Dark Wizard: Rise! My undead army!

Chapter 148 Adds 3 More Generals

(This chapter is mostly about attribute panels; I'll add another chapter later.)

Lynn didn't need those common items. He walked to the exchange list and glanced at the undead units marked "rare," "mutated," and "special ability."

These are indeed of a much higher quality than those sold in the market, and there are many high-quality "mutant babies".

Upon arriving at the "Beast Pen" where the undead were kept, Lynn's [Analysis] ability quietly activated, assessing their strength and potential.

Ultimately, he spent most of his merit points carefully selecting and exchanging for three undead with the highest potential:

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[Target]: Stealth Gargoyle (Ancient Guardian Variant)

[Rank]: lv3 (Boss Level)

[Core Components]: Shadow-infused obsidian body, ancient warning rune core (partially damaged), and mimicked activated soulfire.

[Characteristics and Abilities]:

1. Perfect Stone Statue Form: When stationary, it can perfectly simulate any stone building or landform detail, making it extremely difficult to detect with conventional methods. It has extremely high physical defense and good resistance to elemental energy attacks (except for powerful holy light and high-level purification).

2. Shadow Strike: Extremely fast speed from stillness to full burst, capable of short-distance shadow leaps, the first attack comes with the [Breaking Stealth Strong Strike] effect.

3. Shockwave Dive: When performing a high-speed dive attack from a height, a powerful shockwave is released. The shockwave can ignore some physical defenses, directly impacting the target's internal structure (skeleton, energy circuits) and causing a brief "dizziness" or "imbalance" effect.

4. Silent Hunter: Almost silent when flying and moving, and can actively absorb trace amounts of sound from its surroundings. Its attacks inflict [Soulfire Interference]; wounds inflicted by its claws or fangs will be imbued with Soulfire energy, interfering with the target's mental concentration.

5. Rune Remnants: Although its core ancient warning runes are damaged, they can still passively enhance its ability to detect invisible, illusionary, and energy-camouflaged units, and provide slight resistance to similar effects.

[Potential Assessment]: High. (If ancient runic knowledge or high-level shadow cores are obtained for repair and enhancement, there is a chance it will evolve into a level 4 [Silent Rune Gargoyle].)

[Evaluation]: A top-tier stealthy sentry, battlefield assassin, and decapitation striker of key targets. Skilled at setting ambushes and hunting down targets in complex terrain.

...

[Target]: Swamp Lord's Venomous Tentacles (Lord's Remains - Active Tissue)

[Rank]: Peak lv3 (Boss Level/Incomplete State)

[Core Components]: Highly resilient activated tendons and chitinous carapace, concentrated nerve-paralyzing toxin glands, and residual will of a lord-level life force.

[Characteristics and Abilities]:

1. Terrifying Regenerative Transformation: As a semi-independent active tissue, it possesses extremely strong physical regeneration capabilities. It can freely extend and retract (up to 15 meters), twist, expand (up to one meter in diameter), or split into several thinner tentacles for multi-point attacks.

2. Lord's Deadly Poison: Attacks inflict [Neural Paralysis Toxin] and [Tissue Putrefaction Acid]. The former can rapidly lead to muscle paralysis and respiratory failure, while the latter can continuously corrode armor, magical artifacts, and flesh. The effects of these toxins can stack.

3. Strength-based strangulation: The tentacles themselves are extremely strong and can easily entangle and crush the bones of heavily armored units, or drag them into unfavorable terrain.

4. Symbiotic/Parasitic Potential: Can be used as an "external weapon" to temporarily stitch together or wrap around other undead, greatly enhancing their attack power and crowd control capabilities. Theoretically, it is even possible to attempt to "parasitize" and control powerful flesh and blood creatures that have recently died.

5. Symbiotic Enhancement: When it is consciously subjected to "symbiotic" manipulation, it can not only serve as an external weapon but also undergo deeper temporary fusion. It significantly enhances the host's strength and regeneration speed, and also imbues the host's attacks with potent venom.

6. Sensory paralysis fluctuation: When it moves violently or releases a large amount of toxins, it emits a bio-energy fluctuation that can slightly interfere with the sensory abilities of surrounding organisms.

[Potential Assessment]: Extremely High (If fed with a massive amount of high-quality flesh and blood and highly toxic essence, and guided by its remaining will, there is a tiny chance that it will regrow and evolve into a weakened version of the lv4 [Secondary Swamp Lord])

[Evaluation]: A multi-functional heavy field control unit that can function independently as a field controller or as a "biological weapon" to enhance other undead. Its very existence can create immense battlefield chaos and a persistent threat.

...

[Target]: Bloodthirsty Demon Spirit

[Rank]: lv3 (Boss Level)

[Core Components]: Highly condensed crimson spiritual energy, crystallized painful memories, and an unstable core of sorrowful resonance.

[Characteristics and Abilities]:

1. Blood Mist Spirit: Normally a semi-transparent blood-red mist, it is immune to over 80% of pure physical attacks. It can transform into blood mist for rapid movement or blend into the battlefield's blood and moisture to enhance its stealth.

2. Blood Manipulation: Can affect open wounds of creatures within a 30-meter radius, causing them to lose blood more rapidly, resulting in severe pain and spell failure. It has an additional damage bonus against enemies with abundant blood.

3. Weeping Aura: Passively emits unsettling sadness and fear, causing enemy units within the area to slowly lose morale and become more susceptible to negative emotions such as frustration and hesitation.

4. Blood Illusion: Consumes one's own energy to create a brief, realistic illusion based on the target's blood or intense fear, interfering with their judgment and actions.

5. Pain Absorption: It can draw energy from the surrounding pain, fear, and blood to restore itself or temporarily enhance its abilities.

[Potential Assessment]: High. (If fed with a powerful source of resentment or pure soul essence, and its core is stabilized, it can evolve into a level 4 [Blood Banshee].)

[Evaluation]: An excellent expert in support harassment and psychological warfare, adept at dealing with physically strong but mentally vulnerable enemies, and able to draw strength from the brutal battlefield environment, becoming stronger as the battle progresses.

...

All three of them had the opportunity to advance to level 4, and Lynn took them on immediately.

The gargoyle is made entirely of obsidian and has a ferocious appearance, with a demonic head, bat-like wings, and a tail.

Due to the extremely high density of obsidian, its wings cannot support rapid flight. It excels at stealthy attacks and brief gliding in the air, and its defensive capabilities are outstanding.

The Blood-Weeping Demon Spirit is a spiritual entity formed from blood and qi.

Its abilities are highly compatible with Lynn's [Stone Heart Mist Domain], allowing it to blend perfectly into the mist and move freely within it, creating illusions to disrupt the enemy's morale.

Lynn valued the Swamp Lord's venomous tentacles the most.

It was not a complete undead, but a huge pale tentacle that retained its vitality and some instincts, and it probably originated from a slain swamp monster lord.

If a single, incomplete tentacle is so powerful, what would the full-strength Swamp Lord be like?

Its attacks are accompanied by powerful nerve paralysis and corrosive toxins. It can fight independently or be temporarily sewn onto other undead as a weapon.

Lynn was mainly attracted by its ability to stretch, twist, and expand.

If I ever encounter a saintess, succubus, or banshee who tries to defeat me in bed, I'll just use my "cheat code" to show them what I'm made of.

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