All I Really Want Is To Play Basketball
[Tianzong Wizards] 2. After upgrading, Su Feng’s ability value is 1.
[Tianzong Wizards] After the 2.0 upgrade, Su Feng’s abilities are listed below:
Host: Su Feng, nationality: Chinese, age 21, current blacksmith value: 485 million.
Height: 198 cm, height in shoes: 201 cm, weight 103.8 kg, wingspan: 219 cm.
Su Feng's current ability value [Tianzong Wizard 2.0] is:
Close range shots: 77 [84], mid-range shots: 88 [94], three-point shots: 83 [86].
Mid-range shooting after dribbling: 86 [95], three-point shooting after dribbling: 82 [85], fadeaway shooting: 86 [95], shooting ability under interference: 89 [98].
Passing: 59 [66], fancy passing: 38 [64], vision: 57 [69], dribbling: 79 [81], ball control: 79 [81], * fancy dribbling 70 [86] .
Lateral movement: 91 [104], one-on-one marking: 93 [106], assist defense ability: 92 [105], defensive insight: 92 [103].
Steals: 81 [97], blocks: 60 [81], offensive rebounds: 54 [64], backcourt rebounds: 64 [75].
Speed: 97 [111 (120)] (click to view the speed attribute classification), bounce: 79 [118 (120)] (click to view the bounce attribute classification), strength: 80 [84], * Agility: 79 [84].
Su Feng's speed details: ultimate sprint speed: 98, acceleration ability with the ball: 95, running ability without the ball: 97.
Su Feng's jumping details: bullet speed: 78, airborne: 81, vertical bounce: 78, in-situ bounce: 77, jumping ability under *confrontation: 78.
Remarks: [ ] means potential value, * is the new attribute that appears after the system upgrade, () in [ ], such as speed attribute, refers to Su Feng's original potential value.
As explained before, in a reasonable system, ability values are closely linked. Therefore, Su Feng's weight and strength will affect speed and jumping to a certain extent, so the current potential value is based on [].
In addition, some ability values were found because Su Feng triggered special effects and are not displayed on the panel, and they are not marked here, such as Su Feng's core power of 86...
Note 2: The ability values in the system will display more and more sub-items as the system is upgraded.
Su Feng is currently equipped with badges: Su Feng is currently equipped with badges: [Rock], [Yangyan], [Nirvana], [Suicide], and [A Hundred Steps Through Yang].
No equipment is required to activate the badge: [God Killer].
Su Feng is not equipped with the badge: [Stick].
Note 3: The [Stick] badge cannot be equipped with the [Rock] badge at the same time, as mentioned in the book, and [Stick] is a weakened version of [Rock]. Regarding the specific effects of the badge, there are some in the book club, and you can also use the starting point. Use the automatic search function to view.
Su Feng is currently equipped with the shooting action: Maple's Dry Pull.
Su Feng is not equipped with shooting actions: A-level Curry University shooting gift pack, S-level Klay shooting action gift pack.
Note 4: The shooting action equipped by Su Feng only provides bonuses and will not change his actual shooting action. You can refer to McGrady + Kobe for Su Feng's current shooting movements. In addition, since McGrady's pull-up has been integrated, it does not appear in the unequipped shooting action here.
Su Feng is currently equipped with stunts: Crossover (James youth version), Feng's back-up (Su Feng's original version), Snake Dance (Ginobili version), defensive stunts: Offensive Foul Maker, Easy Step (Gong Xiaobin version).
Su Feng's unequipped stunts: Sam Goad (original version), Butterfly Step (original version), Meteor Slam Dunk (Su Feng version), Tomahawk Dunk (Carter version, can be converted into stunts).
Note 5: The equipped stunts will not change Su Feng's actual movements, but will only provide effect bonuses. Because Kobe's fade and Jordan's fade have been fused by Su Feng, they also do not appear in the unequipped stunts here.
Finally, Su Feng's ability values are only for reference. After all, in reality, Su Feng's weight, model, and static talent, etc., are not reflected by ability values...
…
PS: The free ability values are posted mainly to avoid having too many ability values in large sections of the book that would affect reading. Also, this is not an update.
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