Above the mage
Chapter 181 Nine Rare Spells
Chapter 181 Nine Rare Spells
"Hmm?" Gao De was slightly surprised.
Gerica's suggestion was something he hadn't expected.
He took a deep breath, not letting the enormous sum overwhelm him. "What do you need me to do?"
"No, nothing is needed," Gerica smiled. "You can take it as me having high hopes for you and believing in your character, investing in you in advance. After all, what I'm giving you is just a small amount of money that's insignificant to me."
"To be honest, you asked me to bet more on you, and I did bet a little and made a small profit."
Gerica was referring to Gaode asking her to bet on herself to get the highest academic credit.
"Since I earned it through you, it's only reasonable for me to return it to you. I haven't suffered any loss, and I'm even gaining your favor for nothing."
Gerica spoke very frankly.
Although she was offering "funding" to Gaode, she didn't act like a benefactor at all. Instead, it was like a casual chat between friends, which made people feel very comfortable.
Gaode fell silent.
He knew, of course, that Gerika's statement, "I'll pay you back what you earned," was just a polite remark.
The two walked in silence, and Gerica didn't urge Gaudé, quietly waiting for him to make a decision.
In fact, the more Gaud hesitated, the more it showed that he was the kind of person who would always find a way to repay a favor once he accepted it.
Therefore, she was happy to see it happen.
With the first zone almost within reach, Gaode finally made its decision.
He took a deep breath and said firmly, "I can't find a reason to refuse, thank you."
It wasn't that he was greedy; it was just that Gerica had given him too much.
They gave him so much, and they didn't ask anything of him.
Aside from being pretentious, he couldn't find a reason to refuse.
As for this favor being too great
Gao De did not believe that with Feng Lingyueying by his side, he would be unable to repay this favor in the future.
Gerica smiled at Gao De, "Then I'll give you 200 gold first, and the remaining 300 gold will be paid to you in installments, 50 gold every two months. At the end of the school year, it will be exactly 500 gold."
First, the student ranked first in academic credits received a reward of 100 gold coins, and then Gerica gave him a "personal sponsorship" of 200 gold coins.
Gaode's wallet instantly bulged.
From a paltry 1 gold and 18 silver medals, the team has risen to a record high of 301 gold medals.
With a fuller wallet, you naturally have more confidence.
Gao De immediately went to the second floor of the library for the third time.
It was still that familiar old mage.
36 credits?!
After repeatedly confirming that the alchemy machine in his hand was genuine, the old mage returned the identity plaque to Gao De with an incredulous expression, still marveling:
"I've been in the academy for so many years, and I've never seen a student earn so many credits in their first year."
Gao De smiled shyly and opened the list of spells that had been newly unlocked for him after he reached 30 credits.
Not only have some new spells been added to the 0-ring spell pool that were not available before, but even 1-ring spells have also become available to him.
However, first-level spells are a matter for later.
Gaode's primary goal right now is to expand the number of spells in its spell library.
Björn Otero's graduation project, which included the number "35" required to awaken a superpower, seemed too far-fetched to Gao De.
"40" is his bottom line, and "45" is the safest bet.
The newly unlocked 0-ring spells total nine: Lesser Illusion, Mana Burst, Friendship, Frostbite, Poison Spray, Blade Burst, Temporary Benevolence, Moonlight Arrow, and Death's Toll.
"These are all rare spell recipes. It's already extremely rare for an ordinary mage faction to have two or three rare spells."
"Only our academy possesses so many rare spell recipes, and we make them all available to our students," the old mage proudly explained.
Gaode nodded quickly in agreement.
He has mastered 32 spells, including 2 rare spells.
It's easy to see that rare spells are indeed seldom seen.
"Moreover, even for rare spell recipes, students still have to pay 6 gold coins per recipe," the old mage added.
This truly demonstrates that Seres Academy is quite generous to its students.
"I want them all." Gao De took out 54 gold coins without hesitation and handed them to the old mage.
This time, the old monk was not surprised at all.
Any mage would react this way when faced with a rare spell.
Whether it's practical or not, let's have it first.
Gao De left the library with a satisfied expression.
After rushing back to his room, he couldn't wait to open the nine newly acquired rare spell recipes as if they were priceless treasures:
[Secondary Illusion] (Illusionist, 0 Rings):
Creates an image of a sound or object within the spell's range (30 feet) and maintains it until the spell's duration (1 minute) ends. You can also manually dispel the spell to end the illusion.
If you choose to create a sound, its volume can be a whisper or a loud scream. It can be your voice or anyone else's, or the roar of a lion, a drumbeat, or any other sound you specify. The sound will not diminish during its duration, or you can create several separate sounds at different times before the spell ends.
If you choose to create an image of an object (such as a chair, muddy footprints, a small box, etc.), the object must not be larger than a cube with sides of 5 feet. The image has no sound, light, smell, or any other sensory effects. Since the image can be penetrated by any object, physical interaction with it will reveal its illusory nature.
The stronger a being's spiritual power, the easier it is to see through illusions.
[Fel Burst] (Evocation, 0 Rings):
Fires a powerful beam of energy at a creature within 120 feet of the casting range.
Launch a ranged spell attack on the target. If it hits, the target will suffer force field damage.
As you reach higher mage levels, this spell can also create more rays at the same time, and you can decide whether these rays attack the same target or attack different targets separately.
[Friendship Skill] (Enchantment, 0 Rings):
Designate a non-hostile creature, and all your interactions with it during the spell's duration (up to one minute) will be more likely to succeed.
When the spell ends, the creature will realize that you have used magic to manipulate its emotions, and will therefore become hostile towards you.
If the creature is violent, it will attack you directly; otherwise, it will seek other forms of retaliation, depending on the specific content of your interaction with it.
[Frostbite] (Energizing, 0 Ring):
Within 60 feet, a creature you can see begins to freeze.
The target is susceptible to freezing damage depending on its physical condition, and its movement is slowed and restricted.
[Poison Gas Spray] (Curse Magic, 0 Ring):
Reach out and spray a burst of poison gas at a creature you can see within 10 feet of the casting range; the target will suffer poison damage.
[Blade Burst] (Curse Magic, 0 Rings):
In an instant, you create a ring of semi-transparent blades to sweep around you.
Every creature within the spell's range (5 feet) except you will take damage.
[Temporarily Borrowing Meishan] (Protection System, 0 Rings):
When you touch a living being, you infuse it with vitality. If the target is not yet dead, it gains temporary life force. The target will not die until the temporary vitality dissipates, regardless of the severity of its injuries.
The stronger the target and the more severe the injury, the shorter the duration of temporary life force.
[Moonlight Arrow] (Energy Type, 0 Rings):
Select a creature within spell range (120 feet) and fire a cool, moonlit arrow at it, performing a ranged spell attack.
If it hits, it will deal radiant damage and the target will be surrounded by a 30-foot-long, dim moonlight.
Furthermore, the spell's damage is increased when cast under natural moonlight.
[Death's Bell] (Necromancer, 0 Rings):
You point to a creature within 60 feet of you that you can see, and a mournful bell rings in the air.
Depending on the strength of their mental power, the target will suffer a certain amount of Dark Erosion damage.
If the target is already injured, the damage it takes from this spell will be increased.
(End of this chapter)
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