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Li Haoyu himself is a rhythm game enthusiast. 💢♣ 🐺👍

After all, not everyone is multi-talented, able to sing and dance. Even if some people do have these talents, more and more people suffer from severe social anxiety and are even less willing to perform in front of others.

This will remind them of being controlled by their parents when they were children.

The painful memories of performing talents in front of relatives and friends.

The emergence of rhythm games has perfectly satisfied the desire for music and a sense of participation among those who neither sing nor play an instrument.

But in the eyes of some people who never play rhythm games, the world of rhythm games is nothing more than endlessly looping a single song, an instrumental piece that ordinary people cannot understand.

These are people obsessed with music games.

They even maliciously called them "rhythm game dogs".

The most common complaint is:

"So these people play rhythm games just to test their reflexes, right? They can't even compete with anything. Are people who play these useless games stupid?"

But Li Haoyu scoffed at this claim.

During the lowest point of his life, he relieved his depression by playing rhythm games.

When he puts on his headphones and the music starts, he enjoys the feeling of his fingertips colliding with the notes. He doesn't need much time or to adjust his mood.

In that instant, the whole world became irrelevant to you.

In that instant, he possessed the whole world.

Of course, there's another reason: rhythm games are one of the few games with hard metrics, where the score for each song is almost directly linked to the player's skill. ★🎁 ➅➈𝐬𝒽𝕦χ.ℂσм 🐉♝

In other words, rhythm games are a form of competition; whoever scores higher is the best. This straightforward, simple, yet challenging competition is also one of the greatest joys of rhythm games.

Just like there's an age-old truth in the world of online literature:

What if the subject matter is unpopular?

A good article can be broken.

What to do if the initial climax is slow and there are no exciting moments?

A good article can be broken.

What to do when there are too many grand foreshadowing elements?

The text is still good and can be broken.

The same principle applies to rhythm games.

It's all about practice makes perfect and diligence can make up for lack of talent.

Unlike some traditional mobile games on the market that require spending money or being incredibly lucky to play well, rhythm games don't actually require much talent; they mainly rely on constant practice.

If you play long enough, you'll experience the joy of conquering one song after another and feeling your own progress.

However, there are many different types of good rhythm games.

For example, "Rhythm Master" not only has the conventional gameplay, but also adds innovative operation methods such as swiping the screen.

Girls Band Party! is a music rhythm mobile game with an anime style.

Players can freely choose from various types of anime girls, play a wide variety of musical instruments, and challenge themselves with a variety of beautiful and melodious music.

There are also story-driven shows like "Rhythm Explosion".

Players can become agents, sign and train their favorite artists to debut, and communicate with fans through various social systems, experiencing the thrill of nurturing talent.

However, in the end, Li Haoyu still chose:

A once-popular rhythm game—"Don't Tap the White Tile".

The reason is simple... this game was easy to develop.

Is 2048 simple enough? After a simple basic tutorial, you can start playing the game right away.

"Don't Step on the White Tile" is even simpler than that.

The visuals in "Don't Tap the White Tile" are even more minimalist, using only black and white, and even omitting any text such as tutorials or gameplay introductions.

The initial version of "Don't Step on the White Tile" was completed by just two people in a day and a half.

What does this mean?

…………

If Li Haoyu made it all by himself.

It can be easily completed in a week at most.

However, he doesn't plan to work on the original version this time, because the original version was too simple. As the name suggests, all you need to do is keep stepping on the black blocks to move forward.

In addition, there are several simple game modes:

For example, in classic mode: reach the finish line as quickly as possible.

Arcade Mode: You can get as many points as you are capable of, without any restrictions. This is also the most challenging mode.

……

However, Li Haoyu plans to go all out with the second generation, which is even more popular. He chose a more free game structure and adopted a card-pushing + global challenge format.

The interface has also been redesigned from black and white to a color scheme with speech bubbles. The game's music library has also been expanded to enhance its social and musical attributes.

Li Haoyu plans to use the game mode of "Don't Tap the White Tile 2" directly, mainly because "Don't Tap the White Tile 2" is more profitable.

"2048" only became a hit in the country.

But The White Tile 2 became a global hit.

Don't Tap the White Tile 2 has topped the game download charts in the United States, the United Kingdom, Japan, and many other countries and regions. It was named "Game of the Year" in 13 countries.

This is incredibly lucrative!

He certainly couldn't resist the temptation.

……

Just as Li Haoyu was lost in his fantasies...

Wang Manni also returned from the bathroom.

Li Haoyu stopped thinking and began to enjoy Wang Manni's soft and warm body again.

Ultimately, making money is for living, and living is for happiness.

Never become a workaholic; doing so will diminish the joys of life. Isn't the ultimate purpose of constantly working and saving money simply to enjoy life?

You can't earn all the money in one lifetime, not even in two.

What matters is enjoying life to the fullest, living a life that others crave but cannot attain—that's what it means to live freely. Li Haoyu had gone through so much before he finally understood this simple truth.

Li Haoyu asked Wang Manni, "Why did you stay in the bathroom for so long? What were you doing?"

Wang Manni explained, "I just answered a phone call and then I cleaned up the underwear you ruined."

Li Haoyu said with great interest.

"Since you've spent so much time on it, are you done packing now?"

Wang Manni nodded in confusion.

"I'm already out, so I must have tidied up before coming out. What kind of questions are you asking?"

Li Haoyu grinned mischievously. "So, isn't it my turn now?"

Wang Manni stood there, looking puzzled.

She clearly didn't understand what Li Haoyu was trying to say.

Li Haoyu stared intently at Wang Manni and said, "Now it's your turn to be dealt with by me."

Wang Manni: "..."

Li Haoyu's words startled Wang Manni.

But she immediately nodded, and Wang Manni leaned down and whispered in Li Haoyu's ear, "My general, you can do whatever you want from now on!"

Li Haoyu couldn't help but complain, "Damn! This girl actually turned the tables on me!"

This is the difference between a young girl and a mature woman.

She has not only shed her girlish naiveté and gained a more mature charm. The wisdom, temperament, and inner qualities that come with age are what make her even more attractive.

This kind of girl really makes Li Haoyu fall head over heels for her.

……

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