Netheril’s Glory
Chapter 850
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Punk not at all, who watched this scene in midair, stopped using the fleshy body to direct the reckless behavior of the fake Magic Tower.
Admittedly, he can release a dozen “Singularity Collapse” in a row and simply blast the Magic Tower and everything in it, but the cautious Legendary Wizard did not choose to do so.
The reason for this is that on the one hand, the mission given by the “President” clearly requires “live catching” the enemy, and Punk does not think that he can return to the mission with a dead body and get all the same Amount of compensation.
The other reason is because “Whisper of Destruction” intends to ensure its own safety.
Even though Owen’s performance so far seems to be as helpless and fragile as the fish on the chopping board, Punk still does not underestimate any enemy who reaches the Legend level.
Do n鈥檛 forget that apart from a Magic Tower with bully people by flaunting one’s powerful connections, the 鈥淚nscription Sage鈥?is also a 2 Level 17 Spellcaster affiliated with the Wizard Guild. Punk does n鈥檛 think that he can be bullied by a Legend spell alone. A Legendary Wizard with a long life course.
At the same time, another reason why he does n鈥檛 do it is because … When a Legendary Spellcaster prepares to continuously release Legend spell to attack, this Legendary Wizard will undoubtedly be in a very fragile state of trouble. Legend spell consumes amazingly. It will take away 1/4 of the whole body of the spell releaser and more magic power again and again, and the energy occupied is 100% of the whole.
Even if a Spellcaster usually only takes about a second to restore the magic power to its full state, after throwing out 4 or 5 Legend spells in succession, his magic power reserve has to be about a second. It has remained bottomed for a long time, and it is natural to say how fragile this “empty blue” Wizard is.
What’s more, from the knowledge of Vedrasia’s experience, any Legend Class Holder facing the same Spellcaster enemy using the same Legend more than three times in a row is a very big taboo. Once someone has figured out the specific number of spell users, how many A targeted “accurate Legend countermeasure” may cause your ordinary Legend Magic that you have worked hard to blow up in your own hands. At that time, Emmoda Flameclaw’s imminent end is the best example.
Therefore, even if the Legend kills not at all hard restrictions on the release conditions, the wise Wizard must still use it as a powerful killing move. Use it carefully. Once used, it is necessary to strive to “kill people and kill the mouth.” The trick is like Jack of All Trades. The guy who uses it everywhere and carelessly leaves a lot of witnesses is simply insulting the IQ of others.
Punk naturally does not make such mistakes, he quietly watched Ogre wield a “hammer” like a sledgehammer to “find his way”, according to the new plan prediction of “Whisper of Destruction”, and wait until Owen When you have to exhaust all your energy to deal with a violent big block “Wizard”, you will be far away from the opportunity to use Magic to “kill”.
And now-before Papun and the enemy Formal exchanged fire, Punk’s job is to avoid the “Inscription Sage” opening the Transmission Gate to escape!
So the question now is … Will Class Holder want to escape in front of an invincible enemy?
If a Legendary Wizard wants to escape the pursuit of an enemy who is also a Legendary Wizard, then his best option is undoubtedly to run to Abyss or Chaos Sea, a chaotic disorderly place. After all, everyone is uncompromising. Poor people, almost no ordinary Legend Class Holder has the ability to spend a lot of money to arrange 100 Transmission Array to open all when they want to escape, and then find one to drill in, leaving a dozen spaces leading to different places. Rule wave reached a sly individual has more than one plan to fall back on 鈥?
What 鈥檚 more, the various Legend Level Divination spells are not easy to fool. If there is no magic equipment with powerful hiding effect or shielding spell of the same level, even if it runs away temporarily, it will be quickly found by the enemy who is good at Divination, so only escape It is safer to enter the Chaos Sea and Endless Abyss, because that kind of place has Brilliant Sun-level Divination spell shielding effect.
One of the terrifying Abyss may be too dangerous because of the large number of Demon Lords, but the Chaos Sea is definitely a good place to avoid the pursuit of strong enemies.
The most practical way to go to these two places is to open the complex Transmission Gate, which is also called ultra-long distance for Legendary Powerhouse, even if Punk thought of the first two times when he planned to prepare for the road ahead. .
However, this escape plan is still relatively unsatisfactory. There are many unavoidable defects in the “super long-distance Transmission Gate” that can be used by the Spellcaster at the ordinary level and even the Morningstar level.
For example … This kind of gate to the Chaos Sea and Abyss usually cannot be kept open all the time. Every microsecond that the Transmission Gate starts is burning a lot of precious resources, and it is arranged for a super long distance through the chaotic land. Transmission Formation is also very troublesome, and even practicing a skilled Wizard often requires one minute to prepare.
One of the most influential factors in the escape efficiency of Legend Class Holder is that the layout of Transmission Formation requires the construction of complete azimuth coordinates. This coordinate will be locked at the exit reservation position of the Transmission Gate like a nail, and those that are full of chaos and Evil region, the coordinates of an order are a bit conspicuous anyway.
For example, a Demon Lord chaotic creature god and so on found a small coordinate during the wandering of muddleheaded, guess what they will do?
“………”
Because of these troublesome reasons, all Transmission Arrays that lead to dangerous areas have to be used now, destroyed as soon as they are used up, and cannot be built without protection, otherwise they may be damaged by various rotten enemies. Come to the door.
At the same time, the launch of Transmission Array is also quite a bit. After all, the natural Rule under the condition of ultra-long distance excludes not to be underestimated, and the place where the array is connected is also very unusual. Even if it is arranged, the Legendary Wizard that attempts to escape must be obediently and honestly in place. Wait about ten seconds to start “Travel”.
It is precisely because the “ultra-long-distance Transmission Formation” has the above-mentioned time-consuming side effects, so this spell can only be used as an “escape plan prepared in advance”, when the enemy hits the door, a “Legend Level Evocation spell-space The “blockade” was released, and Wizards who wanted to escape basically didn’t need to count on this thing.
Today’s Owen is a bad luck person in such a dangerous situation.
Because the mission was exposed too late, his only chance to escape was to delay the time through the deterrent power of Magic Tower, but … This strategy was not effective in front of Punk, who likes to meet and open.
Then, if the “Inscription Sage” still wants to run efficiently through “teleport”, then he can only take the risk of 100 soul fragmentation with a 99% chance of trying the most ridiculous “super far” in the legend. “Random transmission technique”, but Punk doesn’t think that the old liar of Owen will have enough courage and knowledge …………
So … as long as he can destroy the transmission plan that the mission target is preparing, then this time’s battle is half successful!
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