The show operation that the anchors learn is for the growth of the players. As for the game experience, what is that?Have not heard!
Besides, if you don't experience wind and rain, how can you see a rainbow!
PS: I beg the big guys for more support, please! ! ! ! .
Chapter 426
While domestic players are immersed in the freshness brought by "Jelly Bean Man: The Ultimate Knockout" and playing happily, this one is a little stunned to see the statistics table that Han Shiyu gave him.
This table is very simple, basically it is the average daily online time and game time segment of "Jelly Bean: Ultimate Knockout" for players.
Looking at the online time of more than half of the people above for more than four hours a day, Fang Zheng's face showed a trace of solemnity.
This is dignified and a little unusual. You must know that according to the online time of "Jelly Bean Man: The Ultimate Knockout", this game is extremely successful, but why does Fang Zheng have such an expression?
The reason is naturally because of the game content of "Jelly Bean: The Ultimate Knockout".
Even though Fang Zheng has added several levels of his own conception on the basis of the previous game, the content of "Jelly Bean Man: The Ultimate Knockout" still only has more than [-] maps.
According to the players' online time, as long as they wait a week to two weeks, they will be able to fully understand the entire game, and various tricks will surely be developed.
And when players digest it, "Jelly Bean: The Ultimate Knockout" will change from interesting to boring.
Multiplayer competitive games bring two aspects of entertainment. One is the competitive orientation of masters. Needless to say, almost everyone has a mentality in their hearts. As long as others are stronger than themselves, they must take a high look.
Just like the current "League of Legends", not to mention the reaction of players when they see the master of the king, as long as they see players with a higher rank than themselves, they will show respect.
As for the other one is joy, such as this "Jelly Bean: The Ultimate Knockout" developed by Fangzheng,
Looking at her bright and comfortable colors, cartoon and funny characterization, you know that this must be an entertainment-oriented game.
Because of this, Fangzheng launched her as a female-oriented game.
Indeed, Jelly Bean: Ultimate Knockout has been a huge success among female players.
And the effect among male players is also good, which also plays a role in the development of this world's live broadcast.
When a game becomes the material of live broadcast, her fun or not is composed of three aspects.
Whether the material provided by the production team is sufficient, whether the anchor's ability to make jokes is strong, and whether the audience's barrage attribute can catch up.
These three are like cooking, the game is the raw material, the anchor is the cook, and the audience's barrage is the seasoning.
Not to mention others, just the little girl who Fangzheng often visits.
Although it is a pair of A, but as the pillar of the Dou Sha platform, the little sister still has her own skills, and the live broadcast style is clear, which is liked by many audiences.
Thinking about it, it can make many male players endure the shortcomings of A, it can only show that the character of the little girl is really great.
Whether the game sells well or not is determined by the player who buys it, and whether the game is popular or not is often decided by the player and the audience watching the game.
When a power group is strong enough, it is often prone to special care or causal reversal, and the anchor will take care of the audience's feelings intentionally or unintentionally.
The same production team will also consider when making the game, whether the game will look more interesting.
Just like "Overcoming Difficulties with Bennett Foddy" and the iwanna series, Fangzheng felt that Little Sister's live broadcast skills were extraordinary, otherwise he would not give the other party an emperor.
Of course, the fact that Little Sister Duan was so angry with her game that she burst into tears and smashed the keyboard was just the effect of the show. In Fangzheng's opinion, it had nothing to do with him at all.
The reason why "Jelly Bean Man: The Ultimate Knockout" can be so popular is that Fangzheng thinks there is a very important part, that is, he has solved several important problems in many chicken-eating games.
I can't see that the players are lonely, the single game time is too long, and the happiness the players get is too short.
The idea of eating chickens is that a large map large enough to accommodate many people must be needed, so as to ensure that players have enough choices and strategies.
However, many maps of chicken-eating games do not actually provide players with mechanical strategies. They are strategies that players decide on an ad hoc basis based on the terrain and their own ingenuity.
Of course, most of them are actually random fights, and the mantra is basically two.
One is someone here!
The other is that I'm dying, help!
In order to cover up that the production team did not pay attention to the map strategy, they often made the map bigger and made more landforms to cover up this problem.
When the map is bigger, it is easy to form, and the problem that players can't find people.
Although it seems that nearly [-] people have joined the game, when it comes to playing, in addition to the most people watching skydiving, more often there are one or two people alone.
"Jelly Bean Man" is simplified and simplified, and the big map is removed. The map of each round is an intuitive and simple small map. At the beginning of each round, the player will be shown the whole map of the whole map, so that the player can know.
The number of people in the game will not be dispersed, but will start together, just like the opening of a marathon, there are many people in Wuyang and Wuyang.
It is very intuitive to match the number of participants with the number of people in our concept. Sixty people are sixty people. You will not have the strange feeling that there are many people and you will not see people when you play.
Faced with the paradox that the map is too big to end slowly, and the map is too small to accommodate so many people.
"Jelly Bean Man" gives another solution - a game is divided into multiple rounds, and each round is handled in a different map.
This not only ensures that there will be no embarrassing situation of waiting one minute for the start and ending the battle in thirty seconds, but also solves the problem that players will not feel boring and lack a sense of challenge in each round.
This is also likely to provide a solution for other games that want hundreds of players to play at the same time, but are afraid that a single game will be too long.
(money is good)
Of course, in this world where chicken-eating games have not yet appeared, this kind of thinking is what Fangzheng himself can think about.
But this idea is not omnipotent.
In multiple rounds, players are indeed no longer facing the torment of excessively long bills, but the shorter the time, the more time the player can play repeatedly.
That means they will have faster control over in-game details.
Even though there are more than [-] different maps in the game, according to the time of two minutes for a map, you can play these maps in more than an hour.
Although in fact, due to the random problem of the map, it will not be in such a short time, but according to the game time of the players, it will be a matter of time, uncle.
PS: Thanks for the monthly ticket support of ".ˇ Lazy Cuttlefish, Moon Screen Dan' 々 Heart", thank you big guys! ! !
I beg the big guys for more support, please! ! ! ! .
Chapter 427
"Fang Dong, something happened on Weibo..."
Just when Fang Zheng was sitting in the office thinking about solutions to the problems in "Jelly Bean Man: The Ultimate Knockout", the arrival of Liu Mingming, who was in charge of the official blog, brought his attention to Weibo.
While listening to Liu Mingming's report, Fang Zheng opened Weibo, ready to see what happened.
Soon, the abnormality in Weibo appeared in front of Fangzheng, and the source of the abnormality was an article that had already reached the top of the hot search.
Speaking of which, I'm the old thief Fang... ahem, a loyal fan of Fang Da, don't accidentally hurt.
Presumably everyone's attention these days is on Fang Da's latest masterpiece "Jelly Bean Man: The Ultimate Knockout", so I don't need to say more about the advantages.
Bright and comfortable colors, cartoon and funny characters, interesting levels...and many more.
Anyway, my girlfriend, who has been critically attacked by "Sweet Home", has started playing games with me again now.
What I want to talk about today are some of the shortcomings of "Jelly Bean: The Ultimate Knockout".
Very lucky, after the release of "Jelly Bean: The Ultimate Knockout", I squeezed 883 into the server as soon as possible (it was my first time in Africa), and then started a long game.
Also, I was attracted by the various ways of playing, basically playing one game after another... But, that's how the problem arose.
After playing sixteen hours a day for almost a week, I suddenly felt a sense of boredom.
You know, in the previous palace games, this feeling has never been seen before.
It was equally strange for me to feel this way, so I did some careful research, and then I found the source of the problem.
Up to now, all the levels of "Jelly Bean Man: The Ultimate Knockout" add up to a total of 35. Since I started playing until now, each level has roughly been experienced hundreds of times.
I think that's why I feel a little bored.
Although I saw a lot of great gods and anchors develop new routines later, but after a quick study, this sense of boredom reappeared in my world.
The above is my feeling, it's not malicious, I just want to unite with everyone and let Fang Lao thief do something about the richness of levels in "Jelly Bean: The Ultimate Knockout"...
Can handle it best.
......
After reading this article, Fang Zheng's face flashed a hint of helplessness.
The one who should come always comes back, but he didn't expect that the first player who made this suggestion would come so quickly.
What about other players, how do they feel?
With doubts, Fang Zheng hurriedly scrolled down the comments, wanting to see what other players thought.
"I grabbed the game at the beginning and played for [-] hours a day. Should I call you the Emperor of Europe or the Emperor of the Liver?"
"Is this the legendary European emperor who worked hard? I love him."
"If it's not like this, people won't find the problem~"
"Damn it, it's Ou Huang Jia Gan Di. Fortunately, it's not in other games, otherwise I can only look up when I encounter such a person~"
"Boss, this is definitely a boss!"
Seeing the comments below, several black lines appeared on Fang Zheng's face.
What are the fans talking about, this building is a bit outrageous~
The big guy in your mouth is discussing the game with you. Why do you pay attention to the big guy himself?
But to be honest, players who can discover the problems of "Jelly Bean: The Ultimate Knockout" at this point in time will definitely not be ordinary people.
According to the self-report of the author of this article, he must be called the most feared kind of person in the game, the kind of player who is himself a thief as a European emperor.
Just like a sentence, don't be afraid of others being rich, but be afraid that others are richer than you and work harder than you (bgad).
If you really want to meet such a person, how do you go beyond them?
That's only... Fang Zheng suddenly shook his head and pulled back the thoughts of Piao Yuan. Now the most important thing is to look at the comments of fans on this article.
"To be honest, I haven't felt that way when I can play for two hours a day."
"Ahem, I actually feel the same way when I've been playing wildly these days."
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