After all, the general consensus is that "paying back debts is a matter of course." In a society that values credit, 99% of people in debt will think of paying back their debts as soon as they have money. Moreover, there are credit records and laws, which are major rules. Social liability can be a double-edged sword.
For some credit card debtors who cannot be contacted, they can call their emergency contact at any time.
Reasonable and legal debt collection methods, coupled with some "friendly" inducements, such as "Go borrow some money and pay me back first," can recover at least 80%.
Of course, for debtors, if they call asking to borrow money to tide them over, they should never borrow it. Using loans to pay off other loans is a bottomless pit, and robbing Peter to pay Paul is also unacceptable, unless your parents have money and you ask them for it.
Since you can't pay it back in a short time, don't worry about social humiliation. As long as you dare to make a scene that everyone knows, it shows that you have a very strong heart. People with such "confidence" can definitely get out of debt if they change their bad habits, and they can also filter their circle of friends.
Of course, if it's not an institution you owe money to, but a friend, then it's really hard to say. Pay it back as soon as possible, don't let your friend feel disappointed...
The elevator doors dinged.
The 28th floor has been renovated, and the smooth white tile floor reflects the white light from the ceiling like a mirror.
To the right is Hideaki's "Future Game Development Co., Ltd.", with an electric glass door that is half open and no one is at the front desk.
To the left is Riko's "Miyamoto Co., Ltd." and Ezaki's "Ezaki Foreign Trade Co., Ltd." They share a front desk, where two rather pretty young girls sit side by side behind the front desk, leaning to one side and staring intently at Hideaki.
It seemed as if the electric gate would open as soon as Xiuming turned around and walked in that direction.
Xiuming ignored them, turned sideways and walked through the half-open glass door into his company.
Since it's a game development company, it naturally needs development consoles. Rows of computers, and all the employees are staring at the computer screens typing code.
Just like walking into a night school study room, apart from the sound of typing on the computer keyboard, there was only the slight hum of the computer tower.
Xiuming walked past several programmers, but no one even glanced at him.
The exterior space was packed with about ninety employees, all of whom were unfamiliar faces. They were probably all brought in by Shota, and they were all designing arcade games based on the "Three Kingdoms" theme.
Shota's outstanding work performance led to successful copyright negotiations, persuading Satoshi Tajiri to join the company, and his excellent management skills.
Although he is a programmer, it seems that he is good at everything except programming. Well, he doesn't look like a professional programmer at all, he doesn't even have "technical stress".
Xiuming gave him the position of vice president, and for the past two weeks, he has been managing the company.
Satoshi Tajiri's "Pokémon" game development team was in the inner room. Hideaki only glanced at them through the glass, and it was also packed with people.
Further inside was the newly opened "Animation Production Team," where Eri and some others were walking around behind a glass panel.
It seems we need to hurry up and buy the building.
Hideaki walked toward the office with the "President" sign hanging on it, but the door was still locked.
He could only turn around and push open the office next door with the "Vice President" sign hanging on it.
Facing the door is a floor-to-ceiling window, and in front of the window is a medium-sized mahogany desk, but the chair is empty.
On the sofa opposite the coffee table at the desk, Funakawa Yoshiko and Shota sat facing each other.
On the coffee table between the two of them was a stack of documents.
With a gritted-teeth expression, Funakawa Yoshiko slammed her hand on the table and shouted, "I've already said I'm very close to Hideaki, what exactly do you mean by this?"
“Even if you are the lord’s woman, it’s still not acceptable.” Shota said calmly, holding a black and white feather fan in front of his face. “Besides, you’re not even the legal wife.”
Behind Funakawa Yoshiko stood Yagami Katsumi, whose arm was in a cast, his eyes twitching.
Behind Shota stood a young girl who looked like a secretary, her face flushed red.
When Xiuming pushed the door open and came in, all four of them turned to look at him at the same time.
"The office is pretty well soundproofed," Xiuming said casually, closing the door.
There were too many people at the coffee table, so Xiuming sat behind the desk.
It's a little surprising that Yoshiko Funakawa is here, but not entirely unexpected.
After all, she had just acquired a pinball machine manufacturing plant, and many pachinko parlors use well-known anime IPs to attract players.
I guess she didn't have the extra money to buy the license for a popular anime IP, so she came here.
Her lackey, Yagami Katsu, checked in here early to inform her, right? Is it Pokémon or Three Kingdoms?
As Hideaki had guessed, Funakawa Yoshiko's situation was indeed as she had guessed. After buying the pachinko machine manufacturing plant, she ran out of money and it was difficult to expand her business. After all, many pachinko parlors had fixed manufacturers, and they all had yakuza backgrounds.
She had previously thought that with her "underworld" background, she could secure a number of business orders. However, her stepson, Kenichiro, who was more than ten years older than her and had been driven away by Fukai Jiro, was determined to sever all ties with her and would not allow her to use any name of the organization. He even threatened that if she dared to use it, he would make her regret it.
Funakawa Yoshiko was no pushover either, so she used Ezaki's name to say: You give it a try.
Kenichiro said, "I'm not afraid of her," and then stopped threatening Funakawa Yoshiko. However, Funakawa Yoshiko no longer dared to rely on any "yakuza" background.
The current challenge facing Funakawa Yoshiko, besides securing orders, is that she also needs to make "Pachinko" and "Pachinko" sufficiently attractive.
The license for a popular anime IP that the previous owner acquired has expired.
Actually, I initially wanted to go directly to Hideaki, but considering that I had stolen Riko's ring before, and after being caught red-handed, I was beaten by a group of people. Before leaving, I also stole her pendant. If Riko saw me, she would definitely snatch it back and beat me up again.
So she went to Yagami Katsumi and asked him to stand up for her, so that she wouldn't be dragged into the dormitory and beaten up by a group of them before she even found Hideaki.
Although Katsuya Yagami's gunshot wound to the arm was mostly healed, he didn't want to do anything for Yoshiko Funakawa anymore. After all, the "old president" was dead and buried, his contract had expired, and he'd even found a "boyfriend" at the game company. He really didn't want to do that kind of shady business anymore. Besides, he was just scaring Hideaki's wives. If Hideaki found out, wouldn't his boyfriend, who worked at his company, lose his job? No way.
Then, Katsuya Yagami first asked Yoshiko Funakawa what her so-called demands were, and after learning about the situation, he explained the situation at Hideaki's "game development company".
Upon hearing this, Funakawa Yoshiko exclaimed: "Is this a good thing? Doesn't that mean we can save on licensing fees? After all, Hideaki also has a stake in the pachinko machine manufacturing plant."
But when Funakawa Yoshiko arrived, things were different from what was expected.
Currently, the person in charge of the company is Shota. He first looked at the cooperation documents with Hideaki that Funakawa Yoshiko brought. Funakawa Yoshiko was in charge of the overall management of the factory, and the operating profits were split 50/50. In other words, Hideaki only received a share of the profits and did not care about anything else.
Shota did not agree with Hideaki's approach to cooperation.
Because Shota had been obsessed with the "Three Kingdoms" theme, he fell in love with the Three Kingdoms and even read the original novel. When he saw the "Wuzhang Plains" scene, he cried and tore the book up. Then he set up a longevity tablet for Zhuge Liang at home and burned incense for him every day.
Considering that Xiuming never returns to the company and that she herself holds absolute power, this is clearly a case of entrusting her son to another! She has received kindness and support before, and now she is being entrusted with this responsibility.
If we don't devote ourselves wholeheartedly to our lord, are we even human?
He believed that his "lord" trusted women too much.
What if Funakawa Yoshiko falsifies the accounts? Then a trusted accountant would have to be assigned to supervise her and audit the accounts every month.
Furthermore, a 50/50 split? Dream on!
At least 20/80 split, after all, it's the lord who provided the funds. Without the lord's funds, where would you get the factory?
Work for the lord! Women shouldn't have too much money, or they'll go astray.
Chapter 221 has been revised, with 200 words added.
After hearing the gist of what had happened, Hideaki looked at the contract he had previously drawn up with Funakawa Yoshiko on the coffee table, which did indeed bear his signature.
What he heard from Shota made so much sense; it resonated deeply with him.
But it doesn't matter anymore. Whether it's a 50/50 split or an 80/20 split, it can't compare to making a fortune in the stock market.
After thinking back carefully, I realized that the reason why Funakawa Yoshiko was given such good treatment was probably because of the factory that she found was going to transfer ownership.
After all, the gambling industry is going to be incredibly hot in the next few years, and it's hard to imagine any pinball machine manufacturer not making a fortune.
There are many reasons why the gambling business has experienced an unusual boom during an economic downturn.
First, there's the imprint of life during the economic boom of the past few years. Young people who were immersed in this lifestyle back then have carried this habit into middle age, making it almost a fixed form of leisure.
In some places that have also experienced economic booms, there is also a gambling-related lottery business, which once flourished and went crazy.
In those years, almost every worker, regardless of their salary or lack of knowledge, would go to the lottery station and buy ten yuan worth of tickets, or buy one ticket every day, basically just "playing around" and having the boss "randomly" print one.
The lottery organization has designed itself as a so-called "charitable organization," which is very comforting: "Even if you don't win... just consider it a donation to charity... it's not a lot of money anyway..."
In fact, buyers are well aware that the probability of winning is extremely small and negligible, but what if "just in case"? It is this "just in case" that is particularly alluring.
The reason why people are so easily hooked cannot be ruled out that the impetuous mentality that arose during the economic boom has led to the rise of too much capital, which has made people rich overnight and has then snowballed the gap between the rich and the poor.
There are also certain established capitalists who directly control land prices that have skyrocketed, greedily increasing their assets...
According to some professional statistics, in a certain year, the total income of Japanese citizens from labor was about 350 trillion yen, while capital gains reached 500 trillion to 100 trillion yen. This created a social ideology that said it was better to reap interest than to work hard, and such a result naturally drove people's hearts toward madness...
At this time in Japan, the economy was in a slump, leaving more and more people feeling powerless and anxious. Pachinko provided a cheap and convenient escape, offering not only sensory stimulation to relieve stress but also the allure of "winning a big prize," which made it incredibly popular.
The emergence of other related fields such as "anime/manga culture," "otaku culture," and "anime industry" are all forms of entrepreneurship that represent an "escape from reality."
Of course, in the future, "short video scrolling" will also be a kind of entrepreneurial project in the form of "escaping reality". It has also designed a system of "rewarding people for scrolling videos", such as "rewarding 50 cents for scrolling for an hour" and "you can earn several dollars by scrolling for 24 hours a day".
Such platforms, combining the phenomenon of otaku culture with the ubiquitous smartphone, effectively create a virtual world that attracts users with small favors and benefits, making this virtual world more prosperous.
Those "self-media" and "UP" creators are "claiming territory" in this "bustling" virtual world by attracting popularity. Their size is determined by the number of "followers" and "fans".
How the platform monetizes can be compared to advertising on television, in newspapers, and on skyscrapers in the pre-smartphone era—it's no different.
In the virtual world that is built, "everyone can become a self-media personality". The platform uses the number of "fans" of "self-media personalities" to measure whether it is a "prime location". For such prime locations, the platform will profit by "profiting from both ends".
For self-media creators to become "prime locations" and profit from "advertising," it depends on whether their content can attract more viewers.
Ultimately, it all comes down to advertising. Television and newspaper advertising are almost obsolete, and some manufacturers and industries have no choice but to turn to the virtual world for advertising.
That's why a new tax item was introduced.
This era has entered the era of virtual reality "stay-at-home culture," which is so vast that it has replaced traditional advertising methods. Even eighty-year-olds are developing eye problems from "watching short videos."
The basic logic is that as long as the social and industrial structure that is "people-oriented" does not undergo fundamental "transformation," it is merely a matter of one industry replacing another.
Returning to Japan this year, specifically June 1991, which is this part of the story (I've gone off-topic; there are too many words, and I don't want to delete them, so I'm just reposting...)
The reason why the pachinko project will become popular in the next few years is naturally because this year marks the beginning of the collapse of the bubble economy. Many people have accumulated a lot of savings during the bubble period. In addition, many companies that have laid off employees will also give them severance pay, which provides them with "gambling capital".
As for some confused young people whose income has plummeted and who see no future, they have come from the bubble economy era of "extravagance," "luxury," and "impulsiveness" two or three years ago, and they still cannot get rid of the mindset of "making big gains with small investments" and "getting rich overnight."
(It didn't turn right, so I'll try turning it again...)
"Hideaki-kun, what do you suggest we do?" Funakawa Yoshiko glanced at Hideaki, a glint of something unfathomable in her eyes, and continued, "Should we sign a new contract?"
Shota, sitting opposite her, was still waving his black and white feather fan, even nodding and smiling, looking extremely immature.
"Since the contract has already been signed, let's proceed as before!"
While Shota's argument does make sense, since a contract has already been signed, he should try his best to abide by the agreement to avoid appearing to have no bottom line.
"My lord, you mustn't be foolish!" Shota suddenly shouted with great emotion.
“Your way of addressing me… well,” Xiuming said, getting goosebumps. Not wanting to dampen his enthusiasm, he cooperated, “My dear Prime Minister, my mind is made up. There’s no need to persuade me anymore.”
Hideaki, not wanting to listen to Shota's childish tone any longer, walked out from behind his desk, went straight to the door, opened it, and stepped out, saying, "Riko's supermarket is opening tomorrow, I have to go check it out."
"Wait……"
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