WeiWei, the jungler of the Summer Split, earned a spot on the LPL's third-team jungler roster with his outstanding achievements. In S10, he was considered one of the most formidable players in the LPL, second only to Kanavi and Karsa.

Xiao Dongbei, a mid-laner, was the template for the protagonist of e-sports novels a few years ago. He has played all five positions in League of Legends and still maintained a decent level in the mid-lane (he played 15 mid-lane positions in one season and ranked ninth in damage per minute in the mid-lane). Unfortunately, he lost his popularity among casual players due to the "BLG incident". Later, he went to WE and was suppressed by coach Jiaoshen, which directly ended his professional career.

Before discussing AD, we need to discuss a legendary post from the Anti-AD forum.

It is said that God's will was eventually divided, and God's four sons inherited different abilities: the eldest son, WalkA, inherited God's bathwater; the second son, Wink, inherited God's team fight ability; the third son, Betty, inherited God's bad habits; and the youngest son, Gala, inherited God's drive and laning skills.

So what does all this have to do with V5's bot laner Samd?

It's actually quite simple. Samd inherited God's appearance and physique, and was jokingly called God's "reincarnated child." His performance in the regular season was outstanding, but once the playoffs started, his performance plummeted. In the end, he directly transformed from a reincarnated child into a "criminal leader."

As for PPGOD, he doesn't actually have any particularly outstanding abilities. Or rather, what's particularly outstanding about him is his ID. In foreign countries, his ID is "God's Scourge," which is why he has gained many fans abroad and even founded the PPGOD Cult.

In short, this team was originally one that didn't get much attention, but it suddenly became popular overseas because of PPGOD, which is quite absurd.

What's even more outrageous is that when people learned that PPGOD's next match would be against TES, LPL's international viewership suddenly saw a huge increase. According to the data, while many people came for fun because of PPGOD, even more viewers came because of Roland.

Seeing this data, even the white crescent moon was stunned.

"That's strange. How come you, a crosstalk performer, have so much overseas attention?"

"I have no idea either, I'm totally baffled." Roland, who had tentatively opened an external account, was equally clueless as he watched his rapidly increasing number of followers.

When exactly did he become so famous?

Could it be... because he's too handsome?

"Whatever, you figure it out yourself first, start as an operator. Wait, can you even speak English?"

"Not really, but that's okay, I can use machine translation." With that, Roland showed off his phone's translation app.

As for the translator in the team?

Ahem, those who know, know. LPL translators have never had much work because they are an all-Chinese team. They have long since been loaned out to other clubs as shared translators.

First round of bans:

TES: Nidalee, Ashe, Zoe

V5: Syndra, Ezreal, Varus

The first three bans were targeted bans, and they are some of the most popular heroes that V5 is currently playing. Without utility heroes like Ezreal, Varus, and Ashe, the only AD heroes left are Aphelios, Kalista, and Miss Fortune.

If TES picks Aphelios, the enemy support Thresh specialist can immediately pick him and pair him with Kalista, putting TES at a disadvantage. However, if they don't pick him, the enemy can steal the Ursa and Hammer combo.

White Crescent thought for a moment and immediately locked in Thresh.

Do whatever you want, the choice is back to you.

TES: Thresh, Kalista, Lee Sin

V5: Graves, Aphelios, Karma

Second round bans: Galio, Twisted Fate, Monkey King, Renekton

Second round of PIKC:

V5: Titan + Mordekaiser

TES: Yasuo + Kennen

The moment TES picked Yasuo and Kennen as their last two picks, the chat in the live stream exploded.

Yasuo is a popular champion, but many people actually dislike him. However, do people want to see him in competitive matches? They really do. Most people who watch competitive matches are entertainers and enjoy seeing unconventional champions appear. Either you annoy the enemy team and please your teammates, or you annoy your teammates and please the audience. Either way, the entertainment value is maximized.

TES: Top lane Kennen, Jungle Lee Sin, Mid lane Yasuo, Bot lane Kalista + Thresh

V5: Top lane Mordekaiser, Jungle Graves, Mid lane Karma, Bot lane Aphelios + Nautilus

Since the V5 jungler they're facing in this game is someone who knows how to play jungle carries, TES should logically plan a level 1 invasion of the enemy jungle.

The problem is that Roland is well aware that the opposing team is aware of the counter-ganking strategy.

In his previous life, V5 had suffered so many consecutive losses before suddenly going on a winning streak, even reaching second place on the leaderboard and competing with TES for the top spot. Although Roland didn't watch the entire match, he still had some impression of it.

Taking advantage of their "future vision," they did not choose to invade the opponent's jungle in this game, and both sides started normally.

While TES remained stable, V5's performance was met with widespread skepticism.

Why didn't they invade?

"There's no reason for this. Teams that use Karsa as a jungle carry almost always invade. Could it be that we haven't even waited for them yet, and they'll come soon?"

"Then I'll wait here a bit longer, and AD will go to the lane first?"

"That's the only way."

On the field, even the slightest information gap can bring unpredictable advantages or disadvantages to the game. In this game, because V5's support was worried about the enemy's possible invasion, they helped the jungler check the jungle for a while, which caused their side to lose the opportunity to reach level 2 in the bottom lane in advance.

Well, although we couldn't win anyway, at least now we have a legitimate excuse.

After failing to spot the enemy support's position upon entering the lane, Roland boldly went straight into the bushes to force the enemy AD out of the experience zone, showing no fear whatsoever of the Titan lurking in the bushes.

Seeing that the enemy Thresh was being so disrespectful, Samd could only retreat to the outside of the minion farming area in frustration.

This is why other LPL teams both like and dislike Roland. They like him because he often gives opportunities, but they dislike him because he doesn't believe in any of your acting skills, while he often fools others with his acting skills.

Roland executed the entire sequence of actions smoothly and effortlessly: securing second place, forcing a specific position, and not allocating skill points yet. After completing all the necessary steps, Roland began setting up vision in the enemy jungle, attempting to scout Graves' jungle route.

As an aside, if you're certain you'll reach level two first and the enemy team isn't planning to contest it, it's best not to allocate any skill points to Thresh's level two skill yet; observe the situation first.

Against a support like Nautilus who needs to be in melee combat to trigger the support item, you should definitely learn E at level 1 to poke him down. After all, Thresh is a noble "ranged champion," and it goes without saying that a long-range champion can beat a short-range champion.

Saving skill points at level two allows you to either learn Q to create opportunities or learn W to save your AD carry. In the early game, when everyone only has one trinket ward, unless the opponent is completely out of their mind, it's unlikely they'll intentionally save their trinket ward to block your lantern.

Like that saying goes...?

The ability to advance and retreat is the true measure of a Dharma vessel.

Integration: Chapter Sixty-Two: He sent again

Looking at the laning phase alone, TES's bot lane completely dominated this game.

Thresh's superior long-range ability not only allows him to better poke enemies with his E skill passive, but also makes it easier to trigger Kalista's W skill passive.

[Sentinel Tier 1] Kalista and her contractors basic attack the same enemy, dealing magic damage equal to 5% of the target's current maximum health. It might not seem like much, but you should know that in Summoner's Rift in Season 11, even if you build Blade of the Ruined King, it only gives you 6%.

More importantly, it can be triggered frequently.

Originally, Roland and Ah Shui were a team with a full offensive bot lane. Now that they have been given this combination that can both advance and retreat, the V5 bot lane duo suddenly realized that they might have overestimated themselves.

In just a few minutes of the game, Titan had already used up his first health potion. It was only because Luna's red blade could heal him that Luna's health potions were depleted even faster.

"Can the jungler come down for a moment?"

"Hmm? What's wrong?"

"The bot lane is struggling; we overestimated ourselves."

"???"

The combination of Luna and Titan is naturally very effective in team fights, and the team composition is also very forgiving. However, when you gain one thing, you also have to give up something else.

The price for this combination's high tolerance for mistakes in team fights is that its laning ability is ridiculously weak.

This feeling is similar to when everyone's rank wasn't high before, and all they thought about was team fights and coordination. But when they entered the game, they found that they couldn't even survive the laning phase, let alone team fights.

This is the problem V5's bot lane is facing right now.

Although the situation hasn't reached its worst point yet, they know that it's simply because neither of their bot lanes has acquired their items. As an ADC with Tier 1 early-game fighting power, Kalista's jump distance depends on her boot tier; once she gets attack speed boots, Kalista's overall capabilities will increase significantly.

This actually indirectly confirms the period of a hero's power spike.

As a qualified support, Roland is quite clear about Kalista's power spike. Although they can put a lot of pressure on her in the early game, they cannot win a 2v3 in the bottom lane because Kalista's attack speed cannot keep up.

Yes, it's 2 against 3.

In this game, TES's core strategy was extremely clear: the bot lane would rely on the advantageous draft and the individual skill of the players to overpower the enemy. If the jungler came, they would try to outplay the enemy, and if the enemy couldn't outplay them, they would make things much easier for the top and mid laners.

You'll either face an incredibly fed Kennen, an incredibly fed Yasuo, or an unstoppable bot lane.

With three lanes open, your Graves can only restrict one lane at most. Let's see what you choose to do. Even if you crush my bot lane, I can still hold off your AD and jungler, your two core damage dealers, on one lane. I think I'm winning no matter how you look at it.

It has to be said that TES really hit the mark this time.

Aphelios is V5's only late-game carry. If Aphelios doesn't farm well, even if Graves gets fed, they won't be able to win team fights.

With no other option, Graves had to change his jungle route and head to the bottom lane to try and relieve some of the laning pressure.

Then... he was completely dumbfounded.

Despite having already spotted Graves in their vision, the bot lane duo showed no signs of retreating. JKL even jumped forward again, displaying a clear provocation.

Holy crap, that's insane!

These two are truly the reincarnations of idiots, do they even want to fight?

[I reckon Graves's pretty confused too. He saw me coming but didn't leave. Is he playing the empty city tactic or trying to lure people in?]

[Your friend Zhuge Qinmo is online...]

To be honest, Weiwei was really intimidated. Graves' first gank carries a huge risk. If you gain an advantage, that's fine, but if you're even, it turns into a disadvantage. As for being counter-ganked? That basically means your early game is over.

The jungle carry role is a product of the abnormal development of the "solo" playstyle. The reason why Kanavi's jungle carry role is so powerful is because his teammates are always protecting him in the early game. But V5 is not like that. If V5 collapses, then it really collapses.

Of course, most importantly, he had never seen such a scene before. Wasn't he afraid of my jungler with this bot lane duo?

Seeing the Graves' hesitant expression on the other side of the map, Karsa immediately stopped his idea of ​​ganking the side lane and rushed into the enemy jungle.

When it comes to acting, you naturally have to go all the way.

The Lee Sin's position was not revealed, and the enemy bot lane became more and more aggressive. V5 simply watched as the enemy swaggered over them without making any further moves.

Just seconds later, when Graves finally realized something was wrong, the situation in the bottom lane had already changed.

Countless martial arts movies remind us that in a group fight, whoever makes the first move gets attacked first.

As the only crowd control champion among V5's jungler, support, and bottom laner, Nautilus undoubtedly suffered the most attacks and pressure. He even moved forward a bit when he saw Graves coming, hoping to exchange his health for a chance to initiate a team fight.

As a result of the man's hesitation, he stopped in Bengbu.

Thresh used E to come back and immediately coordinated with the AD to engage, but he didn't use Q. Although he couldn't kill the opponent in one combo, he still managed to reduce most of Nautilus's health.

The situation is now at a standstill.

If Titan goes in again, he can definitely save someone, but he will also die.

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