Chapter 31 is a separate chapter about some system settings.

After reviewing the suggestions from others, the author re-examined his system settings and indeed found some issues.

Following that reader's suggestion, the system setting in Chapter 1 was changed so that when the host is attacked by others, the damage will be transferred to the bound person. The damage the host inflicts on himself will be converted into equal damage based on the strength of the bound person, until the bound person dies, and the damage will continue to be transferred to other bound persons.

Another option is that if the bound person dies, the host gains everything from them; otherwise, the bound person dies completely, and the host gains everything left behind.

(End of this chapter)

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