In the plaza, Ayanokouji and the others were still looking at the empty space around them, wondering why nothing had been prepared.

Under the horrified gaze of the entire school's teachers and students.

A blinding blue beam of data suddenly rose from beneath the feet of the sixteen contestants!

Like a physical scanner, it moves rapidly upwards from the soles of the feet.

In just a few breaths, sixteen living people vanished into thin air on the playground right before everyone's eyes!

"Disappeared?!"

"This is... the power of the black sphere?"

"Isn't the exam not at school this time? Does that mean there won't be any intruders?"

"Hey~ this broken ball is actually kind of human-like..."

......

When the perspective shifts.

Kiyotaka Ayanokouji and the others discovered that they were no longer on the school playground.

What comes into view is a huge cargo port.

The surrounding area is filled with towering containers that are still waiting to be moved, resembling a maze, and you can even feel the salty sea breeze blowing past your nose.

Kiyotaka Ayanokouji looked around, remaining calm as always, and was the first to notice the abnormality on his body.

Every student who was teleported here now had a metal bracelet on their wrist, which appeared out of nowhere.

Before everyone could recover from the sudden change in the environment, they began to discuss the bracelet.

A cold, electronic notification sound rang in everyone's ears.

The initial test mode for this event is "King of Clubs - Counting".

Each class will participate in a group of four, and the winning team will receive all the rewards for completing the challenge.

[The remaining losers will each lose one life and become intruders in tonight's Black Ball main match. Those with insufficient lives will die.]

The game rules are as follows:

Within the allotted time, each team must use all means to gain points. The team with the most points at the end of the time limit wins.

[Time Limit: 60 minutes.]

[Initial base points for each class: 10000 points.]

There are three ways to obtain points: duels, items, and territory.

1. Duel: A duel is initiated whenever players from different teams make physical contact. The bracelet will automatically compare points, and the player with more points wins. The winner will take 500 points from the loser.

Players can also team up with teammates to initiate duels. Any touch will combine the player's and teammate's points, allowing them to defeat an opponent they couldn't otherwise beat alone.

Note: Even in team duels, the points transferred per duel are fixed at 500. The outcome of the duel will be shared equally among the participating teammates.

[2. Items: Six point-pointing items are hidden within the arena. Each item has a different point value, ranging from 500 to 3000 points, increasing in increments of 500 points. Find and touch them to earn points.]

【3. Base: Each team has a glowing base at the spawn point that stores 'unlimited points'.

If enemy members break through the defenses and touch our position, the enemy will directly plunder up to 10000 points from that position!

Of course, high rewards come with high risks. If a member of your team initiates a duel with the opponent while touching your own territory, your team's points are considered 'infinite' at that moment.

Challengers who face a guardian with unlimited points will be severely punished, losing 10000 points instantly!

Those with negative scores are considered losers!

[Special Restriction Rules:]

In the game, after a player initiates a duel, the bracelet will enter a "locked" state. The player must return to their own base and touch the battlefield to unlock it.

If, while the bracelet is locked, another person engages in combat, the bracelet will flag the action as a violation and release a high-voltage current, simultaneously striking both parties.

[Finally, additional special information:]

[Due to the presence of players who previously participated in the extra exam, the school has, in consultation with them, released the following information as compensation:]

1. There are six items worth 3000 points each, not included in the item count. If anyone touches this item, the player will immediately proceed to the official black ball exam!

2. The item worth 2500 points is the 'Ghost'. You don't need to touch it; just make eye contact with it to gain points, but... it will run away.

3. The points earned from items will be more special and can be saved to be used as currency when shopping with the mysterious merchant.

You have five minutes to prepare.

The game will start promptly at 4 PM.

As the rules were read aloud, four beams of light of different colors lit up in the four corners of the port, representing the initial bases of the four classes.

"Items worth 3,000 points and 2,500 points are actually worth being offered as separate compensation for information? They seem quite special."

Yosuke Hirata frowned.

Koenji Rokusuke, who was examining the metal ring on his wrist with great interest, chuckled softly upon hearing this.

"Hehe...does this even need guessing?"

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