Magi Craft Meister

36-08 First Round

Beyond the door was a wide hall.

The diameter of the hall is about fifty meters. Is it about ten meters to the ceiling?

The walls, floors and ceilings are made of metal.

Is this the place?

[That's right. This is your graveyard.

"What!?

When I wondered if the door that came in was closed, a large number of golems appeared with what seemed to be battle bodies.

"It was still a trap."

Jen's split doll (Doppel) (Jen D) and four Rands were calm.

"It was still a trap."

"You're half as expected."

In Penglai, Jen and Lao Young were nodding at each other.

"Father, will I finally go?

Reiko is also waiting fully equipped.

"Right, please"

"Yes, leave it to me"

"Reiko, Rand 14 is carving a transfer magic formation, so move there first."

"Reiko, go in Magic Storage (Manabombe) mode from the start"

"Okay."

"Transition magic team sync ends in three minutes."

"Okay. Carefully, please."

Once synchronized, it is possible to operate in the same manner as the transfer gate (warp gate), but the disadvantage is that the transfer magic formation that engraves anywhere takes time to synchronize its magic wave (ether wave) frequency.

In this case, it is easier to tune the Penglai side to the transfer magic formation carved by Land 14, so it is done with this working time.

……

"This!?

Suddenly Jen D's movements stopped.

Lands 12 follow, but the reaction is dull.

"An ether jammer or a similar attack!

The Lands have been operating in Magic Reservoir (Manabombe) mode since the beginning, so they will not be affected.

Jen D shouldn't have a problem with the operation either, but he got disturbed by the ether waves and couldn't maneuver them.

Because Jen D's autonomy is low, it is impossible to fight. So Lands 12 and 13 went into the follow up.

Enemy golem attacking there. It has a more combat-oriented appearance than "Helente".

Twenty of them.

That hit me all at once.

"Gu!"

"Helente" has similar auxiliary features, but is not for combat use, and is in dull motion due to corrosion, and was kicked by enemy golems and blown to the wall.

"Gu, mu... the malfunction rate exceeded 50 percent, or..."

The shock that kicked me and slapped me on the wall seemed to have severed my magical conductor nerve, making me unable to stand up.

but luckily, the enemy golem was not even looking at such a 'helente' and was swarming with the Lands.

"I don't use magic... I see you're messing with free magic (ether), so you can't use magic on the other side"

The golems were attacking only with physical surgery.

Intercepting are Lands 11 and 15. 12 and 13 shelter Jen D.

"'Herente', I'll take care of this place"

Land 11 said a word to 'Helente', who was squatting on the wall.

Attacks are carried out with hand-to-hand fists.

The Land Squad is for land warfare. Strong for situations like this.

"Come!"

Lands 11 and 15 are dealing with an impending golem so as to shelter Jen D, who fell into inaction.

It's a one-on-ten battle each.

The enemy golem is quite powerful but dull and cannot come with the speed of the land.

And the power, the land Jen created is better up there.

In addition, the enemy Golem's means of attack are simple blows and kicks. I didn't use move-like moves.

"No moves, just punching me in the dark clouds"

Even though they were inferior in number, Rand had moves.

"That's amazing..."

"Herente" stared at the two battle swings and remembered to be stunned.

Speed, power, and size, usually contradict each other, because Jen had achieved them all in a high dimension.

"Is this the strength of" You "..."

Once again, "Herente" felt that what he had been showing in front of the "Onogoro Island" momentum was less than half his strength.

Lands 11 and 15 were dealing with enemy golems using all kinds of moves including fists, elbows, kicks and throws.

But there are too many enemies to deal with, so all in all, things like each other.

One more step was not enough to advance to the advantage.

While sheltering Jen D, Lands 12 and 13 independently determine that the adhesive state continues as it is.

If one of us joins the war here, we can break this equilibrium.

And it started acting just like that.

"Rand 13, I'll leave you to it."

Copy that.

Lands 12 first had a strong kick in the enemy golem that was hitting from behind Lands 11.

Under attack from a totally unexpected direction, that golem blows away.

Lands 12 then caught one of the enemy golems attacking Lands 15, threw it off with an 'arm throw' and slapped it on the floor.

The impact caused a slight dent in the floor and the enemy golem stopped working.

The equilibrium collapsed easily just because the one-on-ten went one-on-nine.

The margin, which increased by 10%, increased the time to keep one enemy golem away by 10%.

That time is to increase attack time and equals, thereby increasing damage to enemy golems even more.

With this positive spiral, Rand's advantage increased momentarily.

And one to nine goes one to eight, and one to eight goes one to seven. And one on six, one on five......

When this happened, the earliest enemy Golem had no chance of winning.

Less than two minutes after the battle began, the Lands drove 20 enemy golems out of combat.

"Uhm, strong. How strong is the Golem of" You "?

"Herente" was obsessed with the strength of the Rand squad. But Land 11 hasn't lifted the alert yet.

"... I don't see Auxiliary Golem 066. Don't fail to pay attention."

And as expected.

[It's a terrible strength for the natives to make it. But how about this?

When I wondered if the auxiliary golem 066 sounded, eight new enemy golems appeared.

The number had decreased, but its body was larger than the earlier twenty, and it had even more weapons in its hands.

Large shield on left hand side, tower shield.

On your right hand, a sword or stick.

[Stop insulting you. I'll do my best to slaughter him.

A second round of bells has now been rang.

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