Monster Girl Contract Manual

Chapter 11 Introduction and Skills Learning

After a quick wash, House carried Lilim in a bathtub and discreetly returned to the guest room.

Because of the existence of professions like Druids, the town does not reject monsters, but there are still certain places where monsters are strictly prohibited from entering at will.

House wasn't sure if the Ion Tavern was such a place, but given the owner Elio's attitude towards adventurous living, it was probably off-limits.

After tossing Lilim onto the bed and mentally warning her not to leave, House took out two small bags containing some of his money from his baggage.

House poured out all his coins, spread them out on the table, and began to count them carefully.

This includes both the reward for completing today's adventure quest in the Misty Forest and the loose copper and silver coins that were previously saved.

Total assets amount to 5 silver and 91 copper coins.

There are actually very few.

In Wind Chime Town, the market price of houses generally ranges from 90 silver coins to 1 gold coin.

The living area is around 60 square meters.

House's entire savings could only buy a tiny corner of less than four square meters, far from enough to settle down in the town.

"Ten or twenty adventures should be about right."

Whether in his past life or this one, House has always harbored a deep-seated desire to buy a house.

It has nothing to do with dowry or worldly matters; I simply want a little space that is entirely my own.

No matter how far you go or how many storms you weather, a place that remains a safe haven when you return, a place that belongs only to you.

Despite his obsession, House wouldn't let it cloud his judgment or foolishly venture out into the unknown without proper preparation.

Every adventure requires a life-or-death battle.

Winning is certainly good.

But if you lose, you lose your life.

This is why, despite the fact that adventure work is very lucrative, not many people are willing to become adventurers.

Without good equipment or solid combat skills, daring to confront monsters is tantamount to walking on the edge of life and death; every exploration is a gamble with one's life.

After taking stock of his possessions, House began to inspect and clean his equipment.

The armor still needs to be washed clean, otherwise it will smell too bad and be unpleasant.

After everything was settled, a weary House lay on the bed, holding the soft, cool Lilim in his arms, and slowly drifted off to sleep.

In the sweltering heat of summer, it feels so good to have this cool, soft thing in my arms.

......

The next day, around noon, as Captain Garp had requested the day before, House, dressed in casual clothes and wearing the "Lilim Vest," arrived at the Adventurers' Guild Hall.

House glanced around and quickly noticed Karp sitting in the corner.

What intrigued House was that sitting opposite Karp was a middle-aged man with a resolute appearance and a scar on his face.

The two are talking.

Perhaps sensing House's gaze, the man who was chatting with Karp suddenly turned his head and stared directly at House.

The two exchanged a glance, and House inexplicably felt a chill run down his spine.

In the other person's deep, sharp eyes, he felt like prey caught in their sight.

This feeling comes quickly and goes quickly.

Perhaps reminded by Garp, the man's eyes no longer held any sharpness.

At this moment, Garp had already turned his head and waved to House in a friendly manner.

He came to the two of them.

House first greeted Karp, then introduced himself to the man.

The man responded to this.

"Marcus."

A simple and plain self-introduction.

This person seems to be aloof.

Having roughly grasped the personality of the person in front of him in one sentence, House didn't mince words. He immediately sat down and asked Karp why he had been invited the night before.

"Want to learn a skill, House?"

Karp's words instantly made House somewhat uneasy.

Skills are one of the core requirements for becoming a formal professional.

Mastering a skill means embarking on a professional career and acquiring the status of a professional apprentice.

There are many ways to learn skills, such as reading skill manuals, studying at the Royal Academy, hiring high-level professionals as instructors, or even entering lost dungeons for trials.

But regardless of the type, the threshold is extremely high, and it is by no means something that ordinary people can achieve.

House, who came from a farming background and had always lived in the lower classes, was naturally included as well.

House, who traveled from another time, also inquired about adventurers, tried to understand their world, and attempted to learn their skills.

No matter what House did, he was still unable to access the skill.

House has nothing: wealth, status, position, power.

Left with no other choice, he had to spend a lot of money to hire adventurers to go on adventures with him, try to come into contact with monsters and form contracts to acquire skills.

Now, House is thrilled to hear about the opportunity to learn a skill.

Although he possesses a cheat ability that allows him to share monster skills simply by making a contract with a monster, using this cheat ability is not easy and is accompanied by great danger.

House's targets are not those gentle, cute, aloof, and secretly passionate... harmless beauties, but rather monster girls with immense power who can threaten his life.

If you're not careful, you might trigger a death cutscene.

That's why House didn't rush out on adventures when he first awakened his cheat ability.

He spent a whole month gathering information and figuring out the rules and dangers of the other world before finally embarking on his adventure.

But their first adventure almost ended in disaster.

Fortunately, the newbie protection mechanism was still in place, and I barely survived thanks to the dynamic difficulty balance rules of the world.

House always felt that he was still too weak.

Even after forming a contract with Lilim, this remained the case.

【Slow Self-Healing】While it’s a pretty good skill, its potential is limited.

Right now, when he heard that there was still a chance to learn skills on his own initiative, House's eyes lit up and he was a little excited.

This is great news!

Compared to risking one's life to gain skills by contracting monsters, this incredibly safe and secure method is clearly much better.

Moreover, after learning new skills and improving their own strength, they will have more confidence and assurance when they go to fight monsters in the future.

After reading the desire to acquire skills in House's eyes, Garp didn't waste any time and immediately introduced Marcus's identity.

"This is the guild's training master, who is responsible for guiding new adventurers and teaching them basic combat and general skills."

With Karp's help, House, an ordinary person, gained the qualification to cross the "threshold".

With just 10 silver coins, House can receive guidance from the training master Marcus and learn and try to master the skill "Chop".

However, 10 silver coins were still too expensive for House at the moment.

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