Job looked around and saw it, and it was really a summary, and it always came out to some new patterns.

Concealed the experience of the door of the hostel, just like other places.

All buildings are basically using the building reform of the old industrial area, so there is a sense of elderly, and the style of the entire area is still very unity. It will not feel a particularly awkward.

The feeling of people throughout the park is very open, just like parks, it is not closed at all.

Many amusement parks need to buy tickets in order to restrict traffic, so the park will look relatively close, and the tourists are more urgent, because the time is limited, I want to hurry to the famous project queue, there is no mood.

And this is different, free to enter and exit, the feeling of people is like being bent in the nearby park, relax.

Soon, everyone came to the central square, saw the strange gold maze, as well as the cure fountain in front of the gold maze.

Looking forward, you can see the large factory in which the three projects are located.

The road sign clearly specifically indicated the direction, the names of the three projects are: desperate escape, the murderer dream, the ultimate horror.

The nearby shops have a single page, which can be taken, except for the map of the entire horror, there are different projects.

Someone went to take a few pages of promotion, and distributed into the hands of everyone.

"I am going, the price is worse? As long as 10 dollars, the ultimate horror is 100 yuan?"

"After all, the ultimate horror This project knows that it is a big price built."

"'The ultimate horror' has no introduction, only two words: don't go? Real Nima advertising ghost, I have read it more ..."

"But this pricing strategy is obviously a big problem? I see this introduction, the desperate escape seems to be a replay model with" bequiet ", since it can play, should not be a little price? At least three Is it ten? "

"The ultimate horror is a bit high, just a space of a large factory, many people have been scared for five minutes, and they are proud of this high price, I am afraid everyone, I don't dare to go?"

"Who knows, go in and see it."

Now in 2011, Jingzhou is another second-tier city, and the 10-piece ghost house tickets are already relatively high. Of course, the desperate escape is only 10 yuan, it is indeed cabbage.

Because I just opened the garden, I was on Friday morning, and the traffic was not in the peak of the day. Although there was anyone in the door of "Desperate Escape", but not a lot.

Everyone rushed to the team to queue.

After all, from the number of people, except for the visitors of the gold labyrinth, the tourists who prepare the project are all in the first project, the second project has 30%, the third project has The sporadic tourist is asking, but it will soon be told to pass the second project.

It is obviously the most appropriate.

During the queue, Qiao Liang observed the number of people performed every time, found that about 100 people per time, and put down a wave after 15 minutes.

Qiao Liang also looked at the propaganda page in his hand. It understood that this super large factory is actually divided into 10 parts, a total of five different decorative styles, each of which is 400 flat for 10 people.

Therefore, the team is still fast, but there are only a lot of tourists from exports, and they ran to the end of the team. It seems that the rush is still wanting to play second.

The position of Qiao Liang and others is still in front of it, and I have been in turn to 15 minutes.

In the queue, everyone has seen the specific rules of this project on the signboard, giving the feelings of Qiao Liang, like the simplified version of "bequiet", and the scene seems to be similar, probably directly using the game Original painting as a style design.

This makes him more expectation.

Before entering the project, some staff issued a special bracelet for everyone. After the game is over.

This bracelet seems to have a heart rate monitoring function, and there is also a high brightness, very eye-catching light.

Before entering, everyone can choose the scene, namely mental hospitals, mad people village, countryside hotel, castle and school. These scenes clearly consistent with the classic scenes in "Bequiet", but it is only a miniature version.

Moreover, it is definitely impossible to repair an ancient fort in the factory, but it is close to the style.

The map is reduced, the gameplay is simplified, the rhythm is accelerated, obviously to reduce the cost of learning, only keep the most interesting gameplay, so that most of the tourists can understand the game in the shortest time and have fun.

"Desperate escape", from the rules, it is a special secret room escape. All tourists play a general person who is closed here, and everyone's common goal is to find the decryption of the spell in the scene, activate it, and find exports to escape here.

The decryption spell is in advance, all over the entire venue, the number reaches dozens, but when each game is played, only a dozen of them, this creates randomness.

After the visitors discovered the activated decryption, the hand can accumulate the progress, and it will be permanently activated after the progress is full, and it will be more close to the game.

There will be a staff member to play a madman. In the venue, the sound carrying the audio will play horrible roaring and BGM, reminding tourists to be near.

The staff is arrested by tourists. It does not actually chase. After all, chasing may cause falling, injury, and safety hazards.

So the correct way to play is the tourist search for the decryption spell, and the staff is slowly patrolling throughout the venue. After the tourists heard the staff, they will immediately find the place to hide, waiting for him to go.

The bracelet that is the initial release is representative of the SAN value in the "Bequiet" game.

The bracelet will detect the heart rate of tourists. When the tourists are frightened, the heart rate suddenly increases or continues to maintain a high position, and the bracelet will record and gradually change the color of the lamp on the bracelet.

The green represents healthy, yellow represents danger, and red represents out of control.

The staff also hides a small remote control. If there is a tourist appears in his field of view, then the staff can directly change the heart rate calculation of the tourists' bracelet, so that the bracelet becomes red faster into red.

Once become red, the tourists can't activate the spell through the bracelet. On the contrary, when the red bracelet of the tourists appears in other tourists, there will be "infectious" phenomena, other tourists' bracelets will also Turn yellow from green.

However, there is also a "safety house" design in the game, and some specific areas can enter, red bracelet visitors and staff cannot be entered, in which the bracelets are not affected by the outside world.

Therefore, the red bracelet tourists want to die at a tourist "infection" is a very stupid behavior. The best way is to go through the scary, thus infection.

If the player fled within a limited time, then all "health" tourists won; if they did not escape within the limited time, the "out of control" tourists won.

......

After 15 minutes, Qiao Liang and others left from exports, and their faces were still unresolved.

"It's really interesting, even a bit on the head, I want to come again!"

"Nothing is addicted, but the feeling is quite strong, it is a bit like" Bequiet "in playing people!"

"That staff feels very understanding, I heard him in the cabinet next to it, and he knew that I was in the cabinet, and I deliberately turned around, and I also saw it through the gap of the cabinet. I special. It's scared that the bracelet is yellow at the time! "

"Lao Qiao, you are simply stirring! You are scared to ran out to chase us, or a personal?"

"Just, I have been cleared, and if you come out, I have a bracelet, I am scared by you, I can only join you."

Qiao Liang Zhenzhen has a word: "The rules of the game are like this, the truth is what I won, what?"

Everyone said, never have seen such a shameless person!

Although everyone was despised by everyone, Joe Liang himself is cool.

He is now able to understand why many tourists have returned to the queue back to the queue after playing over and over again, because this project is really good!

As a game UP master, Qiao Liang can see a lot of mature game design concepts from this project.

The basic gameplay of this project is actually very primitive, that is, hiding cats, using the "bequiet" packaging.

But compared to many secret room escape projects and ghost houses, its biggest advantage is two points: playable, and horror.

Most of the secret room escapes and the ghost housing project, because the layout is thousands of layouts, they don't want to experience the second time after experience, but "desperate escape" is a multiplayer game, and through the random refresh of the spell position, ensure each entry The experience will be different.

The staff played a madman, which will cooperate with different tourists, and each action trajectory is random, and it is unpredictable.

Each player's heart rate change is different, and the time of "out of control" is different, and the behavior after "out-of control" is different, and the impact on the global development is different. So every time you play, the strategy that players need to take will also change.

Among the terrorist feelings of this project, there is a little scary, but it is not afraid that they don't dare to participate.

In the game, the environment is hintted, the make-up is dressed as a madman staff, and the horror BGM played by the staff, and the horror atmosphere is very good, so that the tourists should be careful when looking for the decryption spell, four times Observe, I have to hurry to hide when I hear BGM is close.

At the same time, the mobile speed of the staff is very slow, and it will not really catch people, and the visibility in the scene is also OK, and it will not be overwhelming.

Therefore, even the very timid people of Joe Liang, can also stick to this project and have fun.

Qiao Liang himself is "Bequiet" loyal player, in which this project is simplified in the game's complex gameplay, and it is more suitable for online games.

In short, such a fun project is only ten dollars once, I don't have to brush a three or four times!

Qiao Liang looked at the end of the team. At present, there seems to have already rulled hundreds of people, and it is estimated that the queue is time, I am afraid it has reached an hour.

A fan shock: "Is it so many people? Is that this project queue is starting for three hours?"

Qiao Liang shakes his head: "Not so. The recent people are very normal. After all, the advertisements of the hostel are so sufficient. Many of the local people are experienced. The key is to wait for the first wave of people, This is not to maintain such a heat, this is the key to subsequentness. "

Everyone thought about it, it seems to be such a thing.

A lot of closed ghosts, amusement parks, is definitely a lot of fire when they have just opened, can not open it for a long time, the key is to see.

"What should we do now?" Someone asked.

Experience "Desperate Escape", at least an hour of the team, although this queue is not long in other amusement parks, but there are two people with a lot of items next to them.

"Do you want, let's go to the murderer dream, try it out. Through the fierce house dream, we can play ultimate horror." There is a fan proposal.

"Well, come." Some people agreed.

Qiao Liang hurriedly shook his head: "I don't want to go! People are so less definitely reason! I must be frightened!"

The fans looked at each other and took the Qiao Liang rack: "That is going to go! Don't want to run!"

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