There's one thing to keep in mind when catching crocodiles.

That means if the crocodile doesn't cooperate, don't force it; just drag it out and finish it off.

Countless painful lessons have taught us that, generally speaking, the one who dies fastest when catching the crocodile in the early game is the one who tries to break up the fight, such as the jungler.

Roland is very astute.

We're all top laners, and although I'm currently sitting in the support position, farming AD minions and doing jungler work, it doesn't stop me from having the sensitive heart of a mid laner.

Heh heh, I'll just keep you hanging on without using my E skill.

Cube was furious at this guy's actions. If you save your rage to try and get a counter-kill, neither Camille nor Fiora will get carried away. But if you try to run away, the slow effect of Tactical Sweep will successfully apply to you. If you think of giving up, your rage keeps dropping.

Top laners are most afraid of junglers who also understand top lane.

Just like ghosts are afraid of the sun.

The sun is a nuclear fusion reactor, and so is a hydrogen bomb, which is why ghosts are afraid of the sun.

Top laners have their own agendas, and Roland, who plays top lane, also has his own agendas, which is why Cube finds Roland disgusting.

Only when the jungler Xin Zhao finally arrived did Roland deliver a clean E skill kick to Renekton's face. As for what happened next...

Multiple people, monitor lizards, male

I understand everything I understand.

Precipitation: Chapter Twenty-Two: This is called returning to one's true self

On the screen, TES had already gained a huge advantage in the situation.

So here's the question: at this moment, who is the most nervous person in the entire arena? Is it RA's coach or a player?

No, it's TES's coach, White Crescent.

According to TES's "advantages always lead to recklessness" rule, whenever you think the situation is stable but the game isn't that important, Roland and JKL always manage to pull off something unexpected. In other teams, a warning would be enough to stop the trouble, but in TES, it's a clear Potsdam declaration.

Of course, according to Roland's twisted logic, this is called returning to one's true self.

Just like most men.

6 years old: That Ultraman is so cool! I want him, I'm Tiga! [Starry eyes]

13 years old: My friends betrayed me, my parents and teachers don't understand me, the existence of this world is wrong, have you ever drunk blood? Hehe, blood is so sweet.

23 years old: That Ultraman is so cool! I want him, I'm Tiga! [Starry eyes]

As one of the players in the Rogue Bonds, Roland has a clear understanding of his own reckless nature. After all, it's a BO3, and it's impossible not to use some unconventional tactics when it's time to stir things up.

certainly...

If it weren't for the fact that there were minions to farm in the bottom lane, he really would have stayed in the top lane and never left.

The reason is simple: it's easier to gank in the top lane.

On one hand, when Fiora trades blows with Renekton, it's very difficult for Renekton to stop pushing the minion wave. The AOE of his Q skill and the healing from empowered rage are extremely important to Renekton.

On the other hand, it lies in the causal control of Fiora's ultimate ability.

Fiora's ultimate ability is arguably one of the few causal skills in League of Legends. Once [Unrivaled Challenge] is activated, no matter what the opponent is playing, they will subconsciously find the nearest terrain and then forcibly merge into a human wall.

Based solely on the effect of this ultimate ability, she already deserves to be included in the family tree of Vayne and Qiyana. It is also very useful for heroes like Camille who need walls as a medium for control.

Soon, TES resumed its operational rhythm.

The so-called operational rhythm.

The strategy is to release the vanguard to free up the top lane, then switch lanes top and bottom, applying pressure from multiple directions.

What's most absurd is that Roland was clearly messing around and causing trouble with the jungler, but due to Camille's high mobility and Roland's keen awareness of anti-ganks, RA just couldn't kill him even once, which is very strange.

"Holy crap, is this guy a rabbit? How can he run like that?"

"Don't forget, this guy is notorious for being a support who runs away. Most of the time, he sells out the AD carry and escapes on his own, so his escape skills are naturally different." Hang added helplessly. Faced with this situation, he, a rookie support, really couldn't think of a way to break the deadlock.

This is the difference in talent.

Roland's rise to prominence was built upon the fact that JKL, a top-tier AD carry, had been slowly nurtured for over a year before he was able to enter the professional scene.

But what about Hang?

LDL has to figure things out on its own. Do you expect LDL coaches to provide much help? That's wishful thinking.

In LDL, being able to control oneself and not throw matches is already the last bit of defiance a player can muster.

"Wait! If that's the case, why don't we gank their AD carry?"

......

"Holy crap! Why are you only saying this now!?"

-------------------------------------

On the other side, in the TES team voice chat, after another successful parkour escape, Xiao, who was as boastful as Roland, couldn't help but feel proud of his own performance.

Hehehe~

You didn't expect this, did you? This is my escape route!

Do you even know what "khaki detotai" means?! (Hands on hips)

"Wow, your dog-walking skills are impressive. You must play a lot of CF Biohazard mode."

"Are you kidding me? I used to be able to play the zombie mode, but I haven't dared to touch the current zombie mode in a long time." Thinking about the battle of the gods that he saw when he logged into the game a while ago, Roland felt that there was a reason why FPS games had declined, at least from his perspective.

Yes, that makes perfect sense.

"Then what about you..."

"Just kidding. When I was a kid, I used to sneak out to play by climbing over the wall. I was chased and bitten by pigs, dogs, chickens, geese, and even some kind of porpoise. But I always managed to escape. With so few troops, do you think they can catch me? No way."

"That sounds... Holy crap!?"

Just as he was about to reply, several members of RA suddenly appeared in front of JKL, who was clearing minions in the bottom lane. Before he could even react, a bunch of skills came flying at him.

[RA_Leyan kills TES_JKL]

With an effortless combo, JKL's Senna was instantly killed without even needing to use her second set of skills, and even managed a super kill.

Seeing this scene.

The entire RA team burst into tears.

Oh my god!

AD was way too easy to kill! If they had known this guy was so easy to kill, why did they keep targeting Camille?

Seeing the signal information of RA team members frantically marking the location of JKL's corpse on the minimap, the viewers outside the live broadcast room were immediately stunned.

[It's over... they've found a way to exploit the bug.]

When I saw RA and his group shift their target to capture JKL, I had already anticipated this scene.

[Dear Mr. Yu Wenbo, the news of your sudden death has spread from the Dragon Hunter Armor to the Grand Archives, from ominous signs to the main gate of Stoneville—everyone knows it, everyone knows it (laughs).]

[But Senna seems to be playing support this game. With these items, dying doesn't seem to have much of an impact?]

If everyone on RA could react to something, how could TES not be prepared?

Who's farming minions in the bot lane? Camille.

Who is in charge of vision control for TES? Senna.

Which is a bigger problem: a support dying repeatedly or an AD dying repeatedly? It's clearly the AD. It's normal for a support to die five, six, seven, eight, or nine times in a game. In other words, a support who can maintain zero deaths is often the most abnormal one.

Doesn't that make sense for this lineup?

You can pick Senna however you want, but if you pick Senna, it means that one lane will definitely be relatively weak in defense. In terms of the support speed of both teams, TES's ability to gather is much faster than RA's.

Encircle and attack reinforcements.

With Senna in the bot lane getting into trouble, the top lane immediately started tower diving.

Whether it's LeBlanc or Camille, their speed in supporting teammates is incredibly fast. Even if the enemy manages to get a 1-for-1 trade, there's still Senna in the bot lane who can contribute.

Once you unleash your ultimate skill, [Shadow Blaze], you'll have at least a shield of two or three hundred, enough to withstand damage from a turret or skill.

Staying alive allows you to draw fire and create opportunities for teammates on other lanes.

Even if you die, you can still provide a shield to your teammates and contribute your remaining strength before you die.

This is the absolute core of the team!

. . . . . .

. . . . . .

. . . . . .

P.S.: Just got off work, I'm exhausted from the traffic conditions during the May Day holiday.

Please be wary of holiday travel pitfalls, because highways are incredibly congested!!!

Sedimentation: Chapter Twenty-Three: He who possesses one of the three can gain the world.

With the carriers' enormous advantages taking over operations, RA's tactical command system has already begun to collapse.

On one hand, TES was taking advantage of RA's weak command system by relying on the team's strength; on the other hand, due to some kind of irresistible driving force, the entire TES team was far superior to RA in terms of both teamwork and operation.

The coaching staff of all the LPL teams were puzzled.

They give the players pep talks and promises every day, and even use the same bonus system to entice them. But when it comes to boosting morale and ability, the players just can't seem to muster up any enthusiasm.

TES is different.

It's almost unbelievable that TES can make a strong push almost every time they want to, as it goes incredibly smoothly.

If it weren't for the fact that they felt it was a waste to poach White Crescent at such a high price, all the major LPL clubs would have started scrambling to recruit him long ago.

This is also a very frustrating aspect of domestic coaches.

An unknown coach (meaning one whose name can't be found on Baidu) doesn't play a significant role; their biggest contribution might be ordering takeout. These coaches are cheap, but they don't improve the team much. Their best skill is simply picking heroes based on the current meta.

As for those famous coaches, they're incredibly expensive. Many teams can't even afford to spend that much money on players, let alone coaches. The only team that could afford to spend so much on a coach was VG when they bought Kkma. And those teams that know the importance of a coach usually already have many valuable players. They spend most of their money on player signing fees, and the rest is simply not enough to attract a good coach.

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