When TCG started its service on the 13th and finished the past week, we can see the more important data - weekly retention rate.
In the afternoon, the weekly retention and the first week recharge data came out, and the weekly retention rate reached 47%. This is the data of people's support, and the three-day retention of many S-class products is just like this.
The first week's recharge is also in line with expectations. The ARPU value is not high, but the recharge rate is high. It's more like a dau game than an income game. After more detailed calculation, the monthly flow can reach the level of Android 30 million and apple 10 million in the first month as long as it doesn't blow up.
The most important thing is dau. After a week, it did not decrease but increased, because Ba people's users continue to import, and these users share on their own social chain. This kind of sharing is far more effective than advertising for TCG, a special game, because it is obvious that the game which needs to understand the new rules of ship is more suitable for friends to play with.
this game is a simple and crude way to stimulate sharing. It uses similar form to win the diamond after pulling the new game player. The new game player restores the reward diamond, which is very woodlouse, but very effective. This can be said to be the cancer mode of China's game industry, but it's easy to use. It doesn't matter if my players are losers, as long as they know local tyrants
Therefore, as long as TCG does a good job in maintenance and new version development, it will not produce a big basket. Chuyuanxi can also focus on the project of "out of the mountains in troubled times".
Then it's Yang Jiangang's turn to tangle with Xue Ming.
Chuyuanxi's requirements for this project are very simple. The basic feature is that it is different from all the games on the market. The first difference is AI, and the second is the new design of the ship at the game level.
As for AI, Xue Ming has a long history. He just needs to "implement" the accumulated algorithms and matrices in the past few months.
Of course, it has to match with the overall logic of the game, such as whether the player plays the leading role in the cartoon or the role in disorder, what is the main purpose of the plot, what is the logic of the map, the rules of the battle, and so on. These are the key points that need to be set during the project meeting.
The meeting will be held from morning to afternoon, and the main contradiction is focused on the dual track system of world missions and players' own missions.
In particular, Chu Yuanxi put forward tricky requirements, requiring players to play the role of random access, comic characters are cards, and divided into plot and non plot cards, with plot card can trigger the relevant plot.
This is not the end, because it is a disorderly player. He also requires players to do DIY in terms of human settings. Not only should they choose their own good and evil, preferences and so on when building numbers, but also they should be affected by the plot selection in the process of the game, and develop in the direction of justice or evil. In other words, the plot can't be finished by a script. Players can only watch or skip it. Instead, there must be interaction to give players a choice.
This makes Yang Jiangang have innumerable problems, with a few new plans to launch a 360 degree onlooker on Xue Ming.
In essence, this game is still a map passing game. At first, what chuyuanxi wanted to do was to provide players with a portable AI plot task planning. Through in-depth learning, he trained AI. According to the player's map, he generated a player's personal plot and supporting tasks that conform to the player's personal settings, game rules and the main plot of the story, and each task node generated one A plot, make up a corresponding task, but the specific reward is only linked with the node, so that the game resources won't change and unfair because of the plot.
In theory, this function will be able to complete, because the plot is based on the game mechanism and comic plot, and the task is also filled out by system planning. As long as the configuration rules are determined, AI will be able to do it after training. Big penguin's AI can even write a press release. Isn't it much more difficult?
But later, Xue Ming put forward higher requirements for himself, because this scheme can only make the players play fresh, everyone's plot is different, which is conducive to the interaction and spitting of the players, and improves the communication index, but it will not make the whole world live. Because the main plot will not change because of the influence of the players. The players are equivalent to experiencing a period of war life in the background of the end of the northern and Southern Dynasties.
But this is not in line with the theme of the game, the theme of the game is the players through their own efforts to calm the troubled times, and the purpose of the cartoon protagonist close. It's impossible for such a character to have no influence on the world plot. The protagonist of the player and the protagonist of the cartoon will each calm down a troubled world? Or contemporary? This is a sick sentence! There can be no impact at all, and there must be a great impact.
Xue Ming's challenge is here. The player's personal mission must be able to feed back to the main line of the world mission to change the winner's plot.
That is to say, the main story should also have the ability of temporary rewriting, which can not be described by fixed script, and the front and back end can not be recorded and displayed by traditional game story logic.
Jiang Bo and Zhao Jielei have never done such a function.
Yang Jian gang has been in a mess in the wind. He said that we should just make an income game to harvest players' wallets. Is it so complicated? How to change the main plot? Can AI work? This is to kill uncle Sheng?
The problem is that the sound is useless. Listen to Chu Yuanxi's request. Players have their own settings, which will affect the plot. The plot has its own choice, which in turn will affect the settings.The card is also divided into plot card and non plot card. After players get the plot card, they can trigger the corresponding plot. How to trigger it? When does it trigger? What should the plot do when the good and evil of the player conflicts with the good and evil of the character? How can we successfully let the characters of different camps into the player lineup?
But not allowed to enter certainly not, card games can not say that players can not collect a character's card, right? How about opening the box and withdrawing the card? And the good and evil of players in the game can be changed, you can constantly choose to change their camp, think big head!
After the game planning meets the unreliable boss, this job is not done by people! Yang Jiangang thought about it and found that planning can only be done under this mechanism. He must give everything to AI. It's very just!
This whole set of requirements is just against the sky, because the characters corresponding to the plot card must have a large part in the main plot of the cartoon. Even if we don't consider the camp contradictions of card collection, it's equivalent to asking AI to write a travel novel based on gone with the wind?
Moreover, the content of the novel is still very confrontational. Players have positions, good and evil, as well as plot characters. Different plots may be produced according to different camps.
In the afternoon, the weekly retention and the first week recharge data came out, and the weekly retention rate reached 47%. This is the data of people's support, and the three-day retention of many S-class products is just like this.
The first week's recharge is also in line with expectations. The ARPU value is not high, but the recharge rate is high. It's more like a dau game than an income game. After more detailed calculation, the monthly flow can reach the level of Android 30 million and apple 10 million in the first month as long as it doesn't blow up.
The most important thing is dau. After a week, it did not decrease but increased, because Ba people's users continue to import, and these users share on their own social chain. This kind of sharing is far more effective than advertising for TCG, a special game, because it is obvious that the game which needs to understand the new rules of ship is more suitable for friends to play with.
this game is a simple and crude way to stimulate sharing. It uses similar form to win the diamond after pulling the new game player. The new game player restores the reward diamond, which is very woodlouse, but very effective. This can be said to be the cancer mode of China's game industry, but it's easy to use. It doesn't matter if my players are losers, as long as they know local tyrants
Therefore, as long as TCG does a good job in maintenance and new version development, it will not produce a big basket. Chuyuanxi can also focus on the project of "out of the mountains in troubled times".
Then it's Yang Jiangang's turn to tangle with Xue Ming.
Chuyuanxi's requirements for this project are very simple. The basic feature is that it is different from all the games on the market. The first difference is AI, and the second is the new design of the ship at the game level.
As for AI, Xue Ming has a long history. He just needs to "implement" the accumulated algorithms and matrices in the past few months.
Of course, it has to match with the overall logic of the game, such as whether the player plays the leading role in the cartoon or the role in disorder, what is the main purpose of the plot, what is the logic of the map, the rules of the battle, and so on. These are the key points that need to be set during the project meeting.
The meeting will be held from morning to afternoon, and the main contradiction is focused on the dual track system of world missions and players' own missions.
In particular, Chu Yuanxi put forward tricky requirements, requiring players to play the role of random access, comic characters are cards, and divided into plot and non plot cards, with plot card can trigger the relevant plot.
This is not the end, because it is a disorderly player. He also requires players to do DIY in terms of human settings. Not only should they choose their own good and evil, preferences and so on when building numbers, but also they should be affected by the plot selection in the process of the game, and develop in the direction of justice or evil. In other words, the plot can't be finished by a script. Players can only watch or skip it. Instead, there must be interaction to give players a choice.
This makes Yang Jiangang have innumerable problems, with a few new plans to launch a 360 degree onlooker on Xue Ming.
In essence, this game is still a map passing game. At first, what chuyuanxi wanted to do was to provide players with a portable AI plot task planning. Through in-depth learning, he trained AI. According to the player's map, he generated a player's personal plot and supporting tasks that conform to the player's personal settings, game rules and the main plot of the story, and each task node generated one A plot, make up a corresponding task, but the specific reward is only linked with the node, so that the game resources won't change and unfair because of the plot.
In theory, this function will be able to complete, because the plot is based on the game mechanism and comic plot, and the task is also filled out by system planning. As long as the configuration rules are determined, AI will be able to do it after training. Big penguin's AI can even write a press release. Isn't it much more difficult?
But later, Xue Ming put forward higher requirements for himself, because this scheme can only make the players play fresh, everyone's plot is different, which is conducive to the interaction and spitting of the players, and improves the communication index, but it will not make the whole world live. Because the main plot will not change because of the influence of the players. The players are equivalent to experiencing a period of war life in the background of the end of the northern and Southern Dynasties.
But this is not in line with the theme of the game, the theme of the game is the players through their own efforts to calm the troubled times, and the purpose of the cartoon protagonist close. It's impossible for such a character to have no influence on the world plot. The protagonist of the player and the protagonist of the cartoon will each calm down a troubled world? Or contemporary? This is a sick sentence! There can be no impact at all, and there must be a great impact.
Xue Ming's challenge is here. The player's personal mission must be able to feed back to the main line of the world mission to change the winner's plot.
That is to say, the main story should also have the ability of temporary rewriting, which can not be described by fixed script, and the front and back end can not be recorded and displayed by traditional game story logic.
Jiang Bo and Zhao Jielei have never done such a function.
Yang Jian gang has been in a mess in the wind. He said that we should just make an income game to harvest players' wallets. Is it so complicated? How to change the main plot? Can AI work? This is to kill uncle Sheng?
The problem is that the sound is useless. Listen to Chu Yuanxi's request. Players have their own settings, which will affect the plot. The plot has its own choice, which in turn will affect the settings.The card is also divided into plot card and non plot card. After players get the plot card, they can trigger the corresponding plot. How to trigger it? When does it trigger? What should the plot do when the good and evil of the player conflicts with the good and evil of the character? How can we successfully let the characters of different camps into the player lineup?
But not allowed to enter certainly not, card games can not say that players can not collect a character's card, right? How about opening the box and withdrawing the card? And the good and evil of players in the game can be changed, you can constantly choose to change their camp, think big head!
After the game planning meets the unreliable boss, this job is not done by people! Yang Jiangang thought about it and found that planning can only be done under this mechanism. He must give everything to AI. It's very just!
This whole set of requirements is just against the sky, because the characters corresponding to the plot card must have a large part in the main plot of the cartoon. Even if we don't consider the camp contradictions of card collection, it's equivalent to asking AI to write a travel novel based on gone with the wind?
Moreover, the content of the novel is still very confrontational. Players have positions, good and evil, as well as plot characters. Different plots may be produced according to different camps.
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