You actually want me to...
Page 36
Seeing that the IG players were mostly at around half health, Roland used vision control. Then he suddenly flashed out of the bush.
"Shh!"
Fear the unseen forces!
The ultimate skill, [Demon Ascension], unleashes its second stage, [Demon Radiance], instantly releasing a terrifying shockwave within a 650-degree radius centered on the raven.
【恶魔耀光】每一秒,他会吸取范围内所有单位的生命值以造成35/50/65(+0.14167AP)魔法伤害,并治疗自身20/35/50(+0.16AP)生命值,同时释放在恶魔升华期间吸取的生命值的75%的魔法伤害,该伤害有上限。
With his current equipment, dealing full damage is obviously impossible, but taking down over 300 HP is definitely more than enough. It's only been a few minutes, everyone's total health is low, and a team fight has just ended, so almost everyone's status is at the critical point.
A single flash jump and ultimate skill instantly evaporated a significant amount of health from the entire IG team, even instantly killing the Aphelios with the lowest health, highlighting a striking visual effect.
This is Crow. His ultimate skill is the culmination of his core deterrent and combat power. As long as he has his ultimate, he has a chance to turn the tide even in the most difficult early game situations. (PS: In plain terms, without his ultimate, he's a pushover.)
But no matter what, at least he succeeded in putting on a show this time!
Holy crap, this is amazing!
[This damage...is that a crow or a scarecrow?]
[This is outrageous! I didn't even notice what the crow was doing in the early game, and then he flashed out and dealt such explosive damage?]
This ultimate move is outrageous!
After a large-scale area-of-effect (AOE) attack, TES regained the initiative. Since they had previously been on the run, the reversal of roles meant their positions were too far apart, making it impossible for TES to stop the IG team.
Roland was also helpless. As a crow, he was already short-legged, and this time he had to use Flash and didn't have his E skill. He could only watch helplessly as a bunch of low-health enemies left in front of him.
A one-for-one trade, resulting in the deaths of two of the weakest players.
"Sigh, what a pity. If I had absorbed a little more and drained the prince and Rambo dry, I might have been able to get a triple kill in that last wave."
"Alright, alright, you've got all the bragging rights. You got an elemental dragon this time, what more do you want?"
"Isn't this just like trying to kill a whole bunch of people with one big jump?"
"If you could kill a whole group with one big jump, then your hero wouldn't have been allowed to be released by the enemy." Karsa rolled his eyes at Roland, somewhat speechless, but overall he was satisfied with Raven's performance this game.
Whether it was the vision exploration in the early levels or the ingenious ultimate jump in this team fight, both have helped the team gain an advantage.
So, naturally, it's up to them, Nakano and Ueno, to take over next.
In the mid-game, Renekton, Lee Sin, and Qiyana are all at their strongest. If it weren't for these three setting the pace, would you really expect a short-legged Swain to carry the game? That's obviously impossible.
Not much to say.
Fighting, fighting, and more fighting.
Although they don't have the same strong fighting desire as the reckless IG players, the TES team is not one to back down either. Karsa is exceptionally skilled at fighting in the early and mid-game, and Knight is a player who particularly likes to look for opportunities to fight in the early game.
Various small-scale team fights continued to unfold in every corner of the map. Because TES's lineup was in a strong phase and they won the bottom lane team fight, most of the subsequent small team fights were won by TES.
In team fight after team fight, only a few people who pay attention to details can notice that in many team fights, there will always be one or two kills with assists from Raven.
"Speed up the pace, widen the economic gap, and don't give the enemy Miracle Team a chance to turn the tide," Karsa said, glancing at the Vanguard on 369 whose cooldowns were almost over.
"Attack! Attack! Attack! My ice spear is out!"
"So fast? No, how come you, a support player, are so rich?"
"Because I've been racking up assists!" Roland said, pointing to his assist count.
With a distance of 3500 yards, as long as the fight isn't happening in the top lane, he can easily reach it by walking a little into the jungle. Of course, even if the fight is happening in the top lane, it's fine. He can use the excuse of supporting to steal a wave of minions in the mid lane, which is a huge win.
While the support item at this point has a minion-killing effect, it's still quite difficult for a support to trigger it. Moreover, even if it does trigger, they can always find a way to turn the one gold lost to the stun into two gold. [doge emoji]
With the equipment in hand, the TES team no longer had any objections to pushing forward in the mid lane.
In regular ranked games, players might feel that whether or not they build their first item doesn't make a big difference. However, in professional matches, the probability of winning a team fight increases exponentially with each additional major item on your team.
Looking at the IG group gathered in the mid lane, Roland was filled with a huge question mark.
"King of Kings."
"what?"
"Don't you feel like the people on IG are particularly pretentious?"
"what?"
"Why do these guys dare to stand under the tower at full health? And why does Rumble dare to come out and farm minions? Aren't they afraid of our damage?"
"???"
The moment the words left his mouth, Roland's Swain immediately initiated with his E skill, landing a perfectly timed E on TheShy's Rumble. Due to TheShy's unique playstyle, his positioning is often quite arrogant, even to the point of seeming to be insulting your intelligence.
If someone's already acting so aggressively, wouldn't it make you look like a complete idiot if you didn't respond?
open!
We absolutely have to open it!
The moment the E skill pulls the target, the W skill and the ultimate skill are released simultaneously.
They didn't bother with any nonsense; once the enemy team pulled in, it was time to engage. Seeing the crow activate its ultimate and charge forward recklessly, the IG team, after a brief moment of confusion, also threw various small skills at the crow.
They can't kill the crocodile instantly, but they can't kill a mere support like you?
Looking at the sky full of skills, Roland smiled mischievously and then pressed the button on the equipment in his inventory that he had never used before—the stopwatch.
"Ding!=====( ̄▽ ̄*)b"
The crow, which looked ferocious just a second ago, suddenly became untargetable and successfully avoided all the damage!
"Holy crap, I almost forgot you had this talent point since you never used it."
"Well done, A-Ban! That stopwatch trick was brilliant."
"What the hell?! Okay, you guys better hurry up and attack! I'm being camped by the enemy, you bastards! Help me! Quick!"
"They're here, they're here."
The raven baited out the first wave of skills, so the crocodile and the Lee Sin had no reason to wait any longer. The TES team rushed in, and Miss Fortune even repositioned herself and activated her ultimate the moment the raven used her invulnerability.
Another wave of chaotic team battles is rising.
However, this time, the chicken's leadership qualities were on full display once again.
Just after Roland created a situation where he used his invulnerability skill to bait out other players' abilities, he immediately retaliated with an ultimate that controlled three opponents, forcibly saving IG's life.
However, it doesn't matter, since this happens to be IG's skill cooldown period, so the impact of this wave of control is not significant.
Rambo, Prince, Titan
With three melee heroes and the mid-lane minions, Roland's ultimate ability's healing and passive recovery made him fearless after gaining invulnerability, allowing him to move in and out of crowds with ease.
"Eh, vampire, how do you say vampire?"
With Ice Lance unleashed and E skill activated, the combo of these two skills guarantees 100% crowd control. At this moment, Swain is like a disruptive force on the field, relentlessly harassing the IG team.
With a cooldown of just over three seconds for his Q skill and the continuous damage from his ultimate, he can deal damage even as a support. His W skill's slow and his E skill's pull further allow him to endlessly annoy the enemy team in team fights.
Finally, when he was about to give up, he unleashed the second stage of his ultimate skill, dealing the final burst of damage while also restoring some of his own health. He then retreated to the back of the team and began to fire sniper shots (using his W skill).
See how agile the hero Raven is?
The 12-second sustained ultimate skill proves that instant burst damage is useless, while the continuous output of twelve shallow and one deep strikes represents the sturdiness and vitality that a man should have.
After a team fight, TES secured another victory with a 2-for-4 exchange.
Looking at the data, it's absurd that Raven's damage and damage taken are both ranked at the top of the list.
The brilliance of cutting-edge technology was finally fully revealed at this moment.
. . . . . .
. . . . . .
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P.S.: It always feels a bit strange not having a post, it gives me the feeling that I've finally updated a chapter without any typos.
First Encounter: Chapter 53: Living Up to Its Reputation (Part 2)
[This damage, this damage taken, you're telling me this is a support? I'd believe you if you told me it was a mid laner!]
[I think I've figured it out. The core strategy is to be a disruptor on the field: Q for damage, E for crowd control, R for healing, and W for a sneaky shot at the end. Sneaky in, no shooting allowed, it's a classic sneaky playstyle.]
[No wonder they picked Pantheon as their last pick and banned him; he's only effective against IG's melee-heavy composition.]
Enough talk, I'm going to play a game as a Raven support.
With the arrival of Season 10, apart from casual viewers, most regular players could roughly understand the new strategies at a glance. Roland's Raven playstyle in this game was a clear example.
In the early game, use W skill to scout vision and create an advantage for the jungler. After reaching level 6 and getting the ultimate, start participating in small-scale team fights. Fight when the ultimate is available and avoid fights when it's not. After getting the first major item, Iceborn Gauntlet, officially become a disruptor in team fights, and then become incredibly strong throughout the mid-game.
Its advantages are outstanding. Once the crow gets a good start in the early game, it becomes virtually invincible in small-scale team fights once it activates its ultimate.
The disadvantages are also obvious: if you build tanky, you will have no damage in the late game; if you build damage, you will be as fragile as paper in the late game. It is afraid of burst-type supports such as Leona and Pantheon, and it is also afraid of overly mobile lineups because of its short range. It can only be selected in games with many front-line units, and it also requires a certain level of tankiness from your own lineup.
Nevertheless, this approach has already impressed most viewers.
"See? I told you IG's positioning was too arrogant, and they won." Roland was extremely pleased with himself after the victory.
"But you came on so suddenly! If you hadn't had your invincible shield to buy us time, we really wouldn't have been able to react." Taking a breath, 369 said he was almost numb.
There's no other reason than that this guy's team fight tactics were just too ruthless.
In a normal professional match, players will discuss who to attack and who to defend against before gathering together. Before initiating a team fight, there will be at least a marker or a shout. Finally, players will yell at the top of their lungs, "Look at me! Look at me!" to attract their teammates' attention.
But what about Roland?
He strikes decisively the moment he sees an opening on the opposing team, without even having time to explain to his teammates. By the time you notice his position, he's already on top of the opponent. His frenzied behavior is practically a carbon copy of Shui Zi Ge in the eyes of the person in the audience; they'd believe it if you changed positions.
"Isn't this a fleeting opportunity? If you miss it, you miss it forever." With a chuckle, Roland continued to stubbornly admit his mistake and refuse to repent, intending to get away with it.
That's just how the competition is; he felt he had done the right thing.
Some opportunities, once missed, are gone forever. LPL matches are so fast-paced, and good opportunities to initiate team fights are rare, so if you miss one, you might get caught and forced into a fight by the enemy the next second.
Seriously, only the LPL region in the whole world has such crazy fighting.
In the LPL, if you don't get at least 10 kills within 20 minutes, you're definitely not in good form. Against IG, it goes without saying that the minimum is 15 kills.
Unlike the LCK next door, which is full of elegant Shakespearean stories all day long.
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