All-out Tower Defense: My Card-Drawing Talent is a Bit Strange

Chapter 44: The Treasure Chest Appears Suddenly

Yang Fei was speechless when he saw the sudden notification. What kind of nonsense was this? Putting aside what that non-linear movement was, the fact that the treasure chest monster could steal things was absurd enough.

Normally, aren't treasure chest monsters supposed to deliver resources? Even if it's a trap chest, shouldn't they at least not steal things? Shouldn't they just injure or even kill the adventurer? What kind of behavior is that, stealing things?

In Yang Fei's understanding, the treasure chests in games, especially those in tower defense games, are either meant to cause trouble by sneaking up on people or dropping junk to annoy them. He had never seen a treasure chest that steals things.

Because the defensive strategies used to deal with both injury and theft are completely different.

Since their purposes are different, traps can be set to kill them by taking advantage of their own set priorities. For example, if they are about to injure someone, a bait that can kill them can be set up; if they are about to steal something, an attractive item can be set up to ensure that they are killed.

Yang Fei has no shortage of bait that can be killed; those mindless burrowing beasts can easily fulfill that role. But where can Yang Fei find tempting items? Items of green quality or higher can be completely disregarded, because green treasure chests simply won't appear at this stage.

All I need are tempting white and gray items. Do buildings count? Do defensive towers count? If defensive towers count, then I already have them, like gray arrow towers. But what if they don't?

Gray crystals? Yang Fei looked at his system inventory. Did this thing count? You know, crystals and magic cores are both basic currencies. Although they have different qualities, they are still just a type of "money". Can they be considered tempting to a treasure chest monster?

Void Mimic (Gray): Level: Beast 0, HP 1000, Attack 0, Defense 10.

Special void creatures that can survive in the void, love to collect various treasures, and will be randomly attracted after lords complete multiple perfect defense battles. As monsters siege the city, they move quickly to the sky island in a non-linear manner, steal the corresponding items, and then disappear quickly.

Void Mimic (White): Level: Beast 0, HP 2000, Attack 0, Defense 20.

Special void creatures... disappear quickly after stealing the corresponding item.

Looking at the white wooden treasure chest that suddenly appeared near the blue door, which was not moving and looked only half the size of a person, along with two gray wooden treasure chests, Yang Fei was certain that these were the three treasure chest monsters.

As for why Yang Fei was so sure, it was because they appeared suddenly, not by emerging from the blue door.

Based on the description, these three treasure chest monsters do not count towards the total number of siege monsters, so they could not possibly come out from the blue door where monsters spawn. It is only possible that they suddenly appear or fall from the sky.

The rules of this tower defense world are very bizarre, including the concept of absolute suppression at higher levels.

In some special settings, there are rules that must be followed, such as the "strange tales of rules," even if you know they are unreasonable, these rules still exist.

Therefore, people often refer to this world, which can obviously affect itself, as the game world. Everyone can just regard the rules here as part of the game's underlying code and not think about whether they are reasonable or not, because such things are meaningless. Even if you know them, you can't change anything.

Everyone who wants to become stronger must abide by the rules; to develop the Sky Island, one must initiate monster sieges. Yang Fei is one of them, and even though he wants to change things, he is powerless to do so.

However, to some extent, the underlying structure of this tower defense world is quite crude. For example, the siege monsters are basically products of human imagination. The native humans are either from the world of immortals and heroes or from a fantasy world full of fantasy products.

In the world of immortals and heroes, cultivators are expected to live a life of peace and transcend the mortal realm. They either live far from human habitation and establish sects, or they retreat into the mortal world to become independent cultivators. In contrast, elves in the fantasy world mostly live in forests, have a history of tens of thousands of years, and have lived for thousands of years themselves, yet they still live a life of hardship, sleeping in trees, and their technology has not progressed at all.

To some extent, this is quite stereotypical, and could even be described as a complete copy of the product of human imagination. It's hard to imagine that, given the existence of a high-level system that directly crushes the low-level system, the people behind this tower defense world would be so lazy in designing it.

According to Yang Fei's conjecture, this game could obviously be more perfect, and even make the world more realistic in some aspects of its settings. However, the mastermind behind this world had no such idea, which makes one wonder if the mastermind did this on purpose.

Yang Fei gripped his crossbow tightly, staring intently at the three unmoved treasure chests. He quickly calculated how to deal with the three mimics. Regardless of whether he had the items they needed, Yang Fei had to kill them.

Forget about stealing anything; keeping it will yield two gray treasure chests and one white treasure chest. This income is enough for Yang Fei to take a gamble. Yang Fei ordered the five white arrow towers to fire at full speed, quickly clearing out the remaining slimes to prevent them from sharing the firepower with these three monsters.

Thanks to the succubus's outstanding performance, each of the five white arrow towers still had about thirty units of energy remaining after killing all the slimes, while Yuichi's fire tower had used up all its original energy.

Because the remaining monsters were relatively scattered, Yang Fei hadn't allowed them to replenish their numbers. There was no need to deal with these things for the time being. Although the fire-breathing tower could provide output, it was still not very professional for dealing with these treasure chest monsters with thousands of health points.

Moreover, Yang Fei had already devised a way to deal with these three treasure chest monsters. Since he couldn't pinpoint their exact location for the next appearance, he would simply launch a small-scale attack on their approximate next location.

It doesn't matter whether the other arrow towers hit or not, as long as your Ice Arrow Tower hits, that's enough. The Ice Arrow Tower's 30-second freeze effect is enough for the arrow towers to focus fire and kill it.

Moreover, and more importantly, these guys have no offensive capabilities. Yang Fei still has ground troops, especially the tentacle monsters. Their offensive capabilities can be considered quantifiable. As long as the tentacle monsters entangle these guys, then no matter how capable they are, it will be useless.

Although the quantification of humans and other creatures in the tower defense world terrified Yang Fei, he now, especially in this situation, felt quite comfortable. Datafication also has its advantages.

Strong attack power means great strength, which means you can easily control your opponent in close combat. Even if you have superior attributes in all aspects, you can still kill your opponent with six divine weapons without taking any damage, even without martial arts skills or other trump cards.

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