Wandering the world of film and television begins with the golden years
Chapter 229: Killing Frenzy
Should Li Haoyu agree or not?
He couldn't help but chuckle; indeed, women can be quite terrifying when they're petty. 👍☺ 69ĤuЖ.𝓒Øм 🌷★
However, this confirmation is still a pleasant surprise.
Li Ke said excitedly, "Besides gathering information, should I use some methods to put Gu Jia's company in crisis?"
Li Haoyu waved his hand, "No need, have you been watching too many Korean dramas? Just stay put, I wouldn't let my woman do something so outrageous."
Li Ke was stunned for a moment.
This is different from what's shown on TV!
She wanted to say something, but she didn't say it.
Li Ke had already realized that, aside from in bed, Li Haoyu didn't like her being too talkative in other places. She had easily controlled all the guys who used to pursue her.
But she had no way to deal with Li Haoyu.
I have no choice but to obey.
……
"Don't Tap the White Tile" is the second game officially released by Snail Games.
This time, Snail is no longer an unknown entity; its various recommended positions have improved significantly, and more importantly, Li Haoyu has also spent a considerable amount of money on promotion.
The money wasn't wasted; there was no unexpected surprise of a review video this time. However, the download growth rate of "Don't Tap the White Tile" far exceeded that of "2048" back then.
Li Haoyu wasn't particularly pleased with the continuously rising data. 💥💥 6➈SUⓍ.COM 🎃💞
Because he knew that compared to the success that "Don't Tap the White Tile" would achieve, the current success was merely an appetizer.
Next, Li Haoyu will continue to spend money on promotion, mainly on online influencers and website owners with good reputations.
These people all have a certain level of influence and online traffic.
However, they all lack the ability to monetize their assets.
To this end, Li Haoyu specifically launched a game promotion plan called "Candy Project." The Candy Project wasn't actually that complicated; as the name suggests, it was about enticing them with benefits.
Therefore, Li Haoyu formulated a simple and straightforward plan.
A revenue-sharing model for paid promotions based on game downloads.
As the number of registered downloads increases, the commission rates become increasingly attractive.
Instead of the old system of equal distribution, besides the guaranteed promotion fee, streamers or bloggers have to rely entirely on their own abilities to earn high promotion fees.
At the same time, it targets website owners of some gaming websites.
Li Haoyu's promotional strategy is also different.
For example, adding a game section to an existing gaming website will still make it appear as if users are still playing on the site, thus adding an entertainment option for them.
This adds another section to the websites of webmasters, and provides another way to monetize their sites. Although some gaming website owners are still resistant to this idea. 🎈💛 69S𝓱ᑌ𝓧.Ć𝕠Μ 💜🔥
However, mobile games are currently the fastest way to monetize traffic, and they are also legal, safe, and reliable. Despite Li Haoyu's combination of harsh measures, quite a few game website owners have still joined in.
These factors combined led to the phenomenal success of "Don't Tap the White Tile"!
Its download data seemed to have sprouted wings, rising rapidly like a rocket.
Faced with the positive development of "Don't Tap the White Tile", apart from Li Haoyu who remained relatively calm, every employee of Snail Games felt proud.
In just one weekend.
The number of downloads for "Don't Tap the White Tile" has exceeded one million.
"Long live the Emperor! We've fired our first shot!"
When Ma Dong saw the numbers on the screen officially break the million mark, he could no longer contain his joy and cheered loudly.
Long live the snail!
"Let's pop the champagne!"
The employees were also extremely excited, because ultimately, a game company's success depends on performance. Good game results meant their year-end bonuses were within reach.
Ma Dong also didn't forget to praise Li Haoyu:
"Boss, you are indeed wise and powerful. Just as you predicted, it didn't even take a week. This time, it only took two days to exceed the initial goal."
Is that enough?
Li Haoyu remained calm, believing that the mobile game market was far too undervalued. He reasoned that "Honor of Kings," a free-to-play game, was also incredibly profitable.
One skin in the game sold 5 million yuan in a single day! The game's revenue in the first quarter of its first year on the market reached 60 billion yuan, surpassing 94% of A-share listed companies!
In its later stages, the mobile game "Honor of Kings" earned around 400 to 500 million US dollars a month, while a Mars probe at that time only generated 2 billion US dollars in revenue.
The revenue from just one game in a year is enough to develop two or three Mars rovers.
This made Li Haoyu sigh.
Is this a stroke of luck or a misfortune?
However, the potential of "Don't Tap the White Tile" is relatively low.
It's nowhere near the level of a national mobile game like "Honor of Kings." These two games aren't even in the same league. To insist on comparing them is just bullying!
But everyone was having a great time, so Li Haoyu certainly wasn't going to spoil the fun. He waved his hand and said, "Ma Dong, buy another dozen champagnes. Let's drink it all up today, not a drop left."
"Alright, boss, I'm going right now!"
Ma Dong said excitedly.
He pointed to two boys, and the three of them went off to buy alcohol with great enthusiasm.
Ma Dong also believed that Li Haoyu would succeed sooner or later.
He just didn't expect that the dawn of victory was about to break.
They arrived so quickly!
……
Li Haoyu continued to capitalize on the momentum and intensified his publicity efforts.
This time, Li Haoyu was not satisfied with the domestic game market; he also set his sights on the overseas game market and launched a large-scale promotional campaign overseas.
After all, the gameplay of "Don't Tap the White Tile" is simple and straightforward enough:
It doesn't even need much explanation, and the game itself doesn't present any cultural differences. Players from all countries can quickly understand and enjoy the gameplay, and the controls are simple enough to get started.
This is also the advantage of casual games: although the skill ceiling is relatively low, they are easy to pick up and play, and user retention is relatively high.
After promotion and marketing, the number of game downloads in overseas markets of each country can generally increase by more than 10 new users.
This also allowed "Don't Tap the White Tile," which had just surpassed one million downloads, to achieve another brilliant success within just one week, officially breaking the ten million mark in global downloads.
Facts speak louder than words, and achievements are the best proof.
The "going global strategy," which was initially considered too aggressive by the employees, was ultimately decided by Li Haoyu himself and turned out to be the right one once again.
The office area of Snail Games.
Everyone stared in disbelief at the almost surreal download numbers on the screen. At this rate, breaking 100 million downloads didn't seem like such a distant dream after all.
It's time to leave work today.
But no one left.
.........
---Aside---
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