Seeing that Draven looked like he was going to die with him, Ghost King knew that exchanging blows would mean he would lose out, so he had no choice but to use both summons to force his way out of the battlefield. Meanwhile, the Titan finally managed to get to Draven's side, immobilize him, and apply Ignite. Just as he was about to fight, he found that his AD had run away.

Genshin Impact Guy: Ah, this.

No, you ran away, what am I supposed to do?

I am willing to fight to the death, so why did Your Majesty surrender first?

Completely bewildered, Titan hadn't even recovered when Draven's next axe struck him. With no other option, Titan had to use Flash to retreat to his tower and save his life.

That's what opportunity is all about.

If you miss a Q and lose a control ability, and you're unwilling to immediately use Flash to give me room to deal damage, then the price you pay is a complete collapse during the laning phase.

After the fight, both sides used all their summoner spells in the bottom lane.

The only difference is that DWG's Ashe is at half health and Nautilus is at low health, while TES's Thresh is at half health and Draven is at low health. Of course, no one dares to underestimate Draven's survivability because of this, because every time Draven auto-attacks, you can see a clear segment of his health bar recovering.

A mobile pool of blood—how terrifying!

Holy crap, this is freezing!

This isn't just ordering food, this is downright bullying the weak!

[Viewers watching Art's livestream commented: That's true.]

I knew there would be a big gap between the two bot lanes, but I didn't expect it to be this big!

This stomp on noobs even reminds one of the legendary classic 1557.

Seeing the frantic pinging for support signals from the bottom lane, Conyon, no matter how much he wanted to hide, had no choice but to come down and help relieve the pressure on his own bottom lane. Fortunately, he wasn't far away, and judging from the map, he could even flank from behind.

"I'll be there soon, let me go around for a bit."

"no problem."

When they saw their jungler Olaf finally arrive and start flanking behind the TES bot lane duo, the DWG bot lane duo were overjoyed and burst into tears.

Here he comes! My dad has finally arrived!

They were caught off guard and got ambushed. Now that you're pushing so far, it's not unreasonable for me to call a jungler to help gank, right?

Just as Ghost King and BeryL were figuring out how to keep Ashe in place after the jungler circled around, a righteous auto-attack from Thresh suddenly took away dozens of points of Ashe's health.

Ghost Emperor: ? ? ?

What the hell?

I glanced at my location, right under the turret. Everything's fine, isn't it?

Why did the other side dare to attack him at this moment?

While he was still in a daze, a familiar giant axe suddenly flew out and hit Hanbing accurately.

At this moment, Roland and JKL's conversation was constantly ringing out in TES's team voice chat:

"Wow, these two actually dare to stay at the foot of the tower? They look down on us."

"What are we waiting for? Let's go for it, I'll go first."

"Good brother, when I rise to prominence, I will repay you for carrying the tower three times."

"No rush, let's go!!!"

-------------------------------------

[TES_JKL kills DWG_Ghost]

DWG_Beryl kills TES_Ban

[TES_JKL kills DWG_Beryl]

DWG_Beryl kills TES_JKL

Double Kill x2

Eight seconds later, when Conyon's Olaf finally managed to circle around and gank the TES bot lane duo from behind, he discovered that both bot laners had already perished in front of their own outer turrets.

At that moment, Conyon was completely bewildered.

Where is the person on the other side?

"I'm lying down."

How did you lie down?

"We killed them."

"Didn't you say you'd wait for me before going up? I'll be there soon."

"I did wait, but the other side wasn't willing to wait." Ghost's tone even sounded somewhat aggrieved when he said this.

Honestly, if he weren't sitting on the stage of the World Championship Finals right now, Ghost King would really think he was playing ranked games in the training room.

They could confirm that TES hadn't placed any wards in the river, meaning the opposing team had no idea that their Olaf was flanking. Without knowing the jungler's location, how could a level 3 bot lane duo dare to openly dive another level 3 bot lane duo's tower?

These two men...

Aren't they afraid of my teammates?

Sublimation: Chapter Seventy: Watch Out for Dump Trucks!!!

[That's perfect! I've already started ordering takeout.]

[Having watched the entire World Championship, only this BO5 final gave me the feeling of watching the Summer Finals.]

I feel like everything has come back.

After this fight, I have no idea how DWG's bot lane is going to play.

In terms of skill, Genshin Impact's Ghost King wasn't too far behind Roland in some respects. However, the difference in AD carry ability was too great. When he encountered a champion-level AD carry quality inspector like JKL, Ghost King's weaknesses were immediately exposed and couldn't be stopped.

If this were any world-class AD carry, and Ashe had decisively countered and fought to the death just now, it could have resulted in a 1-for-2 exchange for DWG. Even in the worst-case scenario of a 2-for-2 exchange, the kill distribution would certainly not have been as despairing as it is now.

What a terrible teammate!

In that instant, Beryl had already defined Ghost King as a dead teammate who didn't usually participate in guild battles. He wanted nothing more than to kill him on the spot and carry him off the chair, but unfortunately, he couldn't.

When the DWG duo returned to their lanes, Draven's inventory was clearly showing a pair of attack speed boots and two Doran's Blades, while Thresh's pockets were stuffed full of Ruby Crystals and Control Wards.

"Is TES's bot lane build... a bit too conservative?" In the audience, Uzi stared at Draven's items for a long time before finally managing to utter this question.

"To be honest, I played against the TES bot lane duo for a whole year, and I never thought that one day I would come to such a conclusion from these two reckless players."

"Indeed, I've never seen anything like it in my life."

To be honest, the LPL players outside the live stream were speechless when they saw these two's item builds; their eyelashes were even trembling.

What kind of monster build is this?!

Perhaps it was infected by a certain Mid Tiger?

On the surface, a Draven with a massive 1500+ gold investment would naturally have the most impressive build, but that item isn't actually very effective against a combination of Ashe, Nautilus, and Olaf.

Ghost King is a bit timid and knows how to utilize the properties of ice. Without Flash, Draven is just a toy to be pulled around.

Keep in mind that Ashe has a built-in slow effect, and Titan is full of skills and crowd control. Aside from having higher attack power and a stronger visual impact, a single Greatsword doesn't pose much of a threat. On the other hand, Draven, with all his other attributes unchanged, is still a squishy character, and you can take him down whenever you want if you find an opportunity.

But this build is different.

Attack speed boots are the most cost-effective item for ADCs to fight in the early game, as any AD player knows. As for the Doran's Blade series, it is the item that can improve overall ability in the early game. The only drawback is that it takes up space and cannot be used as a material to synthesize (in short, it slows down the pace of the game).

However, TES's bot lane is different.

Having secured two kills, Roland and JKL knew with a grain of salt that they would be targeted by the enemy Olaf, so why were they being so extreme?

A ruthless person with a brain is reckless; a ruthless person without a brain is just asking for trouble.

With this item, Olaf lost all desire to gank bot lane and could only farm in the bottom lane as much as possible while actively exposing vision to apply pressure. As for Thresh's items... this guy is stacking health purely for fighting and tower diving, and health is also the most cost-effective attribute in the early game.

Then... DWG's bot lane started to suffer.

Outside the live stream, the three commentators watched Roland and JKL repeatedly ganking the opposing bot lane duo, and their faces couldn't help but be filled with joyful smiles.

"Hey Miller, have you noticed that when an ADC has a pair of attack speed boots ahead of the opponent, their damage is particularly high?"

"Ah, that's true. And have you noticed? When you're one level ahead, the damage even gets an extra bonus." After saying that, the two looked at each other and burst into laughter, leaving the female commentator standing alone, bewildered and unable to get a word in edgewise.

In fact, it's not just the bot lane that's having a tough time for DWG right now; the entire team is struggling. With Olaf forced to reveal his position, Ornn in the top lane is no longer willing to push the lane. Of course, if it were just that, it wouldn't be enough to cause problems for the whole team.

Most importantly, Olaf's rhythm was disrupted.

The consequences of a jungler's rhythm being disrupted for the entire game are self-evident.

As mentioned earlier, the jungler role in Season 10 has been updated. Compared to last year's version, this year's version has reduced jungle resource rewards, while junglers have to do more things than before.

What is this concept?

The money you could normally earn by working eight hours a day for five days now requires you to work 996 (9 am to 9 pm, 6 days a week). If you encounter a strong team, you might even need to work 007 (0 pm to 7 days a week), otherwise you will be eliminated by the jungler of another team.

So how should a jungler play?

You can tell by looking at the characteristics of T0 jungle heroes.

The four jungle carries, Nidalee, Graves, Kindred, and Lillia, either have mobility skills that allow them to pass through walls, or speed-up skills that shorten the time required to clear jungle camps. Even the top-tier junglers are almost all champions with mobility and speed-up abilities, such as Hecarim and Lee Sin.

To put it bluntly, it's about fierce competition in the jungle position.

What if there's not enough time? Squeeze every last drop of time out of your pocket. But where does that time come from? By cutting corners and conserving time.

Running two fewer steps can save 2-3 seconds. If you add skills and pulling jungle camps, that's another 2-3 seconds. Over a few minutes, that's almost half a minute. You can choose to farm jungle camps to widen the CS gap or gank to try your luck in the game. Even if you don't get anything, you're still on the same starting line as the enemy jungler.

This is the core difference between top-tier junglers and ordinary junglers.

In other words, it's a difference in basic skills.

Conyon's fundamentals are certainly not bad, but he was playing Olaf this game! Although Olaf can clear jungle camps quickly by maxing Q, he really doesn't have any mobility or speed boost. If you play according to your own rhythm, you can roughly control the jungle route to maximize efficiency.

But now, because of the gank that disrupted his rhythm, even though he had stolen a wave and a half of minions in the bottom lane, he was already having trouble calculating the jungle monster respawn times when he returned to the jungle.

When the enemy is in disarray and we are at peace, the radar will be activated.

With Karsa's invasion, almost all five members of DWG are now living in fear, since no one knows when a jungler Hecarim might suddenly appear out of nowhere.

At this moment, Hecarim, who gradually transformed into the enemy's nightmare, actually used various vision control techniques, and even went so far as to use Flash to force his way to the triangular bush next to the red team's outer tower.

"Brother Ka... that was a pretty aggressive flashbang."

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