"Absolutely! Bro, I'm going to unleash a new signature move on the enemy this game. Top lane, no problem, right?"

"Give me Camille." As he blurted out, Ah Le felt a slight relief from the pressure he was under.

Yes, for a player who has already broken through one defense.

Leaving the fifth floor Conter to him is naturally the most comfortable choice for him online, but at the same time, it will also put him under great pressure.

Because if Conter is picked on the fifth floor, he doesn't necessarily have to dominate the lane, but he should at least be able to contribute an aggressive hero with a 25% impact in team fights. Moreover, a bunch of "big shots" on the team are willing to play supporting roles for him. If they lose this game, the post-match public opinion alone will be enough to give him a hard time.

But the fourth floor is different.

Hey, I was the one who got Conter'd. It's understandable that I couldn't beat him. I just dumped all the pressure on Roland on the fifth floor and shifted my attention.

Although Roland didn't say a word, Ah Le saw it all and remembered it.

As expected, JDG locked in Leona and Renekton for their last two picks, aiming for a strong early-game top, mid, and jungle. JDG's coach clearly understood that TES's current lineup lacks a frontline and engage. Olaf is not a very suitable tank for initiating fights, and if they only need a frontline and engage, then if they pick Leona and Roran, they can only pick Thresh and Nautilus.

only...

"To be honest, are you sure you can handle it?"

"Absolutely, I'm an expert at this."

"You have a special skill? But you've only played a few matches in the Chinese server."

"That's enough. Knowing one skill is enough. Don't you know me well enough?"

Seeing Roland's insistence, White Crescent had no choice but to believe him and take a gamble. In the end, he chose a support hero that had rarely appeared in previous matches, and the audience was amazed.

For everyone I've lost.

Iron Girl - Rui'er, successfully locked in!

【666666】

[Following in the footsteps of the "Tearing Young Master," it seems the "Board Emperor" has followed suit.]

[Seriously, has this guy actually practiced? I've seen him playing other heroes in his streams.]

[Yes, it happened around 2 or 3 a.m., and they said they'd win one more game and then go to sleep, but they lost three games in a row and couldn't hold on any longer. They won one game against the AI, and that left a deep impression on me.]

Ryle, the 135th champion in the 10.25 update of League of Legends, barely made it to the end of 2020, and was officially launched on the competitive server around mid-January. What's a bit different is that as soon as she came out, she created the myth of having one of the lowest win rates among support champions in the Chinese server.

It's not because the hero isn't strong enough, but because this hero is extremely reliant on skillful play.

Just like we've mentioned before, some heroes can be played very well by some players, while others just feel strange no matter how you play them. Riel's skill mechanics make it exceptionally easy for him to distinguish between these two types of players.

Simply put, it's highly adaptable, and I think this hero is ridiculously strong.

For players with poor adaptability, playing this hero is like having no control at all, resulting in a lot of missed ultimates.

But to be fair, this thing is really effective against hard supports. Things like Leona and Nautilus are no match for her. It hard counters aggressive supports.

Final lineups for both sides:

JDG: Top lane Renekton, Jungle Graves, Mid lane Orianna, Bot lane Kai'Sa + Leona

TES: Top lane Camille, Jungle Olaf, Mid lane Zoe, Bot lane Miss Fortune + Rey

Game start.

. . . . .

. . . . .

. . . . .

P.S.: I'm starting to stockpile some drafts today, hoping to manage to do a big update for you guys around Chinese New Year (1 word already written).

Summary: Chapter 65: As a support, it's quite reasonable for me to have the highest damage output in the bottom lane, right?

In the level 1 team fight, TES chose to form a long, straight line to prevent the enemy from invading their jungle and placing wards.

In this game, Roland took the standard Guardian + Font of Life + Bone Plating + Second Wind, and his secondary runes were Biscuit Delivery and Hexflash. If he wasn't worried that JKL would be crushed by Leona in the early game, he would have even taken Aftershock, a build that was an ultimate survival strategy, emphasizing conservatism and stability.

why?

Because this thing is just too fragile.

Ryle's fragility doesn't refer to her physical appearance. Of course, her physical appearance can't compare to Leona's. She's completely outclassed in attack power, attack speed, armor, and health. Not to mention, Leona can learn W to increase both resistances. Ryle's fragility lies in the fact that if she goes in but fails to engage, she can only be beaten back down.

What do you mean?

You jump up and use Q, then your base attack damage is 54. After deducting armor, your attack damage is only 30 or 40 points. But the problem is that your movement speed is 250 after dismounting.

What does a movement speed of 250 mean?

Even if a normal hero is suddenly hit by Exhaust or Nasus's W skill Wither, even if the opponent is just an AD with a range of 550, they can still chase and auto-attack at least two or three times.

So I had no choice but to back down.

In the early game, facing the enemy's Icathian rain and Leona's AQA fast push, Roland and JKL could only try to reach level two at the same speed. The tips for the support role are self-explanatory: save the execute item for when you can land all the hits and don't try to steal the last auto-attack from the AD carry.

Fortunately, Miss Fortune has a passive ability that allows her to farm minions quickly, so both sides reached level two almost simultaneously.

"I'm at number two, water."

"I've reached number two too, board."

"Heh, then from now on, it's our turn."

"That's right, as long as you can get it, I'll immediately follow up with my attack."

"OK, then... stack armor, pass!"

JKL: ? ? ?

Watching Ruier disappear into the bushes and pretend to be dead after leveling up to level two, JKL said he was completely baffled by this guy.

Good guy.

After all that buildup, he almost thought this guy was going to Flash in, but it turns out you were just putting on a show and pretending to be a coward? Before JKL could even react, the enemy Leona fired an E skill right at him, her hot temper driving her to fight.

"Holy crap? This is outrageous! Ah Ban, bite him!"

"Your dad's here!"

Without him saying much, the instant Leona used her E skill, Roland decisively used Flash and W to stomp on Kai'Sa's face. Although he lost a Flash, there was really nothing he could do because of the distance.

In actual gameplay, the enemy is immobilized for about half a second after W knocks them up and lands. You can land, follow up with a basic attack, and then use E for a standard small knock-up and stun combo. You can even steal a basic attack in the middle and apply Ignite. Roland has done almost everything he could to the best of his ability.

Of course, after seeing Rey use Ignite, Leona also applied Ignite to Miss Fortune. Generally, in a relatively calm game, both AD carries have already distanced themselves from each other by this point.

However...

The moment the Leona finished controlling the enemy, JKL reversed his position and started closing the distance to deal damage. Seeing this, Loken's Kai'Sa was also unhappy and immediately drew her gun to fight back.

Then, the bot lane in the live stream discovered something very strange.

Even though both supports were using their own abilities, the AD carries on both sides never paid any attention to the opposing support, instead focusing their attacks on the opposing AD carry.

A few seconds later.

[TES_BAN kills JDG_Loken]

JDG_Lvmao kills TES_JKL

First Blood!

Since the opposing team went first, and Roland had priority to control the vision in the bushes, after the two sides started fighting, JKL used Flash to enter the bushes and successfully dodged a basic attack, dealing more damage and allowing Roland to wait for his W skill to be off cooldown and secure the first blood.

The 1-1 exchange left the viewers in front of the screen completely dumbfounded.

【666666】

[A classic bot lane fight where the support gets the kills, and the AD carry is the one who dies.]

[Support: I'm responsible for all the damage output in the bot lane.]

As a support, I only see two types of AD carries: those who just follow me around, farm, and get carried to victory, and those who are useless and can't be carried at all.

It suits my taste perfectly, it suits my taste perfectly.

Especially after both AD carries died, the two supports tacitly chose to stop attacking and started recalling to base, which made the whole thing even more exciting.

"Holy crap, the head wasn't even mine. I've really lost out this time."

"Come on, you always take Q skill, fine, but how come you always run into E skill? Are you a magnet?"

Honestly, Roland's original intention was to avoid fighting before level three, because the level two Miss Fortune's combat power is not as comprehensive as Kai'Sa's. However, since the AD was engaged on, he couldn't just stand by and watch, so he had to force his way in and initiate a fight.

On the surface, he gained the extra benefit of First Blood, but in reality, he had one less Flash than the enemy Leona, which makes a huge difference. If any AD carry with poor overall skill dared to take crowd control skills like that, they would probably have to ask for favors even to get a job in an electronics factory after retirement.

After returning to town, Roland thought about it for a moment, then looked at the few hundred dollars in his pocket and simply bought a pair of straw sandals and a true sight ward, then bought a few more potions before logging back in.

In this game, he doesn't plan to engage in a direct confrontation with the opponent in the laning phase.

Unless paired with a burst-damage champion like Samira, Riel's laning ability is no match for the enemy Leona. She should roam more and coordinate with the jungler for jungle-support synergy.

In this match, JKL, playing the support female gunner, was essentially abandoned by Roland.

Why bother protecting the AD carry? Wouldn't it be better to just lead the game and set the pace for the entire team?

I last-hit the minions that the ADC dares not last-hit, I kill the people the ADC dares not kill, I dive the tower that the ADC dares not dive. Act first and ask for permission later, with royal permission. This is the true essence of playing support.

Yes, of course, the early game of roaming is about pushing lanes. In this game, Haro directly chose to start from the top and go down on the red side, taking the route of ganking bot lane at level three. With the threat of the jungler, Loken and Green Hair clearly didn't dare to fight them again after they had just fought in the last round.

After all, you're in the bottom lane ATM position, so it's okay to play it safe when necessary; it's not shameful.

If they could still tell whether the opponent was playing top, mid, and jungle when the Prophet played in the first game, then JDG would absolutely not dare to say that they would still be playing top, mid, and jungle when Roland played in the second game.

A team with a strong team spirit is a completely different thing from a team without one.

And what's the most deadly thing?

It's Haro's lineage.

His predecessor was a royal bloodline from EDG's training base, the second prince personally certified by Clearlove. If he were to awaken some ancient fighting emperor bloodline in this game and perform a play where the bot lane is the boss, then Loken and Green Hair would really have nowhere to cry.

LPL's Nth Law: Protect the team, EDG is a professional.

Summary: Chapter Sixty-Six: Don't worry, let me book you an appointment with a psychologist first.

After the AD carry pushed the lane, the level 4 Riel, under Roland's skillful control, also began to roam.

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