All-out Tower Defense: My Card-Drawing Talent is a Bit Strange
Chapter 113: Expanding Defense
The record for the first three waves of monsters was set by these insectoids, with 600 per minute. This number is quite staggering. If some unlucky players don't encounter the beginner-friendly slimes, oozes, and wisps in the first three waves and instead run into these insectoids, then things get quite troublesome.
Of course, for every unlucky one, there is a lucky one. They might encounter something simpler, like a monster siege from the plant series. These monsters generally have high health, but their movement speed is quite slow and their attack methods are insufficient.
In addition, these monsters are generally quite large, so even if the lords and their subjects are not very good at archery, they still have a high chance of hitting these plant monsters. This makes it very convenient for lords and subjects with poor archery skills to practice. Therefore, these plant monsters are also known as baby-level monsters.
The insectoid creatures are more exaggerated. They are not the super insectoids we see in various games and movies. They are just common insects in life, only slightly enlarged. Their mouthparts are not extra prominent. They are simply demonized. Other than that, there is no difference.
These things are not only small and inconvenient for arrow towers to shoot, but most of them are also quite agile. There are also some flying insects. Fire towers and other area-of-effect towers are purely ground-based, so their effectiveness is not as good as expected. In addition, the items they drop are things like biological carapace and biological honey, which are quite annoying.
Moreover, these dropped items are not like bio-rubber, which is a basic material that can be used until the end. Instead, they are semi-finished products. Although most of them can be used directly, they are basically worthless and have little practical benefit.
To realize its value, it needs further processing, but that requires considerable late-stage construction. Otherwise, you can only enjoy it yourself or sell it cheaply to the Heavenly Path Shop. Most importantly, not only are the items you drop not very good, but they also drop frequently with a low drop rate.
If you can upgrade your Sky Island and buy Flamethrower Towers early on, along with a large number of Arrow Towers, these things are easy to deal with. But unfortunately, not everyone is as good as Yang Fei, and not everyone can recruit a super unit like Mona who is both skilled in combat and strategy. Most trainee lords will be wiped out in the first three waves when they encounter the Zerg.
After all, 600 per minute is still terrifying. Without Mona, without the Tentacle Jellyfish, and with not earning enough money to upgrade Skypiea or buy Flamethrower Towers, and without any traitors like the Ice Slime among the Zerg, Yang Fei wouldn't be able to hold out.
Unfortunately, there are no "what ifs" in this world!
Even if the slimes can be farmed to this limit and the monster spawning efficiency is this good, Yang Fei is actually even happier. There wouldn't be a problem if there were more, Yang Fei can handle it. The more slimes there are, the easier it is for Yang Fei to defend.
If the number is too sparse, it will be difficult to defend against. The main problem is that there are too many threatening elites and fast-moving bronze and silver slimes, which seriously affect your sorting. Otherwise, just buy gray quality fire towers and let them occupy the charging stone slabs. Five uninterrupted flames will scorch the entire war corridor, and the succubus girl can easily defend against this wave without even having to go into battle.
The simplest strategy right now is to use arrow towers to deal with some high-health elite slimes, and use direct-fire turrets to suppress the monster horde while the two succubi are focused on dealing with the mimics and can't attend to the slimes on the battlefield.
The two succubus girls can use the arrow towers on the charged stone slabs to freely shoot and explode ice slimes, causing a chain reaction that kills most of the slimes. Yang Fei commands the overall situation and takes advantage of the situation to finish off any remaining slimes.
However, Yang Fei did not want the two succubus girls to have too much work, since there would be a series of battles ahead with almost no rest time. Therefore, Yang Fei had to buy some more defensive towers, especially long-range firepower towers that did not take up much stone.
Purchasing more turrets not only makes it easier for the Succubus to defend the front lines while she focuses on dealing with the Mimics, but also indirectly achieves the self-destruct effect of the Ice Slime after using alternating firepower, allowing the Succubus to take a short break.
However, as mentioned before, even if these turrets don't take up space and can be placed on the Sky Island, the Sky Island only has a limited number of turret positions suitable for attacking the War Corridor, so you can't build too many.
Unless you rearrange the War Corridor so that it lines up along the edge of the Sky Island, and then arrange the turrets along the edge of the Sky Island as well, you might be able to fit more turrets in.
As for the previously mentioned method of using city walls to hold off monsters, accumulating their numbers, and then taking them all out in one go with the area-of-effect towers, Yang Fei is not considering it for the time being.
After all, he had just learned from the merchant that "a special reward will be given for perfectly completing all the basic difficulties of the beginner wave; completing all the extreme modes will unlock the hidden challenge; and perfectly completing all three hidden challenges will unlock an endless wave." So he had to give it his all.
The special reward blue gift pack, regardless of whether it contains any Qi Refining stage cultivation techniques, the basic reward of the gift pack itself, the Planetary Coin, is enough for Yang Fei to try it out.
Furthermore, Yang Fei had another idea: since a perfect completion of all difficulties in the beginner wave would grant a special reward, would a perfect completion of all doubled extreme modes in the beginner assessment also grant a special reward, such as a purple or silver gift pack?
As for those three waves, they can be considered the extreme mode. Not to mention the hidden bonuses to the daily challenge rewards, regardless of whether you can get that special reward, it's a once-in-a-lifetime opportunity that you absolutely cannot miss.
Finally, the Endless Mode is even more important. First of all, Endless Mode cannot be activated at will. It will only be activated during certain special events or special assessments. You should know that the normal Endless Mode has a separate reward mechanism. There are no dropped items; you only accumulate points.
Those endless points can be exchanged for good things in a special shop. Just as the little girl who was a slave trader said, you can get some rare or even precious items.
These valuable items are not available in the Heavenly Path Shop. Even if you don't need them yourself, you can sell them to the Heavenly Path Shop as a unique item of Sky Island to other lords at a high price and earn a lot of money.
Yang Fei now possesses a rare green Sky Island Core Stone, which has two more effects than a normal Sky Island Core Stone: expanding the terrain and adding creatures. It is equivalent to using one or more additional terrain expansion stones and raising several kinds of animals. Its actual value can far exceed that of a normal core stone.
To draw an analogy, what would happen if the shop had rare quality defensive towers? These towers might come with dual attacks, or double the attack power and attack speed. How could anyone not be excited?
After thinking everything through, Yang Fei no longer hesitated and began to adjust his 310-meter war corridor. First, he reconnected the normal 290-meter war corridor end to end, returning it to its original state of being perpendicular to the sky island.
Then, using the two Black Swamp building cards accumulated earlier, the original 20-meter Black Swamp was expanded to 40 meters. Then, these four sections of Black Swamp were used to rearrange the order of the War Corridor.
To maximize the effectiveness of the War Corridor, it should naturally be arranged along the edge of the Sky Island, as mentioned before. However, being too close to the edge of the Sky Island is not ideal either. If a monster can jump out of the War Corridor and directly onto the Sky Island, it would prevent a perfect completion of the game and cause an immediate disaster. Therefore, the War Corridor must maintain a suitable distance from the Sky Island.
Estimating the firing arc of each existing defensive tower, Yang Fei believed that the distance should be at least fifty meters, but not more than one hundred meters in total. Moreover, they should not be arranged exactly along the edge of the sky island; a reaction zone needs to be left. This reaction zone must be far away from the sky island so that he would have enough time to make adjustments in case of any unexpected situation.
Ultimately, Yang Fei retained the 50-meter war corridor directly in front of his sky island, perpendicular to the island itself. He then used a 10-meter stretch of black mud to create a turning area, ensuring that the 200-meter war corridor remained parallel to the edge of the sky island. This served as a defensive measure for the main force's engagement phase. In addition to the city wall, Yang Fei left almost no extra buildings along the edge of the sky island in this area, providing ample space for the artillery positions.
In this area where the main force is engaged with the enemy, make two more minor adjustments to this area using the 20-meter-wide black swamp area, so that this area can always be kept between 50 and 100 meters away from the sky island, which also has a deceleration effect. In the future, the War Corridor can be added to this area, and the black swamp can also be added. Continue to adjust the distance between the War Corridor and the sky island.
The third section, the final 40-meter war corridor area, allows it to utilize the last 10 meters of dark mud to maintain a vertical connection with the sky island, serving as the final observation zone and the first area to engage the enemy.
This buffer zone allows Yang Fei to easily observe whether there are any new monsters or new prompts from the Heavenly Dao AI, so that he can adjust his next actions at any time.
After adjusting the War Corridor, Yang Fei spent 2640 silver coins to purchase 40 white-quality horizontal-firing turrets, increasing the number of horizontal-firing turrets on the Sky Island to 51, which looked quite impressive.
However, Yang Fei only had 1727 silver coins. He originally wanted to exchange them for some gold coins to make up the difference, but when he saw the 122000 copper coins he had already accumulated (actually, they weren't that many; they were used up to buy supplies and medicine for the elves), he realized that they were worth that much.
Before he knew it, he had accumulated 12 coins, which was a rather exaggerated number. Yang Fei didn't like calculating large numbers, so he decided to exchange them for silver coins, which were more versatile for him.
Although the exchange between the four basic currencies was not enabled, the exchange between superior and inferior currencies within a single currency was built-in, and this exchange was costless. Therefore, Yang Fei directly exchanged 100,000 copper coins for 1000 silver coins, making up 2727 silver coins, and exchanged them for the 40 horizontal firing turrets.
With that, he only had 87 silver coins left. Sigh, they really don't last long. As for exchanging them for gold coins to continue purchasing defensive towers, Yang Fei needed to observe the actual situation in the next wave before making a decision.
The horizontal firing turret complex and the war corridor have just been redesigned, and I must ensure that they can kill enemies as I intend. If they fail to achieve the desired effect, or if the effect is unsatisfactory, I will be the one in trouble.
After I finished organizing the new defensive tower deployment and adjusting the War Corridor, it was already past midnight and a new day had begun. The troop nests and my card-drawing talent refreshed again.
Seeing that the elves hadn't eaten yet, Yang Fei didn't disturb them for the time being. He went back to the core of the Sky Island alone and brought out two new tentacle jellyfish, bringing the total number of tentacle jellyfish on Yang Fei's Sky Island to 11.
In fact, Yang Fei already had over a hundred gray magic cores, enough to recruit another one and make a total of 12. However, after much consideration, Yang Fei decided not to do so, mainly because magic cores were still too precious.
In the early stages, there are basically no other ways to obtain it besides daily challenges, but it has many uses, such as upgrading some key buildings and modifying defensive towers.
So before unlocking the four basic currency exchange options, you still need to accumulate some of these things. Eleven is fine. You can add more later when you have more magic cores.
Then there's his Lord talent, the daily card draw. Yang Fei activated it directly, and this time he was a little surprised by the result. It turned out to be a shop construction card. You know he's made a fortune, right? You just want to recoup your gold coins?
Abyss Shop Construction Card (Gray): After use, an Abyss Shop with 1000 Resilience, 0 Physical Defense, and 0 Magic Resistance can be built without any cost. This shop is comparable to a basic building. Once destroyed, it cannot be repaired and will disappear forever.
Abyss Shop (Gray Rare): A rare shop from the Abyss. Every day, you can consume any type of basic currency and add a corresponding number of souls to roughly customize an item. The item will not exceed the Gray Rare quality. The more currency and souls you invest, the more you can obtain.
Abyss Shop (Upgradeable): Requires 100 Gray Magic Cores, 100 Spirit Stones, and a total consumption of 100 Souls to upgrade to level 2. At that point, the customization service can be upgraded to twice a day.
Note 1: This upgrade is affected by the quality of the Sky Island's core building and cannot be higher than the core building's quality. Also, the upgrades in this shop follow a pyramid structure, requiring 12 upgrades to reach white quality.
Note 2: Because the basic quality of this building is gray, even if you can customize items, they must conform to the tier rule. At this stage, you cannot exchange for blue-grade items, and you will be charged an extra fee when exchanging for items of higher quality than yourself.
Taking the current gray-grade items in the store as an example, exchanging for white-grade items requires an additional 20% of the base currency fee, and exchanging for green-grade items requires an additional 50% of the base currency fee.
Note 3: This shop is exclusive to the Abyss and can only be used by those recognized by the Abyss. Furthermore, the custom items in this shop are one-time consumables and cannot be copied through the Heavenly Path Shop.
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