In the following team fights, Roland would only throw out his ultimate skill before the fight, and during the fight, he would stop anyone who dared to mess with their mid laner if they had bad intentions. The rest of the time, he would just watch these guys make all sorts of plays and kill everyone.

Especially with EZ and Tristana drawing the firepower of their two most formidable opponents, Ryze, the true core AOE damage dealer, is the least restricted. He's a mobile turret that no one can control...tsk tsk tsk, even Roland feels sorry for the opposing team.

There was no other way; this was a clever trick.

Unlike BO3, winning the first game in a BO5 is crucial. It can not only boost the morale of your own team, but also force the opponent to play their cards early while suppressing their morale. This is one of the reasons why White Crescent throws out his royal flush at the start. Anyway, he has a lot of cards in his hand, so he can throw out one first and then he still has more.

In professional matches, tactics can be ever-changing, requiring a clear mind and a certain level of action from the commander. Of course, the hero pool is also a given.

White Crescent's strategy this time was to openly bully you by making you take care of both the top and mid lanes in the draft, and then quietly find an opportunity to stab you in the draft.

Ultimately, RNG, having been outmaneuvered in the draft, couldn't withstand TES's offensive and lost the first game 0-1.

【Wonderful.】

[Top laner Tristana, the car leaves but the player stays, TES really put some effort into preparing for this first game.]

[The most brilliant play was that push in the mid lane that forced Sylas back to base, completely disrupting RNG's rhythm.]

I'm already looking forward to the next match.

Viewers who have watched many matches naturally know what the typical tactics are.

In most BO1 matches, the first game is a normal selection process where both sides assess the difference in skill. Starting from the second game, they take turns pulling out their tricks and revealing their hidden strategies. The fourth game decides the winner of the BO5. Only a small number of matches are dragged into a decisive BO5.

If a match starts with some crazy antics in the very first game, it means that every game that follows will be full of surprises. The principle is simple: the losing side will try every means to disrupt the winning side's momentum and form.

Think back to when you had a completely black draw – try changing the location, the character, or even the person in front of the screen.

Consider the timeout tactics in ball sports, especially basketball and football.

Does that make it much easier to understand?

Although for those with bad luck, no matter how they change their position, characters, or conditions, the majority of the time the result will be either bad or the minimum expected outcome, there are also some cases where this method can successfully change their fate.

Speaking against the wind, this is called a mat.

If you go with the wind, that's called feng shui.

Anyone with a brain knows that if RNG loses the second game and falls behind 0-2, they'll likely take a break. So they'll definitely choose to go all out in the second game.

as predicted.

In the second game, when TES moved to the blue side where they had the advantage, RNG launched a counterattack. They didn't ban any of the meta junglers, but instead used the draft to ban various AD carries in the bot lane, forcing TES to pick the Senna + Tahm Kench bot lane combination. Then... they pulled some dirty tricks.

As the saying goes, Lu Xian oscillates between top and mid, and Nightmare and Kai'Sa fly together. TES, who had always been proud of their "lights-out" strategy, was instead punished by RNG's "lights-out" strategy in this BO5.

Especially Xiao Hu.

It seemed that the aggression he developed from being outmaneuvered by Ale in the first game was evident in the second game, where his top laner Lu Ban was extremely ruthless, completely suppressing Ale to the point where the lane was about to collapse if the jungler didn't come. What's even more outrageous is that when the jungler Wei saw such a big advantage in the top lane, he and Xiaoming completely abandoned the bottom lane, thinking, "I'm just going to feed the top lane."

Faced with this kind of problem of the opposing team grouping up together, it won't matter who you put in the top lane. Even if you put in the legendary top laner GimGoon, he would probably only be able to shout "Damn it!" under the tower against this veteran mid laner.

Under RNG's targeted strategy, TES was also forced into RNG's operational domain. In addition, JKL's tendency to play exceptionally well in one game and poorly in another resurfaced, with the bottom laner and support repeatedly initiating fights and dying one after another. In the second game, the two sides successfully tied 1-1.

[Good move, are both sides starting to reveal their hand?]

The blue side had the advantage, but they lost the first two games, which is absurd.

[TES can't keep Banhuang in the support role; if he doesn't roam, Xiaoming will, putting too much pressure on him.]

That match was incredibly exciting!

There's not much to say. Just based on the advanced technology on both sides and the sudden emergence of new signature heroes, the entertainment value is off the charts. In the TES rest room, Roland and the others, who had just lost a game, each found a spot to half-lie down and close the door, listening to White Crescent's furious roar, which sounded like it was possessed by a male aunt.

That's how coaches are.

If you lose a game, he'll fly into a rage.

If you lose two games, he immediately starts playing the good guy and comforting you.

Of course, if you lose all three games, then you might not be seen as a coach next season. When it comes to escaping, LPL coaches are also unparalleled, such as Chashao.

The tearful moment after the World Championship moved countless unsuspecting vlog readers, but then the story faded away within days, highlighting the character's flexibility.

After venting her anger, White Crescent calmed her blood pressure and then stared at Roland, who was sprawled on the sofa pretending to be dead, with a death stare.

Aren't you going to say anything?

"what?"

"It's time for you to step up as captain, hurry up, or I'll dock your bonus."

!!!

Upon hearing that his bonus might be deducted, Roland, who had been looking rather listless, immediately perked up. Then, as if suddenly remembering something, he lowered his proud head and said to his teammates in a slightly humble tone:

"To be honest, I really crave this ticket because I've been diagnosed with a serious problem. I'm having surgery tomorrow—a head connective tissue dissection. It's already affecting my life, and I only decided to have this surgery because of financial pressure. I don't even know if it will be successful. I've never won an MSI ticket before, which is a huge regret for me. Could you let me experience what it feels like to win one...?"

White crescent moon: ? ? ?

The rest of TES's players: ? ? ? ? ?

Contest: Chapter Sixteen: Pulling Out the Royal Flush Again: This is a case of seeing enemies everywhere!

In the third game, the TES team returned to the field and regained their motivation.

"Let me tell you, my excuse for wanting to win the game may be fake, but my desire must be real. Do you really think I work hard every day just to earn a few stinking bucks?" Roland shouted loudly to his teammates as soon as he sat down in the players' box.

"Isn't that right?"

"I can tell you definitively, yes! But that doesn't mean I have no other desires than this pittance."

"you mean..."

"I want fame too!"

The remaining four members of TES: ......

I've seen silly people, but I've never seen anyone this silly.

However, Roland's interruption did reduce the anxiety and tension in everyone's hearts. Don't think that professional players don't get nervous when they go on stage. Things are different now. There are many spectators watching in the audience. Put yourself in their shoes. No one wants to face the infamous scene of fans shouting "RNM refund" outside the venue after losing the game.

Soon, the third match began.

After each side revealed their cards, they gained a deeper understanding of which heroes the other side couldn't let go of.

First round of bans:

RNG: Twisted Fate, Zoe, Tahm Kench

TES: Alistar, Thresh, Hecarim

Admittedly, the "lights out and face up" strategy in the previous game did catch the Tahm Kench strategy off guard. However, based on their understanding of Roland, the same trick cannot be used twice against the opponent. Therefore, Tahm Kench, who is relatively difficult for them to deal with, must be banned.

One round of PCIK:

RNG: Udyr (first pick), Kai'Sa, Riven

TES: Gragas, Tristana (choose one or two), Jayce

The moment TES picked Jayce as their third pick, the commentators and viewers were completely dumbfounded.

【Wait, isn't this for jungle?】

[Nightmare needs coordination, Lillia needs space in the mid lane, Nidalee has no late-game potential, and all that's left is Volibear and Olaf.]

I have a feeling this team is going to pull something again.

The problem is... there aren't enough jungle carry resources to go around in this patch, you can't exactly build Graves, can you?

Anyone with eyes can see that the third pick should definitely be a jungler. In the current version, there are only a few T1 and T2 junglers. If you don't pick one in the first round, the enemy won't pick one in the second round. Junglers are at an inherent disadvantage. How can this game be played?

Second round of bans: Volibear, Olaf, Gnar, and Lucian were all banned.

Although RNG couldn't understand TES's intentions, it was impossible for them to ignore the vulnerability that TES had deliberately created. Without further ado, they banned TES. On the other hand, TES wasn't in a hurry at all, and even continued to clear obstacles for the top lane with subsequent bans.

After two games, both sides have come to realize that having Guozi as a late-game carry is basically a free win. Therefore, RNG will definitely not give their top lane a weak champion.

Even if he were to be given a stone statue or something, Ah Le wouldn't be worried at all.

After Roland's instruction, I learned that when facing a Malphite with a Q-focused magic damage talent build, I could use a three-green-bean Jayce to counter him. The effect was exceptionally good, although it looked a bit chaotic.

For their fourth pick, TES brought out Rengar.

"Huh? A poodle?"

"This hero seems to be rarely seen in games these days, right?" Doll asked the person beside her, somewhat uncertainly.

After thinking for a moment, he replied, "I only ever see this champion in the top lane because there's so much to do in the jungle these days, and Rengar is a champion who relies on farming, so he's not really suitable as a jungler."

"Could it be top lane Rengar and mid lane Jayce?"

"I think it's possible."

This sudden pick of Rengar really confused everyone. The live stream chat was flooded with "666" comments, and the moment Rengar was locked in, the audience at the match venue was also hit by a wave of sound waves.

This is why TES currently has such a large fan base.

A show-off can win over the audience, while a steady performance can win the championship. TES, on the other hand, has both, which is quite absurd.

"Coach, what did you say?"

"Continue with our draft. They're deliberately giving us weaknesses. I'd like to see how this Rengar in the bottom lanes gets going."

In their last two picks, RNG locked in Camille and Galio, creating a system where they could do whatever they wanted.

At this point:

RNG: Top lane Camille, Jungle Udyr, Mid lane Galio, Bot lane Kai'Sa + Riven

This lineup perfectly suits RNG's current style, targeting TES's top lane with a classic dual-core system.

"They really dared to choose that."

"Indeed. We have to teach them a lesson in the top jungle this game. Sorry for putting you through this, Knight."

"It's okay, just wait for the pros to carry me."

Knight was arguably the most comfortable player in this game.

Because of the tactical choice, he no longer needs to bear the pressure of the carry position in this game. Instead, he will take a backseat and start playing support for his teammates. That's right, because TES's last pick is Ivern.

"My favorite color is cyan."

Ivern, the Emerald God, has been successfully locked!

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