Full health is the kill threshold, no matter if you're a god or a demon!
Chapter 485 Eternal Warhammer
The battlefield in the Heideleman Gobi is completely out of control.
The eagle god's clone looked at the lion-man guards charging towards him, and swung his halberd at them with vengeful fury.
It sighed and gripped the golden scepter tightly. The heart at the top of the scepter beat even more violently, and dark golden light pumped from every vein of the heart, flowing along the patterns on the scepter to the tip.
Since we can't explain it anyway, let's just fight!
At this moment, it had no choice but to bite the bullet and fight back.
A dark golden light exploded from the scepter, transforming into a thick pillar of energy that shot straight into the sky.
The energy beam, as thick as a bucket, shot out from the tip of the staff, tearing through the clouds and illuminating the gray sky with a dark gold.
The energy pillar exploded high in the sky, transforming into countless tiny light arrows that rained down like a storm, precisely targeting the lion-man guards.
But the significance of this signal goes far beyond that—it is summoning more reinforcements for the Pharaoh.
The Dimensional Sand Devourer has begun a new round of energy accumulation, and the wormhole deep in its throat has opened again, ready to spit out more elite undead.
This war is no longer under its control from this moment on.
The culprit behind it all was comfortably lying on the bed in room 112 of the Reincarnation, legs crossed, holding a golden warhammer in his hand, examining it over and over.
This divine weapon was enormous in the hands of Lion King Ryan, but in Liu Nian's hands, it was only the size of an ordinary two-handed hammer.
This is an adaptive capability of the weapon, which automatically adjusts its size according to the size of the wielder. Otherwise, if the giant's divine weapon fell into the hands of the dwarfs, the dwarfs wouldn't even be able to hold the hammer handle.
I have to say, this thing looks really good!
The hammerhead is shaped like the head of a roaring lion, its mouth wide open, revealing rows of sharp, golden fangs. The lion's eyes are two dark red gems, within which flames slowly burn, as if the will of Lion King Lionheart still lingers. The lion's mane forms the streamlined shape of the warhammer, each hair carved with intricate runes, extending from the top of the hammerhead to the end of the handle.
Although the golden metal surface is now covered with fine cracks due to Liu Nian's hammering, which reduced its durability to zero, running from the center of the hammerhead to the middle of the handle, these dense cracks do not detract from the warhammer's beauty. Instead, they add a sense of brokenness and vicissitude, as if it were an ancient relic polished by time, with each crack telling the story of the terrifying power it once endured.
Liu Nian flipped the warhammer over; on the back of the hammerhead was engraved a line of text—
"The roar of the lion king, the pride of the wild."
Specific attributes:
【Equipment Name: Lionheart Judgment (Lion King Set Piece)】
[Placement: Two-handed hammer]
【Quality: Eternal】
Liu Nian's eyes suddenly lit up.
Eternal-class set parts!
This isn't a single piece of permanent equipment; it's a set!
He continued to examine the properties panel.
[Equipment Attributes]
+300 physical damage per level
Attack power +300%
Heavy attack damage +200%
Knockback +500%
Shatter +300%
Attack speed -30%
Deals +500% damage to buildings and mechanical units.
【Special Effects Affixes】
Special Effect 1: Lion King's Will (Passive)
The hammer embodies the indomitable will of Lion King Lionne. When your health drops below 30%, activate the "Lion King's Fury" state: Attack Damage +1000%, Attack Speed +50%, Movement Speed +30%, lasting 15 seconds. This state can only be triggered once every 10 minutes. When triggered, the lion's eye on the hammerhead will ignite with golden flames, and a lion's roar will resound across the battlefield, intimidating all enemies within a 30-meter radius (causing them to be feared for 2 seconds).
Special Effect 2: Starfall (Active)
Raise your warhammer high, summoning a star to fall from the sky and crash down on the target area (30 meters in diameter), dealing physical damage equal to 500% of your attack power and shattering the target area into a crater, leaving behind a "Star Ember" area that lasts for 10 seconds. Enemies within the area have their movement speed reduced by 50%, armor reduced by 30%, and suffer true damage equal to 5% of their maximum health per second. Cooldown: 40 seconds.
Special Effect 3: Dragon Blood Forging (Passive)
Because it was forged with the lifeblood of a legendary dragon, this hammer deals an additional 300% damage to dragon-type creatures. Each attack hitting a dragon-type target has a 20% chance to steal one of its buffs.
Special Effect 4: Judgment Hammer (Active)
Throw your warhammer, which transforms into a golden streak of light and flies towards the target, dealing damage equal to 250% of your attack power to all enemies in its path and knocking them back. Upon reaching its destination, the hammer pauses briefly before bouncing back into your hand, dealing the same amount of damage on its return journey. Cooldown: 25 seconds.
Special Effect 5: Savage Giant (Passive)
For every 10% larger you are than your target, you deal an additional 10% damage; for every 10% smaller you are than your target, you gain an additional 10% damage reduction. There is no cap on this effect. Additionally, when using this hammer to cast "War Stomp" type skills, the area of effect is increased by 100%, and the damage is increased by 150%.
Special Effect 6: Global Shock (Active)
Consuming 20% of your current health, slam your warhammer into the ground, triggering a massive earthquake with a radius of 100 meters. The earthquake lasts for 5 seconds, dealing physical damage equal to 20% of your maximum health to all enemies within the area every second and stunning them (triggering once every 2 seconds, lasting 0.5 seconds). At the end of the earthquake, a massive abyss splits open in the ground, pulling enemies within the area towards the center and dealing an additional finishing blow equal to 800% of your attack power. Cooldown: 5 minutes.
-------------
This item's stats are actually inferior to Liu Nian's Starbreaker, but the Starbreaker is a single piece while this is a set, so it's really hard to say which is better.
Unfortunately, due to the heavy blow from Liu Nian, the hammer's durability was temporarily reduced to zero, rendering the equipment unusable until it was repaired.
Moreover, repairing this hammer is not cheap.
A whole host of top-tier materials are needed for the repair:
Star Meteorite x10
Dragon Heart Blood x1
Legendary Enchantment Essence x50
100 Astral Essence Bars
Ancient Dragon Scales x20
Void Source Material ×5
……
Furthermore, it will ultimately require a legendary-level or higher blacksmith to perform the repairs.
This was so troublesome that Liu Nian almost wanted the Starbreaker to swallow it whole.
But after thinking about it, I decided to temporarily abandon the idea.
His damage output is already high enough, so we won't miss that little bit of improvement. Let's keep it for now.
Liu Nian put the Lionheart Judgment into his backpack, and then he opened his attribute panel.
During this period, his life points did not grow as rapidly as before, but they still reached 437 billion. The biggest increase was in Hell Curse, which reached 21657 layers. In addition, Gluttony reached 591 layers.
Of course, the biggest gain was Xiao Tuantuan.
This round, chubby little guy who only knows how to "puff and whine" has been by his side since birth, absorbing experience points. The experience points he has stored are enough to instantly boost him to level 307.
This would allow him to directly break through the limitations of the competition zone and enter a higher dimension.
However, Liu Nian does not plan to do so until after defeating the Pharaoh. Leveling up does not significantly improve his combat power. He mainly relies on stacking attributes, and in this respect, a lower level actually has many additional advantages.
For example, when stacking steel, you don't have to worry about the opponent being a lower level than you, and you can enjoy the experience bonus for killing higher-level monsters. By staying at a low level, you can always enjoy the huge experience bonus for killing higher-level monsters.
Liu Nian closed the attribute panel.
Only after defeating the Pharaoh will he prepare to break through level 199 and venture into a higher realm for a "stroll".
You'll Also Like
-
Demon Slayer: I am a Demon.
Chapter 293 1 hours ago -
Curse Return: Demon Void Girl Doesn't Want to Be a Weakling
Chapter 264 1 hours ago -
Genshin Impact: Teyvat Travel Log
Chapter 514 1 hours ago -
Dragon Raja: Lu Mingfei Returns from the Elden Ring
Chapter 147 1 hours ago -
Collapse Iron: I just transmigrated! You want me to save the Black Tower?!
Chapter 513 1 hours ago -
Spirit cultivation and immortality, how do you control an aircraft carrier?
Chapter 133 1 hours ago -
Wild cultivation begins with wielding the Taiyin talisman.
Chapter 134 1 hours ago -
Transmigrating into the world of Jade Dynasty, I was targeted by the female lead in a reverse romanc
Chapter 311 1 hours ago -
Peninsula: From Water Injection to Stardom
Chapter 189 1 hours ago -
Special forces soldier demobilization: Starting from the county government compound, a meteoric rise
Chapter 600 1 hours ago