You actually want me to...
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The entire TES team was beaming with joy the moment they won the match.
How do I put it when it comes to blind selection rounds?
When this thing came out, unless you really treated this match as a World Championship finals-level game, the outcome was really only 50/50 if you didn't use your signature heroes in the early game. Before this match even started, TES had already assumed that they could lose.
The current victory is nothing short of an unexpected surprise.
Back in the lounge, White Crescent immediately gathered his players. Although they had won the first game, the details of that game showed that GEN was no pushover.
If it weren't for the early counter-ganks, the Pantheon + Elise combo would definitely strike fear into the hearts of most mid-jungle duos.
"Starting from the next game, the team's decisions may lean more towards the mid and jungle, so top lane will have to rely on you, Xuanjun, to hold the line for now." The LPL coaching staff has always been very wary of LCK mid laners.
Looking at the history of both regions, it can be seen that the LPL is indeed facing a shortage of mid-laners.
It's worth mentioning here that although Rookie, Doinb, and Scout have fought in the LPL for many years, they are not mid laners cultivated by the LPL itself. When Doinb came to China, he was directly brought by mid and jungle smurfs. Moreover, these three occupied the team's foreign player quota for a considerable period of time.
Leaving aside these three, you'll find that in the LCK, there's the original YueLun, Ambition, and Faker; there are Faker's first-generation successors Coco and BDD; the second-generation successors Chovy and Rongguang; and the third-generation new generation successors Ucal and Dove.
In contrast, in the LPL, apart from Wei Shen in S5, Xiaohu in S6, and Xiye in S7 (all three were at their peak), there has only been Knight in S10. The gap between them is extremely severe. Other domestic mid laners such as Guozige, Ma Laoshi, and Yagao are almost all limited to a limited number of heroes, and the difference is very obvious.
The more LPL praises Knight's talent, the more pitiful LPL seems.
Especially with Xiaohu's departure and Xiye's substitution in the future, the face of domestic mid laners in the entire LPL can only be protected by ZuoShou alone.
Therefore, no LPL coach is unaware of the potential for a mid laner from the LCK, because once they calm down, they will realize that the gap between the mid laners from the two regions is truly enormous.
"I understand. I will obey all arrangements, even if it means becoming an orphan."
"Wake up, this isn't a graveyard for top laners."
"Hehe."
Of course, despite the caution, White Crescent was quite satisfied with the performance of his team members so far. After briefly explaining a few things to pay attention to in the next game, the second game began.
Having lost the first game, GEN, as the losing side, had the priority to choose sides and chose the blue side in this game.
As mentioned earlier, by the time of the MSC, the version of LOL had become dominated by poke-style champions. In other words, compared to the teamfight-oriented champions of the past, official matches would focus more on AD champions like Varus.
So, a round of bans ensued.
GEN: Syndra, LeBlanc, Trundle
TES: Varus, Kalista, Kindred
White Crescent deliberately let out Sett, a favorite pick of LCK, to see if the opponent would fall into the trap. If the opponent's top laner dared to pick it, their team would immediately form an EZ and Zoe double poke composition. However, GEN is obviously not stupid.
One round of PICK:
GEN: Ezreal, Graves, Azir
TES: Zoe, Aphelios, Thresh
After the first three picks, although TES got a combination of Zoe and Aphelios that has both poke and carry potential, the trade-off was that Roland's roaming ability was sealed, which is exactly what GEN wanted to see.
The reason Aphelios needs Thresh so much is because he's too weak in the early game, and his build only really kicks in with three core items. Furthermore, he's very vulnerable due to his lack of mobility. Once Thresh leaves his AD carry position, and Aphelios doesn't have his red and white items, Ezreal can even use his E skill to jump right in and deal damage.
"Alright, I'm done for this round. Good luck to you guys."
"It's okay, we still have Radar Bro. We have to trust our anti-Korean vanguard."
"Oh, this..."
Second round of bans: Jayce, Lee Sin, Yuumi, and Ornn were all banned.
Since TES has changed its top laner to Flandre, GEN has to target Jayce, because if the opponent picks Jayce to form a double poke composition, they will have no way to fight back.
Jayce is actually a very strange champion.
His base attack damage is only 53, which is lower than Yuumi's. He is not easy to end the game when he is ahead, and he is easy to have no output when he is behind. The reason he can stay in the tier list is entirely due to his range and poke.
Nevertheless, he also has several biological fathers: such as the Stone Man, the Monkey King, and Lu Xian.
Do you think this is over?
No, he also has a grandfather named Card.
Now their mid laner has picked Azir, and Lu Ban's pick clashes with the team composition. What will happen to Malphite and Wukong?
What can we do but ban it?
In their fourth move, TES acquired the excavator and immediately equipped Karsa with the radar.
In the fourth and fifth picks, GEN took Sett and Taric, determined to play top, mid, and jungle against you. The bot lane was just playing casually on both sides, and a 0/0/0 score was considered a success, which completely stunned Roland.
"Is this some kind of 'score slave' thing? He's just grabbing Karma."
"All I can say is that the Ruler Emperor is still too cautious."
Roland vomited. With the entire Gem and Ezreal standing in the bottom lane, basically no one would come to the bottom lane anymore. The bottom lane and support on both sides would conservatively farm peacefully until level seven or eight.
"Then there's no need to think about it anymore, Saint Gun's second title should return, OK?"
"Take it, I was already mentally prepared."
Seeing that Flandre had made his decision, Roland no longer hesitated and locked in his last hero pick.
[Desert Butcher] Crocodile, locked on!
If you want to play top, mid, and jungle, I'll play top, mid, and jungle with you.
In July of Season 9, specifically in patch 9.14, Renekton was introduced with a shield-breaking mechanic. As a perennial favorite in competitive play, Renekton possesses impressive early-game strength, tankiness, healing, and armor-breaking capabilities, and has been used by many teams to counter Sett.
This thing is basically only slightly difficult to fight against before level 3. After level 3, it becomes equal. After level 6, it directly takes the advantage and even wins against a strong opponent. It has mobility and can perfectly supplement TES's early game strength.
There's no way around it, Jinfu really knows how to fight women's boxing.
The problem is, this thing isn't human, it's an amphibian, how can you fight it? You just can't.
With this, the lineups for both sides were officially established:
GEN: Top lane Sett, Jungle Graves, Mid lane Azir, Bot lane Ezreal + Taric
TES: Top lane Renekton, Jungle Rek'Sai, Mid lane Zoe, Bot lane Aphelios + Thresh.
Metamorphosis: Chapter 81: Back and Forth
As the second game back on track, GEN put immense pressure on TES from the very beginning. Unlike the blind pick of the previous game, this game was a completely head-to-head contest, with the outcome determined solely by the players' performance.
The one who felt it most deeply was Flandre, the top laner.
After acquiring the most frequently played champion in the region, Gezige's online pressure has obviously increased several levels. This makes sense, as the situation in South Korea is different from that in China. The female fighters there are much stronger, and at their peak, they could even rival terrorist organizations.
It seems that all the male top laners in the LCK are masters of the game, and they've probably been dissatisfied with it for a long time. After all, you never know if Riot Games wants to play champions or something else, right?
At least in the first three levels, Flandre could only watch the enemy Sett farm minions in front, and he only had a chance to occasionally go up and join in, but most of the time he was still watching from afar.
There's no way around it, that's just how Jinfu is.
With impressive burst damage in the early game, the W skill's Charged Punch also gives him a high margin of error when trading blows. Combined with the passive regeneration, he can basically hold his own against any melee top laner. Although Renekton has a shield-breaking mechanism, it's not very useful before level three.
Even after reaching level three, he still needs to rely on his rage level to know whether he can fight.
In the early game, TES was at a disadvantage because Zoe in the mid lane couldn't push Azir's lane for a while, and Karsa didn't dare to make any rash moves. Fortunately, both the top and mid lanes were being pushed, so he didn't have to worry about his teammates being caught out.
As for himself?
Just do it first, there will always be other opportunities.
"The bot lane is a bit boring. We have absolutely no ideas about the enemy bot lane."
"There's nothing we can do about it. Let's focus on farming first. You're unlikely to be able to move against Aphelios. The bot lane needs to maintain lane control."
"It's not a big problem. We're not too afraid of getting caught. They don't have much control over us."
"Then there's no problem."
With the top and mid lanes at a disadvantage and the bottom lane at an advantage, Karsa's strategy became clear: first, find a way to open up the gap in the mid lane. After realizing this, Karsa immediately began communicating with his teammates, urging the mid and bottom lanes to exert offensive pressure.
Yes, jungling sometimes requires the cooperation of teammates.
Although I'm not entirely sure where the enemy has placed vision in my jungle, based on the general understanding of junglers, there should be a ward at the F6 location, because we also placed a ward at the enemy's F6 location to better see the jungler's position.
Therefore, you can create opportunities through this one eye position.
I left the F6 camp un-farmed, which made the already advantageous bot lane more aggressive, and allowed the consistently stable Zoe in the mid lane to start trading blows, while ignoring the top lane. This would give the enemy jungler the illusion that I was going to gank top.
Meanwhile, since the top laner had reached level three, this illusion was quite reasonable; at least, Clid was indeed fooled in this play.
After clearing the jungle, Graves headed straight for the top lane, while Karsa deliberately exposed the F6 camp, then turned around and twisted back to the bottom jungle from the blind spot, before crouching in the mid lane bush.
The radar 15 minutes ago possessed virtually invincible attributes.
With years of experience and terrifying map reading ability, Casarte can always create an early advantage for the team like this. Even in his previous life when Roland was not around, he was the one who carried the team's early game rhythm.
So, after the top laner Graves finally realized something was wrong, both junglers started making moves almost simultaneously.
The excavator circled around directly from behind, and if the hero's first flash-top maneuver succeeded in circling behind, there was almost no chance of escape.
Knockback, sleep bubble, close the distance and then follow up with attacks.
Since LCK's playstyle leans towards macro-management and teamwork, Azir in this game also brought Teleport, forming a three-Teleport lineup with Sett in the top lane and Ezreal in the bottom lane, so he didn't bring Cleanse.
Despite using his Flash, he still couldn't escape the clutches of the enemy mid and jungle.
First Blood!
Considering that Karsa was facing off against a jungler named Graves, he easily secured the first blood.
Meanwhile, in order to cooperate with his teammates' tactical play, Flandre, facing the enraged Graves who charged in, was forced to use Flash, completely giving up his early lane control.
The sacrifice position, that's how it is.
The advantage of the champion Renekton is that picking him will definitely mean the early game strength of the top, mid, and jungle. Even if he is being pressured or killed once or twice, he can still play his due role before 25 minutes. Moreover, he doesn't rely too much on team resources, giving Aphelios in the bottom lane more room to develop.
It was just a fleeting moment, nothing to brag about.
Of course, the main reason is that the enemy jungler was Graves, and strictly speaking, Flandre wasn't very afraid of the enemy jungler and top laner diving under the tower.
Graves tower diving, those who know, know.
[Wow, Kassa, that's amazing! Your ability to seize opportunities is incredible.]
[I can already picture in my mind the last Azir who fought Zoe without Purify.]
[I understand, the emperor who covered the retreat for the Sand Soldiers, right?]
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