Zhou Tiankuo muttered, "Even so, could the Zhang family at least give me advance notice so I can have some idea of ​​what to expect?"

"This suggestion is feasible."

The system's response can be considered as reaching some kind of strange agreement with Zhou Tiankuo.

Zhou Tiankuo breathed a sigh of relief: "That's more like it."

Before the system raised prices again, he bought two more cases of soda to stock up.

As a game designer, soda is absolutely essential.

"Alright, it's time for the live broadcast again tonight. After watching the matches, it's time to talk about chess with everyone..."

Zhou Tiankuo started his live stream.

As he streamed more frequently, many players and viewers joined him much faster than before.

[Here I am, bro!]

[You guys have been doing a lot of live streams lately, have you gotten some free time?]

[Are you finally free? No way! Even the donkeys in the production team wouldn't dare rest like this. Go and play games for me right now.]

[How pathetic, I have to get pressured to make games even when I'm just doing a live stream.]

[When will you release the preview for the new game? Everyone's itching to find out!]

Seeing the comments urging for more updates, Zhou Tiankuo was somewhat puzzled.

"We've already made three different games, and they still don't meet your needs?"

He thought about it carefully.

Genshin Impact, League of Legends, Counter-Strike...

Actually, it already meets the needs of most players.

Moreover, they are all leading games in their respective fields.

I'm not good at these big games; I'd like to play some simpler ones.

Could you make some short, fast-paced games?

As a girl... none of these three games really appeal to me...

When will we see some games with beautiful art styles?!

Faced with the various demands raised by the viewers in the live chat, Zhou Tiankuo seemed to be deep in thought.

Mini-games?

Zhou Tiankuo casually opened a game of chess, saying, "It's not really appropriate for me to just sit here and chat. Let's talk to everyone while we play chess."

"I just glanced at some of the comments, and I don't quite understand the mini-games you guys are talking about. Are they puzzle games or the kind that's simple and addictive?"

In fact, if the comments are precise enough, he can find similar games and create them.

The key now is that he wants to know what the players need.

But he can't let these people know that he can do it at any time!

Therefore, Zhou Tiankuo added, "Our studio's game designers are all considering different areas, wanting to create different fun games."

"But you need to be more precise so I know whether the game currently in development meets your expectations."

I think this is fine; you all did a great job.

What do you mean "it doesn't matter"? I want to play some puzzle games!

Could the art style be a little cuter? I can't play the game if the art style isn't cute.

Could you make some harem-style mobile games?

[Can you make some games where I'm the strongest from the very beginning?]

The demands of bullet comments are becoming increasingly diverse.

Zhou Tiankuo could only manage a wry smile.

However, the constant mention of puzzle games in the comments gave Zhou Tiankuo a new idea.

"The puzzle games you've been talking about..."

Zhou Tiankuo paused deliberately when he spoke.

Sure enough, the comments section responded quickly.

Chapter 61 Oh no, he's got me!

[Could it be that it's already being done?]

[There must be some, judging from this reaction!]

I'm tired of saying "Tiankuo Studio yyds" (a popular online forum).

【Wow, is your studio Doraemon's magic pocket?】

I agree... it has everything imaginable, it's terrifying.

Seeing the comments on the live stream criticizing his own game, Zhou Tiankuo couldn't help but laugh.

"It's not really a magic bag... we can only say that we can make games that people can think of, and games that they can't even imagine."

Zhou Tiankuo was beaming with pride.

[Damn, he got me!]

[Damn it, where does this confidence come from? What kind of monsters are you guys in?]

Please slow down! Give other game studios a chance to survive. Even copying your games is difficult for them!

I suspect you're subtly criticizing a certain company, but I have no proof.

[That's right, didn't I say that in the last live stream? I'm not afraid of others copying me, I'm afraid of others copying me too fast.]

Zhou Tiankuo smiled slightly.

Indeed it is.

He spends far less effort making a game than other game companies that copy his games.

I already have a cheat code, I can rule the world!

"Alright, alright, let's put speed aside for now... As for the puzzle games that many of you mentioned, we're already working on them, and we expect to be able to show them to you soon."

There was a reason why Zhou Tiankuo brought this up.

That is, in the past few days, he has been studying the world's game market and discovered something very serious.

The development of PC games in this world is not so much that they are not developing well, but rather that they have not developed at all.

For example, in Zhou Tiankuo's memory, the original world, not to mention PC games, had many, many choices in web games.

For example, those who say things like "If you're my brother, come and kill me."

Although it's rather crudely made, it's still fun to play.

Furthermore, the game has been generating a lot of memes, which has piqued the curiosity of countless players.

Not to mention, many games are directly copied from overseas, and even pirated versions have satisfied many players.

But this world... the land of the game is simply barren.

There aren't even many games overseas.

Logically, such an open gaming environment should foster more excellent games, but as Zhou Tiankuo observed upon arriving in this world, it didn't.

Zhou Tiankuo sighed.

"Alright, that's enough for today. We'll talk about the new game next time. Today, I mainly want to talk about chess..."

"As everyone knows, the matchmaking mode has rankings and tiers. Now the game is going to be updated, and chess will also have tiers."

Teamfight Tactics had only been out for a short time, and Zhou Tiankuo watched as everyone gradually adapted to the game mode.

He believes that a ranking mechanism is essential.

This also touches on the issue of how seriously one takes a game.

Also, the more competition there is, the more popular the place becomes.

"Over the past few days, our studio has been observing everyone, watching other people play Teamfight Tactics in various live streams, and we've found that many people don't have a clear direction when it comes to item and team composition..."

"In fact, strategic thinking is very important in chess."

"Furthermore, I highly recommend that everyone study the current lineups and have a clear idea of ​​which ones they like and play those."

This way, playing chess won't be aimless.

Zhou Tiankuo said this while playing chess.

"Many players may still think that playing chess is a bit of a mystery, relying on luck. And that is indeed the case; it is definitely frustrating when you can't find a piece."

He said, "Increase the population."

Brand D.

synthesis!

Actually, Zhou Tiankuo himself hadn't even played this new version.

Fortunately, he still has his chess experience, so as long as he chooses some lineups that are easier to rank up, he can easily win.

"But in reality, what truly determines success is operations and making sound choices..."

"The positioning of the pieces is also very important!"

As Zhou Tiankuo spoke, he said that he had already secured first place in the rankings.

[You've got something special.]

[As expected of a designer who could devise a chess-playing mode, amazing!]

[I've already learned it, quickly end the stream, I want to try out your lineup.]

[This is the first time I've seen someone with their head on fire since the game started.]

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