In addition to the hateful and scary zombies and horror elements, there is also the nature of his decryption.

  "Stop talking, everyone, I'm about to vomit in the mansion."

  "Who's not, I just watched Gaowan's strategy video."

  "Don't mention it, I didn't know where to save it at first, but I almost vomited just looking back and smiling!"

  "Brother, you are also talented~"

  Among the player groups, the content of "Resident Evil [-] Crisis" is naturally what makes players hotly debated.

  To be honest, I don't know if it is because the difficulty of "Resident Evil" is inherently high, or because their players are too weak.

  Even if they choose the easy level among the three difficulty levels of easy, normal, and difficult, the difficulty is still a bit high.

  The number of unintentional steps that players usually brush in the canyon is enough in the mansion.

  Of course, it's not that the players are too weak, but that they don't know enough about the game "Resident Evil".

  Moreover, too many male players choose the male character Chris when they come up, as if they subconsciously think that choosing a male character in a horror game will make them feel more secure.

  Perhaps there is also experience in other games, male characters have natural advantages over female characters in terms of physical strength, etc. However, they are wrong.

  In the game "Resident Evil", Chris does not have any advantage over Jill's comrades in arms.

  On the contrary, when choosing Chris to clear the customs, there are some disadvantages.

  The Jill article is much simpler than Chris's, although the customs clearance routes of the mansion are similar.

  But Jill has a lock-picking tool, so many places don't need a sword-shaped key, and even the big spider in the tunnel doesn't need to spray some props.

  And Jill can dispense his own medicine and play the piano by himself...

  If the player uses Chris to complete the customs clearance, and then goes back to watch Jill's customs clearance video, he will find that Jill has fewer tedious steps than Chris.

  Although after a few days of gameplay, players already know that Chris and Jill will have different experiences, but the gap is still unclear.

  Because they don't know these things, because players choose Chris from the beginning and then save and keep playing the game, many players feel that the game is too difficult.

  For these, it can only be said that there is God's will in the dark.

  Players play the spirit of gentlemen, isn't it good to choose Jill to clear the level?

  Handsome, heroic, and able to appreciate and admire her figure when she has nothing to do, and you can also see the appearance of the beautiful woman who is scared to the point of pear blossoms and rain, isn't this fragrant?

  What's more, Jill's backpack is two spaces larger than Chris's.

  But don't underestimate these two grids, the small two grids can have a big effect.

  As long as the picked up props cannot be discarded, it is necessary to consider the order in which the props are taken, so as to avoid going the wrong way.

  Before taking the props, pay attention to whether it will affect the current target. Don't make key props impossible to pick up because there is not enough space in the props bar.

  If you don't pay attention to these, it will be a waste of time, especially in the early stages of the game, when players don't know much about the map.

  Yes, I'm talking about players who can't even find a save point.

  It's really not suitable for puzzle games~

  Of course, there are also clever reasons for setting save points in Resident Evil.

  His archive point is the printer.

  Old-fashioned printers and ribbons are found in the scene, they are used to store progress, and each progress saves a ribbon.

  Although this peculiar setting is so novel that many players are amazed after seeing it, there are also many players who think that this setting is scolding the mother.

  These are naturally the players who didn't find the save point at the beginning. They can suffer a lot. After all, looking back and smiling is not so good-looking.

  "Damn, it took me half a day to find the settings in the map."

  "Brother, there must be a place for you in the legendary Wolong and Phoenix chicks?"

  "WTF! The old man has always chosen Chris out of a gentleman's demeanor. Now you tell me it's more difficult for Chris?!!"

  "Shouldn't the gentleman run to see Jill right away?"

  "This is how Fang Da takes care of our female players!"

  "Love, love, fortunately, the old man has always been used to playing female characters..."

  "Upstairs, I suspect you are playing with colors!"

  "Hey guys, I found a blind spot~"

  In the fan group, the discussion of "Resident Evil" continues.

  And one fan spoke out about a blind spot he found.

  That's a blind spot about zombies and biochemical monsters that everyone doesn't notice.

  That is, zombies and biochemical monsters do not necessarily have to attack humans, they may also kill each other.

  In a certain area, they will be consumed to a very small number by killing each other.

  In this case, they are unlikely to cause large-scale harm.

  If they will attack each other, then humans have done a good job in preventing infection. In fact, Resident Evil is not a big problem?

  After all, humans are intelligent, and they still have an absolute advantage in dealing with biochemical monsters that have no intelligence and will attack each other.

  Not to mention, this player brought up this blind spot, and immediately silenced the fiery player group for a few seconds. It seemed that he really touched a blind spot that everyone didn't know about.

  But soon some players reported that they were happy.

  "You're talking about little monsters, but the bosses are different~"

0.3

  "Yes, a boss has a lot of mobs, and the existence of those bosses is not easy to deal with."

  "It's the same as refining Gu, the ones left behind are the strong ones, it's hard to deal with."

  "If it's that simple, then what do we need to do~"

  "The birth of zombies is man-made, not natural, you know what I mean."

  After thinking about it carefully, the players have been thinking about this question and answering it from various angles.

  Indeed, as the players refuted, even if the zombies kill each other, there will always be elites who will stay in the end.

  Dealing with those elites is not easy.

  Besides, the appearance of zombies seems to be related to human beings, so... think about it.

  PS: I beg the big guys for more support, please! ! ! ! ! .

Chapter 450

  With the popularity of the "Resident Evil" game, the originally quiet movie "Resident Evil" of the same name started to rise against the trend, and the ranking rose like a rocket, which really shocked the eyes of many people.

  What's wrong with this society?

  Why is the theatrical version of a game so successful in the film and television industry?

  Is the game really so attractive?

  Many people went to play the works of the palace with doubts, and the results were obvious.

  A considerable part of these people are attracted by the charm of the game, and they cannot extricate themselves from it.

  Maybe just watching the theatrical version of "Resident Evil" will not give you much feeling. After all, for a person who has never been in contact with it, the characters in the play have various plots and BOSS, just a stranger, nothing familiar a feeling of.

  In addition to feeling terrifying and exciting, there is not much moving.

  But when these people watched "Resident Evil" and looked back at the "Resident Evil" theatrical version, they understood the deep bond between the team members and the past between the members and the 16 zombies.

  It was a moment of deep thought.

  It turns out that games can also be designed with such connotations, and they can also reflect certain phenomena in human society.

  For a long time, in the eyes of many outsiders, games are just things that players use for entertainment, and there is no profound truth in them other than venting their emotions.

  But now, they understand, they realize the charm of the game, no one will ridicule the game, look down on the game.

  On the contrary, seeing "Resident Evil" reaching the top ten of the box office revenue list like a dark horse, one by one nodded instead, taking it for granted.

  After seeing the horror of the theatrical version of "Resident Evil", no one in the major theaters dares to underestimate the game movie.

  In the past, the game adaptation movie did not work, which means that the idea of ​​​​the game adaptation movie is not good, but which game itself is not good. The current palace has explained everything to them with its strength.

  Since a few days ago, the filming rate of the theatrical version of "Resident Evil" has skyrocketed, reaching a [-]% filming rate on the second day of its release.

  This data can be said to make the eyes of many film directors redden with envy!

  A layman who is not a film director actually rushed into the film market so forcefully, which makes many people feel a sense of incomprehension.

  And "Resident Evil", with its grand scenes and wonderful battles, did not embarrass the palace.

  Although the attendance rate did not reach the terrifying [-]% of the previous days, it still maintained an attendance rate of more than [-]% per session.

  In the end, the theatrical version of "Resident Evil" won the third place at the box office.

  You must know that the theatrical version of "Resident Evil" was first released, and it was only ten days away from today, but it has already won a box office of 37 billion for the palace.

  As soon as the data of the "Resident Evil" game movie was announced, many people took a breath, although they knew that the results would not be too bad after looking at the rankings of the two games.

  But looking at the box office results of more than [-] billion, many people still grow their mouths.

  In addition to the slow envy, there is also a strong sense of powerlessness.

  "Modu Daily: Game culture has risen strongly, and the traditional film and television industry has been impacted!"

  "Entertainment Weekly: The Palace has entered the film and television industry strongly, and no one can stop it at the box office!"

  "New Network of Film and Television: "Resident Evil", the dark horse of the film and television industry!"

  "..."

  With the release of the latest data on the "Resident Evil" movie, major media have reported.

  Moreover, they are basically media outside the circle, and several media that are common among players in the circle, it is not that they have not noticed the horror of the "Resident Evil" movie, but they are holding their breath now.

  After all, they are the media in the game circle. Although they can also directly report on the "Resident Evil" movie, the content is indeed a bit empty.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like