The game is only half finished, and the entire internet is begging for an update!
Chapter 116 Who doesn't want to eat dumplings during the Chinese New Year!
Two days later.
Within the game "Day and Night".
On the large screen in the conference room, various data related to the launch of "I Have a Sword" are constantly being updated.
Downloads, concurrent users, and average player time are all still increasing at a rather astonishing rate.
However, what attracts everyone's attention most at this moment is the recharge record at the very bottom of the page.
Shen Zhaozhao sat at the conference table, staring at the constantly changing numbers, feeling her breathing quicken.
"It's gone up again!"
"How come it's jumped so much in just a few minutes?"
"Isn't the economic climate bad right now? Why is money considered money? Are you just treating it as a number?"
Pei Qianqian quickly refreshed the backend.
The page rotates briefly.
When the new data popped up, the people present gasped again.
"Is this what online games are all about?"
"It's only been online for two days, how come so many people are making purchases?"
Ma Shangfei sat beside him, his eyes somewhat blank.
He knew that "I Have a Sword" had a large number of players, and he also knew that Jiang Bo had prepared a lot of in-game store content for the game.
Knowing is one thing.
Seeing players spend madly on sword tassels, costumes, sword light colors, sword-wielding poses, and companion fate appearances is another matter entirely.
"This flowing water..."
"It's so much better than our previous single-player games, isn't it?"
Zhou Guangqi couldn't help but nod.
"No wonder so many manufacturers on the market want to make games into long-term operations."
"For a single-player game, once a player buys it, the main revenue stream is basically fixed."
"But 'I Have a Sword' has only been online for two days, and the store hasn't even been updated yet."
Several people turned to look at Jiang Bo at the same time.
Jiang Bo sat at the head of the conference table, his expression quite calm.
However, he was secretly overjoyed.
He originally thought that since the store only sold cosmetic items without any attribute bonuses, players would be more restrained in their spending.
As it turns out, he underestimated players' desire for prestige in the world of cultivation.
Many players can accept that their skill level is low.
It is also acceptable that one's sword is not fully sharpened.
But they couldn't accept that when they flew through the main city on their swords, there was no light behind them.
Who doesn't want to eat dumplings during Chinese New Year?
Now that you've met the Empress, can you still accept that your ring only contains a plainly dressed old man?
Since you're playing games, you should treat yourself better!
Within just two days of its release, players have already developed a complete hierarchy of disdain for the in-game store of "I Have a Sword".
Some people have specifically studied which type of sword tassel paired with a greatsword looks the most imposing.
Someone has compiled a complete set of white-robed sword immortal appearances.
Even Jiang Bo didn't expect that among so many items, the best-selling product would actually be the one associated with the chance encounter.
Pei Qianqian looked at the sales rankings and couldn't help but sigh.
"Players' tastes are really hard to predict."
"Fortunately, we made enough choices back then!"
at the same time.
In the game world of "I Have a Sword", the ecology of the entire Sword Qi Continent has undergone earth-shattering changes in just two days.
With the influx of a large number of players, the Sword Qi Continent was like a locust swarm, with the explored area expanding exponentially. Various low- and mid-level dungeons were developed at an alarming rate, and players came up with one trick after another to get stronger.
On the first day of launch, most people were concentrated in a few initial areas.
By the morning of the second day, players had already traversed mountains, wastelands, and valleys, arriving at remote towns that had never been marked on the map.
By the afternoon of the following day, many player-designed maps had even appeared on the game forums.
The map is covered with various information markings.
Where can one collect cold iron?
Which village's blacksmith possesses the hidden tempering recipe?
There is also a core hidden sect area.
Some people have even marked all the fishing spots.
The reason given is that Chaoxi Games has a history of such activities.
If rivers, lakes, and pools appear on the map, there's a high probability that a swing will be thrown nearby.
Discussions related to the materials are updated daily.
Some people complain that the materials drop too little and that it takes a lot of time to raise a sword.
Someone quickly refuted this below.
What keeps me grinding isn't a perk, it's the reward for my labor!
If you really don't want to farm, you can buy them from the auction house.
[What's wrong with spending a little money to buy iron essence that someone else has crafted?]
I have no money!
【Then go farm materials.】
I don't want to swipe!
So what exactly do you want to do? Playing a game, you think this is some kind of freeloading?!
Such debates are repeated dozens of times every day on the forum.
Both sides had valid points.
Some people enjoy collecting materials themselves and watching their natal sword grow little by little.
Some people prefer to study transaction prices, buy materials at low prices, and then sell them at higher prices in other cities.
In just two days, a group of merchants who do not practice swordsmanship at all have appeared in the auction house.
Some gold farming studios have also started to get involved!
These people are not highly skilled and have very few combat records.
But every day they carried swords and traveled between different cities, trading ores, herbs, and various broken sword manuals, turning a cultivation game into a cross-city trade simulator.
In terms of swordsmanship, the players are progressing at an absurdly fast pace.
The basic thrusting, slashing, parrying, and sweeping techniques were quickly compiled into complete guides by players from different sects.
The Thirteen Swords of Falling Leaves
【Listening to the Wind and Swift Sword】
[Zhen Yue's Heavy Slash]
【Hundred Rivers Drawing Sword Technique】
Players have thoroughly researched the advantages and disadvantages of various sword techniques, their combo sequences, and the sword types they are best suited for.
The most popular of these is a sword technique called "Sword Drawing Technique".
This sword technique requires the sword to be kept in a sheathed position at all times.
The longer the charging time, the higher the damage dealt by the first sword draw.
Many players, in pursuit of that one burst of damage, don't attack at all after entering the dungeon, staying behind the team for a good ten minutes or more.
When we finally encountered the dungeon boss, we rushed out and drew our swords.
Some powerful sword cultivators can even kill him instantly with a single sword strike!
In addition to solo swordplay, some players have also discovered multiplayer cooperative mechanics.
One player accidentally used seven different sword techniques simultaneously in a valley instance.
The sword energy of the seven swords resonated in the air, unexpectedly triggering a brand new system notification.
[Sword Techniques in Harmony]
[Seven different sword intents were detected appearing simultaneously.]
[Temporary Combination Sword Technique Generation: Seven Swords United]
After the news broke, the forum exploded.
Soon, the post titled "Rainbow Cat and Blue Rabbit's Re-employment: Seven Swords Combined to Defeat the BOSS" sparked the interest of many people.
That night, groups of seven players were everywhere outside Lintian City.
This is an exhilarating combo!
……
Amidst the silliness and revelry, the core storyline of this game is slowly beginning to reveal itself.
Among them, the most attention-grabbing are several ancient sites related to the Baini Sect.
The first site is hidden deep in a swamp.
There were no divine weapons or powerful sword manuals inside, only a large number of stone tablets that had been deliberately smashed.
The inscription on the stone tablet is severely damaged.
The players struggled for a long time but only managed to piece together a few sentences.
[Cannot be accessed again...]
We wish to transform into this vast expanse of filth, to cover the breath of all living beings...
[If later generations see this stele...]
The second site is located atop an abandoned mountain peak.
At the summit stood a massive stone platform that had long since collapsed, with chains severed by sword blades still remaining around it.
Players are speculating about what the main storyline will be.
But the more unanswered the questions, the more people seek answers.
Many players have stopped leveling up and are spending their days exploring this map.
……
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