"Don't be so serious, it's really a small matter... Our DouDou Interactive Entertainment has been established for several years, much older than TianKuo Studio."

The other employees noticed that Chen Bin seemed distracted and offered their comfort.

Chen Bin smiled.

"I'm not particularly worried, it's just..."

I can't describe how I feel.

He always had a vague premonition.

It seems I was too casual in agreeing to this bet.

It wasn't just Zhou Tiankuo and Chen Bin who were waiting for this day; a whole host of netizens were waiting too!

The bet was announced three days ago, and it's still generating a lot of buzz, with recent online news all related to it.

That morning, the two games were released for the first time, and their data was the focus of everyone's attention!

Two game studios clash: Who will emerge victorious?

Which game are you choosing this time? Dungeon Fighter Online or Let's Catch Monsters?

Traditional Chinese style games vs. side-scrolling action games: which do you prefer?

There are a few things you need to know about plagiarism...

A passionate statement: I definitely support Tiankuo Studio!

Zhou Tiankuo immediately recognized the last headline as belonging to the person who had interviewed him before.

What's his name, Lin Jiangliu...?

This official blog account was originally a club founded by a group of game enthusiasts, and many of their articles are still considered impartial.

In fact, at this critical juncture, an ambiguous stance is more likely to generate traffic, but Lin Jiangliu clearly doesn't think so.

"Host...time's up, release the game!"

The system's voice suddenly sounded.

Zhou Tiankuo was startled, then immediately realized, "It's been released?"

He hurriedly went to check backstage.

I quickly found the game Dungeon Fighter Online in the list and saw the download count constantly refreshing in the background!

The game has just been released, and all the waiting players will start downloading it at this time.

Zhou Tiankuo knew that he couldn't tell anything from the data at first glance.

But looking at the constantly changing numbers, he began to have a better understanding of the situation.

Judging from the increase, the odds of winning are very high.

In no time, it had already garnered tens of thousands of downloads.

It's clear that those players who previously expressed their anticipation for the release of Dungeon Fighter Online are genuinely waiting.

How did "Let's Catch Monsters" perform?

Zhou Tiankuo opened the webpage.

Actually, there was another reason why he and Chen Bin were able to make this bet.

That's why this time, Starlight Platform created a real-time statistics tool for their game downloads and other metrics.

It's on the homepage of the Starlight website.

Because this incident has caused such a huge uproar, both DouDou Entertainment and TianKuo Studio hope to win this battle.

And data is actually quite easy to falsify. So they have to hire third parties to act as judges.

Now, Starlight's homepage features two large modules.

On the left is "Dungeon Fighter Online (DNF)" by Tiankuo Studio, and on the right is "Catch Monsters Together" by DouDou Interactive Entertainment.

Each module starts with a large banner displaying the game's logo and icon.

Below are some numbers that change in real time.

Current download count

[Number of currently registered players]

[Current number of active players]

[Current transaction history]

However, the details of the transaction history were not fully disclosed; only the number of digits and the first and last digits were revealed.

Zhou Tiankuo glanced at it.

The numbers on both sides were constantly changing, but he had a vague sense of unease.

Because no matter which number you look at, the game "Let's Catch Monsters" is clearly performing better than "Dungeon Fighter Online"!

The work group chat started beeping again.

Is it because it's more convenient to download on a mobile phone?

[Boss, don't worry, this is how PC games are. Many working people can only download the game when they get home at night.]

[Don't worry, boss, we'll definitely win!]

Why should a plagiarized game compete with us?

Chapter 151 Countless Voices of Doubt? Don't Panic.

Looking at the messages in the work group, Zhou Tiankuo smiled knowingly.

At least the employees he chose were all very sincere towards him.

He replied.

[How come you guys refreshed so quickly? Were you all watching just like me?]

I'm not worried or anxious; I'm just thinking about what this data is related to. Let's put in some extra effort with our promotion these next few days!

Everyone quickly replied "Okay!"

Zhou Tiankuo glanced at the time.

An hour had passed since the game was released.

Judging from downloads and user numbers, the number of downloads for the game "Let's Catch Monsters" is almost twice that of Zhou Tiankuo's games.

This is a terrifying concept.

Because their download counts are now in the hundreds of thousands, and the number of downloads for "Catch Monsters" has reached millions.

If you keep doubling down, the gap will gradually widen.

Zhou Tiankuo pressed his temples, "An hour... the download numbers aren't very good."

This is after he used promotional items before the game was even released!

"Host, don't worry. I told you, don't use that curiosity item right now."

The system, however, slowly and methodically gave Zhou Tiankuo his instructions.

Zhou Tiankuo had no choice but to believe: "Now that things have come to this, you wouldn't lie to me, would you?"

system:"……"

Zhou Tiankuo continued, "You probably don't want to lose this match either, right?!"

The system continued: "..."

“Okay, sorry, I was a little nervous.” Zhou Tiankuo shrugged.

Even sitting in an air-conditioned room, he still felt a bit hot on his back.

Zhou Tiankuo got up, went to the refrigerator in the kitchen, took out a bottle of chilled soda, and took a big gulp.

That's when I felt better.

"According to your plan, you're going to release evidence of plagiarism next, right?" Zhou Tiankuo asked.

The system indicated approval.

Zhou Tiankuo thought about it and seemed to understand why the system had made this arrangement.

The bet was at its peak a few days ago when it was announced.

Everyone's attention is definitely focused on the battle between the two games and the clash between the two studios.

If someone were to strike at this point, the focus wouldn't shift to this area.

Some people might criticize it, but they'll still download the game once it's released.

Moreover, a few days ago, DouDou Interactive Entertainment went all out, launching a massive, carpet-bombing campaign.

Zhou Tiankuo browsed many game forums and websites and saw their advertisements.

There are also a large number of online trolls repeatedly spamming the screen, using the same old tricks, but they seem to enjoy it.

Zhou Tiankuo was too lazy to bother with these things; he just needed to do his job well.

But judging from the difference in this data...

It just goes to show that capitalists are indeed capable; their methods are still effective.

Zhou Tiankuo waited quietly.

Online, uninformed bystanders have already started to hurl insults.

[Wasn't Tiankuo Studio pretty impressive before? Now, looking at the real-time data released by Xingguang, how come they've fallen so far behind?]

[Laughing, they're just a studio that happened to make a few games and got lucky. Do they really think they can compete with big companies?]

[Didn't that producer confidently declare he would win? Where is he now? Why isn't he showing up?]

[That must mean she saw she was going to lose and was hiding to cry secretly!]

[Speechless, the data is so different... I was going to download Dungeon Fighter Online to check it out, but now I'll just download Let's Catch Monsters on my phone instead.]

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