HP: Wizards at Hogwarts

Chapter 79 The Strange Club Guidance

Chapter 79 The Strange Club Guidance

Elaine's remarkable achievement in Potions class, successfully improving "potions," was not solely due to sudden inspiration and bold innovation.

In fact, what truly gave him the confidence to give it a try was the character card he had just drawn this morning.

Today is the monthly system card draw day.

However, this time the character card he drew wasn't any mage, but a healer [Blue/Polyushika].

• Medical Skills: Proficiency in medical skills and the preparation of magical potions. Although magic and magical potions are not the same thing in the two worlds, since they both belong to "magic", they have similarities and can learn from each other.

Elaine achieved his breakthrough by applying potion-making techniques from another world to Potions class.

Elaine had a very busy week.

Besides attending classes, sleeping, eating, and showering, he also needs to go to the "learning club" every afternoon and evening to teach the young wizards basic spells.

It wasn't just the younger students who wanted to learn spells; even fifth, sixth, and seventh grade wizards shared the same idea.

A significant number of them had completely forgotten the spells they had learned over the summer and now had to learn them all again.

Some people also dream of learning Elavin's "instant freeze" magic.

For the latter, Elaine could only dismiss their idea with the explanation of "limited talent";

As for the former, he resorted to his old cliché: "This year is a very important year for you."

"If the foundation we lay now isn't solid, it will be too late to make up for it in the future!"

"You don't want to fail your final exams and go home with a bunch of 'T's, right?"

"When your parents, relatives, and friends ask you what you did at school this year and what you learned, how will you answer?"

"Does that mean I spent the entire school year eating, drinking, and having fun instead of studying? And after a year, I can't even use a few basic spells properly?"

"How could you say such things yourselves? Aren't you ashamed? Can you hold your heads high in front of your family, friends, and relatives?!"

"Think about your parents. They work hard every day, sweating and toiling, just to save money to buy you textbooks. Why do they do all this? Isn't it so that you can succeed in your studies and have a better life in the future!"

"Is that how you intend to repay them?! Look me in the eyes and tell me, is that it?"

Without any drafts or pauses.

These words seem to be imprinted in Elivin's genes; he can just stand there and open his mouth, his tongue moving faster than a flying broomstick.

The young wizards had never seen anything like this before. They were all filled with shame, sweating profusely, their minds in turmoil. They hung their heads, not daring to utter a sound, and none of them dared to actually look Elavin in the eyes.

"All of you, lift your heads!"

"Look at all of you! Your potion-making skills are poor, your spells are weak, your legs are wobbly, and your reactions are slow. Do you even resemble wizards?"

"How dare you call yourselves Hogwarts students looking like this?"

Several of the more emotionally fragile little witches burst into tears on the spot.

Seeing this, Elaine not only didn't stop, but became even more enthusiastic.

"Crying? What's the use of crying? Will it improve your grades?"

"If a good cry could make wizards memorize potion recipes and master spell techniques, the magical world would be overflowing with potion masters and spell masters as common as dogs!"

"Stop crying, it's the most useless thing here!"

Cool!

So cool!

After a fifteen-minute "classroom presentation," Elaine felt extremely comfortable.

No wonder my teachers always said these things when I was in school; it turns out this feeling is so wonderful—

"Now, everyone, take your wands. I'm going to teach you the most common and basic spell in Defense Against the Dark Arts—the Disarming Charm."

Only after Elaine stopped speaking did the young wizards nervously wipe away their tears, compose themselves, pick up their wands, and prepare to listen.

"Listen carefully to my incantation, and watch carefully my technique."

"Eliminate your weapon!!"

After the lesson, it's free training time.

"Practice in pairs, taking turns following the movements I just showed you!"

"Note: Disarming spells are only permitted!"

"Today's lesson is for you to learn the Disarming Charm, not for you to duel. If you want to duel, there will be plenty of time in the future." At this moment, Elaine stopped in front of a pair of students.

"I told you to train in pairs using the disarming spell, why were you just standing there like an idiot?"

"He cast a disarming spell on you, didn't you dodge?"

"If your teammate's only role is to carry the weapon, then what's the point of having two people in a team? Just have you use a dummy!"

Then, Elaine turned to the other young wizards who were training and shouted loudly.

"Remember this!"

"Successfully casting the Disarming Spell is only the first step!"

"You must not only know how to use the Disarming Charm, but also how to dodge your opponent's Disarming Charm, and even more importantly, how to use the Disarming Charm to hit your opponent who is dodging."

"Otherwise, you might as well just rush up and punch him twice!"

In addition to teaching spells to the "Study Club," Elaine also had to explain the rules of various ball sports to the members of the "Sports Club."

The "Sports Club" doesn't have fixed activity times; as long as there's free time, people, and a venue, there will be activities.

"Did you all understand the basic rules of this sport?"

"It's okay if you don't understand something. Just team up and play, and you'll get the hang of it as you play."

However, the result of playing without understanding the rules is that conflicts frequently break out between the two sides.

Some people understand the rules and play according to them, but because they are afraid of breaking the rules, they play very cautiously.

Some people don't understand the rules, so when they accidentally break them, they refuse to admit it.

Some people can change the rules at any time. As long as the situation is in their favor, they will argue even if they break the rules. If the situation is not in their favor, they will be very particular.

The group quickly reported this to Elaine, hoping he could clarify the rules.

But in reality, Eleven wasn't very familiar with the rules of these ball sports either, so he could only reply, "From now on, you can just decide on these things before the game starts!"

"If we find the original rules too complicated and difficult to remember, we can simply create our own unique rules of motion for Hogwarts!"

"After all, so-called 'rules' are formed according to the common will of all members of a group, and they change with the times."

The group changes, and things are constantly changing.

"Just like the laws of the Ministry of Magic, they have evolved step by step from the most primitive drafts to what they are now, adapting to the changing times."

"But, doesn't that mean it won't be revised later?"

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