Most importantly, this thing completely revitalized TES's roster.

Kled, Lee Sin, LeBlanc, Varus, Leona.

When Kled uses his ultimate, a bunch of TES players can charge at the enemy like mad dogs. The group speed boost from the support Karma is useless against Kled's ultimate, making them crawl like animals.

However, DWG reacted quickly, locking in Taric as their last pick and sending Karma to the mid lane, forming a combination of: Aatrox top, Nidalee jungle, Karma mid, and Kalista + Taric bot lane.

"Goodness, that's a pretty ruthless pick." Seeing the opponent's last pick, Roland knew that the bot lane meta was gone for this game.

Defensive support counters offensive support; this is an ecosystem that almost never changes.

In this game, lane priority in the bottom lane depends entirely on how accurately JackeyLove uses his Q. If he uses his Q accurately, he has lane priority; if he doesn't, he'll just be pushed under the tower, and it will be very difficult for him to win.

but...

"With this lineup on the other side, I don't know how we're going to lose in the late game." Scratching his head, Flandre felt that the opposing coach was making desperate decisions.

The two carries are Karma and Kalista.

In the early game it's okay, but in the late game, once Flandre gets two tank items, he can stand in front of them and it will take them a long time to kill him. Kalista is a champion that everyone knows. In the late game, she's even more damaging than Ashe. You can turn her into a hedgehog and then pull out the spear without taking any damage. She truly is the queen of scratching in the late game.

"It's alright. Since the enemy support is Taric this game, let's use that tactic again." As he spoke, Karsa raised an eyebrow at his teammates.

"That? It seems like it might actually work."

"Indeed, I agree."

"Wait, what the hell is this tactic you guys are talking about?" JKL looked at his teammates sitting on either side of him exchanging glances, a series of question marks floating through his mind.

Did they discuss any secret tactics before the match?

How come he didn't know?

"Huh? You didn't know? I feel like Flandre already knows."

"Indeed, I have a rough idea."

"So, shall we reveal the answer together? 3...2...1!" As soon as the words were spoken, almost simultaneously, the four players, excluding JKL, raised their water glasses, exchanged smiles, and understood each other without saying a word.

Looking at this group of incredibly coordinated beasts.

JKL closed his eyes in pain and remained silent.

Metamorphosis: Chapter Sixty-One: The Price of Invincibility

In this game, both teams had solid early game compositions, so DWG didn't dare to invade much, and both junglers started normally.

There's almost no need to look; it's 100% clear from bottom to top. Unless the player in the bottom lane has a stroke, there's no way any kills will be generated in this game.

"I can't get lane control in the early game, be careful, Ka-ge."

"Don't worry, it's not a big problem."

Karma's dominance in the laning phase is something Karsa, who experienced the early World Championships, knows all too well. But it doesn't matter. Strictly speaking, although the opposing mid laner has lane priority, if they really come to the jungle to fight, it's not so easy for them to catch up.

Because Karma has no mobility skill.

Karsa was well aware that they had the advantage in this lineup. Due to Flandre's sudden addition, DWG misjudged TES's champion pool and had to make on-the-spot changes. As a result, DWG is now under tremendous offensive pressure.

Or to put it more clearly.

If DWG can't gain a decisive advantage by the 25-minute mark, then they can probably call it quits.

Back online, Roland looked at the opposing Kalista + Taric combination and, while trying to get to level two first, couldn't help but fall into deep thought.

In terms of team composition, the opposing team was undoubtedly very strong, so strong that Roland didn't dare to bring any fancy talents this game, instead choosing Aftershock from the Resolve tree and Hextech Flash from the Inspiration tree as his secondary talent.

However, having a good combination is one thing, but knowing how to play it is another.

What is Belry's champion pool?

It includes champions like Leona, Pantheon, Bard, Thresh, and maybe a few more mainstream supports like Nautilus, Karma, and Lulu.

However, gems are definitely not in his hero pool.

Taric is a relatively unpopular champion, and it's not easy to climb the ranks with him. He requires lane priority, and the current meta rarely favors him, resulting in a consistently low pick rate for this support champion.

If you say you'll play, Belry will definitely play.

But if you call it sophisticated, then you're really overthinking it.

To verify his guess, after both junglers showed up in the top lane at level three in the bottom lane, Roland used Zenith Blade's E without hesitation. Ah Shui understood immediately, adjusting his position before starting to deal damage as the support charged in.

Then, the gem's counterattack came.

W binds to a teammate, and E skill activates the stun.

However, in the eyes of the TES bot lane duo, the positioning of this Taric's E skill was not as tricky as expected. The E skill could only stun Leona at best, and there was nothing that could be done about JKL who was maintaining a distance on the other side.

Although it was just a test, it allowed Roland and Ah Shui to roughly figure out that the opponent's proficiency was not very high.

"Looks like they were forced to choose the gems, that'll be interesting." After retreating through a wave of damage, Roland didn't hesitate to use a health potion and then prepared for the second wave of attack.

Yes, offensive supports have no way to counter defensive supports.

But you also have to consider who it is.

If the opponent is Braum, he won't even bother pointing at them; going in would just be a waste of time getting beaten.

But the opponent in this game is a Gem. Although Gem can also counter the damage dealers who enter the fray, he has a fatal weakness in the early game: he lacks mana.

Just pressing all three levels of QWE once will use up a total of 215 mana. What does that mean?

One set of skills is less than half gone, two sets of skills are completely drained of mana.

If someone were even bolder and dared to max out the Q skill, this thing would probably be standing behind the AD carry and AFK for less than a minute after leaving base. Although the passive restores 7.5% of the damage dealt as mana per attack, that's really a drop in the bucket.

A support player who is so mana-starved that he has to remain calm and collected—perhaps this is the price of being invincible.

So, under Roland's deliberate control, the bottom lane was constantly fighting from level three onwards, frequently drawing the director's attention. They even managed to force both sides to use their summoner spells in the end, making the entire laning phase extremely aggressive.

[The familiar face-jumping tactic, the board king just presses it.]

[After all, he's TES's top initiator; it wouldn't feel right if he wasn't on the team.]

[This DWG bot lane duo seems really weak.]

[Same here, there's something odd about this way of handling gemstones.]

Ultimately, TES is currently taking advantage of Ghost's poor laning skills and Genshin Impact's lack of familiarity with Gem. DWG during the MSC era only showed slight signs of becoming a championship contender, but in reality, at this point in time before the time travel, this team wasn't that impressive.

The top lane is constantly getting caught out, the jungler occasionally gets lost, the mid laner is undergoing a transformation, and the bottom lane remains a weak point for other teams. This is completely different from the DWG team that performed in the World Championship.

Only after both sides had exhausted their abilities did the two bottom lane duos choose to recall, leaving the lane in the middle.

Up to this point, the script had been following Roland's ideas.

"Alright, you can play bot lane by yourself for now, I'm going to roam."

“Go ahead, I can farm on my own in the bot lane.” JKL looked like he had already guessed it, showing no surprise at Roland’s words.

Why insist on using both summoner spells?

The reason is that they are afraid that if he roams, the AD will be engaged on by the enemy. Now that neither side has Flash, as long as JKL doesn't feed and leaves the lane under the tower, the enemy has no way to deal with him.

After all... Q skill isn't a support skill for crowd control, so it's really no threat to JKL.

Ganking mid is pointless, as Karma's escape ability is excellent in the early game. Therefore, Roland went straight to the top lane after leaving base.

He's gambling.

The bot laner is heading back to base at this time, and both junglers have just come out of base. For a Nidalee who is under pressure to attack in the early game, she only has three options: gank mid, invade the jungle, or gank top.

The chances of catching her are relatively low, so it's quite difficult to target a LeBlanc with mobility skills.

That leaves only two options: capture or hack.

Regardless of the scenario, Roland's roaming will most likely provide support to his teammates. Since a support's level isn't that important in the early game, and even if he reaches level six, it'll be difficult to create an opening in the bot lane, he might as well gank top lane to protect Flandre.

Moreover, what if he manages to ambush you?

"Xuan-jun, I'm here~"

"Huh? You're coming up now?"

"Yeah, my first instinct was to come up and help gank, but if I can't gank, I'll just leave. You can focus on your lane."

"Oh... okay." While responding subconsciously, Flandre also suddenly realized what the situation was.

Is the support ganking top lane at level three?

Damn, what kind of amazing treatment did TES's top laner receive before? This move completely stunned him.

And from God's perspective, which they were unaware of.

Just then, in the fog of war of the red team, a beautiful figure leaped in and jumped into the three bushes on the top lane.

A collision is imminent.

Metamorphosis: Chapter Sixty-Two: Do ​​You Believe in Light?

On DWG's side, Nuguri looked at the opposing top laner leisurely farming minions with a serious expression.

Over the long history of League of Legends, there are generally only two prominent playstyles for top laners:

One approach is aggressive, exemplified by him and TheShy, emphasizing lane dominance.

One approach is to play it safe, using top laners from EDG or RNG as a benchmark, focusing on team fight utility.

However, the new top laner he had never heard of before gave off a particularly strange feeling. He was neither aggressive nor conservative, nor was he somewhere in between. Instead, his style seemed to be constantly shifting, and he had a strange feeling of being "slick".

for example.

Kled is clearly the bane of Aatrox, and there are several combos he could use to completely dominate him in lane, but the opponent doesn't engage. However, just when you think he's a conservative top laner and let your guard down, he'll suddenly appear at a strange time and unleash a full combo on you.

In other words, you have absolutely no idea what the opponent's style is, and you don't know how to lure them into attacking you. You might even end up being harassed by them instead.

Moreover, their awareness is quite sharp.

Canyon had been wanting to gank Kled for a long time, but when he came over twice before, and it was clear that the lane was just a step away from the tower, the enemy Kled chose to retreat instead. He was quite patient and just stood in a relatively safe position in the back, dancing around.

But as soon as he left, the other side immediately took over.

Canyon's amazing maneuver made him suspect that the enemy had vision of his position, but when he checked his scanner, he found that there was no vision at all on his way there.

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