It's too low-level; it reflects a limited perspective.

Against the enemy Jhin and Morgana combination, as long as the enemy jungler doesn't come, Roland is confident that he can single-handedly destroy the enemy bot lane.

This is a peculiar playstyle they've developed from scrims with other regions. Can Xerath be used as support? Normally, it's not recommended because it's easy to get caught out and is very vulnerable to engages.

But are you saying there's absolutely no chance of it coming out?

In fact, it is true that when the version's draft picks are perfected, a few top-tier players can feel how terrifying their signature heroes can be when they are brought out in the final position.

For example, there have been players like the Dragon King and Viktor on the world stage.

Moreover, Xu Xiu, the second-generation world champion, also picked Xerath, albeit in the mid lane, which shows that the champion is still quite strong.

Due to its extremely long range, Roland can even add another Q skill to Karsa's attack on his way back to the bottom lane. Don't underestimate the damage from one or two skills in the early game; this little bit often makes a difference of two to three seconds earlier.

Go back to the bottom lane, secure lane control, and set up your turrets.

Xerath support – anyone who's played him knows this: as long as the enemy support isn't aggressive, you can dominate both enemy marksmen in the bot lane, even without an AD carry.

The only downside is that it's easy to push lanes, and AD carries tend to miss minions easily. Therefore, JKL is quite aware of this and goes straight for ShyKnife at the start.

"This TES bot lane is a bit too aggressive." Looking at this incredibly greedy duo, Guan Daxiao put himself in the shoes of the opposing Jhin and instantly felt a stomachache.

"Indeed, but SN doesn't have much of a solution either. Wow, isn't Karsa's strategy a bit too aggressive?" While the two sides were having fun in the bottom lane, Karsa's Lillia also took the initiative to create some momentum.

After clearing all of that, he didn't go to the red buff. Instead, he ran towards the mid lane, scaring away the Azir who had been pressuring the Sett's health. Then, in front of everyone, he started pushing the minions.

[Ah Zhe, is Karsa playing Graves or Lillia?]

Something's not right, this isn't Casarte's style.

I think I understand something, but then again, I don't think I fully understand.

I think I've seen this kind of play before, but I can't quite remember it right now.

After pushing the lane, the two walked together towards their own red buff jungle. Once Karsa had farmed the red buff, Knight's Sett chose to recall when Lillia picked up the red buff, and then walked out on foot.

This playstyle is the Taric Master Yi playstyle that was once popular throughout the LPL ranked games.

The top laner and mid laner are both good at farming, while the carry and jungler are nurtured. The team steadily progresses by focusing on the jungler's rapid leveling up and mid-game damage, gradually radiating outwards to the entire team.

It was also a playstyle for Lillia that TES developed. As soon as it was released, Sofm went from being a bandit to a law-abiding citizen.

How to play against Sett?

I can't win, goodbye.

Faced with the defense of the enemy's mid and jungle duo, SofM could only try to level up by quickly farming the jungle, but after farming for a long time, he looked back at the scoreboard.

Goodness, forget about level, he can't even last hit as many minions as the enemy's Enchantress.

After Jinfu returned from his recall, seeing the two large waves of minions pushed by Orianna, Knight summoned Karsa's Fairy Enchantress again, forcibly taking away Dark Angel's Azir to divide the spoils.

After dividing the spoils, go to the lower jungle to collect a river crab.

Returning to base, he had almost reached level 5 in experience, not to mention the extra gold from the minion wave. The char siu in the audience was stunned by this.

A standard mid-lane utility champion playstyle.

Sett can't push through Azir's lane, but Sett + Lillia can.

Does Jinfu get hit by ultimate skills?

Don't eat.

Is his output environment good?

That's not good either. With Graves, Azir, and Morgana, they might not even be able to break through.

Then why should he put in any effort? He'll give all his minions and experience to the jungler, and he'll just build tank items and play passively. Can Azir even kill him in lane?

If he can't kill him, then he doesn't have the ability.

Would it be okay for Graves to come to the mid lane for a 2v2? If SN reacts in the first wave, then it's possible, but the problem is that the mid and jungle have already returned to base once. If Lillia comes again, she'll be level 5 against level 4, and she'll be hundreds of gold ahead and have an extra item. How are you going to fight?

What's more, the bottom lane doesn't have lane priority, so you never know when a laser cannon might suddenly come flying up from below.

Moreover, Graves' damage output is inconsistent in the early game, and his basic attacks can be dodged with a two-person dodge.

Therefore, there is no solution.

It's okay if the mid and jungle lanes have problems, but the bot lane is just utterly terrible.

By the time they reached level three in the bottom lane, Jhin and Morgana's health had dropped to a dangerous level, forcing them to return to base.

After getting all the gear and coming back, I continued to get completely dominated.

At this moment, Huanfeng thought countless times about why he picked Jhin. If he had picked any other AD carry, it would have been much easier to win once he got Vladimir's Scepter. But he picked Jhin, and SN's bot lane was immediately locked up.

There are three clips blocking the way.

A little further away, there's a female police officer in range.

Further away, there's a coffin lid firing a laser cannon.

Is this supposed to be a MOBA game, or an FPS game? Giving League of Legends to you guys for free is a huge loss for them.

But there was no solution; they still had to lane in the bottom lane, and SN's jungle carry system was broken just like that.

As mentioned before, SN's jungler relies heavily on his teammates for early vision control and lane priority. However, in this game, SN's mid and bot lanes lacked lane priority.

Karsa doesn't even need to go to his own top jungle.

I just stay in the lower half of the jungle. If there are jungle camps in my own jungle, I farm them. If there aren't any, I'll go to your jungle and try to steal them if I can. If I can't steal them, it's okay, because I can still get some minions when I go back to the mid lane.

By ensuring their own development and the safety of the bottom lane, while also preventing the top lane from being tower-dived, TES's draft strategy was perfectly executed.

[This draft pick, holy crap, did TES spend the last two weeks taking esports courses at New Oriental's excavator-focused dorms?]

I'm starting to wonder which teams exactly influenced these guys.

[G2? ​​No, G2's mid laner wouldn't want to be a utility player, is that Team Liquid?]

Who cares who they are, just have fun.

For most viewers, the most important factor is whether the game is entertaining; they don't really care what happens in between.

That's how esports is; no one cares about your past until you achieve something.

The competition continues.

Fusion: Chapter 95: Warning: Cataclysmic Strike Detected En route

Although TES had done an excellent job of planning in the early stages, as mentioned a few chapters ago, all teams ultimately compete on two things: performance on the day and pre-match preparation.

They did a really good job with their pre-match preparations.

But this on-the-spot performance was truly a bit hard to handle. The richest man only came to the bottom lane once before reaching level six, and it was on this one occasion that JKL's Caitlyn took a Q in front of everyone, leaving Roland completely dumbfounded.

"Seriously, man, you actually answered that?!"

"Mine, mine."

JKL quickly admitted that he had messed up, since he did have a problem with not pressing his E skill in this play. JKL has always been like this, and he performs normally most of the time, but perhaps it is because top AD carries have some strange issues.

In some instances, he would make moves that resembled those of an elderly person. For example, he would press Mercury's Treads when the control effect was about to end, and the skill would be almost in his face before Flash appeared. It's unclear whether this was because his Flash was a limited skill that could only be used to flash forward, or whether he was simply too bad to press the button.

With the female police officer dead, SN's bottom lane immediately breathed a sigh of relief and began pushing the lane.

Although we don't have much sustain, we go back to base frequently. SN's bot lane isn't stupid either. Graves probably only had time to come back after this gank on the enemy Lillia. After this, Graves will definitely be camping in the top lane waiting for the Rift Herald.

Indeed, that is the case.

The top laner, Mordekaiser, doesn't have lane priority, but he's also not easy to kill. TES didn't even consider taking the Rift Herald at the 8-minute mark this game.

To put it simply, we can think of the first vanguard as a three-tiered tower, in order to speed up the team's carry's equipment acquisition.

But the problem is, I have a huge advantage in the bottom lane.

Despite Caitlyn dying once, TES's true damage dealer in the bot lane is Xerath. While Roland outwardly blamed JKL for Caitlyn's gank, he was secretly overjoyed and quietly devoured all the minions pushed by the enemy.

You're at full health, but you can't upgrade any equipment after returning to town.

When I returned to town, the boss was right there.

When they saw Xerath on the other side blast away nearly a fifth of their health with one shot, Snake and Huanfeng finally couldn't hold back anymore.

We must retreat!

At this point in time, the three shots already deal this much damage. Once the minion wave comes in, any enemy mid or jungler will be left under the tower.

With one move forward and one move back, Roland and Ah Shui happily accepted the two layers of plating. After finishing them, they could also coordinate with the jungler to take another dragon, making their early game rhythm incredibly comfortable.

Where do you think the enemy team might place the Vanguard if they get it?

"It's definitely mid lane, but it's a 2v2 in mid lane, so it's not easy for the other side to let it go unless the top laner also comes."

"That's right, so you know what I mean."

"Are you fucking trying to sell me again?"

"Are you an idiot? Of course we're going together."

Upon hearing this guy's answer, Roland wondered if he had become obsessed with solo lane, or if he had encountered "e-sports Karpesh" like in his previous life. Even a pig could understand that a Xerath with no mobility skills going to the mid lane alone and encountering the enemy jungler Graves was going to result in a G.

They'll definitely go with AD.

After all, with an AD carry, they will definitely focus fire on the ADC first when they encounter someone in the jungle. With a minion like JackeyLove who has taunt, the safety is maximized.

On the other side, the yellow chicken in the middle lane was also at a loss.

If you try to push the lane but can't, that little deer is like a clock that's set; she'll come to the mid lane to farm after clearing almost two jungle camps, and you can't stop her at all.

You want to develop your character, but the jungle is full of dangers.

What can we do then? We can't just let a malnourished yellow chicken wander around.

While he was thinking about something, the yellow chicken that was AFK under the tower suddenly noticed a red dot quietly locking onto him, and at the same time, a huge area field unfolded under his feet.

"Nuclear missile launched!"

“Lightling storm created~”

Warning: Cataclysmic strike detected en route, 3..2..1, launch!

Female Police Officer R [Let the Bullets Fly], Xerath R [Math Olympiad Ritual], Lillia E [Vortex Seed]

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