Wizard's Journey
Chapter 515 The Lord of Fear
Chapter 515 The Lord of Dread (Part 5)
Green and the unknown nightmare world gradually disappeared together, each entering their own solitary nightmare world during the day.
Thus, Green lost the opportunity to continue hunting down his opponent and absorbing the power of fear.
By the time night falls in the Nightmare World, the other party has probably already moved to another place to escape. Just like other terrifying creatures in the Nightmare World who tried to hunt down Green again after a day, it is also too difficult for Green to find clues about the other party after a day.
Under the black sun, the nightmare world gradually began to distort and become illusory. Grimm took out the Shadow Meteor from the dimensional gap, and with a "creak," boarded it and flew towards the place where he had been tracking the fairy tale rules of the three-colored elves the night before.
Although named Nightmare Hunter, Green's true purpose is not to become a dreadlord or achieve anything in the nightmare world.
Green's goal is to leave this illusory world and transform himself from a fallen being back into a human wizard.
…………
Twenty years later
As time passed, Green followed the flight path of the three-colored sprites, his footsteps once again crossing the area of the fourth ring of the Nightmare World's Holy Tower, and arriving at the area of the third ring of the Nightmare World's Holy Tower.
As Green hunted more and more terrifying creatures from the Nightmare World, he collected more and more power of fear. As a result, Green appeared larger and larger in the eyes of the other terrifying creatures from the Nightmare World. Gradually, Green felt that the amount of power of fear he had collected had exceeded a certain limit.
Judging from his ability to frighten people, he could already be considered a demon king's servant!
Of course, to most of the terrifying creatures in the Nightmare World, Green, this huge, ugly, hairy monkey over twenty meters long, is invisible. However, Green has unknowingly "hunted" far too many terrifying creatures in the Nightmare World, including some with extremely unique abilities.
The legend of Green the Nightmare Hunter gradually spread.
In no time, rumors about demon hunters began to spread wildly in the areas that Green passed through, as if they were killers representing the natural enemies of the Fallen.
Nightmare Hunter is the natural enemy of all terrifying creatures below the level of Demon Lord Servant. Its ability to appear and disappear without a trace, coupled with its increasingly powerful and astonishing strength, has attracted the attention of many Demon Lord Servant and even the Demon Lord of Fear in the Nightmare World.
For the terrifying creatures of the Nightmare World who gather the power of terror in an attempt to become the Dreadlord, the Nightmare Hunter is more frightening than the Dreadlord!
At least, the mighty Dreadlord wouldn't indiscriminately crush the terror of other Fallen Ones or their messengers, because it would be useless against them. But this Nightmare Hunter is different.
He seemed to be an "evil fallen one" born specifically to crush the terror of other fallen ones; the name Nightmare Hunter was just right.
There are six major fear demons in the nightmare world.
In addition to the four major dreadlords that Green once speculated about—the Nightmare Mist Dreadlord, the Nightmare Mud Dreadlord, the Nightmare Worm Dreadlord, and the Nightmare Withered Dreadlord—there are also the Lie Deception Dreadlord and the Spying Eavesdropping Dreadlord.
The relationships between these six dreadlords are very complex, but the most obvious one is the endless hostility between the Nightmare Mist Dreadlord and the Nightmare Mud Dreadlord.
The two dreadlords seem to have some disagreement about the future development of the nightmare world.
The relationships among the other dreadlords or their servants in the civilized world are quite complex, but most of them are intertwined according to the opposing camps, or waver between these two dreadlords following the will of other dreadlords.
This seems to explain why Green could walk on the nightmare mud at night in the nightmare world without any problem, but once he flew into the sky, the nightmare fog fear demon king would detect his information and attack him.
Gradually, as he came to understand the relationship with the Nightmare World, Grimm began to consciously hunt down the followers of the Nightmare Mist Fear Demon King, while relatively avoiding hunting down the followers of the Nightmare Mud Fear Demon King.
Because Grimm sensed from the intricate system of Nightmare World Dreadlords that this Nightmare Mud Dreadlord seemed to have some kind of contractual connection with the Wizarding World!
Meanwhile, without realizing it, after observing the rules of the tricolor fairy tale for decades, Grimm has recently begun to have some strange feelings.
The origin of these tricolor elf fairy tale rules should lie within the area of this Three Rings Holy Tower.
In other words, Green's hope of escaping the nightmare world is not far off.
The crescent moon hung high in the sky, marking another beautiful night in the nightmare world. After following the group of three-colored sprites in the sky for most of the hourglass time, these sprites gradually disappeared into the high sky.
Green stopped and noted down the coordinates of this nightmare world. Then, he looked around at the distant nightmare world, searching for his new prey for the day.
As Green's collection of fright power increased, twenty years later, it has reached more than 400,000!
The terrifying power that so many frightening forces brought to Green in the Nightmare World made him almost feel the incredible power that could destroy the world with a mere wave of his hand!
His power grew too fast, without any conditions attached. Although Green maintained the status quo in his mind, he began to unconsciously become a little obsessed deep down.
This is definitely not a good sign.
Think about how difficult it is to gain power in the real world, but it is so easy in the nightmare world. In fact, Green couldn't help but think that if the nightmare world were the real world, and the wizarding world were an illusory world outside the nightmare world, how wonderful that would be.
Fortunately, Green did not continue to sink into despair, but instead chose to continue searching for a way to escape the nightmare world.
This illusory power has already alerted Green!
If one day Green becomes addicted to this illusory power, then he will have given up his wizarding identity and become a true fallen one. The wizarding world will no longer be the real world, but an illusory world outside the nightmare world.
However, it must be said that at this point in the nightmare world, Green was already a rather terrifying fallen one.
In the real world of the endless world, a creature possessing such power would probably have already become the master of the world under the blessing of the world's will. However, under the special illusory rules of the nightmare world, even though Grimm's strength has surpassed that of some weak demon king servants, he still lacks some necessary factors, preventing him from becoming a true demon king servant.
This factor is the power of torment!
The tormenting force is the hair of humans in the wizarding world, which naturally falls out due to sleep deprivation day and night.
Without the power of torment, Grimm cannot possess the ability to alter the rules of a specific area of the Nightmare World like other Demon Lord servants. The ability to use magic to alter the rules of a specific area of the Nightmare World is the most direct standard by which the Fallen judge whether a Demon Lord is a true Demon Lord.
Within this area where the rules have been altered by the Demon King's attendants, the strength of these attendants will be greatly enhanced, and some top-tier attendants will even be able to contend against the level of the Fear Demon King within their own area!
If Grimm wants to become the Demon King's servant, he needs a new type of energy called the power of torment.
However, this means that Green will be disturbing the sleep of a large number of people in the wizarding world within a fixed group of people, and nightmares will inevitably befall these people day and night.
Occasional nightmares are nothing to humans in the wizarding world.
However, if a person experiences nightmares every day and night for an extremely long period of time, they will develop a kind of mental confusion, neurasthenia, and deficiency of qi and blood.
The pernicious effects on humanity could even be categorized by wizards as a form of severe mental illness.
This is the effect of curses and witchcraft caused by some mysterious and terrifying forces!
This method of collecting tormenting power has violated the rules of the Holy Tower in the wizarding world. As someone who has been punished by the Holy Tower of the Seventh Ring for a hundred years, Green naturally does not want to try to violate the rules again and engage in meaningless gambling.
Furthermore, Grimm must constantly follow the flight path of the fairy tale rules of the three-colored fairies in the sky and keep moving forward. The Demon King's servant's ability to greatly increase his strength at a fixed location is of no use to Grimm.
Therefore, Grimm doesn't need the Demon King's servant's abilities.
Having found the Stigmata Wizard of the Judgment Staff in the Nightmare World, Grimm naturally had no desire to seek a way back to the Wizarding World from the Nightmare Mud Dreadlord.
After about half an hourglass period.
In the wilderness, a giant, ugly monkey, seven or eight meters tall, walks along. The giant nightmare creature that Green once saw is now nothing more than prey to be hunted at will.
Naturally, Green stealthily crept over, then slammed his ram-horned skull magic wand down on the ugly monkey's head with fluid, effortless movements, as if he had performed it a million times.
With a "bang," the terrifying creature from the nightmare world was defeated by Grin before it even understood what was happening, and a portion of its scattered nightmare power was absorbed by Grin.
"Seventy units of scare power, not bad for me."
After muttering to himself, Green looked around, habitually searching for the terrifying creatures of the nightmare world that had reassembled and reborn, so that he could kill them a second time and absorb their power of terror once more.
"Nightmare Hunter, finally... finally I've found you! Hahahaha, the reward of the great Nightmare Mist Fear Lord will belong to me alone!"
The ugly monkey, now noticeably smaller after regrouping, laughed at Green, its eyes gleaming with smugness beneath its long red fur.
Green's pupils contracted; this guy...
Soon, Green discovered that the layer of red nightmare mist swirling around him was impossible to shake off. While feeling tense and agitated, Green was also slightly surprised.
Could it be that the layer of black ash on my body was not actually the Nightmare Mist Fear Demon King covering me?
To the Nightmare Sludge Fear Lord, Grimm was like the baby witch apprentice to Grimm when he first entered the Nightmare World.
The Lord of Dread is the nightmare within a nightmare, the source of the Fallen.
(End of this chapter)
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