Mystery: When the Lost Homelanders Meet the Lost Homeland Call
Chapter 4 Overcoming Falsehood and Fooling
Klein quickly regained his composure and started thinking on the bright side. At least he could get the formula for free by creating his own platform, right?
By finding joy in hardship, Klein successfully suppressed his bleeding heart, silently putting the creation of a new account on his agenda immediately, and praying that Justice would be a little more "fickle" and ask for more recipes.
The Lynn Plan recommends pathways not found in the Tarot Club of the first book, namely: Thief, Mystic, Farmer, Generalist, Reader, Prisoner, Criminal, Assassin, Hunter, Lawyer, and Monster.
Lynn wouldn't recommend Outer God pathways like those for criminals or prisoners. Thieves have Amon above them, and Mystics have True Creation above them. Monsters are easy to kill with Klein's eyes, so there are only a few that he can recommend.
"I can recommend a few options that might suit you," Lynn thoughtfully added, seeing that Audrey was clearly clueless and too embarrassed to ask.
"Well, personally, I think the following paths are viable: the 'lawyer' path, which will give you excellent eloquence and logical reasoning skills, the ability to use rules and order to achieve your goals, and a certain ability to guide others. This would be very useful for a noble lady."
"Miss Noblewoman... was my performance, my accent that obvious?" Audrey's mouth opened slightly, and she paused for a moment, but she quickly recovered.
"For example, the 'Diviner' path allows you to glimpse the threads of fate and foresee fragments of the future. It's mysterious and intriguing. Diviners are also more adept at ritual magic than other paths, though less so than those who use the Seer's method."
"The 'General Knowledge' and the 'Reader' are similar; both are magical potions that can enhance your memory and intelligence, and they are also very helpful in your life."
Audrey nodded to indicate that she had taken notes, while Klein and "The Hanged Man" Alger listened attentively to Lynn's explanation.
Lynn paused for a moment, then added, "However, these two paths are controlled by the Church of the God of Steam and Machinery and the Church of the God of Knowledge and Wisdom, respectively. I don't particularly recommend you take them, as the potential is relatively low."
Alger nodded silently. As someone who followed the Sailor Path, he understood the suppression of those in higher positions by those in lower positions, as well as the Church's restrictions on potion materials for this Path. What he was more concerned about was that Mr. White Tower was very friendly, not only sharing knowledge about the Path but also considering justice.
Klein, who lacked this knowledge, intuitively felt that the "upper limit" mentioned by the White Tower was not quite right. He frowned and silently noted down the idea.
"For example, there's the 'audience' approach, which you've been interested in before. It allows you to see through people's hearts, see through their pretenses, analyze their psychology, and become an audience member in the 'drama' of life."
With each word Lynn spoke, Audrey's eyes lit up a little more.
These pathways sounded incredibly appealing and could significantly transform her life, perfectly aligning with her vision of an extraordinary world.
Just when Audrey thought the introductions were over and was about to choose, Lynn threw out an unexpected option.
"Oh, right, there's also the 'Witch' pathway, Sequence Nine 'Assassin'."
"Witch? Assassin"
Audrey was stunned.
The word "witch," no matter how you look at it, carries a strong sense of negativity and evil, just like the criminals and prisoners that Mr. White Tower didn't mention earlier, not to mention the obviously evil profession of assassin.
She asked, puzzled, "Sir, why...why recommend this?"
Lynn slapped his forehead. He had forgotten that for people in the steam age, assassins weren't the handsome guys in later games, and witches weren't the cute, soft creatures in anime. They were real calamities. What he said was a bit abrupt.
He just mentioned it casually, so it's hard to find a reason to explain now.
You can't exactly say that you arranged for Audrey to jump into a fire pit, can you?
Although each path has its own pitfalls, the Witch Path has particularly large ones.
Not to mention that the Witch Path itself is a symbol of natural disasters, and its role requires creating a large number of calamities.
Even if we avoid that, the current apex of the Witch Path, Chic, is a madman, and his subordinate Witch Church is a cluster of mentally ill people who will relentlessly hunt down pure female witches.
Of course, it's not without its advantages. The Witch Path is quite powerful, and it's useful whether you're going solo or fighting in a group. Moreover, after the Fool ascends to godhood, he will have to deal with the true god of the Witch Path. Letting Justice take this path is a way to plant a seed in the Witch Organization in advance, preparing for future battles.
However, this knowledge is too advanced for Lynn to explain in detail.
Klein and the others looked at the White Tower and slapped their foreheads in a very human way, then said to Audrey, "This path is a dangerous one, just like its name suggests. The extraordinary ones who take this path must become messengers of calamity and suffering."
"Every promotion, whether intentionally or unintentionally, triggers a period of chaos, a tragedy, or a disaster."
"Ah..." Audrey took a small breath. This was going to bring disaster and pain... This was completely contrary to the education she had received since childhood to become a kind and elegant lady.
She couldn't imagine herself intentionally hurting others, especially innocent people, in order to become stronger.
"But perhaps that would suit your codename; creating calamity can also be righteous, it all depends on the target."
Audrey looked up in surprise, puzzled by the White Tower's explanation, then seemed to realize something, her eyes lighting up as she said:
"You mean that bringing misfortune upon wicked people also meets the requirements of this approach?"
Lynn nodded and gently encouraged, "Yes, you're very smart, you can definitely do that."
"Is distributing the wealth of a heinous rich man to the poor considered a 'disaster' for him? Or, is exposing the crimes of an evil nobleman, ruining his reputation and disgracing his family considered 'pain'?"
"In the end, such things punish the bad guys and uphold justice, but they also do cause chaos and create suffering. In this way, they both satisfy the need for promotion and bring about justice."
Audrey stuck out her tongue, secretly pleased by the compliment from the mysterious Mr. White Tower, then immediately turned her head guiltily to look at Mr. Fool and Mr. Hanged Man, only to breathe a sigh of relief when she found that they hadn't seen her.
In fact, Lynn didn't go into detail. He didn't reveal the details of the potion-making process, but instead simply stated "promotion requirements." It's clear that Audrey was completely unaware that potions had "requirements," something she was completely unfamiliar with before.
Lynn didn't intend to point this out, leaving the role-playing method to the Fool for later explanation.
After glancing briefly at Mr. Fool, Lynn amplified his strength to help Klein lift the other two, and then continued his explanation.
"The Witch Path is a dangerous path, not only because of the path itself, but also because of a cult group—the Witch Church."
"This church worships an evil god: the Primal Witch. And they have always been ruthless in their pursuit of female witches, even the evil god himself will personally hunt you down."
"Although Mr. Fool can offer you shelter, choosing this path still carries more risk than other options. The final decision is up to you."
Could Mr. Fool provide refuge from the pursuit of an evil god?
Alger was shocked. He had thought the Fool would be strong, but he hadn't expected him to be this strong. He immediately straightened his body.
He, Alger, a mere mortal, actually got caught up in the game of the gods.
Alger had no more scheming thoughts at this point, and only felt that Mr. Fool was even more unfathomable, so he dared not look into him.
Meanwhile, Mr. Fool was on the verge of tears.
Klein was listening attentively to the lecture when he was suddenly called on. He was as shocked as a student who was slacking off in class and was suddenly called on by the teacher.
what?
me?
I'll offer you shelter?
Bo'er Benba came to eliminate Tang Sanzang and his disciples?
That's a wicked god who has already succeeded in starting his own business!
Mr. Fool has once again become his own enemy from three steps ago. At this moment, he just wants Brother White Tower to stop talking. How could a little evil god like him, who is just a weakling, possibly fight against other great evil gods?
Klein only wants to say one thing: Doesn't this world have a law protecting minors from evil gods?
By finding joy in hardship, Klein successfully suppressed his bleeding heart, silently putting the creation of a new account on his agenda immediately, and praying that Justice would be a little more "fickle" and ask for more recipes.
The Lynn Plan recommends pathways not found in the Tarot Club of the first book, namely: Thief, Mystic, Farmer, Generalist, Reader, Prisoner, Criminal, Assassin, Hunter, Lawyer, and Monster.
Lynn wouldn't recommend Outer God pathways like those for criminals or prisoners. Thieves have Amon above them, and Mystics have True Creation above them. Monsters are easy to kill with Klein's eyes, so there are only a few that he can recommend.
"I can recommend a few options that might suit you," Lynn thoughtfully added, seeing that Audrey was clearly clueless and too embarrassed to ask.
"Well, personally, I think the following paths are viable: the 'lawyer' path, which will give you excellent eloquence and logical reasoning skills, the ability to use rules and order to achieve your goals, and a certain ability to guide others. This would be very useful for a noble lady."
"Miss Noblewoman... was my performance, my accent that obvious?" Audrey's mouth opened slightly, and she paused for a moment, but she quickly recovered.
"For example, the 'Diviner' path allows you to glimpse the threads of fate and foresee fragments of the future. It's mysterious and intriguing. Diviners are also more adept at ritual magic than other paths, though less so than those who use the Seer's method."
"The 'General Knowledge' and the 'Reader' are similar; both are magical potions that can enhance your memory and intelligence, and they are also very helpful in your life."
Audrey nodded to indicate that she had taken notes, while Klein and "The Hanged Man" Alger listened attentively to Lynn's explanation.
Lynn paused for a moment, then added, "However, these two paths are controlled by the Church of the God of Steam and Machinery and the Church of the God of Knowledge and Wisdom, respectively. I don't particularly recommend you take them, as the potential is relatively low."
Alger nodded silently. As someone who followed the Sailor Path, he understood the suppression of those in higher positions by those in lower positions, as well as the Church's restrictions on potion materials for this Path. What he was more concerned about was that Mr. White Tower was very friendly, not only sharing knowledge about the Path but also considering justice.
Klein, who lacked this knowledge, intuitively felt that the "upper limit" mentioned by the White Tower was not quite right. He frowned and silently noted down the idea.
"For example, there's the 'audience' approach, which you've been interested in before. It allows you to see through people's hearts, see through their pretenses, analyze their psychology, and become an audience member in the 'drama' of life."
With each word Lynn spoke, Audrey's eyes lit up a little more.
These pathways sounded incredibly appealing and could significantly transform her life, perfectly aligning with her vision of an extraordinary world.
Just when Audrey thought the introductions were over and was about to choose, Lynn threw out an unexpected option.
"Oh, right, there's also the 'Witch' pathway, Sequence Nine 'Assassin'."
"Witch? Assassin"
Audrey was stunned.
The word "witch," no matter how you look at it, carries a strong sense of negativity and evil, just like the criminals and prisoners that Mr. White Tower didn't mention earlier, not to mention the obviously evil profession of assassin.
She asked, puzzled, "Sir, why...why recommend this?"
Lynn slapped his forehead. He had forgotten that for people in the steam age, assassins weren't the handsome guys in later games, and witches weren't the cute, soft creatures in anime. They were real calamities. What he said was a bit abrupt.
He just mentioned it casually, so it's hard to find a reason to explain now.
You can't exactly say that you arranged for Audrey to jump into a fire pit, can you?
Although each path has its own pitfalls, the Witch Path has particularly large ones.
Not to mention that the Witch Path itself is a symbol of natural disasters, and its role requires creating a large number of calamities.
Even if we avoid that, the current apex of the Witch Path, Chic, is a madman, and his subordinate Witch Church is a cluster of mentally ill people who will relentlessly hunt down pure female witches.
Of course, it's not without its advantages. The Witch Path is quite powerful, and it's useful whether you're going solo or fighting in a group. Moreover, after the Fool ascends to godhood, he will have to deal with the true god of the Witch Path. Letting Justice take this path is a way to plant a seed in the Witch Organization in advance, preparing for future battles.
However, this knowledge is too advanced for Lynn to explain in detail.
Klein and the others looked at the White Tower and slapped their foreheads in a very human way, then said to Audrey, "This path is a dangerous one, just like its name suggests. The extraordinary ones who take this path must become messengers of calamity and suffering."
"Every promotion, whether intentionally or unintentionally, triggers a period of chaos, a tragedy, or a disaster."
"Ah..." Audrey took a small breath. This was going to bring disaster and pain... This was completely contrary to the education she had received since childhood to become a kind and elegant lady.
She couldn't imagine herself intentionally hurting others, especially innocent people, in order to become stronger.
"But perhaps that would suit your codename; creating calamity can also be righteous, it all depends on the target."
Audrey looked up in surprise, puzzled by the White Tower's explanation, then seemed to realize something, her eyes lighting up as she said:
"You mean that bringing misfortune upon wicked people also meets the requirements of this approach?"
Lynn nodded and gently encouraged, "Yes, you're very smart, you can definitely do that."
"Is distributing the wealth of a heinous rich man to the poor considered a 'disaster' for him? Or, is exposing the crimes of an evil nobleman, ruining his reputation and disgracing his family considered 'pain'?"
"In the end, such things punish the bad guys and uphold justice, but they also do cause chaos and create suffering. In this way, they both satisfy the need for promotion and bring about justice."
Audrey stuck out her tongue, secretly pleased by the compliment from the mysterious Mr. White Tower, then immediately turned her head guiltily to look at Mr. Fool and Mr. Hanged Man, only to breathe a sigh of relief when she found that they hadn't seen her.
In fact, Lynn didn't go into detail. He didn't reveal the details of the potion-making process, but instead simply stated "promotion requirements." It's clear that Audrey was completely unaware that potions had "requirements," something she was completely unfamiliar with before.
Lynn didn't intend to point this out, leaving the role-playing method to the Fool for later explanation.
After glancing briefly at Mr. Fool, Lynn amplified his strength to help Klein lift the other two, and then continued his explanation.
"The Witch Path is a dangerous path, not only because of the path itself, but also because of a cult group—the Witch Church."
"This church worships an evil god: the Primal Witch. And they have always been ruthless in their pursuit of female witches, even the evil god himself will personally hunt you down."
"Although Mr. Fool can offer you shelter, choosing this path still carries more risk than other options. The final decision is up to you."
Could Mr. Fool provide refuge from the pursuit of an evil god?
Alger was shocked. He had thought the Fool would be strong, but he hadn't expected him to be this strong. He immediately straightened his body.
He, Alger, a mere mortal, actually got caught up in the game of the gods.
Alger had no more scheming thoughts at this point, and only felt that Mr. Fool was even more unfathomable, so he dared not look into him.
Meanwhile, Mr. Fool was on the verge of tears.
Klein was listening attentively to the lecture when he was suddenly called on. He was as shocked as a student who was slacking off in class and was suddenly called on by the teacher.
what?
me?
I'll offer you shelter?
Bo'er Benba came to eliminate Tang Sanzang and his disciples?
That's a wicked god who has already succeeded in starting his own business!
Mr. Fool has once again become his own enemy from three steps ago. At this moment, he just wants Brother White Tower to stop talking. How could a little evil god like him, who is just a weakling, possibly fight against other great evil gods?
Klein only wants to say one thing: Doesn't this world have a law protecting minors from evil gods?
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