After being hypnotized, the couple believed that the player was also an adventurer.

They were also amazed that they weren't afraid of death, as they weren't wearing protective suits.

Finally, they had a happy meal with the players.

The player drove away from the place with the child before leaving the game.

"I didn't feel happy at all about clearing the level this time."

As the NPC disappeared from sight, Su Miaomiao sighed.

No one answered; they waited quietly for the game to end.

At midnight, everyone disappeared simultaneously.

[Congratulations to player Shi Jinwei for successfully completing "Quiet City". Based on your overall performance, the reward is 2500 points. Hidden quest triggered: Rescue innocent children (30% completion), reward: 100 points. Additional points awarded for sharing resources with NPCs: 200 points. Total points earned: 2800 points.]

[5098632784 players have completed this round of the game. The current number of active players is 5524781956.]

[Game item successfully recycled. The next game will begin in three days. Have a nice day!]

As the system announcement sounded, Shi Jinwei did nothing but collapse onto the bed.

The aftereffects of this dungeon run were too strong, and she couldn't stay calm.

It took quite a while before he finally calmed down.

After several attempts, it was confirmed that rescuing NPCs could easily trigger hidden quests and earn extra points.

She still couldn't figure out why the game gave her such a task.

Especially the discussions among players in the dungeon, which lead them to help NPCs while they are at odds with each other and killing one another?

For fun?

Shi Jinwei felt extremely angry.

Not only her, but other players who made the same choice as them were also wailing and lamenting in the chat channel:

[AK9847]: Damn it, this game is so addictive. I thought I had no feelings left, but a few little brats have broken my spirit.

[My IE is invincible]: It used to be physically abusive, now it's emotionally abusive. May the developers' entire family die!!!

[When we got to KFC, he called me]: Who the hell would have thought that such a big kid would know how to self-destruct? I cried my eyes out.

[545564IUO]: I never thought I would be protected by a group of children. I would rather it was me who died.

[I'm not hungry, dimples098]: What are you guys talking about? How did this get into the kids?

[Sixth Space]: Completely bewildered. This dungeon is so simple. There's enough food and water. Just find a place to hide in the garbage dump. It's rare that there's nothing messy going on.

[LLLLLiii]: Exactly, it's rare to see so many people clear this dungeon, it's quite exciting. Are you talking about our dungeon?

[hahahahaha99]: Some people encountered NPCs, while others didn't, so the unlocked storylines are different, which isn't surprising.

[Oh my goo]: Speaking of which, we've already had two normal dungeons, shouldn't we have a weird dungeon next?

[85465]: Almost, the price of the artifact has gone up again.

[In Eric's Cave]: Ugh, when will this ever end? This damned game.

[BigBubbleGum202]: The top-ranked player has 55555 points, which is several times mine. We have to look to her; only with that kind of strength is there any hope.

[They're all so cute]: If you include the beginner dungeons, we've already completed 25 dungeons, which is unbelievable.

[DLKDLJWEPI]: The leaderboard names used to update frequently, but now they're mostly stable. I'm just praying that the pros will beat this lousy game soon.

[Waiting for you to leave]: +1, even if I die, I will pray.

……

Upon seeing the points, Shi Jinwei raised an eyebrow.

Opening the leaderboard, she's number one as expected, 55555, the number is quite easy to remember.

She only glanced at the people below, as they were all acquaintances.

I had 5729 points before, and I got 2800 this time.

Because everyone guessed that the next dungeon would be a strange dungeon, she sold a lot more talismans.

750 points were scored.

The total score is 9279.

Upgrading her skill required 6200 points, so she clicked "Upgrade".

Skill: Space (Uniqueness).

Skill rarity: S-rank.

Skill Description: Active skill (upgradeable).

Having this skill will give you a portable storage space, an essential item in survival games.

Additional Skill I: Safe House – A 26*26*26M independent space, isolated from everything outside, ensuring the player's safety.

Feature I: Players can hide in it for 200 minutes at a time (the safe house location will not move, and only the space owner can enter). Cooldown: 5 days.

Feature II: After the skill is activated, the number of times you can enter a safe house on the same day increases to 10, with a cumulative time of 200 minutes (only valid on the day it is activated, and the cooldown time is calculated from the second day).

After the instance ends, the resources in the current instance will be automatically recycled.

Additional Skill II: Invisibility - After hiding in a safe house, you will be able to move.

Trait I: Each use lasts 200 minutes (does not conflict with the accompanying skill I). Cooldown: 5 days.

Feature II: After the skill is activated, the number of uses per day increases to 10, with a cumulative time of 200 minutes (only valid on the day of activation, and the cooldown time is calculated from the second day).

Additional Skill III: Tear - Tears the selected target using a spatial selection box.

Usage limit: 6 times/day, resets daily, cannot be accumulated.

Feature I: Spatial Range - Targets within 1.8 square meters, with no height restrictions; the selection box is visible only to the user.

Feature II: Effective only on living organisms.

Feature III: Creatures are usable (but there is no guarantee that they can completely eliminate the target).

Additional Skill IV: Domain - Creates a buffing domain centered on oneself.

Feature I: Territory Range – Size of the safe house. The territory will expand as the safe house is upgraded.

Feature II: 5 times/day, total time 20 minutes.

Trait III: Blessing – Within its area of ​​effect, the user's physical and skill attacks (excluding weapon attacks) are increased by 6% in speed and intensity. Defense is increased by 6%.

Reduce - Within the area of ​​effect, designate one enemy (effective against monsters, target can be moved during the effective period) to weaken and enhance the combat power of an equal number.

Skill level: 26.

Upgrade points: 7000.

Space size: 2197 cubic meters.

The [Safe House] and [Invisibility] effects have been extended by 20 minutes, which is quite a lot.

But there are still 5 days left on the CD, so it's not too bad.

Both [Tear] and [Domain] have been improved, and the increase is quite good compared to before.

Once the skills are mastered, it's time to prepare supplies.

The food was almost completely used up, and it cost 20 points to replenish it.

I didn't buy anything else, just 5000 talisman sheets to keep for drawing talismans.

The rest of the plan is to reserve space to exploit the weird dungeons.

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