From Bao Ge's first-person perspective, a chubby man with a thick beard suddenly appeared out of nowhere.

This guy also had a strange stainless steel soup pot stuck on his head.

In particular, his very first sentence, "Wai Bi Ba Bu," completely baffled the tens of thousands of viewers in the live stream.

"Guys, this should be the newbie NPC in this game."

"He should tell us what we need to do next."

Seeing that there were finally "living people" in this empty and boring place, Brother Bao breathed a sigh of relief.

At least, this game isn't that bad; at least there's a talking and moving NPC.

He won't feel so much psychological pressure when he says those heartless things later.

"Hello, who are you?"

After analyzing the situation with the viewers in the live stream, Bao Ge turned around and began to carefully examine the bearded man in front of him.

It is easy to see that this person is not from their Great Xia Kingdom, but has a typical Western appearance.

As for the reason for this design, Bao Ge, who has played many games, knows very well.

Since the game is called "Plants vs. Zombies", it will definitely involve bloody and violent elements such as zombies.

Therefore, it becomes necessary to set the game's background story abroad.

This can reduce a lot of trouble, after all, the approval process is something like that...

As for greeting this "newbie NPC," Bao Ge didn't have high expectations at first.

This kind of small company can't even make special graphics in 2D; it's obviously a poor company with no money.

What kind of good interactive system can you make?

But after greeting him, the novice NPC's reaction was beyond Bao Ge's expectations.

Or rather, it surprised the tens of thousands of viewers in the live stream.

As if understanding Bao Ge's voice, the bearded foreigner who had been babbling "Wabi Babu" quickly adjusted his language and, with an exaggerated expression, looked at Bao Ge and began to explain:

"Hi, my name is Dave, you can call me Crazy Dave, because I'm usually pretty crazy!"

"First of all, I regret to inform you that our city has been infected with the zombie virus, and now zombies have invaded every corner of the city."

"They'll be here soon."

"But you should also be glad I'm your neighbor, because I've recently cultivated a seed that can fight off zombies."

"Plant them in the soil, and you'll be very surprised..."

As he spoke, Dave, a bearded man, pulled a handful of seeds from his pocket and handed them to Bao Ge.

At the same time, two lines of prompt text began to appear in front of Bao Ge's eyes and on the game live stream interface.

[Congratulations to player ID 000006 for obtaining sunflower seeds...]

[Congratulations to player ID 000006 for obtaining a Peashooter seed...]

The number 000006 indicates that Bao Ge's login sequence for this game's beta server was very early.

Putting aside the accounts of several well-known game companies, he might have been the first player to log in to the game.

"Is the plot set in a post-apocalyptic world, like a zombie apocalypse?"

"That's interesting, but if it's about zombies, then the game should be called Plants vs. Zombies. I thought 'zombie' was the kind from our country."

"But what are these sunflowers and pea shooters?"

"Does Dave expect me to use this to fight off zombies? Are you kidding me?"

As he spoke, Bao Ge himself started laughing.

Based on what he knew so far, he felt that finding a brick would be better than planting any plants here.

After learning about these circumstances, the viewers in the live stream became excited once again.

[A post-apocalyptic zombie setting? That's somewhat interesting.]

However, this company seems to have misjudged its own capabilities when making this type of game. Only games with high-quality graphics can create an immersive experience; with graphics like this, you probably won't feel any sense of urgency at all.

[Hahahaha! Forget about suspense, with this picture quality, I'll probably burst out laughing when I see the zombies appear...]

……

Games with a post-apocalyptic zombie theme.

In fact, quite a few companies around the world are doing this.

However, the direction of the production went completely astray.

All games feature high-quality graphics to create an immersive gaming experience.

However, the gameplay is simply to pick up any available items on the ground and use them to kill zombies.

There are no main quests, no reward system, and no leveling-up strategy.

In terms of pure survival, the longer you survive, the more awesome you become.

At first, it might have felt a bit exciting.

But over time, this game becomes pure torture and loses all its fun.

Gradually, fewer and fewer people are making this type of game.

As for the mainstream games in this parallel world today, they can actually be called travel simulators.

It allows people who don't have time to travel to experience any tourist attraction in the world with extremely realistic graphics in the game.

The competition among game companies has directly turned into a competition of graphics quality and the diversification of scene design.

……

Just as Bao Ge was still immersed in the question of how to play this game...

A catchy, eerie melody suddenly began to play, though not particularly scary.

At the same time, a string of large, bold red text appeared in the most prominent position in the middle of the image.

[Warning! The first wave of zombies is about to arrive. Please act quickly!]

Only by surviving can you uncover the truth of this world...

[Task 1: Please plant a sunflower!]

"Is this the truth of this world?"

"Good grief! The graphics are already this bad, and they're still adding puzzle elements?!"

Bao Ge looked helpless.

By this point, he had even forgotten that he had been playing this game with Hiroko.

Instead of being a pure player who says whatever he wants.

Since you've already taken the money, even if it's a pile of shit, you have to come up with a reason why it tastes good.

This is professional ethics...

But at this moment, he seemed to have forgotten what he was doing.

"A sunflower? It's this one..."

Although he didn't understand, Bao Ge still followed the game's instructions, picked up a shovel, dug a small hole in the middle of the map, and planted the sunflower seeds.

You know what, even though the graphics aren't great, the controls and feedback are really good.

When planting the seeds, Bao Ge truly felt that tangible, real sensation:

"Wow! Guys! You have to admit, the haptic feedback in this game is really good!"

Holy crap! It's grown!

[Wow! Dave's seeds are that amazing? They sprouted as soon as they were planted!]

[A newbie NPC? I'm getting this Dave seems kind of awesome.]

[If they could develop seeds that grow in seconds, how could this city still be overrun by zombies?]

……

While Bao Ge was still immersed in the game's feel and feedback, the viewers in the live stream had already discovered a scene that shocked them immensely.

The seed, planted less than five seconds ago, has now sprouted into a golden sunflower.

Subconsciously glancing at the comments, Bao Ge quickly looked down and saw that the seed he had just planted had indeed turned into a large sunflower.

[Congratulations to user 000006 for successfully planting a sunflower! The sunflower will produce 25 suns every 15 seconds.]

Sunlight is the foundation for growing all crops; without sunlight, you can't do anything...

[Task 2: Plant a Peashooter!]

They're here... hurry, or you're doomed...

As the background music grew increasingly tense, a strangely moving and ugly creature suddenly appeared from the end of the street.

The moment Bao Ge saw this thing, accompanied by that eerie background music, he was so frightened that he fell to the ground.

By this time, the tens of thousands of viewers in the live stream had also clearly seen what it was.

The thing's flesh was rotting, its eyeballs were hanging out, and blood was constantly gushing from its mouth; it looked extremely terrifying.

One look at it and you'd almost throw up the food you ate the last time.

It's terrifying even from the audience's third-person perspective, let alone Bao Ge's first-person immersion in it.

I initially thought the zombies in this image quality couldn't possibly be scary, but Chen Feng really put a lot of effort into modifying the zombies' appearance.

Furthermore, the addition of AR technology in this world makes the zombies in this game extremely terrifying.

"Holy crap! He's coming! What do I do?"

"Help! Help! Brother Dave, are you there? Zombies are coming, save me!!!"

Just a moment ago, Bao Ge was completely calm, but now he looks utterly pathetic.

He scrambled and crawled towards the house.

However, the house was very simple and had no back door, so there was no way to escape.

If this continues, the game will definitely end for him.

[Hahaha! He was just showing off a moment ago, but he's already embarrassed himself so quickly?]

To be honest, the zombies in this game are pretty well done! And the background music is really awesome; it really brings out the atmosphere.

Actually, I'm suddenly feeling that even if the graphics are a bit lacking, it doesn't really matter; this game is actually playable...

[Holy crap, what are you doing, you big monkey?! Hurry up and follow the game's tutorial to collect sunlight and plant pea shooters!]

[Hurry up and stop being scared! That ray of sunshine just said it would disappear if you didn't pick it up in five seconds!]

……

Looking at the comments in the live stream, Bao Ge also came to his senses from the panic.

At this moment, he seemed to realize that he was in a game and not actually invaded by zombies.

Bao Ge felt incredibly embarrassed thinking about how he had just made a fool of himself.

But he quickly regained his composure, picked up his shovel, ran to the sunflower, and began collecting the fallen sliver of sunlight.

In the top left corner, in the status display bar, the number of sunlight has changed from 0 to 25.

It takes 50 suns to grow a single Peashooter.

In other words, he has to wait for another round of sunflower production.

However, this process was extremely agonizing for him, as he faced the slowly advancing zombies head-on.

With each step the zombie took, the urge to urinate grew stronger...

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