You actually want me to...
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That's why I say a team needs a few bullies to boost morale; one JKL alone isn't enough. At most, he can only shut off the heating for 6000 households in Harbin.
For TES right now, their three-game winning streak has practically secured their place in the group stage. Unless they lose their next game and go on a losing streak, there's no chance they won't make it.
However, as the LPL's number one seed, expectations for TES are certainly not that low.
Give it your all, show some spirit.
As the number one seed, they should at least show some fighting spirit and dominance to the LPL. That's what LPL fans really want to see.
Fortunately, when the players from both sides took to the field, they finally saw Roland's familiar gait and figure. There is only one person in the entire LPL who acts so arrogantly because he is tall.
"Tsk tsk tsk, every time I want to show off, I get creeped out by those mannequins in the audience."
"Seriously, it's fucking creepy, and the problem is the lights aren't even on much." The rest of TES agreed with Roland's complaint. Who the hell came up with this idea to create a human atmosphere like this? Anyone who knew you was just trying to create a mood, but anyone who didn't would think you were trying to summon spirits.
"By the way, what's the BP (ban/pick) rule for this game?"
"There's nothing to say. UOL's champion pool is even more diverse than yours. Just react to their moves." When White Crescent discovered that the opposing ADC even had Sett in their champion pool, he had already given up on this game.
Let's play.
With their inherent strength in the game, as long as their own players don't overextend themselves, defeating UOL shouldn't be too difficult.
First round of bans:
TES: Renekton, Kassadin, Ornn
UOL: Nidalee, Caitlyn, Ashe
There's not much to say. The blue side respects the bans, and the red side bans the version. This has always been the rule in Worlds matches.
One round of PICK:
TES: Syndra, Lee Sin, Jax
UOL: Lucian, Camille, Ziggs
So far, everyone is still a bit confused about UOL's casting choices, but Roland has guessed a little bit and communicated with White Crescent.
Second round of bans: Varus, Xin Zhao, Leona, and Pantheon were all banned.
The moment UOL's coach saw TES ban Xin Zhao, he knew that their strategy had been somewhat anticipated by the opposing team.
But what does it matter?
Since you've already guessed it, I'll just reveal it directly.
The fourth inventor has been successfully locked in.
UOL was well aware of the gap between themselves and the strong team TES. Trying to compete with raw strength would be suicide, and playing a macro game would be feeding the enemy. Only by beating the experienced LCK team with brute force, like LPL did a few years ago, could they still have a glimmer of hope. So they chose an unconventional bot lane combination: Ziggs + Heimerdinger.
Anyone who's played this bot lane duo knows what I mean.
As long as the jungler provides even a little support to the bot lane, this bot lane duo can almost completely dominate the enemy bot lane, with incredibly strong wave-pushing and tower-destroying capabilities.
"As expected, you were right."
Looking at the casting of UOL, JKL next to Roland showed no concern whatsoever; on the contrary, his smile grew even brighter.
"To be honest, most teams might not have a good chance against a team that drafts like that."
"I understand. It's a pity they were unlucky and ran into our support, who's known for his vast hero pool. It's a bit of a shame, isn't it?"
"Hey, you said it yourself, I'm not bragging."
Undeniably, the other side's approach is sound.
He had searched for his past hero picks beforehand and specifically targeted Roland's Raven and Zilean, but... Roland has never been one to passively take hits.
Men only experience a unique sense of conquest when they are in control, much like how people tend to prefer a certain position of being behind someone.
"coach?"
"Just choose, what else can I say?"
Seeing White Crescent's tacit approval, TES pulled out their last two heroes: Xerath and Yasuo, successfully locking in their picks!
At this point, the TES roster is as follows:
Top lane Jax, Jungle Lee Sin, Mid lane Yasuo, Bot lane Xerath + Syndra
These two choices left both the spectators and the UOL team completely dumbfounded.
The barrage of comments exploded instantly!
【666666】
Here he comes! I knew this man would never let me down.
[Rejoice! Nineteen years ago today, His Majesty the Demon King was born into this world. Flowers, bloom freely! Birds, sing your hearts out! All things in the world, offer your heartfelt blessings! This is His Majesty the Demon King's birthday.]
Wow, four mages fighting in the bottom lane, this is truly the most amazing thing in Season 10.
The jungler position at this time.
Zhao Xin, who counters mage damage, was banned by TES first. The only remaining T0 jungler, Graves and Kindred, is extremely dependent on farming and doesn't match the team composition. He can only be a passive jungler who builds AD items.
There's no other choice then, Your Highness, take this and don't leave.
UOL: Top lane Camille, Jungle Jarvan IV, Mid lane Lucian, Bot lane Heimerdinger + Ziggs
An unexpected competition has begun.
Ascension: Chapter Nineteen: My bot lane strategy revolves around Void Brawler tactics.
Upon entering the game, both teams' lineups seemed to be somewhat flawed, so neither team dared to engage in any aggressive plays in the early game.
Of course, UOL was still completely bewildered even after the game started.
It's important to know that their bot lane duo is one of their trump cards. With the pushing and tower-taking abilities of Ziggs and Heimerdinger, they can easily expand their advantage through the bot lane and thus control the Dragon Soul rhythm.
But now...
Seeing the Syndra with Doran's Ring and Xerath with support items on the opposing team, they were completely speechless.
Yes.
Since both sides have two mages in the bottom lane, and laning with two mages requires frequent use of skills, JKL's Syndra will be given the role of farming minions, while Roland will play Xerath as support.
Mana consumption is one aspect, and Syndra is practically useless without gold is another.
Putting aside the influence of the jungler, both sides started using their special skills as soon as they entered the bottom lane. One side used turrets and mines to play positional warfare, while the other side used magic orbs and lasers to retaliate with ranged attacks. In short, the bottom lane was just a bunch of skills flying around in the eyes of the audience, but the positioning of the heroes was several flashes apart.
The battle in the void is a type of combat.
"This scene is truly a once-in-a-hundred-game spectacle." Wawa, who has been commentating for nearly six years, originally wanted to boast about what kind of scenes he hadn't seen in League of Legends, but now, seeing this bot lane, he could only silently shut his mouth and sigh, then say that he had never seen anything like it before.
Are you guys having a free-for-all in the Arctic?
"Haha, but this is quite interesting, isn't it? I think Ah Shui is having a lot of fun."
"That's true. In this version, ADCs should be quite happy if they don't have to play AD."
Now, we have to go back to talking about the poor AD carry position.
In the early game, most supports can solo and kill the AD carry.
In the mid-game, the top laner and jungler duo can become a nightmare for AD carries.
Later in the game, after finally getting yourself developed, you encounter the enemy mid laner who has also developed. You can auto-attack him five times without getting a critical hit and he's still alive, but if he hits you with two skills, you're dead.
Yes, this is the AD carry for the S10 World Championship.
Aside from AD carries like Kai'Sa who can fly and generate shields, only utility AD carries and support carries like Ezreal can barely survive. For a specific example, we have to revisit the famous scene where Sea Emperor Ezreal was solo-killed by Orianna.
JKL must be incredibly happy right now.
When there's nothing to do, I just farm minions. Since Xerath is harassing me, I occasionally use EQ to push and try my luck. The feeling is as pleasant as casually scratching a lottery ticket while taking a walk during a holiday.
As for encountering turrets that are particularly annoying to be stuck in?
With W skill, grab the target and throw it to the furthest point.
Since the wave clear ability of the Ziggs is not as strong as expected before he gets his items, and the attack range of the Heimerdinger's turret is limited, the bottom lane priority is even in the hands of TES in the early game. So you can forget about getting the bottom lane river crab.
The AD carry paired with a support makes clearing the river crab difficult.
With my dual AP combo, taking down the river crab is just a matter of each of us using one skill combo. I can directly help Karsa get crippled and speed up his jungle clearing.
With the river crab secured and two wards placed, TES's bot lane vision was virtually impenetrable, at least until their bot lane duo recalled at level 4.
Then the prince couldn't hold back anymore.
His original task for today was to protect the bottom lane and push the lane, but now he has picked a protective jungler, but he doesn't dare to go to the bottom lane.
If we go there, the enemy will definitely have wards, and we'll naturally be one less jungle camp than they can't contest the river crab in the bottom lane.
However, if you don't go, the bot lane duo that pushes the tower is very likely to die, because Xerath's skill hit rate is much higher than Ziggs'.
That's the nature of the jungler role. If you want to have fun, your teammates definitely won't. Conversely, if your teammates have fun, you might not have a chance to have fun. This painful feeling is like being pressured by your parents to go on blind dates in a certain environment—it's torture on both sides.
Perhaps this is the difference between a simp and someone who is simped.
As the prince moved down the lane, the TES bot lane, which had lane priority, naturally saw the enemy's approach and began to retreat in unison.
It's not that I don't want to fight 1 against 3.
Given Roland and Ah Shui's personalities, let alone 1 vs 3, they would even try 1 vs 7 if conditions allowed, maybe even a sweeping leg or something.
But there is no way.
The advantage of a double AP bot lane is its strong poke ability, but the disadvantage is that they are prone to ganking and dying. This is only possible because Jarvan IV doesn't have his ultimate. If Jarvan IV had his ultimate, he could easily EQ in and then unleash his ultimate, completely stunning the enemy team.
"What a pity, if we had fired a few more shots, the other side would have been finished."
"That's how it is on the field, let's wait for Brother Ka's rhythm."
"I don't have much of a chance either. Their jungler is playing Camille very cautiously, and I can't kill her without my ultimate."
"Then come help me, I can't hold the mid lane."
Yasuo is a terrible champion. Ever since he was nerfed, he's been very difficult to lane against. Don't be fooled by the flashy Yasuo plays in highlight reels; in reality, there are Yasuo corpses lying all over Summoner's Rift.
It has nothing to do with the players' experience; the reason we couldn't win was simply because the opponent was playing Lu Bu.
Long-ranged fighter against short-ranged fighter, and with burst damage too. The most ridiculous thing is that even the Wind Wall couldn't stop this idiot Lu Ban's Q skill. Without jungle help, he almost couldn't even finish the lane.
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