You actually want me to...
Page 535
After much agonizing deliberation, Roland tearfully chose option two: he went to the mid lane at level one to offer Knight a cup of tea.
"Holy crap... Bro, don't do this, you're putting a lot of pressure on me."
He's Yasuo, a warrior, not an assassin. He can't snowball easily in the early game. These two cups of tea seem like they'll make his laning phase much more comfortable, but if he doesn't play well in the mid lane, he'll definitely have to take the blame.
"It's okay, Knight, I believe in you."
"No, I don't even believe in myself. If you keep doing this, something bad will happen to me."
Despite Knight's tearful cries, Roland certainly wouldn't listen to his protests. As the saying goes, if you want to live a decent life, you have to wear a green hat. Besides, he's a support player coming to the mid lane to pour coffee. Shouldn't Knight be the one with the blond hair?
Then I thought, who is that on the other side?
Bald.
On one side is a character with yellow hair, and on the other side is a bald man.
understood!
Rounding up, this is basically Bear in the Woods!
The equation is then true.
Finale: Chapter Twenty-One: There Were Never That Many Conter in the World
On the opposing side.
Although Roland learned the Coffee skill and gave it to the mid laner, the bottom lane still had to fight for level 2. Anyway, they didn't give the Coffee skill in front of the enemy, and FPX had no idea what the support had learned.
Roland was also very cunning.
He would find various angles, pretending to use his Q skill to immobilize the enemy, scaring them into constantly repositioning. In reality, he would use basic attacks to slowly whittle down the minions' health. Especially with his passive-enhanced basic attacks, there would be a small area-of-effect attack when hitting a minion wave, which was better than nothing.
Only when both sides were close to the two-point mark did Roland slowly begin to retreat and create distance.
Bard is a champion who focuses on attrition and roaming, a completely different concept from Leona, who's a reckless, mindless champion who's always thinking about attacking.
Online, basically, if you have Electrocute, you can try to get a gank while the enemy is last-hitting minions. If you have lane priority, you can go out and pick up trash. If you don't have lane priority, you should just stand behind the AD and build coffee. Anyway, the early game isn't their concern in the bot lane. This game is all about the top, mid, and jungle.
"Are we just going to watch like this?" JKL raised an eyebrow at Bard's slacking-off-duty look.
"Yeah, otherwise you still want to go up and fight the enemy Leona? Do you believe that Varus can easily deal damage with a single Q, and that Leona can take on both of us by herself?"
In a sense, Bard is a very versatile support player.
It has the initiation ability of a hard support, the physique of a half-hard support, the protection of a soft support, and outstanding roaming ability, making it seem almost all-around.
But what about the drawbacks?
The margin for error in competitive matches is extremely low, and players can only compensate through their proficiency. Moreover, without stable control, the imagined situation may not be able to be played. Most importantly, the pace of the game and the density of vision determine that players cannot recklessly pick up trash like in ranked matches.
Considering that the opposing support is Si Shao, Roland wouldn't think of using his positioning to challenge the opponent's prediction.
after all...
The other party can make countless mistakes, while he only needs to make two mistakes to send the message.
"Relax, relax. As long as we don't jump, the other side probably won't want to fight us much, unless the bear comes down."
"That's true."
One side is tough and the other can heal. Basically, as long as neither side makes a mistake, neither can do anything to the other in the bottom lane. It's better to let the ADC farm minions properly and help them "pad" a few times to catch up in development than to waste time fighting.
This is how fights are done.
Years ago during World War II, Germany laid mines, and Britain cleared them. Germany was on duty for 1st, 3rd, and 5th minutes, while Britain was on duty for 2nd, 4th, and 6th minutes, with weekends off for both sides. One time, the British suddenly forgot to clear the mines, and a German accidentally detonated one of his own mines, cursing the British for their lack of sportsmanship. The British then promised to clear the mines on time and treat prisoners of war well; everyone was extremely disciplined.
Even in modern warfare, many people on both sides go to the battlefield, run out of bullets, and then come back. These days, unless suppressed by aircraft or artillery, the casualties caused by gunfire on the battlefield may be lower than the casualties caused by the US itself. That's just how magical reality is.
If the bottom lane opens up, then the top lane has to do the work.
Having Bronze in his hands means he's thriving in the top lane. It's not that he suddenly had an epiphany and his skill level has skyrocketed to the level of Niu Guli, but rather that he really knows Bronze.
To reiterate.
Dahuang is a jungler who transitioned to the top lane.
In the jungle role, surely no one doesn't play Lee Sin, right? If we were to define a corresponding hero for each lane, Lee Sin would definitely be the representative of the jungle role, and he would absolutely be the one with the most votes ahead of the second place.
Even when Harper turned the camera back to the top lane, he was surprised.
The Lee Sin's last-hitting was almost perfect, yet his health remained remarkably high, and he didn't use many health potions, which was quite amazing.
"How do you do that? How can you maintain it so well?"
"Oh, it's alright. If it's just about laning, you could probably do this if you played Lee Sin top lane, maybe even better than me." Da Huang didn't think it was anything special; it was just that he played Lee Sin a lot and was very skilled at it.
If you can't dodge a cannon shot, you can use a shield to kill it. If you're afraid of being targeted by ranged attacks, you can go into the bushes. Drawing aggro is a basic jungler skill. But if you dare to go into the bushes, don't blame me for being impolite.
Jayce's strength lies in his ability to both sustain damage with long range and close the distance with short range, but his strength primarily comes from sustaining damage with long range.
Jayce in melee form is practically feeding against most mainstream top laners, especially since TES's bot lane isn't pushing, which means their jungler is likely in the top side of the map. With all that information combined, even Nuguri would have to think twice about whether he has the courage to fight back.
"Okay, I'll follow the trend and help you with a counter-gank."
"father!"
If we're talking about 2v2 fights, Lee Sin and Diana are really no match for Volibear and Jayce.
However, if they are just counter-ganking and not letting you tower dive, then their combination is still fine. The annoying thing about Volibear is that even if he is not level 6, his level 3 burst damage combined with the side lane is enough to take someone down in two seconds.
In Roland's eyes, this was the bear-type ASH.
Can it be controlled? If it can be controlled, then it can be killed.
In the early game, both junglers were practically playing their own games. After seeing Volibear push the lane into the tower while Lee Sin calmly stood under the tower farming, Xiaotian immediately guessed that the opposing jungler might be counter-ganking. Looking at the mid lane, Knight did even better than the bot lane.
He laid out the line directly and chose to wait and see.
Ultimately, the matchup between Ryze and Yasuo comes down to proficiency, specifically Yasuo proficiency, not Ryze. During his previous training sessions, Knight frequently used Ryze to lane against various skilled Yasuo players.
All I can say is...
When you encounter a skilled player, the flexibility of Ryze's E skill and the release of the Wind Wall are deadly. Moreover, because Ryze is extremely mana-hungry in the early game, while Yasuo has no mana cost, it is almost impossible to push through in the early game. Without calling for reinforcements, there is no way to deal with the enemy jungler.
As for the highly-rated comments on Zhihu that depict idealistic scenarios where a single skill followed by three auto-attacks renders Yasuo unable to function, I can only say that some people on Zhihu have indeed read too many invincible novels. Even a Silver-ranked Yasuo knows how to build up a shield, use a Q, and then E to instantly reduce your health by half. They wouldn't give you a chance to break the shield with auto-attacks and slowly whittle you down.
Doinb did indeed have a memorable moment with Ryze and Yasuo when playing against G2 in S9.
But in fact.
Also, pay attention to those lesser-known match venues.
Caps' Yasuo brutally beat Xiaohu's Ryze, and Xiye's level 18 Ryze was counter-killed by Xiaodongbei's level 16 Yasuo; these are all examples.
Ryze's ability to win against Yasuo is mostly a matter of skill level. Almost everyone who dares to pick Ryze in ranked games is highly skilled. But Yasuo... if you don't ban him, you'll encounter him in nine out of ten games, either on your team or on the enemy team. Because there are so many players, it's very likely that you'll encounter a pro Ryze player laning against a newbie Yasuo, and then the Ryze player will think that playing against Yasuo is easy.
Knight's retreat not only deprived the jungler of a ganking target, but also confused the opposing Doinb.
The Seven Injury Fist fighting style.
I can barely farm minions in the early game, but I can definitely annoy you into pushing the lane, forcing you to push the lane in.
Just push the lane and leave; you won't have enough gold for your first recall as Ryze.
Wait until all the lanes are cleared and then push back to the lane before coming out. Your jungler is about to recall, and you don't have enough mana left.
Doinb was speechless.
Final Chapter: Chapter Twenty-Two: Let the Professionals Do the Professional Things
Miller: "It's quite rare to see TES's mid and bot lanes both choosing to farm in this game."
Remember: "This is also because they are wary that the bear might be nearby. In terms of early-game jungle combat ability, Diana is still slightly inferior."
In the commentary booth, Colonel Miller recalled that the Big Three still dominated the pace of the game.
The authorities these days are really shrewd.
The kind of hosting environment during intermissions is for someone like Wawa to take charge, and then invite two guests. In this round, they invited Ruo Buqun, the head of the sect who transformed from one Q into three Qing in ancient times, and Xiao Lou, one of the four female hosts from ancient times who were dressed in men's clothing and were half-naked.
Let the professionals handle the nonsense and controlling the flow.
The commentators are responsible for manipulating the game, so they need to be the ones who can create entertaining moments.
As for the director... it mainly depends on whether they make mistakes or not. Although sometimes the director is indeed amazing, compared to those in the other region who can't even figure out how to play the replay, they have already won by a lot.
It's rare to see the bot lane so quiet; I suspect the bot laner has been logged into from another location.
[Mainly, there's nothing I can do. I can't beat them in a fight, and the roaming jungler isn't in the bottom lane, so I can only sit there making coffee.]
[We have to wait until level 6; at level 6, TES's lineup will undergo a complete transformation.]
[I'm more surprised by the top lane. Isn't the top lane supposed to be TES's weakness? How come they managed to take down Nuguri?]
Most viewers, or rather most viewers of the S11 matches, do not have a general concept of the game.
He doesn't care whether Da Huang plays cautiously or aggressively, nor does he care how long the jungler stayed in the top lane or how many waves he made. He only pays attention to how many kills he got in the top lane, whether the lane was broken through, and whether the enemy's health was reduced.
If not, then... you're really bad at this.
Against this backdrop, Da Huang's performance was undoubtedly much more impressive. Although he was getting beaten up every time the camera focused on him, he didn't break down.
How long should I administer rhubarb? How long should I administer nitroglycerin?
How much does rhubarb cost? How much does nutmeg cost?
With this comparison, their fame and popularity skyrocketed.
When are we going to make our move?
"Let's wait until level six. The only thing we can do is make some noise around the Rift Herald." Roland glanced at JKL, who was safe under the tower, and immediately opened the gate and ran towards the jungle. Although he was being pushed to the bottom lane and had nowhere to gank, it wasn't a big problem to pick up trash nearby.
"You mean the wave that took the Rift?"
"No... I mean we should just let them go and take their bottom lane plating."
"???"
Why is Bard such a powerful weapon?
The reason Roland chose to support EZ at this time is because this hero has the most annoying ability in the current version - it can make you strategically give up competing for some map resources, such as Rift Herald.
If you don't stop me, I'll take it, and then it'll be TES's classic 15-minute rhythm.
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