Entertainment to the death, make a tokusatsu film that will crush the entire internet.
Chapter 294 Job Posting
That night.
Various voices have begun to emerge in WeChat groups, forums, and communities across the gaming industry.
[An anonymous discussion group for game industry professionals (500 members)]
"Brothers, has anyone defected to the Land of Light? Is this treatment real? Or is it just a publicity stunt?"
"It should be true. I have a friend in the animation department of the Land of Light. Their treatment is ridiculously good. They have unlimited afternoon tea and fruit, and the annual party prizes are all top-of-the-line electronic products."
"But they make animation! Games? Pokémon benefited from its animation and gameplay; if they were to make a traditional game..."
"Indeed, every industry has its own secrets, and game development is a very complex field. Can the Land of Light handle it?"
"I heard that their new project is kept extremely confidential, and even the headhunting firm they're working with can't find out the specifics."
"It's just a publicity stunt. They probably saw that Pokémon made money and want to make a reskinned or slightly innovative mobile game to quickly recoup their investment. All this big fuss is just marketing."
"But the salary they offered and their principles are really tempting... To be honest, I'm so interested, I've revised my resume eight times."
"I advise you not to go. Companies that advertise so openly often have terrible internal management."
"+1, and the game industry values the work, not the pay. Let's wait until they make their second hit before we talk about that."
"If this raises the industry's salary level, will other company bosses be happy? They'll be facing a siege."
"But I heard their interviews are extremely rigorous, not only looking at technical skills but also asking about values..."
"Values? You need values to make games? That's hilarious."
[Internal mid-level management group of a major domestic game company, "Tengyun Interactive"]
"President Wang, the Kingdom of Light poached three of our senior planners during this recruitment drive."
"What?! Are they crazy?! Have we been treating them badly?"
"They offer 40% more in annual salary than us, plus all those benefits..."
"Nonsense! Is this how games are made? By throwing money at them?"
"But Mr. Wang, the team's morale is a bit low right now..."
"Stay calm! What does the Land of Light know about games? They're just a bunch of amateur animators! Just wait and see, they'll be exposed for what they really are soon!"
"Then...should we adjust the compensation accordingly?"
"What adjustments are needed? Our platform, channels, and user base are unmatched by them! Compensation isn't everything!"
[Game Media Circle]
Is the Land of Light's high-profile foray into the traditional gaming industry an ambitious cross-industry move or a reckless and disrespectful advance?
Interview with a senior industry analyst: The recruitment strategy of the Kingdom of Light may disrupt the talent market landscape of the gaming industry and trigger a new round of talent wars.
Can the success of Pokémon be replicated? Industry insiders have differing opinions.
"Unveiling the Core Team of the Land of Light's Game Department: What is the Background of Head Zhao Jiu? What Kind of Game Do They Want to Create?"
"Can the Land of Light successfully cross over from animation to games?"
There were various opinions: some were optimistic, some were skeptical, some were sarcastic, and some were secretly looking forward to it.
But without exception.
All eyes were focused on the Land of Light.
This "cross-industry maniac" started with animation and has swept across animation, merchandise, and even public welfare fields.
This time, they've set their sights on the turbulent gaming industry.
They didn't even know what kind of game the Land of Light was going to play.
This uncertainty, in turn, fueled various speculations and discussions.
three days later.
The first round of centralized interviews for the game department has officially begun.
In several specially arranged interview rooms.
Job seekers from all over the country, carrying resumes, portfolios, and filled with trepidation, awaited their conversation with the Land of Light team.
In interview room number one, Zhao Jiu personally oversaw the proceedings.
A young man was sitting opposite him.
Master of Computer Science from a top domestic university.
With internship experience at two leading companies, his resume is truly impressive.
"I see from your project experience that you've worked on combat systems for MMORPGs."
Zhao Jiu flipped through the resume.
The young man perked up and answered immediately.
"Yes, I mainly participated in the iteration of skill damage formulas and the construction of some professional combo systems."
Zhao Jiu put down the resume and looked directly at the other person.
"If you were to design a combat system for an action game that emphasizes smooth controls and deep combos, what would you consider?"
He began to talk at length about frame rate determination, input buffering, skill cancellation window, stun frames, hit feedback...
Zhao Jiu listened attentively.
He nodded from time to time.
Occasionally, I would ask about one or two technical details.
After the interview.
The young man asked nervously:
"Mr. Zhao, do I... do I have a chance?"
Zhao Jiu smiled and asked one last question.
What are your thoughts on overtime culture?
When it comes to overtime culture.
"That's what the young man replied."
"I believe that working overtime is necessary, especially when we are behind schedule."
Zhao Jiu looked at the other person.
There was some regret in his eyes.
Pity.
"Go back and wait for further notice."
He didn't continue.
The young man's heart was pounding as he walked out of the interview room.
Is this a sure thing?
at the same time.
Another interview room.
Li Qian is interviewing a senior concept artist.
"I noticed that your portfolio contains many fantasy elements."
Li Qian flipped through the sketches on her tablet.
"If you were to design a... well, how should I put it, a somewhat tragic character, how would you handle it?"
The illustrator was taken aback.
"A tragic character?"
"right."
Li Qian nodded.
"It's the kind of female character who appears strong on the outside but is very fragile on the inside, yet has no choice but to shoulder responsibilities."
The illustrator remained silent for a few seconds.
Then, he picked up a pen.
He quickly sketched on the draft paper in front of him.
Five minutes later.
He changed the paper.
Ten minutes later.
He changed to another piece of paper.
"I'm sorry, I can't understand this character right now."
Li Qian smiled slightly.
Congratulations, you've been hired.
"????"
That evening.
Yang Qian received a phone call in her office.
Caller ID: Chen Tianming, Senior Vice President, Tencent Interactive Entertainment.
"Mr. Yang."
The voice on the other end of the phone was calm, with a hint of probing.
"I heard you're recruiting game developers?"
"President Chen is well-informed."
Yang Qian spoke calmly.
"The gaming industry is a small circle, so if there's even the slightest disturbance, everyone will know about it very quickly."
Chen Tianming smiled.
"However, Mr. Yang, as a senior colleague, I must remind you of something."
He paused.
"Game development, especially large-scale projects, requires more than just passion and funding."
"There are many pitfalls here."
"Thank you for the reminder, Mr. Chen."
Yang Qian said.
"However, the Land of Light is used to jumping into a pit first, and then filling it in."
"Sometimes, falling into a pit is a learning process in itself."
There was a two-second silence on the other end of the phone, as if they hadn't expected Yang Qian to respond so bluntly.
"Okay. I'll just say it directly then."
Chen Tianming's tone became serious.
"If you need technical support, or... are looking for partners, Tencent has a very mature team and a lot of experience."
This is an olive branch being extended.
It was also a test.
To probe what the new project of the Land of Light is.
Yang Qian smiled.
"I appreciate Mr. Chen's kind offer."
He said.
"But this time, we want to try it ourselves."
Even if it might fail?
Even if it might fail.
There was another two seconds of silence on the other end of the phone.
Then, Chen Tianming smiled.
"Okay. Then I won't bother you any longer."
"I wish you... all the best."
hang up the phone.
Yang Qian stood there for a while, holding her phone.
Then he went to the window.
He knew that at this moment, countless eyes were staring at him from all directions.
There are fans who expect him to succeed.
There were colleagues who watched coldly, waiting to see the joke.
There are tycoons who secretly resent that he has taken away their share of the pie.
There are also countless ordinary practitioners who harbor dreams and yearn for change.
But the Land of Light has never gotten to where it is today by following other people's rules.
"game……"
He said softly.
"It's time for us to redefine what truly touches people's hearts in the ninth art."
He paused.
The corners of his mouth rose slightly.
"Who says you can't use knives in games?"
That night.
On Weibo, a topic quietly climbed to the bottom of the trending searches.
#The Land of Light might put knives in the game#
Clicking on it leads to a screenshot from a netizen.
The screenshot shows Yang Qian's thoughtful expression at the end of her live stream that day.
Caption.
"During a live stream, Guangdaguo said, 'You can add knives to games,' and then Guangdaguo started hiring on a large scale to make games..."
Think about it carefully.
Comment area:
"??? What does that mean?"
"They're using knives in games too?!"
"Guangda Guoguo, that's enough! Animations weren't enough, now you have to come and stab us in the game?"
I urge you to be kind.
"But... why am I so excited?"
"Oh no, have I been subjected to PUA tactics by Guangda Guo?"
No, you are not alone.
"+1"
"+10086"
at the same time.
A group chat for executives of a major game company.
Someone shared that trending topic.
With text:
"A game with knives? Is the Land of Light making a tearjerker?"
The following comments were full of mockery:
"Tearjerker games? Which game company can make money from tear-jerking content?"
"Do they think games are like animations, where you can just add a knife and people will buy them?"
"An amateur is an amateur; they simply don't understand the logic of the game market."
"Just wait and see, this project is doomed to fail."
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