The former relies on the T6 Titan-class heavy interstellar strategic armored missile battleship to cooperate with the T5 Goddess of Wind-class light interstellar cruiser and the T5 Valkyrie-class heavy interstellar battlecruiser to carry out a multi-line breakout attack.

The latter is a T6 Kirin-class heavy interstellar dreadnought, paired with a T5-class Broken Army-class heavy interstellar armored battleship.

As for the task of consolidating the battle line, it is naturally entrusted to the T5 blue-eyed White Tiger-class heavy interstellar assault destroyer.

Among them, there is another starship that shows a pretty good role.

That's the T5 Dragonkun-class interstellar mecha transport!

Although the starship itself does not belong to the combat-type starships.

But beware, it's carrying a lot of interstellar mechs!

And after a round of generations.

The original T5 Dragon Knight-class light interstellar combat mecha has been eliminated from the front-line combat unit.

Now the T5 Dragon-class interstellar mech transport ship is equipped with two state-of-the-art starships: the T6 Dark Sanctular-class light starmech and the T6 Slayer-class heavy starmech!

These starfighting mechs are paired with stardestroyers and starfrigates.

Occupies and controls the area controlled by the attacking fleet very securely.

Let those attacking fleets not need to worry about their rear battlefields.

"I've almost never seen an interstellar civilization developing such an advanced interstellar battle mech as the T6 level, and it's actually used in interstellar warfare. The Angel King of Uriel stared at the two starfighting mechs in amazement.

In the interstellar warfare they know, the interstellar combat mecha already belongs to the battlefield auxiliary class, and it is often responsible for landing operations on some starports, stargates, space stations, interstellar cities, satellites and planets after achieving a phased victory in the battle.

Let these starfighting mechs be able to control these units.

Because in these special combat situations, the cost performance of the interstellar battle mecha is far superior to that of the interstellar battleship.

Not to mention, now neither the T6 nor T5 class starships can enter the planet's atmosphere.

If in order to control a planet, it is also necessary to carry some light and small starships of the T4 and T3 levels, which is too troublesome.

Therefore, it is more appropriate to hand over these tasks to the interstellar combat mech that they carry.

But now the Green Kite Legion seems to be redefining the role of interstellar battle mechs, they can go directly to the closer starships on the frontal battlefield, with their single volume but strong firepower, and even have the ability to fly and jump over short distances.

Attack directly outside the enemy starship, very mobile and flexible.

And these interstellar combat mechs also form battle formations with multiple sets of combat plans.

Now that the Angel King of Uriel has observed, there are several very effective (good) ways to fight.

For example, these two interstellar battle mechs are divided into heavy and light, heavy as the name suggests is larger in size, and the advantage of larger volume is that the firepower is more ferocious, but the disadvantage is that it cannot be moved.

And they tend to fix their bodies to the surface of the interstellar battleship's fuselage, and have this device at their feet that can hold their own fuselage in place.

After that, you can attack all targets and provide more auxiliary firepower!

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