The game is only half finished, and the entire internet is begging for an update!
Chapter 163 Ignorance is bliss
While Gao Chi's video of pounding on a bowl and giving his own account was still circulating wildly online...
The situation inside Chaoxi Games is far from peaceful.
A few days later, around 10 a.m., the real-time sales curve for "Love Requires Talking to People" was still climbing on the computer screen in Chaoxi Games' office.
Cumulative sales: 103481
[Sales increase in the past hour: 4276]
Shen Zhaozhao stood directly in front of the screen, arms crossed, and watched for a full half minute.
Then, she glanced down at the operations report in her hand, and then looked up at the sales figures.
One hundred thousand, it really broke one hundred thousand.
Moreover, judging from the back-end curve, the sales growth shows no signs of stopping.
The game is still very popular online, and the level of discussion among players is increasing, indicating that there is still a lot of room for growth!
Ma Shangfei, who was standing next to him, had been staring at the sales curve for a long time. When he heard this, he immediately nodded in agreement.
"A hot seller!"
"Without a doubt, this should be another blockbuster game!"
Ma Shangfei was incredibly excited!
This game, which has been delayed for a long time, is finally online!
And it was a killer product from the start, causing sales to skyrocket!
Now, surely no one will say we're all talk and no action, right? Chaoxi's reputation has finally stabilized.
Shen Zhaozhao glanced at him.
Old Ma has been visibly busy lately, and his already precarious hairline looks like it's receding even further.
But I don't know why.
Looking at him now, Shen Zhaozhao felt an inexplicable sense of relief.
Old Ma, although your hairline keeps receding, at least your life is moving forward.
Moreover, since the release of "Love Requires Talking to People," the public opinion environment has indeed been more harmonious than ever before, and it can definitely be considered a time of peace and tranquility.
of course.
The so-called harmony is only in comparison to the past; the current controversies in the comments section mainly concern the game content!
As the top operator of Chaoxi Games and a frontline victim, she knew all too well the anxiety these players felt while waiting for "Love Requires Talking to People." No one knew how she had survived these past few months.
Every day when she opens Weibo and her private messages, she is greeted by thousands of warm greetings from players.
Every time she asked Jiang Bo to respond, he would just give her a dismissive "please look forward to it" and then continue to announce his work.
There were a few moments when Shen Zhaozhao even rehearsed emergency public relations plans countless times in her mind.
For example, one morning, as soon as President Jiang stepped out of the community gate, he was grabbed from behind by angry extremists who put a sack over his head.
Then: One day, a news headline read, "Shocking! Boss of a well-known game company was shot six times in the back after leaving his home; bystanders speculate it was suicide!"
Now, thank goodness, "Love Requires Talking to People" has finally been released.
Heaven has eyes! We no longer have to worry about President Jiang one day going out and being shot six times in the back, committing suicide!
Shen Zhaozhao revealed a bright smile of relief.
The current public opinion environment couldn't be better! Although players are still furiously accusing Jiang Bo of being heartless and cruel online, it's all based on their extreme appreciation and immersion in the game's storyline!
What's this called?
That's what it means to love deeply.
In the gaming industry, sending razor blades is considered the highest honor and praise for a story-driven game developer!
What do these things mean to a game developer?
……
At this very moment, Jiang Bo was in his office, enjoying an unprecedented feast of harvest.
Jiang Bo leaned comfortably back in the boss's chair, feeling his expectations steadily rising.
[Expectations +...]
[Expectations +...]
[Expectations +...]
One after another, with almost no sign of stopping.
If you turn on the notification sound, it's like setting off firecrackers during Chinese New Year!
Jiang Bo looked at the long string of numbers on the system panel and felt extremely gratified.
It became.
The wave of "Love Requires Talking to People" is far from over with the completion of the game.
On the contrary, the more endings there are, the more players discover, and the more new problems arise.
Seeing the ending of Xue Tuan will make people curious about Qing He.
After finishing the first playthrough, there's a second playthrough.
On my second playthrough, I discovered new things and couldn't help but go back and revisit the old story from my first playthrough.
After going around in circles, these players were all ultimately giving him their expectation points.
Not to mention World's End: Far From Home, the trailer has already been released, and the Easter egg challenge has been announced.
This is also a major point of expectation.
However, Jiang Bo was not blinded by his victory.
However, after the previous projects, he became increasingly clear about one thing.
The promises made will eventually have to be made and served.
The anticipation for World's End: Far From Home is almost there, so the next step is to really speed up the development process.
He reopened the system store and quickly scrolled through the familiar list.
Ultimately, his gaze settled on one of them.
[Collective Buff: Teamwork Enhancement BUFF]
He had used this product before and knew how effective it was.
Improve teamwork, expedite the flow of ideas, and reduce unnecessary rework and delays during development.
Jiang Bo didn't hesitate at all.
"exchange."
[Confirm expected consumption?]
"confirm."
"We really need to speed things up for everyone!"
The next second, a huge portion of the anticipation vanished instantly.
The entire Chaoxi game community underwent another dramatic change, with the buff's effects appearing silently and unexpectedly.
"..."
"Very good, with everyone united, we are invincible."
"At this terrifying pace of development, the complete framework and core tracks of *World's End: Dustfall* will be finished in a month and a half at most!"
……
However, while the game was in full swing, some people on the other side couldn't sit still any longer.
In the conference room of Shan Hai Studio, a long-established domestic game giant, a group of people stared at a few data points on the projection screen and remained silent for almost a minute.
Below are the items from the Chaoxi Games period, listed in order.
At the top of the screen is the sales curve of "Love Requires Talking to People" after its release.
I found the Imperial Seal of the State!
The Great Angler
I've Seen a Dragon
……
And then there's World's End: Dust, which was just announced at the Shanghai Game Show and hasn't even been officially released yet, but has already whetted players' appetites.
The employee in charge of market analysis couldn't help but speak up when he saw the list of names.
"I only have one question now."
"Where did they get so many projects from?"
"How long has it been since 'I Found the Imperial Seal of the State!' became a bestseller?! It's only been a few months! How come other projects are so prolific?"
"What's wrong? Are these projects all family heirlooms?"
At the other end of the conference table, someone flipped through the industry data from the most recent quarter and looked equally disheartened.
The scariest thing about Chaoxi Games now is that it's not just that one of its games is selling well.
It's not about production volume, but about releasing one model after another!
The hype surrounding the previous film hasn't even completely died down, and the trailer for the next one has already been released.
This is simply not giving our peers a chance to breathe.
This feeling is similar to that in the music industry, people used to spend three or four years putting together an album, promoting it for half a year, hyping it up for half a year, and then touring for another year to make a living. Their lives were quite regular.
Suddenly, a clueless young man rushed in.
One per year.
They might even take several photos a year, and the quality is still quite good.
Who could stand this?
The market manager became increasingly puzzled as he spoke.
"And what's even more outrageous is that their projects are completely different types."
"Fishing, action, dating simulation, and now racing."
"When a normal company changes to a major new type, it has to rebuild the team, test processes, and accumulate experience. How come they're doing it like changing their desktop wallpaper?"
The meeting room fell silent again.
That's the most frustrating part.
If the game continues to compete in the same arena, people can still do some research.
But you're not following the usual procedure at all.
The people present looked at each other, none of them able to answer.
As a veteran company with many years of experience in the industry, they know all too well how long it takes to develop a game. Project initiation, art design, modeling, polishing the underlying code, bug fixing... even the simplest reskinned game takes several months to complete this process!
But what about playing games day and night?
This is truly a case of ignorance being bliss!
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