Some people said, "Boss, come to the experience center quickly and make him something to drink."

Some say, "Boss, don't worry, there's still a month left."

Some even suggested that the boss could try negotiating with DouDou Interactive Entertainment to see if the bet could be dropped.

Good guy.

He had only not checked his phone for one afternoon, but everyone thought he had become withdrawn.

They even wanted him to break the contract.

Zhou Tiankuo couldn't help but reply: "I was just thinking about what to do with the next game; I'm not upset."

[And I don't think I'll lose this bet, so you don't need to worry so much.]

It's clear that, based on the data comparison on the first day, Tiankuo Studio's game is temporarily no match for Everyone Catch Monsters.

But this was foreseeable.

Zhou Tiankuo genuinely felt it was alright.

[Boss, you finally spoke! We hadn't seen you all afternoon, and we were all worried sick.]

[You're only speaking now? What were you doing this afternoon, boss? Oh, playing games.]

[It's alright, it's just the data from the first day. PC games tend to perform worse than mobile games; that's to be expected. Don't worry, boss.]

Zhou Tiankuo replied: "I'm really not in a hurry. Don't think I am."

Okay, okay, I understand.

[Hilarious, are you really not in a hurry?]

[Boss, if I'm not scheduled to work at the experience center tomorrow, please remember to change the schedule... I've already spoken to that new pretty girl, and she can work tomorrow.]

The people in the group were basically chatting about their own things.

Zhou Tiankuo opened the webpage.

The data difference wasn't particularly large.

Even into the night, the difference remained double.

It wasn't too scary for Zhou Tiankuo, but he knew that he probably couldn't read the comments and such online anymore.

"We've detected that the host is troubled by data issues..."

The system suddenly spoke.

It sounded like a comforting remark, yet also like an explanation.

"Don't worry, host. Our strategy this time is to overtake on a curve!"

"It's about making your opponent lose when they think they're going to win, so they'll feel even more pain!"

Chapter 153 Good heavens, the system has changed too.

Hearing what the system said, Zhou Tiankuo was momentarily confused.

"Have you changed your identity?"

For a moment, Zhou Tiankuo even wondered if the system had undergone some kind of upgrade.

Otherwise, why would he speak so pleasantly now?

"You actually know to comfort me now? This isn't like you. You're not my system anymore..."

system:"……"

"It's nothing. I just suddenly realized that the system and the host complement each other. If the host's mood is too bad, it will also affect me."

System explanation.

Zhou Tiankuo nodded: "Oh, I see."

after awhile.

"Wait, why the hell didn't you tell me about something this big sooner? I've had times when I was feeling really down before, and you never comforted me then."

He even threatened himself that he would die if he didn't play the game.

It also mentioned that other hosts and systems might appear, and hoped that the host would remain humble and become a truly excellent game designer through their own efforts.

The system said, "Host, I did that to encourage you to strive to become a better version of yourself."

"And that can also be considered a hidden mission."

“After I encouraged you, the efforts and changes you made were able to open up the next stage, so my attitude towards you has changed.”

Zhou Tiankuo was completely confused and still didn't understand what the system was talking about: "What?"

"In other words, the system you are facing now is already at the next stage."

The system provided a thorough explanation.

After listening for a while, Zhou Tiankuo finally understood.

It turns out that when I first arrived in this world, by a twist of fate, I only activated the first version of the system.

The system at that time was a fully-fledged system, which essentially allowed Zhou Tiankuo to accumulate initial capital in this world.

Therefore, Zhou Tiankuo offers a beginner's gift pack and a beginner's data package.

Making games is effortless.

Even the initial main and side quest achievements, when triggered in large numbers, also gave huge crafting point rewards.

However, the system will be upgraded to version 2.0, and the prerequisite task is to admonish Zhou Tiankuo.

"I was just trying to scare you. Don't worry, you're the only host."

"In this world, the host is unique."

The system's voice was still somewhat mechanical, but its tone had become more human than before.

Zhou Tiankuo was almost moved: "Thank you."

“I think I understand what you mean. This is version 2.0, which means we need to cooperate. I'll handle the bulk of the game development myself; all you can do is help me.”

No wonder the system proactively proposed promotion and publicity plans this time.

And it would also comfort Zhou Tiankuo.

"Alright, stop playing the emotional card with me. I just want to know, now that we've reached version 2.0, why don't I get any other special rewards?"

All of these were preliminary tasks.

Logically speaking, there shouldn't have been no splash at all.

The system replied: "That's right. The biggest feature of version 2.0 is that it won't actively feed anything to the host. The host needs to go into the system backend to check the rewards they can obtain!"

Zhou Tiankuo: "..."

Why didn't you say something so important sooner?

Feeling a pang of sympathy, he opened the system backend.

I don’t know, I’m scared.

During this period, whether it's developing games, launching new experiences in experience centers, or leasing physical office space, we've been involved in various activities.

All tasks offer rewards.

The games are also very interesting.

[Figure collector: 1 figures sold to date!]

[Game Maker: 5 games released to date]

[Version Update Master: To date, multiple games have been combined and updated more than 10 times]

……

Moreover, the crafting points rewards from these main and side quests are quite substantial, with the minimum being 5000 points.

The highest reward can even be 2 points.

Zhou Tiankuo clicked on them one by one, and couldn't help but complain: "Damn it, you're willing to give me so many rewards, can't you give me a one-click collection option?"

Going through them one by one is really tiring.

He felt like his hands were about to cramp.

However, after making the order, Zhou Tiankuo found that his account balance had suddenly become much more generous.

Just a few days ago, he was pitifully down to only a few thousand production sites, and he didn't even dare to release new figurines on a large scale.

While crafting can be done with real money, creating new figurines requires purchasing them from the in-game store using crafting points.

It costs 50 points.

However, he now has more than 9 production points.

Zhou Tiankuo immediately decided that he would go to the experience center the next day to buy dozens of his new figurines.

Zhou Tiankuo breathed a sigh of relief after seeing the balance.

He even felt that today's data setback was nothing to him!

Nowadays, the cost of making a game is very high, but for Zhou Tiankuo now, he needs to buy less.

Because his company has a game designer.

Next, all positions such as graphic designers and copywriters will be filled.

Zhou Tiankuo only needs to come up with a game idea and then assign the rest to others to do, and a game can be done well.

For example, you might want to create a character card game.

He can first draw a simple sketch of a card himself, and then let his employees refine and color it, and make a model.

Regarding the game's world view, he can propose a general framework, allowing the writers and others to do the specific design and planning.

Even regarding gameplay, he can briefly mention a few points, leaving the rest to the designers to figure out.

Finally, he can identify and address any shortcomings, and optimize the process.

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