His voice was filled with surprise, and as he looked closely at his grandmother Zephyr, Garp's face even showed a hint of doubt.

Ze Law, who was standing to the side, nodded seriously. "Yes."

While Zeff's trust is heartening, Garp is left speechless—you probably don't know, but I'm also raising the Pirate King's biological son.

Garp sensed that Zephyr might have violated a Navy rule, but he didn't seem to care. In fact, given Garp's lazy nature, dismissing him and investigating him wouldn't be an exaggeration.

Of course, Garp only thought this to himself; he wouldn't be foolish enough to say it aloud. However, looking at Zeff in front of him, Garp's face was filled with emotion—"I never thought that someone with thick eyebrows and big eyes like you would also betray the Navy!"

"Come on, let's chat slowly and share our experiences... no, let's talk about what's happened during this time."

They walked out arm in arm, Garp's face relaxed—he was somewhat prepared for violating naval regulations. The first time he'd be a little nervous, but the second time he was much calmer. The third time, he was completely unfazed. And by the fourth time, he was utterly self-righteous—"I'm a naval hero, I've even refused promotion to admiral, so what's wrong with breaking the rules a little?!"

In contrast, on the other side, lured by the immense wealth, Hawkeye was brimming with energy, his sharp eyes filled with fervent desire for the divine weapon. He drove at high speed, not even noticing Sett beside him drifting off into a daze once more.

Mission complete: [The Park, Set Sail!]

Hidden Quest Failure: [Journey Across the Seas]

Mission complete: [Sand Crocodile]

Mission progress increased: [Beat up the Seven Warlords of the Sea]

Mission complete: [Rushing Through the Rapids, the Giant's Backyard!]

Mission complete: [World's Greatest Swordsman]

The system update was complete, and a barrage of completed missions left Sett momentarily stunned.

Mission Complete: 【Paradise, Set Sail!】: Traverse Mount Levi and enter the first half of the Grand Line. Mission Rewards: Hero Skill Draw x1, Talent Rune Draw x1

[Sand Crocodile]: Defeat Crocodile. Quest Rewards: Hero Skill Draw x1, Talent Rune Draw x1

[Rushing Through the Rapids, the Giant's Backyard]: Through the Little Garden Islands, gain the recognition of Dorry and Brogy of the Giant Warrior Pirates. Extra Completion: Have them join your legion. Extra Completion Rewards Stacked: [Hero Skill Draw x2, Talent Rune Draw x2]

[World's Greatest Swordsman!]: Defeat Hawkeye Mihawk. Mission Rewards: Hero Skill Draw x1, Talent Rune Draw x1.

Failed Mission: [Journey to the Four Seas]: Complete a journey to the four seas before entering the Grand Line. Reason for failure: Never ventured into the South China Sea.

Mission progress increased: [Beat Up the Seven Warlords]: Number of Warlords defeated: 5. Stage reward issued: [Random Hero Skill Pack x1]

Looking at the dazzling array of rewards before him, Sett's mind raced—five skills, five runes. Even with the increasing amount of junk in the prize pool from the system updates, with so many draws, surely he could get something decent, right?! What's more, there was also a random hero skill pack. Just like the previous Master Yi and Thornmail packs, this skill pack allowed him to draw 1-4 random skills from a specific hero.

With such a naive thought in mind, Sett took a deep breath, his eyes filled with excitement. Then, without hesitation, he clicked on the ten-pull—five skills and five runes, that's a ten-pull, isn't it?!

Immediately afterwards...

Skill Fragment x3, Hero Skills: [My Style Ultimate! Falcon Dance!] [Happy Time]

Skill fragments are a given; you can buy one of the four skills that randomly refresh in the shop... I saved up Plague Blade and Wind Wall before, and I'll check back later to see if there are any suitable skills to exchange for.

But the rest… I won't go into detail about Akali's ultimate skill, Falcon Dance. It's the E skill of Akali, a well-known mid-lane/top-lane champion. It's used by throwing a dart; if it hits an enemy, it triggers a second stage where Akali flies towards that enemy. More importantly, this second stage has no distance limit. In the game, if the enemy top laner uses Teleport to support another lane and has the Falcon Dance mark, it means Akali automatically has a one-summoner spell advantage. Combined with other skills, it can achieve a surprise kill effect, making her practically the "Flying Thunder God" of the Rift.

But... it's useless.

The happy times were quite nice, though.

At first, Sett didn't realize what this skill was. It wasn't until later that he realized—wasn't this Gragas' passive?

Each use of his skill instantly restores 8% of his maximum health. In the game, this skill has an eight-second cooldown, but even so, thanks to his passive effect, Gragas can still dominate the lane. He doesn't aim to solo kill his opponent, but rather to annoy them... if he can't win a fight, he can retreat behind the minion wave and drink to recover health. With his skills and support, getting a kill is virtually impossible.

In reality, this effect has no cooldown. As Sett's skill mastery increases, he can unleash a burst of damage to restore full health.

However, there is one exception: in reality, this skill has an additional active activation. Once activated, using the skill instantly restores health. But each trigger causes Sett to enter a berserk state for eight seconds. This state affects his mental state, increasing his physical damage output, thus considered a buff. However, his mental state is affected; once fully stacked, the "Light of Joy" transforms into "Drunken Berserk," making him uncontrollably aggressive in combat.

Next, there are random hero skill packs.

Click to open, and you'll see four large characters—King of the Barbarians.

------------

8k will be restored tomorrow.

Also, I'm a man. Why would you think that someone who writes about a brute like Sett would be a woman...? A woman would write about Chu Yuxun.

171·Lottery

Barbarian King Skill Combo Pack.

Upon seeing these words, Sett suffered a sudden cardiac arrest.

When it comes to the most powerful skill in reality, opinions vary. Some say Garen's Greatsword, others say Samira's gold-throwing ability, and still others say Twisted Fate's passive ability to infinitely farm gold... But if we choose the most applicable skill instead of the strongest, then without a doubt it would be a skill like the Barbarian King, the Judgement Angel, or the Zilean One—a skill that grants invincibility or resurrection!

And now, the Barbarian King's ultimate ability is just like that. In the game, it's definitely not five seconds long. In reality, that's enough to avoid massive damage! Moreover, according to the host Sett, these skills will also be subject to a certain degree of real-world modification.

After all, if this were real life, and Tryndamere, the barbarian king of Valoran, could only last five seconds, that would be incredibly pathetic...

However, skill packs don't guarantee the appearance of the ultimate skill. Like before, Sett got Yasuo's skill pack, but only got Wind Wall and Devil May Cry—well, more like Wind Wall and Steel Tempest. He didn't get Yasuo's core skill...

Step forward and slash.

What? You're asking me about Painful Echo (Whirlwind Slash)? Isn't that just a simple control move? Painful Echo doesn't have the same fun as the forward slash that comes and goes.

Looking at the Barbarian King's hero combo pack before him, Sett kept praying in his heart: "Endless Fury... even five seconds will do. If not, even one second will be fine..."

Immunity to death—this effect is terrifying, especially for Sett. Even a single second means Sett has one more chance to try and fail—no, not just try and fail, but a chance to trade his life for his!

Sett, a reckless attacker whose entire skill set revolves around damage, has a chance to trade his life for another... just thinking about it is terrifying.

Moreover, unlike Tryndamere, Sett's regeneration is far superior to what it is in the game. In the game, Tryndamere recovers at most three or four hundred health after his ultimate. Sett, however, thanks to his Happy Time passive and his tenacious survivability, can regenerate health even faster than Mundo, provided he has sufficient nutrients!

Amidst Sett's prayers—Ding! Congratulations, player! Hero affinity limit broken! Skill draw rate increased!! Acquired skills: [Battle Fury], [Bloodlust], [Contempt], [Endless Fury]!

The limits of hero compatibility are broken! !

Upon seeing those words, Sett was initially taken aback, then quickly realized what they meant. He immediately became excited—hero synergy was a newly added mechanic in the game. Simply put, it was the degree to which Sett fit with other influences. And when the warlike Barbarian King met Sett, their synergy skyrocketed to 90%! Like now, four out of the Barbarian King's five abilities were unleashed! If it were Viktor or Heimerdinger, they might only get a single fragment…not even an ability.

The reason is simple: their compatibility is just too bad.

Next, Sett activated the effects of the four skills. [Battle Fury]: Passive effect: The user gains Fury with each attack, critical hit, or kill. Each point of Fury increases the user's critical hit chance by 0.4%.

Unlike the simple and straightforward damage doubling in the game, in reality, a critical hit allows Sett to unleash a strike that transcends his physical limits—or rather, it's a strike that unifies mind, body, and technique, much like swordsmanship…

Wait a minute, how did this get involved with Kendo again?!

Scratching his head, Sett was somewhat speechless. Since meeting Hawkeye, this was the third concept related to swordsmanship he had encountered.

Previously, it was Yasuo's Wind Walk and Master Yi's Wuju Style. Although Sett hadn't trained in them, through mastering the skills, he had gained a general understanding of Yasuo and Master Yi's interpretations of swordsmanship.

It's fair to say that while Sett has never actually practiced swordsmanship, he's definitely a master of theory—though only in theory. After all, because it wasn't suitable for him, Sett has now switched from Steelcuttip to Piercing Spear.

However, Tryndamere's will differs from that of the swordsmen. The swordsmen wield their swords with calm and pure hearts. Tryndamere, as the Barbarian King, wields his blade with ferocious rage. He lets all his anger, along with the swinging blade, fall upon his enemies, utterly shattering them with the fiery blade!

This was undoubtedly exactly what Sett wanted. In fact, Sett could guess why the compatibility wasn't maxed out... because Tryndamere uses a knife, while Sett uses his fists. If Sett also used a knife, then he would probably have complete control over all abilities! This might even include hidden skills that don't exist in the game but are part of the backstory.

For example, when sparring with Shanks, Sett's Charged Punch can continuously release energy that draws enemies towards his iron fist. In the game, there's no such bug-like effect... You're guaranteed to take true damage from the center of Charged Punch, and the range is so large that you can't even escape with Flash. Just thinking about it makes you realize how unbalanced that would be.

Aside from critical hits, there's also [Bloodlust and Slaughter]: Passive: Bloodlustful nature. After obtaining this, a berserk fighting spirit will affect the body, granting a 10% increase in muscle fiber enhancement. In addition, for every 1% of stamina lost, an additional 0.5% increase in muscle fiber enhancement is gained.

"...Holy crap, wait a minute!" Before Sett could even rejoice at the sight of the Bloodlust passive effect, his gaze narrowed. Immediately afterward, his bones, already strengthened by the Bone Fracture Technique, felt the muscles tighten once more. Although it wasn't as painful or unbearable as before, it still took Sett a full half hour to adjust to this sudden enhancement.

I thought the passive resistances from Bone Fracture and Ragnarok would be enough to maintain the balance of muscle fibers and bones for a while, but now it seems I was overthinking it!

However, Sett had one major question: logically, Bloodlust should be like Ragnarok's active ability, directly increasing attack power. While a direct increase in attack power would also strengthen muscle fibers, it wouldn't be a sudden, massive 10% increase like this!

But now, why... is it really like this?!

Sett thought to himself—it's because the skill combo pack has such high champion synergy that it directly enhances Sett's physical condition on top of the existing foundation, rather than simply providing a numerical boost…

The problem is that while numerical enhancement is weaker than percentage-based muscle enhancement, it doesn't cause the huge imbalance we're seeing now... Skeletal enhancement needs to be put back on the agenda.

Then there's the active effect of Bloodlust: the user draws all their rage back into their body, restoring 30% of their maximum health.

The effect hasn't changed, except it's changed from pure numerical recovery to maximum percentage recovery... It recovers 30% in one go, which is enough to make you a pure tank warrior in the game with some cooldown reduction gear.

Next is [Contempt]: Acquired, not activated.

Also known as "Chicken Call," this skill reduces enemy attack power upon activation, and if the enemy has their back to you during this process, it inflicts an additional slow. However, something puzzled Sett was that he couldn't use this skill himself; it was grayed out.

"System, why can't I use Contempt?"

[Contempt] is a mental skill that requires the prerequisite [Basic Conqueror's Haki]. After liberation, it becomes a permanent skill.

Upon hearing this, Sett nodded thoughtfully. So-called "permanent" skills are essentially passive. This means that after awakening Conqueror's Haki, even at its most basic level, Sett can forcibly weaken his enemies' attacks. The only thing Sett is unsure about is the degree of weakening.

It's worth noting that contempt can be increased in the game. At its highest level, it can reduce enemy attack power by 80. When playing Clone Wars, five Barbarian Kings calling for chickens together can directly reduce the enemy's attack power to negative numbers.

However, that was all in the past. Having not played for a while, Sett wasn't quite sure what the current situation was.

Finally, there's the Barbarian King's core skill, [Endless Fury].

Passive Effect: When the user's health drops to 1, it will be locked, granting Immortality and capped Rage. The duration of Immortality can be extended through Wrath and Berserk. Note: The longer Endless Rage is extended, the greater the mental stimulation.

Upon seeing this effect, Sett was slightly taken aback. In the game, Endless Fury was an active skill, granting five seconds of invulnerability and a large amount of rage. But now... it had become a passive effect.

Aside from the inability to instantly reach full rage by unleashing a full-health ultimate, the change to a passive effect is practically invincible—a passive means the skill cannot be silenced, interrupted, or terminated. It also prevents being instantly killed due to a slow reaction and forgetting to use it.

The only thing that Sett was really concerned about was that this immortality could be extended... and more importantly, the longer it was extended, the greater the mental stimulation it would have.

Having not experienced it firsthand, Sett wasn't entirely sure just how intense the stimulation would be...

While the exact nature of this stimulus remains uncertain, one thing Sett is certain of: there's no such thing as a free lunch. The more you give, the more you receive… Because of his extremely high hero compatibility, Sett didn't receive a death immunity, but rather a higher level of immortality.

While the Death Exception grants immunity to death, it also renders one immobile if their limbs are severed; even Esetty would require a long time to regenerate them.

Immortality, however, is different; it's immortal in the literal sense. As long as one cell survives, it can regenerate from a single drop of blood. The only question… what is the price for such a powerful ability?

Sett was somewhat unsure. But there was no doubt that the price would be terrifying. At the very least, it would have to be enough to pay for the gains.

"It's best to avoid using it if possible." Sett thought to himself, scratching his head. From any perspective, this skill is a trump card... especially with the added benefit of extending immortality. It's good as it is, but it's better to keep it as a trump card.

Even though Sett thought this way, he also knew that if a real fight broke out, he probably wouldn't have time to think about such things... At that point, he'd probably be the first to forget all that, hahaha~~

This is what it means to be brainless.

There are currently three hero skill fragments. Including the Plague Poison Blade, My Style Ultimate, Falcon Dance, and Wind Wall that can be disassembled, there are a total of six.

"Open the system store."

Upon hearing Sett's words, the system shop opened. Four skills came into view.

[Darkin Blade] [Broken Wings] [Decisive Battle] [Mystic Shot] [Pillar of Ice]

These are Aatrox, Riven, Darius, Ezreal's Q skill, and Trundle's pillar...

Upon seeing these skills, Sett's vision went black—none of them were useful.

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