You actually want me to...
Page 503
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P.S.: Although many people probably already know this, I'll still remind you.
This week on Steam, Titanfall 2 (25 RMB)
Epic Games will be giving away free AAA titles for the next four weeks.
Please be aware, freeloaders.
Precipitation: Chapter 53: 2200 → 3500
On the field, although the pace of the game was completely opposite to TES's usual fast-paced style, it surprisingly did not disrupt the team's rhythm. The reason is simple: TES's command was clear.
Roland reduced his control over the command system and gave more command authority to Haro. In the end, the dual command system was a new system created to make TES have combat power in the early, mid and late game. Unfortunately, the jungle had not been changed during the Spring Split, which caused most teams to bet on the early and mid game, which is why Haro's role has not been fully utilized.
Now that command has suddenly returned to his hands, Harper says: "Its DNA has been stirred."
Two years of experience at EDG's training base and three years as the head coach of RW have given Haro a masterful command of the team. Even his most worrying bot lane has become remarkably stable, to the point that it's easy to mistake them for swapping positions.
Ultimately, it's because Roland has such a deep-seated stereotype about people.
No.1 background figure. It's impossible to become so famous just by being outplayed. The foundation of his fame lies in his ability to consistently appear in high-level games despite being outplayed so often, and even win the game after being outplayed.
He may like to have fun, but that doesn't mean he can't be steady.
Even if he didn't play LOL, there were plenty of games in the gaming world that could hone his will. The rich gaming experience he gained from both lifetimes had already cultivated in him a terrifying level of patience and delayed gratification.
clam?
Do not believe?
Have you ever experienced the time when you spent more than two years grinding through the Abyss to finally get a full set of the Illusory Realm set?
Have you ever experienced a life of drinking a glass of wine, smoking a cigarette, and chasing a deer all day?
Have you ever finished playing a game and found that the time had changed from 9 pm to 6 pm in Civilization VI?
No, you don't have any of that.
Because the other players hadn't experienced it, they didn't understand the loneliness in Roland's heart. No joke, for a time he even felt like he was lost on the boundary between reality and illusion. During that period, he even dreamed that he was grinding in the Abyss.
When we read time-travel novels, especially those set in wastelands where characters start from scratch, we often emphasize how harsh the surrounding environment is, but rarely describe how people's psychology might react.
Unlike Roland, he traveled to a modern city in a similar era, and he had basic living security.
Like those protagonists who travel to harsh environments, even without encountering external factors, psychological problems alone can drive them crazy. At that time, they will find that they don't even know how to "start a fire," the most basic condition for survival.
[It's time for readers who enjoy dreaming to take notes on this point.]
I recommend buying the three must-have books from PDD: "Friends of Dual-Use Personnel," "Militia Training Manual," and "Barefoot Doctor's Manual."
From starting a fire by friction to making simple machines, from traps to cooking prey, from sowing seeds to serving meals, all kinds of knowledge are included. At least you have a general idea, otherwise you wouldn't be able to have such unrealistic dreams.
When TES was in no hurry and started playing the game strictly according to the rules of operation.
In a hurry, they came to EDG's side.
They have an advantage, but it's not significant. The gap has never widened, and they even gave the first elemental dragon to the opponent.
At this point, they had two ways to break the deadlock: one was to rely on the power of the Seven Ancestor.
Like some people, they activate a spacetime turbulence. If they find that you are still difficult to deal with after 35ms, they simply restart the process. If you still can't beat them, they keep you in this state while secretly "reducing their weight".
Of course, EDG still has some pride.
Although there were time rewinds back then, at least there were no hard requirements set for the opponent. At least in terms of frame rate, both sides were on the same starting line, and the reason for restarting was clear and discovered quickly.
What can be done then?
The only thing we can do is try to force an engagement in the enemy's bottom lane and see if there's an opportunity.
[EDG, show some play! EDG!]
[This won't work. EDG relies too much on BanGuo's performance; simply waiting won't help.]
[Hilarious! Meiko probably never dreamed that one day he'd be unable to find any opportunities to fight because the enemy support wouldn't initiate.]
[If only Meiko had picked a support with a Q skill that provided crowd control...]
Regarding the bot lane duo of Rakan and Varus, once they reach level six, if their jungler or mid laner arrives first, TES's bot lane duo will have no chance of escaping without leaving something behind. But that's the problem.
Their Nakano is currently unable to move.
The jungler's prolonged counter-ganks yielded no results, severely hindering his development. Once Rumble's items fail to keep up with the pace of time, the threat and effectiveness of his ultimate will be greatly reduced, so he must farm.
With Rumble starting to dominate, Zoe in the mid lane is finding it even harder to control Lissandra.
In top-tier mid-lane matchups, it's impossible for someone to easily clear a large portion of a wave of minions with a single Q skill. Knight is primarily a laning specialist, and spreading out minion waves is a basic skill for him.
Once the minions are spread out, Zoe's wave clear ability is greatly reduced.
Conversely, Lissandra had no such concerns. She simply pushed the lane, refusing to leave unless the enemy left, effectively locking down the enemy mid laner.
The mid and jungle lanes are immobilized, and the bot lane's ability to initiate a fight might not be enough to deal enough damage.
If they can't be killed by the tower dive, Varus and Rakan, with their short legs and lack of crowd control, are lambs to the slaughter in front of TES, ready to be tower-dived and driven to despair.
But now, EDG feels they can't delay any longer.
"Wait until the vanguard finishes releasing the dragon and the dragon fight, then look for an opportunity to engage in the mid lane."
"what?"
"We can't drag this out any longer. Although we don't know what's wrong with the other side, they're playing so steadily today. But if we keep dragging this out, Aphelios's mining knife is about to explode, and we won't be able to win in the late game."
There's no way around it; Aphelios has been a strategically significant hero since the moment he was introduced.
Because it's terrifying.
Nobody wants to face a Moon Man who can unleash fireworks in the late game, nor do they want to face Fahrenheit with their White Blade fully stacked and dealing massive damage. If you can kill him before he gets ahead, then kill him first. Isn't it better to have less of a gambling mentality?
If you don't believe me, look at those stubborn gamblers who use deformable reconstruction devices; how many of them have a good ending?
Wouldn't they all die prematurely?
Once EDG focused their thinking, the first person to sense something was wrong was the support player, Roland. In his limited vision, the EDG team was clearly gathering together, and after a little thought, he roughly understood the opponent's intentions.
LPL-style breakthrough method - forceful opening
Sedimentation: Chapter 54: As long as we anticipate in advance... (jpg)
Since EDG's idea at this point was to initiate a team fight, they did not adopt the most conservative approach of releasing the Rift Herald on one side while taking the Elemental Dragon on the other. Instead, they took the Elemental Dragon first and then went to the mid lane to prepare to release the Rift Herald.
The reason is simple: they want to see if TES will come out and cause a fuss with them.
pity...
TES played incredibly steadily in this game, giving the opponent no chance whatsoever. Not only did they not send anyone to ward the river, they even sent people to invade the opponent's upper jungle, intending to minimize resource losses as much as possible.
EDG wasn't happy about that.
At this moment, EDG was like a "corpse" lying on the sofa in a bar late at night pretending to be drunk. His goal was to get TES to take him away, but he didn't expect that the other side would not be interested in him at all while he was drunk.
What do you mean?
I gave you a chance, but you didn't take the initiative. You insist on doing it all by yourself, right?
Oh, I see, you like being passive.
Let's open it then!
Leaving aside oddballs like TES and ignoring the now fragmented old IG, the second best team in the LPL right now is none other than the veteran team EDG. You know, this team has a support player with the surname M. And Meiko, from his debut to his rise to fame, is most famous for his incredibly awesome team fight initiation.
As Roland watched the opposing team slowly arrange and release the Rift Herald in the mid lane, his gaze was also fixed on the positions of EDG's top, mid, bottom, and jungle.
It's simple: he didn't see the enemy support.
At other times, he wouldn't have paid too much attention to this detail, but in this game... the opponent was playing Rakan.
How long does it take to move from the far right of the screen to the far left? The champion Rakan can give you an answer you won't believe: two seconds.
From activating his ultimate, to using his E skill to attach to teammates, to using Flash to create distance, to using his W skill to dash and lift enemies, this champion's team fight initiation speed is incredibly fast, even after being heavily nerfed and weakened several times.
If it were Rakan from Season 7, one second would have been enough.
"Be careful, the other side is about to engage in a team fight."
"Huh?" Upon hearing Roland's words, Harold, who was already moving forward, subconsciously tried to control the Ruined King to retreat. However, a flash of inspiration quickly appeared above his head, forcibly stopping his attempt to retreat and changing it to a lateral movement.
"Can you stop them?"
"You're overthinking it. We're two apprentices taught by the same master, so we can't even counter each other's moves."
Ultimately, Meiko can be considered half his mentor, and also the support player who has been exposed to his playstyle the most. If you want Roland to be able to fight the opponent on a strategic level, that's fine, but if you want to keep the opponent pinned down in team fights, that's not a problem.
That's just wishful thinking. It's not that easy to control Luo's initiation of a team fight.
"then you?"
"Officer Shan, have you heard of this? If we can anticipate an emergency just two seconds in advance, we can prevent most unexpected situations."
"So you mean you can predict when the enemy will engage?"
"No, but I can anticipate my own movements."
"???"
Before Haro and the others could even process the meaning of those words, Meiko, who had been hiding in the fog behind the EDG lineup, suddenly appeared, transforming into a golden streak of light. In an instant, he appeared in front of the TES team, charming Blademaster and Aphelios in place.
Meiko wisely refrained from causing trouble for the mid and support players. Even though Thresh and Lissandra weren't far from TES's bottom lane and jungle, Meiko immediately turned around and ran away after using Charm to knock them up.
R [Constant Temperature Burning], Heavenly Fire Descends.
R [Chains of Corruption], remote control.
Amidst the scorching flames and entangled vines, the teleportation abilities of both top laners lit up almost simultaneously.
Rumble's ultimate and Varus's Q dealt maximum damage to the two short-term stationary targets. Scout's Zoe's output was a bit slower to follow up, since team fights are all about surprise. If Zoe had charged up beforehand, Meiko wouldn't have found such a good opportunity to initiate a team fight.
Even though he himself felt that there was a high probability that the enemy's two junglers would react and dodge this charged Q, he still had to try!
Fly, charge up, jump!
Then try to follow up with Flash!
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