Are you kidding me?

Two ranged attackers were bad enough, but one was drunk and went overboard, while the other, despite being lame, was surprisingly fast. Against such a poke-heavy team, they'd be lucky to even reach level three without needing health potions. Even more absurdly, seeing the enemy pushing so aggressively, Roland had practically broken all the ganks in the bottom lane, and the jungler showed absolutely no desire to gank. It was just too much.

"Damn it, this jungler is a complete idiot."

"Then let's wait until the sixth. There's no other way."

Seeing the jungler move upwards, JKL also sighed.

The general gaming atmosphere is like this: ever since the equipment buff in S10, LPL's ranked games have been played in a relatively formulaic way. The top, mid, and jungle players frequently fight in the upper jungle, and they don't care about the team composition. Anyway, if you win, you wait for the opponent to press 15; if you lose, you wait for your teammates to press 15. Either way, you can fast forward to the next game, which is not a complete loss in a way.

There was nothing they could do but desperately try to survive until level 6. Fortunately, Yasuo had a Wind Wall, so JKL could easily take a tower dive together in front of the tower.

Watching these two fearless guys get matched with players who are constantly pushing them under their towers to finish them off, the viewers in the live stream couldn't help but burst out laughing.

[As expected of the matchmaking system on the Chinese server, even a random opponent managed to completely dominate the champion's bot lane.]

[A random player dominated the champion bot lane, and I'm just a random player, so to put it simply, I dominated the LPL champion bot lane, right?]

[Logically brilliant, but Yasuo support really doesn't have much of a solution in the early game.]

[Wait until level 6, then you'll be happy.]

The essence of playing Yasuo support lies not in supporting or roaming, but in finding ways to get the game out of the laning phase as quickly as possible.

the reason is simple.

Because this thing isn't a support in essence. Yasuo is a hero who needs to farm extremely much. If you're laning, and you can't keep up with the items in team fights, you're basically just a Wind Wall utility character, and maybe even a support for the Sword Saint in DNF (Dungeon Fighter Online).

But what if one of the defensive towers falls first?

So, Yasuo, who disregards death, can comfortably head down that path and start solo farming.

clam?

You mean field of vision?

In casual games, I don't bother with vision control. Once I upgrade my gold item, I might even sell it. This thing hinders my development.

However... watching the enemy gradually disappear on the map and his teammates rushing to the bottom lane, Roland also keenly sensed that something was wrong with the rhythm.

But isn't that actually better?

Yasuo is actually quite simple to play in team fights: when there is one dotted line on the field, he will be eager to make a move; when there are two dotted lines, he will take risks; when there are three dotted lines, he dares to trample all enemies in the Rift; when there are five dotted lines, he is even unafraid to risk being hanged.

This is Yasuo.

A crane that is passively mocked and has not yet switched to Iron Cutter mode.

Sublimation: Chapter Four: Designers Always Balance with Their Feet

Ten seconds later.

When neither side could see any trace of their opponent on the map, Roland and Ah Shui knew that the most exciting part of the game was about to begin.

That's right, it's the unique bot lane brawl mode in the Chinese server.

If you win, you get the dragon and take down the tower; if you lose, you argue for 15 points.

What if it's a 50/50 chance? Then let's try again.

However, it seems there was a problem with the program somewhere in the middle. The two Nakano players met in the river instead of coming to support. It would have been better if they hadn't met, but now that they have, they're going to get a good thrashing.

Without further ado, let's fight!

The matchup between Yone, Nidalee, and Graves, Jayce, and Zoe instantly turned the bottom half of the river into chaos. Just as Roland and JackeyLove were about to provide support, they were successfully blocked by the enemy Jhin and Gragas.

"This group dares to stop us? Ah Shui, let's go!"

"it is good!"

Upon hearing Roland's voice, JKL instinctively tried to walk forward and face the other side, but after taking several steps, he still didn't notice the Yasuo figure beside him.

Look again.

Good grief, this guy instinctively slid onto the enemy's newly spawned minion wave and is having a great time right now.

"You call this 'going up'?"

"Stop arguing, I'm building up my passive. Do you even know how valuable Yasuo's Wind ability is?"

Hearing JKL's roar, Roland, after accumulating his Q passive, reluctantly fled from the minion wave.

Of course, there's a reason why he dares to be so reckless.

Since Samira has a W skill that can block projectiles, theoretically, as long as they don't stand within the range of Gragas' E skill, the opponent won't be able to force an engagement.

Since the opponent can't make the first move, then don't blame them for doing so.

"She's shameful, I'll go and take off her clothes!"

Relying on his passive ability, Roland slid headlong towards Jhin's position without thinking. He had already planned out his combo: EQ followed by R, then CTRL+6, then Ignite, then B.

Unfortunately, before he could even use his E to get in, the enemy support Gragas charged in with his meat shield and then blew him up with a nuclear barrel.

Unfortunately... the place where he was bombed was right in the middle of the river where he originally wanted to provide support.

Roland was finally completely relieved.

My benefactor! This barrel is definitely my benefactor!

If you blast me into this situation, then we'll be facing a four-on-three situation in the river. With a difference of one man's strength, he has no idea how they can possibly lose.

Before he could even show off his skills, Graves' combo had already hit him in the face, instantly reducing his health to almost zero.

Just as I was about to press W to use Wind Wall to save myself, a cannon shot from afar hit me first.

"boom!"

In one team fight, Roland barely did anything before dying to an unknown AOE attack. There's nothing to be done; this patch's poke-heavy heroes are just that outrageous. For popular champions like Jayce and Zoe, the river is practically their ideal battlefield—just throw out skills and try your luck.

With their support team eliminated and their lineup lacking the range of the enemy team in small-scale team fights, Roland's blue team was visibly suppressed by the enemy team after only a short period of back-and-forth fighting.

I can't get in.

You're being pokeed from a great distance, and you only have Nidalee to poke you, but Nidalee's Q skill feels terrible to use, and the hit rate is truly pathetic.

[It turns out the Yasuo I was matched with was the same type as the Yasuo I was matched with.]

[No, no, at least if you get matched with a Yasuo, he'll only be the one who gets hurt, he won't be the one causing problems for the AD carry.]

It's ridiculous not to use the wind wall; are you going to save it for the next round?

[The author has identified the player as a Pokémon player and added the account to their favorites.]

As for Roland's Yasuo, everyone is already numb to it. Although this guy can indeed play top lane, the current meta doesn't really see many people playing this champion.

This isn't a question of whether it's difficult to play, but rather a problem of his extremely limited methods for initiating team fights.

Expecting to initiate a team fight using the Q skill's wind-up is wishful thinking, and relying on the ultimate to initiate a team fight is extremely dependent on the skills and attributes of teammates. Therefore, using this character as a support is purely for fun.

But judging from the current performance, it seems like they're going to lose this game.

"The main problem is that AD's range is too short, brothers. What can you do with a range of 550? You can't do anything with a range of 550 yards, brothers." Just as Roland was still frantically defending himself, JKL's Samira on the screen seemed to have finally found an opportunity and directly flashed and used WE to rush into the crowd.

Die now!

Before Roland could even utter a sound, he saw this thing spinning around like a top in the enemy lineup, constantly using its E skill and spinning, moving even more smoothly than Roland's Yasuo. In just a short while, the entire red team had been wiped out by him alone, leaving Roland and his random teammates, who were hanging on the sidelines, completely dumbfounded.

WTF?

What the hell?

Although he did know that the hero was outrageous when it was first released, so much time had passed and he hadn't thought about that time in a long time. So what is this now?

One ADC charged into the faces of five people, and they all died in a flash, just like the second awakening of a Ranger?

Is this Samira?

You must be Yan Shuangying!

Roland was utterly speechless at the incompetence of the League of Legends designers. Anyone with a modicum of intelligence would never have come up with something so absurd.

"Hey, this new hero is pretty simple, but it's a bit addictive."

Roland: ......

[Outrageous.]

Where are all five of me?! Where are they?!

[This hero is too strong for Cháthach; thankfully, he's not allowed in the World Championship patch, otherwise he would be absolutely overpowered.]

High lifesteal, strong damage, and the ability to refresh movement speed upon killing someone—the so-called rating mechanism for the ultimate skill seems to be rigged; it levels up very easily.

It's worth mentioning that most of the new heroes in Season 10 have some serious ailments.

Aphelios in version 9.24 dominated the arena.

The 10.1 version of Kings has garnered global attention.

Version 10.15 of Lillia has become a poison.

In patch 10.16, Yone can complete the Orphan synergy.

As for the remaining two new heroes, one is Samira, who is ridiculously overpowered right from her debut in version 10.19. She can crush opponents in 1v1, dominate in 1v2, be slightly at a disadvantage in 1v3, draw in 1v4, and even have a chance to make plays in 1v5. She is truly outrageous.

As for the other one...

Although its strength wasn't high, it was definitely the most talked-about among all the new heroes at that time.

That's Seraphine the Wheelchair user, who will be released in version 10.22. Although she doesn't deal much damage, her accompanying skin is expensive. Not only is it expensive, but you also have to grind for it, perfectly embodying the "green tea" character.

Watching Ah Shui constantly using Ctrl+3 to show off his new pentakill.

Roland understood.

In this match, he might not be the happiest one.

Sublimation: Chapter Five: Goal: The Championship!

After discovering Samira's terrifying damage output, the rest of the game was essentially played by the other three random players on the blue team who were tasked with protecting "Athena".

After all, it's about ranking up, so it's not shameful.

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