This city simulation game can affect reality.
Chapter 5: In-depth exploration of gameplay
The next morning at 10 a.m., the sky was clear and the breeze was gentle.
Before the in-game construction/demolition countdown reached zero, Chen Jun rode his balance bike to the location of the building.
Before we even got close, we could see a group of men in gray T-shirts walking out from inside the metal wall.
These people were dressed in uniform, and their bodies were covered with mud and cement stains.
Holding their tools, they walked to a bread truck parked not far away, threw all their shovels and electric drills inside, and then turned back to the tin wall.
Almost simultaneously, everyone stood at a designated spot and then worked together to disassemble the assembled sheet metal and carry it into the bread truck.
After repeating this several times, all the obstructions on all sides disappeared.
These corrugated iron walls work on the same principle as the makeshift prefabricated houses on the construction site, so they are not difficult to dismantle.
After all the finishing touches were completed, the men in gray orderly boarded the van and drove away.
The whole process was smooth and seamless.
Chen Jun was certain that these guys' expressions and movements were no different from ordinary people. The only strange thing was that he didn't see any communication between them.
Looking at the area that was once fully occupied but has been completely demolished, he couldn't help but exclaim, "It's simply a ruthless brick-moving machine."
Chen Jun still remembers that when construction began that day, the game did not replicate the character models of these gray-clad men.
"This does fill the bug of buildings appearing out of nowhere, at least it can avoid a lot of unnecessary trouble."
He thought to himself silently.
Without delving deeper into the issue, Chen Jun continued walking forward on his balance bike and soon arrived at the restaurant model that he had moved there at the same time.
Judging from the surface decoration, this "clone" is indeed a 1:1 replica.
However, compared to the original old building, the walls and corners are no longer covered with oil stains, cobwebs, or ash that affect the appearance.
"Unfortunately, fewer and fewer businesses are settling into the resort now."
Looking at the brand-new restaurant in front of him, Chen Jun said with some regret.
In recent years, due to my grandfather's strict investment policies, the resort's declining reputation, and the objective reality of economic downturn, fewer and fewer tourists are willing to spend money here.
Many outsourced commercial buildings have been vacant for a long time.
Given the current situation, to put it bluntly, even if the resort's restaurants were rent-free, most businesses might not be able to make a living.
"If this continues, apart from a few well-located shops near the entrance, Hita will probably only have its own stores left."
Once it reaches that point, the resort's already weak competitiveness will undoubtedly plummet.
Chen Jun closed the wooden door of the small restaurant, frowned, and started walking back.
......
"Mr. Chen, regarding the implementation of last year's marketing plan..."
"Brand exposure projects exceeded budget by 22%, while performance-based conversion projects have 38% of their budget remaining..."
"..."
"In conclusion, both the expansion of brand awareness and the conversion rate of sales results failed to meet expectations."
In her personal office in the office building, Sun Hong, the finance and business manager, was reviewing the execution of last year's marketing plan.
Her report can be summarized in one sentence:
There is no need for the resort to spend money on marketing anymore.
Regardless of the outcome, the company's meager 80 yuan in its accounts is barely enough to keep it running normally.
Any slight disturbance could kill this dying old ox.
"With such limited resources, it would probably take forever to remove those small characters indicating 'needing expansion' from the game map."
It would be a lie to say that Chen Jun wasn't anxious about the pressure that followed.
......
After another busy day, around midnight, Chen Jun stopped working, opened his personal laptop, and returned to the game.
Instead of rushing to relocate the second batch of buildings, he first located the area where the "Woodcutter's Hut" was situated.
Twenty-four hours later, the new building, which didn't look very big, was already on the ground.
[Level: Lv1 Rustic Workshop]
Experience points: 0/100
[Current tools: carving knife, sandpaper]
[Capacity of residents: 5]
The hut gains one experience point for each craft item made by a resident.
Unlike the other initial buildings, after construction, a panel with an experience bar appears on the control interface of the woodcutter's hut.
Chen Jun originally thought that this feature would be removed from the game system after it was linked to reality.
According to the original gameplay of City Simulator, this upgrade system allows some buildings to continuously advance and eventually become advanced buildings with complete functions.
Experience panels often appear on functional buildings, essentially a means for developers to enrich gameplay.
In the game, as the population increases, the upgrade speed of these buildings will also increase, and some residents with special talents will appear in the city.
Doctors, actors, politicians, engineers, and so on...
These special residents can also bring some additional benefits to players.
For example, doctors can increase residents' satisfaction and alleviate the pressure on the city's medical system, reducing the probability of a collapse.
The woodcutter's hut that Chen Jun is now standing in front of is clearly a place for training carpenters.
If you only look at the surface function, this seems to have nothing to do with the development of the resort itself; at most, it's just adding a dispensable entertainment venue.
But if the original upgrade panel is retained, things are different.
A thought suddenly occurred to Chen Jun.
Pushing open the office door, the outer hall was already empty.
It's closing time now, and apart from the dormitories, apartments, and nearby areas, the rest of the place is no longer as bustling as it was in the morning.
Still riding his balance bike, he arrived at the bamboo grove where the woodcutter's hut was located.
The reason for choosing this location is not only that it is one of the few open spaces, but more importantly, the surrounding environment matches the artistic conception of the building itself.
Upon entering the cabin, Chen Jun looked it over but couldn't discern anything special about it.
Consistent with the information displayed on the panel, a large number of reddish-brown sandpapers were stacked on a platform about half a person's height, and a row of wooden baskets with many carving knives were neatly arranged on the walls on both sides.
In the corner, there was a pile of wood for handcrafting.
Chen Jun casually picked up a carving knife and a piece of wood, and with some shaving and carving, quickly made a rough ring with edges that looked like they had been bitten by dog teeth.
"With the tools we have, even a real craftsman wouldn't be able to create anything special."
To maximize the value of the woodcutter's hut, an upgrade is clearly necessary.
After confirming the room's functionality, Chen Jun hurriedly returned to his office and took his laptop back to his residence.
Lying in bed, he opened the game.
Just like the original gameplay, when a resident enters a functional building, their information panel will be displayed on the game interface.
[Resident: Chen Jun]
[Level: Lv1]
Experience points: 1/200
[Residents gain one experience point for each craft item they create.]
Confirming this gave Chen Jun even more confidence in his plan.
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