Upon learning of this, Nami's eyes lit up, and she immediately used her charm to ask you for details about the treasure.

After your persuasive words, Nami successfully believed that Devil Fruits existed in Windmill Village and took you with her on a sea voyage to Windmill Village.

Actually, you weren't completely fooling Nami, because a Devil Fruit did indeed appear in Windmill Village, but unfortunately, Luffy ate it.

The reason you tried to get Nami to take you to Windmill Village is because you know that Garp often goes there for vacation, and you plan to use Garp to eliminate the evil Arlong Pirates.

It's just that because Arlong and Colonel Rat are in cahoots, Nami simply doesn't trust the Navy, which is why you didn't tell the truth.

(End of this chapter)

Chapter 170 Nami the Marine (Third Update, Please Vote)

170.

[Third month: Under your persuasion, Nami stayed with you in Windmill Village for nearly two months, practically turning the entire village upside down, but still couldn't find the Devil Fruit you mentioned.]

Just when Nami was about to give up on the treasure hunt, the dog-headed warship that you had been waiting for finally arrived.

Since Nami had already been forced to join the Arlong Pirates, when she saw a warship appear at the port of Windmill Village, her first instinct was to try to pull you away and run away.

However, you forcefully broke free from Nami's grasp and ran towards the port, stopping Garp who had just disembarked.

When Garp learned from you that some scum of the Navy had colluded with the Arlong Pirates to forcibly enslave more than twenty villages in the East Blue, his face immediately turned ashen, and he unleashed an undisguised killing intent.

The reason why the East Blue is known as the weakest sea is because it is Garp's hometown. Every time he returns to the East Blue, he takes the opportunity to eliminate a group of pirates.

It's hard to say whether Windmill Village was lucky or the Arlong Pirates were lucky; they enslaved so many villages, yet they avoided Windmill Village.

Otherwise, when Garp returns from his vacation, he'll find that the entire Windmill Village has been enslaved by the Arlong Pirates, and Luffy has been mercilessly killed by Arlong during his resistance. That scene would definitely be quite spectacular.

Whether it's because of the Navy's professional ethics or because the East Blue is Garp's hometown, he cannot tolerate a Navy scoundrel like Captain Rat, or the Arlong Pirates continuing to exist.

So Garp immediately prepared to take you and Nami on a warship to Cocoyasi Village.

At your urging, Garp even brought Luffy along, intending to let him witness the evil of pirates firsthand.

Luffy, who was forcibly dragged onto Garp's ship, kept shouting that he was going to become the Pirate King, only to be brutally beaten up by Nami.

Because Nami's adoptive mother was killed in front of her by Arlong, Nami deeply hates pirates.

Seeing that Luffy clearly has a grandfather who is a vice admiral in the Navy, and he doesn't want to be a good second-generation military officer, but instead chooses to become a pirate, how could Nami possibly not beat him up?

After Nami finished beating Luffy and regained her senses, she began to regret her actions.

After all, Luffy is Garp's grandson. If he beats up Garp in front of his grandfather, wouldn't he be thrown off the warship to be fed to the fish?

What Nami didn't expect was that when Garp saw Luffy beaten up, he wasn't angry at all. Instead, he laughed happily, praising Nami's talent and inviting her to join the Navy.

Seeing that Garp wasn't angry at all, and even generously invited her to join the Navy, Nami couldn't help but feel a little strange.

Nami's adoptive mother, Bellemere, was originally a Marine. Influenced by her, both Nami and Nojiko had the idea of ​​becoming Marines when they were young.

Unfortunately, Bellemere was later killed by the dragon, and the rat colonel colluded with him, which led to Nami no longer trusting the Navy.

Looking at Garp's generous and tolerant demeanor, Nami seemed to see a faint shadow of Bellemere in him.

However, Nami did not immediately accept Garp's invitation. She needed to see Garp defeat the Arlong Pirates before she would agree to join the Navy.

If Garp and his crew are no match for the Arlong Pirates, Nami will have no choice but to stay and feign compliance with Arlong and his crew in order to protect Cocoyasi Village.

On the way to Cocoyasi Village, Garp's adjutant couldn't help but ask you how you knew that Lieutenant General Garp was going to Windmill Village.

Since the family of former Admiral Zephyr was brutally murdered in retaliation by pirates, the high command of the Navy has consciously begun to hide information about their family members and their addresses.

Therefore, ordinary people have no idea that Garp's grandson was fostered in Windmill Village.

Faced with Garp and the others' curious gazes, you earnestly started to fabricate a story, telling them that you have had the ability to foresee the future since you were a child, and that you can see some images of the future.

However, this ability to foresee the future is not under your control; you can only see future scenes randomly, and whether you can see useful future scenes depends entirely on luck.

Upon hearing this, Garp and Luffy instantly believed you and said that this ability was super cool!

Nami clenched her fists in anger, grabbed your ear, and yelled furiously.

With Nami's intelligence, she could naturally understand that if you really had the ability to foresee the future, then your previous claim about the treasure in Windmill Village was definitely just a lie to fool her, causing her to dig in Windmill Village for more than a month.

You know that Nami's fighting power is off the charts when she's angry. She can even beat Luffy, a rubber man, into a pulp, making him beg for mercy.

After your apology and reassurance, Nami's anger gradually subsided, but she looked uneasy and asked you if you had foreseen the outcome of the upcoming battle.

You smiled, grabbed Nami's hand, and said in an extremely serious tone, "Don't worry! With Vice Admiral Garp around, we're guaranteed to win!"

After several days of sailing, you have finally returned to Cocoyasi Village.

To Nami's disbelief, the Arlong Pirates, whom she had always considered her nightmare, were wiped out by Garp with a single punch.

After defeating the Arlong Pirates, Garp led you to the 16th Marine Division and personally arrested Captain Rat, that scum of the Marines.

Having witnessed firsthand the benefits of immense strength, Nami, at your urging, accepted Garp's invitation and is preparing to join the Marines with you.

After leaving Cocoyasi Village, you used the pretense of foreseeing the future to tell Garp and the others about "Hundred Plans" Kuro faking his death and sending someone to hypnotize Marine Morgan.

Upon learning that Morgan had been hypnotized and transformed from a passionate young navy officer into an arrogant and wicked scoundrel, Garp couldn't help but frown.

Soon you arrived at Shells Town. Seeing that Monka was indeed arrogant and conceited, Garp immediately sent men to arrest him and then took him to Syrob Village.

When Garp suddenly showed up at his door, Kuro, disguised as a butler, was also confused. He subconsciously tried to resist, but was crippled by a punch from the enraged Garp.

If Kuro had simply ordered Morgan's death, Garp might not have been so angry, since casualties are normal for the Navy during pirate extermination operations.

But he deliberately hypnotized Morgan, causing Morgan to transform from a good person into a bad one, which gave Garp an inexplicable feeling of disgust.

Thank you to reader BROU for the 100 Qidian coins, and thank you to other readers for their donations and support.

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(End of this chapter)

Chapter 171 Vampire Fruit (First Update, Please Vote)

171.

Under Garp's severe torture, Kuro quickly revealed the locations of the other members of the Black Cat Pirates.

After wiping out the Black Cat Pirates, Garp also had Django release Morgan from his hypnosis.

Having regained his self-awareness, Monka deeply regretted his mistakes and wanted to voluntarily go to prison to atone for them.

Ultimately, persuaded by his adjutant Karp, Monka abandoned his idea of ​​going to prison to atone for his sins and instead prepared to return to Shells Town to make amends for the harm he had caused the townspeople through his actions.

After resolving the issues with Morgan and the Black Cat Pirates, the Marines, who had previously been somewhat skeptical of you, now completely believed in your ability to foresee the future.

Just as your warship sailed out of the East China Sea and was preparing to return to the Navy Headquarters, you suddenly found Garp with a panicked expression and told him that you had a premonition of something terrible.

That is, several years later, Baron Redfield, who is imprisoned in Impel Down, will successfully escape from Impel Down and regain the power of his youth, causing a bloodbath in the sea.

Upon hearing your words, Garp's expression also turned serious.

Barrorick Redfield, also known as "Red Earl," was a powerful figure from the same era as Pirate King Roger and Whitebeard.

This person is extremely powerful, and he alone is on par with Roger and the Whitebeard Pirates. He hates forming alliances and adheres to the creed of solitude.

The Navy paid a considerable price to capture the Red Earl, and if he manages to escape, it will definitely be a huge problem.

Seeing that Garp also looked somewhat troubled, you took the opportunity to reveal your purpose.

You tricked Garp by saying that in the vision of the future he saw, he saw a backup plan left by the Red Earl.

As long as you eliminate that backup plan beforehand, the Red Earl will have no way to regain his youthful power.

Even if Red Earl escapes Impel Down, his frail and elderly body will not be able to pose a threat to Marine Headquarters.

Garp ultimately listened to you and ordered the warships to change course and head towards Sleeping Beauty.

[Fifth Month: The warship you are on finally arrives at Sleepy Town. Urged by Garp, you lead him to the backup plan left by Red Earl - the Bat-Bat Fruit!]

Before Garp and the others could react, you ate the Bat-Bat Fruit and then revealed its abilities.

The bat-fruit you ate is not an ordinary Zoan-type Devil Fruit, but a Mythical Zoan-type Vampire-type Devil Fruit.

It can transform the user into a vampire bat, accelerating the aging of their opponents by sucking blood, while restoring their own youth.

In some ways, this bat-fruit is also a Devil Fruit that can grant immortality.

After learning about the specific abilities of the Bat-Bat Fruit, Garp's lieutenant couldn't help but complain about you, feeling that you were really wasting your talent.

Actually, this bat-bat fruit is most suitable for Garp to take. Zoan-type fruits are very suitable for martial arts masters, not to mention that it can also help Garp rejuvenate, allowing him to maintain his strength at its peak.

Garp didn't mean to blame you. He himself had no interest in Devil Fruits; otherwise, given his position in the Navy, finding a powerful Devil Fruit to consume wouldn't have been difficult for him.

[Seventh Month: After more than two months of long journey, the dog-headed warship you are on has finally entered the harbor of the Navy Headquarters.]

Ever since you took the Vampire Fruit, Garp has been subjecting you to hellish training, exhausting you every day.

Fortunately, the power of the Vampire Fruit is powerful enough to not only greatly enhance your physique, but also quickly restore your depleted energy by absorbing blood.

Whenever your stamina is about to be exhausted, Garp will let you absorb the blood of a Sea King to restore your stamina, and then start a new round of training.

After putting in two hundred times the effort of an ordinary person, your body has undergone a complete transformation, gaining monstrous defensive and regenerative abilities.

With a physique even stronger than that of a Vice Admiral, you not only learned the Six Powers of the Navy in a short time, but also gained a basic grasp of Armament Haki.

Out of concern for your safety, Garp didn't tell Sengoku about your ability to foresee the future. He only said that you consumed a Mythical Zoan Devil Fruit and have the potential to become a Marine Admiral, requiring focused training.

[Year 1: After more than half a year of rigorous training at the Navy Headquarters, your strength has been greatly improved.]

You have not only mastered the Six Powers of the Navy to the point where you can use Life Return, but you have also become proficient in Armament Haki and Observation Haki.

At this point, your strength has far surpassed that of an ordinary lieutenant general, comparable to a candidate for general. You find that your strength improvement speed has also slowed down a lot, and you know that you are about to hit a bottleneck in your strength.

So you applied to the Warring States period for a vice admiral-class warship and began sea trials and combat training. At the same time, you also wanted to accumulate some military merits and strive to obtain the real vice admiral rank as soon as possible.

After leaving the Marine Headquarters, you immediately put your adjutant Nami in charge of commanding the warship and heading to the foggy waters where Thriller Bark was located as quickly as possible.

After you find the Thriller Bark that Moria is riding on, you first beat Moria up without saying a word, then force him to hand over the "Black Blade Shusui" and make him help you train in swordsmanship.

With your current strength, if you continue to focus on physical training, it will be difficult to make significant progress in a short period of time. Therefore, you plan to also study swordsmanship to become a great swordsman.

However, you don't intend to start learning swordsmanship from scratch; instead, you want to use the abilities of the Shadow-Shadow Fruit to train your swordsmanship.

In the original story, when Luffy fought Moria, he was given a shadow to make him stronger, which allowed him to instantly master swordsmanship.

Although Luffy forgot his swordsmanship after the shadow was removed from his body, it was because he wasn't interested in swordsmanship. Otherwise, it would have been easy for him to remember some of the sword moves.

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