Before he could even switch to the minimap, he heard his teammates frantically calling for help: "Help! Help! My base is about to explode!"

Only then did the pilot switch to the minimap, where he saw a Terran unit with tanks and marines carrying needles, pushing through his teammates' base.

Moreover, their objective was very clear: attack the barracks first, then attack important buildings, so that the enemy could not produce troops to defend them.

My teammate was also playing Zerg, and he spent almost all his resources upgrading buildings in the early game.

Although they still managed to spawn a swarm of cockroaches for defense, they were quickly overwhelmed by the Marines' firepower. One by one, the buildings in the base were destroyed by the Terran force.

It's Lu Mingfei! The guy with the airplane hair immediately realized that the other player was playing Terran.

"How many people are on the other side?" the man with the airplane haircut asked.

"perhaps……"

The teammate stared at the screen filled with densely packed riflemen and tanks, quickly estimated the numbers in his mind, and then stared in disbelief, speechless.

"About how much?" the man with the airplane head urged in the headset.

"1...160 and above." The teammate unconsciously swallowed.

"160?" The voice from the man with the airplane-like head almost made the headset microphone explode. "How is that possible?"

Less than 8 minutes into the game, he had only managed to raise a little over 100 population. How could Lu Mingfei possibly raise 160 population?

But looking at his teammates and the base almost submerged by the torrent of riflemen, he began to believe it again.

How can a population of 160 be generated in just 8 minutes? What kind of monster is this?

"Quickly, send a few troops to help him," the pilot commanded through his headset.

Everyone responded in unison, and soon several Zerg units crossed most of the map to rush to the aid of the teammate whose base had been raided.

But the troops had only gone halfway when several incredulous screams came through the headset on the aircraft.

"Damn, someone broke into my house too."

"Damn it, my family is the same."

No sooner had they transferred their troops than several human units sneaked into the homes of those people.

Although the human forces were small, and although they had reserved some troops at home in advance.

However, thanks to Lu Mingfei's skillful micro-management, the Terran forces, despite being outnumbered, managed to hold off the Terran troops who were defending their base.

"What kind of fighting style is this? Wait... how can he possibly have so many troops!"

The man with the flying head had never seen anyone play StarCraft like this before, and cold sweat was starting to break out on his forehead.

But soon, he realized something even more terrifying.

Simultaneously controlling so many units in different directions on the map, just how insane is this guy's APM?

……

Lu Mingfei was staring intently at the monitor in front of him, completely unaware that Su Xiaoqiang was glancing at him out of the corner of her eye.

If the plane could see Lu Mingfei's screen right now, it would definitely be shocked by the population count displayed in the upper right corner of Lu Mingfei's screen, making it question the meaning of life.

Because Lu Mingfei's population at this time was neither 160 nor 170.

It's a full 200!

Even before the game started, he had already figured out the tactics he would use – he was going to use the TVZ fast three-man swarm strategy.

The so-called TVZ fast three-man sea rush strategy refers to the Terran vs. Zerg matchup where the Terran player takes advantage of their early game strength to quickly establish a third base and then build eight barracks.

Under perfect execution, this strategy can quickly generate a terrifying 200 population within 8 minutes.

Then use Ghost Tanks to fight on multiple fronts, quickly destroy the opponent's buildings, and wipe out the opponent in one wave in the early game.

T stands for Terran, Z for Zerg, P for Protoss, and B for building.

This is actually one of the classic tactics in StarCraft 2, a variant of the Terran fast-attack strategy developed by Li Xinheng, a professional StarCraft player from South Korea.

However, Lu Mingfei simply moved this tactic from StarCraft 2 to the StarCraft 1 game he's currently playing.

Although the numerical values ​​in StarCraft 1 and StarCraft 2 are not exactly the same, the concept behind this tactic is still quite advanced.

Moreover, judging from the current situation, this tactic has achieved considerable success. The crew, including the pilot, were clearly bewildered by this unprecedented fighting style.

This is similar to Lee Sin's Q ward hop and Insec kick in League of Legends.

But when Insec first used this move in a match in 2013, it was absolutely astonishing. Even professional players were stunned by this kick, completely unaware that League of Legends could be played in this way.

For the "Airplane Head" players from 2004, the shock they felt upon seeing Lu Mingfei use such advanced techniques and tactics was no less than that felt by LOL players in 2013 when they first saw Insec use Lee Sin to perform the Ward Jump Kick.

……

The game continues.

Because it's one against many. Although Lu Mingfei has revealed a population of 200, even if these populations are split into six groups, it's still not enough.

Therefore, he could only send out a main force of tanks equipped with needles to focus on attacking the Zerg unit that was right next to Su Xiaoqiang.

Then send out several small units to harass other people's homes and delay their reinforcements.

But the lack of troops didn't matter. Under Lu Mingfei's guidance, Su Xiaoqiang had already built a force of Forkballs and Immortals and infiltrated the Zerg base.

Although the aircraft carrier had sent troops to provide support, their progress was slowed down, and they were ultimately a step too late. Their teammate's base had already been destroyed by the reinforcements sent by Su Xiaoqiang.

"Yay!" Su Xiaoqiang couldn't help but jump up from her chair and cheer.

It's understandable that Su Xiaoqiang was excited. After all, this was her first victory, and she had personally defeated an opponent on her very first time playing StarCraft.

Although it might seem a bit like stealing kills from Lu Mingfei, the sense of accomplishment and satisfaction it brings is still immense.

Lu Mingfei smiled inwardly as he watched Su Xiaoqiang cheer and jump for joy.

He could understand Su Xiaoqiang's excitement. When he defeated his opponent for the first time in StarCraft, his reaction was even more exaggerated than Su Xiaoqiang's; he was happy for several days in a row, even laughing in his dreams.

However, he still wore an expression that said, "My house is either a Maybach or a Bugatti Veyron," and said:

"Calm down, there are still five opponents. We can celebrate after we win this game."

"cut."

Su Xiaoqiang snorted softly, but still obeyed Lu Mingfei's words and sat down obediently, completely unaware that a smile was uncontrollably spreading across her lips.

Chapter 15, Charge Up the Divine Realm for Me!

The Zerg player whose base exploded slunk up from his seat and silently stood behind the aircraft's nose.

In a 2v6 match, we were completely wiped out by the opponent in 8 minutes, and in the end, we were taken down by a newbie girl who had just started playing StarCraft. It's embarrassing to even talk about it.

He already felt that he was about to be nailed to the pillar of shame.

But you can't really blame him; it's just that he was born in a bad location.

Whoever was born next to Su Xiaoqiang would be Lu Mingfei's primary target for elimination.

After all, he had to protect Su Xiaoqiang, so he had to defeat the enemies next to Su Xiaoqiang first.

After one of the teammates' bases exploded, the remaining players became noticeably more cautious and started frantically increasing their population to prevent Lu Mingfei from sneaking into their base using the same tactics he had just employed.

Two of them even tried to form an alliance to find out the location of Lu Mingfei's base.

However, Lu Mingfei had clearly anticipated their move and had already dispatched two troops to guard the pass, repelling all the scouts and main force sent by the other side to explore.

"Don't rush," the man with the airplane-like haircut commanded. "Just stick to the original plan and develop steadily. Even if we only have five people left, we can still win as long as we drag it out to the late game."

But how could Lu Mingfei possibly give them time to develop in peace?

Just as the aircraft was producing a massive army of flying dragons, an alarm suddenly sounded in the headset, alerting the user that one of their units was under attack.

The aircraft immediately recognized that this was the warning sound when the farmer was attacked.

"It's such an old-fashioned tactic."

The man with the airplane head muttered to himself, thinking that Lu Mingfei would pull out a new tactic that would surprise everyone, just like before.

The man in the airplane head didn't pay any attention to the notification sound in his earpiece.

Harassing the opponent's miners is one of the most common tactics in StarCraft. Although it is simple, the effect is very obvious. If played well, it can greatly delay the opponent's development time.

But the problem is, there are five of them. Even if Lu Mingfei sends troops to steal one or two of their farmers, so what?

This map has 2 gas geysers and 8 crystal geysers. Even if Ren Luming has excellent micro-management skills, it's impossible for him to allocate so many troops to attack the workers at every single geyser.

Furthermore, the population cap in this game is only 200. Although Lu Mingfei's development is far ahead of theirs, the total number of troops is ultimately limited.

If Lu Mingfei diverts too many troops to raid the farmers, the defenses of his home base will inevitably weaken. At that point, they might even ignore the mines and send troops directly to destroy Lu Mingfei's base.

The pilot switched the screen to the mining site, wanting to see exactly how many troops Lu Mingfei had dispatched to steal from the farmers.

But after just one glance, I was stunned.

Lu Mingfei didn't send troops to steal farmers at all; instead, he built a bunch of structures to block the entrance.

The so-called "blocking the way" is, as the name suggests, a tactic that uses the shape, size, and terrain effects of buildings and units at narrow intersections to obstruct the enemy's advance and eliminate them at the intersection.

As mentioned before, the "Big Game Hunters" map has a total of 8 crystal ore deposits.

These mining sites are located at eight positions: 12 o'clock, 1 o'clock, 3 o'clock, 5 o'clock, 6 o'clock, 7 o'clock, 9 o'clock, and 11 o'clock.

Every possible route to these mining sites can be completely blocked off with buildings!

Because human buildings possess the ability to fly, they are the race most capable of executing blockade tactics among the three races, without exception.

This is another reason why Lu Mingfei chose the human race.

……

The images on the airplane's nose screen flashed across each mining site. At each intersection leading to a mining site, there was a cluster of buildings belonging to Lu Mingfei.

Houses and barracks blocked the middle of the road, while Goliath and tank formations weaved through the bunkers, watching every farmer who passed by with predatory eyes.

"Boss...it seems like he's treating us like bots," the eliminated player said weakly from behind the plane's nose.

"..."

The man in the airplane head was silent for a moment, then suddenly laughed, his hand holding the mouse trembling for some reason.

He felt that Lu Mingfei's actions were an insult to them.

While blocking the entrance is a classic tactic on the "Big Game Hunters" map, the problem is that this tactic is a tactic specifically used against the computer in StarCraft 1.

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