They don't possess the Sarkaz Demon Lord's special neural technology, which allows them to transmit this perception to the minds of everyone in the group.

"The drones have arrived!"

"Hawk-1 enters attack trajectory, Hawk-2 follows." The six gunboats are divided into three groups: one group is responsible for bombarding the targets identified by the small reconnaissance drones, and the other group is responsible for attacking the anti-aircraft firepower that attacked the main gunboats.

As the gunboat descended, the lead aircraft veered to one side, avoiding the conspicuous air defense building. They weren't foolish enough to confront tons of AA weapons head-on.

The hummingbird's resilience is relative; if the rotor or any other fragile part gets hit, it can easily crash.

Furthermore, if a warlock is in a linked state and the drone crashes, he will immediately collapse due to severe headaches and mental damage.

Therefore, it is not feasible to expect aviation astronauts to become human missile guides; they must disconnect before impact to ensure safety.

Instead of creating a bunch of vegetative state patients during training, the timing of disconnecting the safety device is much earlier. The disconnection procedure will be executed the moment the plane is judged to be out of control, kicking out every warlock.

Therefore, in the final flight trajectory, the aircraft is completely out of control, and the probability of it crashing into the enemy is basically the same as the probability of it crashing into the head of its own vanguard.

"Hawk-1, prepare to attack!" "Hawk-2, ready!" The Hummingbird bypassed the position. To the Theresis troops on the ground, this probably gave the impression that the enemy was not prepared to engage their anti-aircraft weapons in a direct confrontation.

Because under normal circumstances, the attack drones rush over directly to drop bombs, and after dropping the bombs, the warlock disconnects the link. This is why the grenade drones either remain stationary or move directly to the waypoint after dropping their bombs.

"Hawk-1, firing arc is good!" The main gunner thought for a moment, and he seemed to hear the crisp "click" of bones striking bones, followed by the clattering sound of the ammunition belt being loaded.

The loader quickly transmitted the calculated remaining ammunition to the gunner via the information link: "20 high-explosive shells are ready."

"Boom boom boom!"

"Take cover! Fire!" The artillery fire from the air was aimed directly at the air defense buildings that had shot down nearly half of the reconnaissance drones. The grenades exploded directly on the exposed high ground, causing devastating damage to the enemy. The entire rooftop was completely engulfed in smoke and explosions.

"Rat-a-tat-tat!" The machine gunners were responsible for sweeping fire at the soldiers and firing positions in the trenches, which were an effective way to deal with artillery fire and even most air raids.

However, against gunboats that hover in the sky and then tilt their fire, the artillery cover provided by trenches and reverse slopes is essentially zero.

"Shoot that thing down!"

"Can't hit it, the range is too short!"

"Set up the city defense cannons!" If the city defense cannons are fired at a good elevation angle, they can indeed be extremely destructive to aircraft.

Because this thing is a beam attack, aside from being bulky and difficult to move, it's really useful for hitting clumsy aerial units.

"Hawk-2, enter!" The second wingman, following closely behind, also entered the attack trajectory. Instead of attacking the same targets as the lead aircraft, it targeted suspicious areas that might conceal anti-aircraft weapons and positions. As a result, the city's defensive artillery, which was being erected and had no awareness of anti-aircraft concealment, was blown into the air.

"Hawk-1, attack complete, withdraw from the area!" The first aircraft began to climb, indicating that all valuable targets in this area had been completely destroyed.

Unit 2 then began its finishing blow. Unlike Unit 1, it lacked the two grenade launchers. However, it was equipped with a volcano cannon and multiple machine guns.

"Activate the volcano cannon!" Just like a transport plane launching hot air bombs, endless fireballs were thrown out from the tail of the plane, scattering down along the trajectory of the ascent, like a pair of flaming wings unfolding.

On that day, many people felt as if they had seen the archangel of war. And similarly, on that day, many people actually went to see the angel.

"Ammo magazine exhausted, Hawk-1 returning to base!" After firing off a significant portion of the valuable targets on another position, the Hawk-1 had run out of ammunition and had to return. Behind it, the air-to-air crossbow bolts seemed to be bidding it farewell, while the sniper operators exposed to the grenade's kill radius were simply blown away in droves.

Lacking fixed, professional anti-aircraft guns for hardened targets, the Theresis almost instantly lost its first line of defense in this wave of air attacks. Fortunately, in war, both sides have the same learning efficiency.

On the second line of defense, all the snipers and anti-aircraft gunners who didn't want to die quickly learned to use the black smoke from burning industrial ketone to obscure the sky and block the enemy's firing range. They also set up the city defense cannons on the earthen slopes, which caused the Hummingbird team, after replenishing their ammunition, to crash one of their cannons into the prepared anti-aircraft zone.

The three beams crossed and pierced through the aircraft, destroying it. The sorceress girl, who hadn't broken the link in time, also collapsed with a scream and was quickly taken to Rhodes Island's medical ward.

In order to prevent these newly formed air forces from being wiped out in pointless ground attacks, the Doctor did not continue to send out Hummingbird squads to attack. Instead, under the cover of drones, he sent the entire First Division into the battlefield with the help of mechanized transport vehicles.

Old Xia's indirect fire technology was a step too late; otherwise, in the doctor's plan, after the air raid, there should have been at least a seven or eight-minute artillery barrage to force the enemy troops who were trying to come out to salvage the equipment destroyed by the air raid back into their tunnels.

The 1st Infantry Division launched its attack swiftly, or more accurately, the 1st Division's mechanized infantry regiments. It was impossible for the other units to commit an entire division's combat power to such a small battlefield, and forces at all levels were distributed throughout the central theater of operations.

Some were responsible for seizing transportation lines, some for besieging the city of Theresis, and others were also responsible for removing the numerous bunkers built by the enemy.

The air raids could only open a small passage, which was aimed directly at the heart of Therese's defensive infantry division. It felt as if they wanted to tear it in two along this route and then annihilate it piece by piece.

Armored units rolled across the plains, and the defenders, whose positions had been ravaged by air raids, did their best to repair some of their fortifications. The enemies they faced were mostly green recruits who would make all the mistakes that recruits make. Even so, the loss of the first line of defense was only a matter of time.

The remaining troops quickly retreated to the second line of defense, which was in front of a fortress composed of ruins of an ancient city and abandoned mobile urban blocks. The denser tunnels and the firing positions sheltered by the shadows of the mobile urban blocks meant that the attackers would have to pay a considerable price.

Not to mention that after breaking through, you need to enter the third line of defense, which is a real siege.

Once inside the battlefield, the military armored battalion would be unable to provide any assistance. The heavy units would be very difficult to transport in, and Theresis had already destroyed all the heavy elevators, leaving the attacking side to advance uphill without any height advantage.

The only saving grace was that the attacking side had an overwhelming advantage in small arms. Their assault rifles were superior to Therese's firearms and crossbows in terms of accuracy, rate of fire, and range, so even when attacking uphill, they wouldn't suffer too much in terms of firepower. Heavy firepower would be left to armored units and drones for suppression.

[PS]

High-difficulty annihilation - Kazdel - Abandoned City;

Quantity: 600;

Enemy forces: Sarkaz warlocks, Sarkaz crossbowmen, Sarkaz greatsword masters, vanguard, heavy infantry, city defense squads, mortar squads, grenade drones, spell drones, and anti-air squads;

Site installations:

City Defense Ballista: Straight line attack, attack speed: 0.5/second, damage 2000, automatically deployed by enemies, one unit is deployed every 30 seconds, maximum deployment of 10 units;

Anti-air crossbow array: Operators within two tiles take 1000 damage per second; a total of 4 units.

Burning Plot: Continuously ignited.

Special props:

Air Raid Smoke: 30 cost, calls in an air raid to destroy anti-air ballistae or city defense ballistae, usable 5 times;

Artillery Smoke: 15 cost, deals 700 true damage per second to a surrounding 1 tile (cross) for 10 seconds, unlimited uses, 20-second cooldown.

Special enemies:

City Defense Squad: It will not attack for the first 20 seconds after entering the field. After that, it will attack all low-ground operators across the entire screen, targeting the last deployed operator. Its attack speed is 1/second and its damage is 2500.

Armor 2000, Magic Resistance 80, Health 7000 – “Call in artillery fire and blow those guys up!”

Anti-air Squad: When health is below 30%, movement speed increases by 50%. When near friendly anti-air crossbows, they can perform ranged attacks and gain 50% attack speed and 1000 armor.

Attack speed 1.5/second, damage 100 (1000 ranged), armor 150, magic resistance 80, health 3500 — "Don't let these guys get near the ballista!"

Chapter 51 French Fries Upgrade Plan

Chapter 51

The infantry of the 1st Kazdel Division captured Theresis's first line of defense with ease. Just as they were about to call in a second wave of airstrikes to take down the second line of defense, the Doctor stopped them, ordering them to consolidate their defenses and wait for reinforcements to arrive.

A unit with entirely new recruits is difficult to manage on the battlefield. The most typical problem is that it is difficult to stop an attack or retreat. In more professional terms, the unit is prone to becoming disjointed in the cycle of attacking, advancing, retreating, or holding the line.

With the help of armored units and air strikes, the infantry division easily captured the position.

However, if assault vehicles or flying units, acting as the vanguard, directly enter the second line of defense, they may lose the cover of infantry.

Don't assume that Terra really lacks anti-armor and anti-aircraft weapons, not to mention the existence of aeronautical sorcerers, which prevent aircraft from staying airborne for long periods and limit their range to mobile airfields, making long-distance raids impossible.

If Rhodes Island's land fleet were wiped out in one fell swoop, the losses would be even greater. The Doctor would rather slow down a bit and give Theresis a chance to rebuild the defenses and reorganize the team than rush forward recklessly.

It is certainly possible to achieve greater results, such as by directly attacking the routed troops.

However, this war has only just begun, and there is no need for that. Real war is not a video game; there is no need to pursue such short-term convenience.

To put it bluntly, the purpose of these first few battles was to train the troops. First, to dispel the soldiers' fear of the battlefield. Ninety-five percent of them were farmers who were still farming three months ago. If their fear was not dispelled, they would really become bandits who could only fight when things went their way!

Secondly, it trains them to be familiar with military orders. After all, there is a difference between obeying orders in peacetime training and obeying orders on the battlefield. It is easy to fight Theresis, but if we want to fight Victoria or Da Yan later, we will be able to fight them. If we have an advantage, we will rush in. If we are defeated, we will be able to scatter and be defeated. This is not a good thing.

Therefore, the doctor would rather fight Theresis slowly and suffer slightly greater losses than let these people develop bad habits due to the new equipment and the overly advanced weapons.

[It's like sending the US military, who's used to fighting in Afghanistan, to fight World War III. They'd be lucky if they didn't get their heads smashed...]

and……

"Dad, I'll lead the team to take care of those anti-aircraft towers and those that are burning smoke."

Thick smoke billowed from the second-level position. The Hummingbird Squad and drones, which had received the doctor's orders, ceased operations. The troops were also required to consolidate their positions and prepare for an enemy counterattack, which Ivan found somewhat unbearable.

"Stop right there! Come back here!" Patriot roared. "Who gave you permission to move?"

"Dad... Captain, I..."

"Consolidate your positions and await orders. This is a battlefield now, and you are no longer guerrillas." The old man shook his head and ordered the shield guards to stop and assist their allies in consolidating their positions.

"Smoke it up..." Smoke it up in Terra isn't a new tactic; it's actually been around for a long time. If you don't smoke it up, are you just waiting to have your whole family blown up by the artillery vanguard?

To put it bluntly, these people were already slow to react, only thinking to set up smoke screens after their defensive line was completely destroyed. If it were the Victorians, they would have started setting up smoke screens the moment they saw the drones at the start of the battle, and even replenished their anti-aircraft equipment.

"We can do it." The little witches of the aviation magic group felt that they could try even if the other side used smoke, since the hummingbird was not a cannon harbinger, and the smoke would certainly cause some visual obstruction.

However, the impact on these aerial artillery platforms that remain airborne for extended periods should not be too significant.

Normal Terran drones are mostly precision attacks, and because they fly at low altitudes, they inevitably plunge into the depths of the smoke to attack, making it impossible for the warlock controlling the drones to achieve precision attacks.

However, the Hummingbird is different. It flies at a higher altitude and does not need to rush into the smoke to take on ground fire. As long as the ground infantry and the air mages establish good signal communication, they can completely bomb the position into the air through the smoke.

“No, you can’t.” The doctor shook his head. “I know you can, I even know that the enemy’s air defenses are only taking advantage of your experience. But you can’t, do you understand what I mean?” Completely confused.

"Hey, what do you do if the enemy issues a stupid order that's actually useless, but they firmly believe is useful?"

As the leader of the Aviation Sorcerer Guild, and a future key officer in Kazdel's air force, the Doctor felt compelled to say a few more words.

"Take advantage of the situation to break through the enemy's lines? Seize the victory while they are caught off guard?"

"And then what? Do we have enough troops to fight deep into enemy territory? Or are you planning to encounter targeted air defenses very quickly?"

Generally speaking, when the other party is in a "let's give it a try" mentality, that's when you can react the fastest, because it's just a trial anyway, and if it doesn't work, you can immediately switch to another plan.

"If your enemy does something that seems incredibly foolish to you, but the other side is convinced that it will work, you'd better wait and see."

On the one hand, this can prevent it from being a decoy tactic by the enemy or from making you complacent; on the other hand, it can make them more convinced that it is effective.

What do you do when you encounter a complete idiot? Of course, you agree with all his idiotic remarks and turn him into a complete idiot!

This is especially true on the battlefield. Do you want to crush the enemy's idiot commander in one fell swoop, and then wait for Theresis to go back and reorganize the troops, and replace them with a young and capable one?

Moreover, our side consists of new recruits. We should win battles to boost the army's confidence, but we shouldn't fight too many battles when things are going smoothly.

After all, new recruits are the easiest to turn into mere peacekeepers who can only fight children if they win too many easy battles.

Therefore, military affairs are a very serious and careful matter; it is not simply a matter of having better equipment to easily crush others.

In reality, having too good equipment, fighting too smoothly, and being too overwhelming are not good things, unless your troops are an elite force that has fought many battles. Even so, over time, they will all become weaklings.

Winning or losing a battle are both things that need to be handled carefully. The Doctor needs to avoid the situation where, when fighting Theresis, these new recruits have not learned any battlefield discipline and have instead developed bad habits from counterinsurgency warfare. He must be more cautious.

This will certainly cause more casualties than a direct advance, but this is war, which is inherently an extreme form of violence. The deaths now are for the sake of minimizing future casualties.

If we are truly spoiled by these people from Theresis, when the inevitable world war comes and the gap in equipment and productivity is leveled or narrowed by the differences in population and national mobilization systems, without such favorable conditions, are we just waiting to be crushed?

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