One devastating ultimate move knocked up HLE's jungler, support, and bottom laner. The three of them were completely dumbfounded. Last time, it was one thing for the Prince to come, at least he was a rich kid. This time, they were treated like royalty by a mere electric doll. Have they no shame?

But... is it really over just like that?

"Brother, don't let the enemies in the distance go either."

"Respectfully presented by Man Yue!"

R [Moonlight Gathering]

The fully charged Firefly ultimate skill was unleashed. Even though the damage wasn't high in the early game, it still dealt more than half the health to each of HLE's jungler, support, and bottom laners after hitting three opponents and exploding together. Combined with Orianna's subsequent Q and W, the three were brought to low health.

Just then, the ones who picked up the heads arrived.

"No time for fooling around!"

R [Ultimate Bomb]

With a deafening roar, the already low-health Miss Fortune was instantly killed, and the second most vulnerable Xin Zhao was taken down by Graves' E-Flash-AQ combo. Only a low-health Braum remained, looking helpless and trembling.

Since the shotgun shot was fired from the front rather than the back, Graves was not at risk of being caught by the enemy. In this wave, Big Yellow was undoubtedly a true outlaw, instantly killing HLE's entire backline lineup with two critical hits.

As for the Irelia who was originally dealing damage?

That thing can be handled by the two carries. Even if JKL and Knight have terrible reflexes, they shouldn't be unable to deal with Morgan's Irelia.

The situation reversed in an instant, just like how HLE and his group never expected it. What should have been a story of them relentlessly reaping the rewards and chasing down their prey was suddenly turned around.

With one dead and one crippled, the situation is essentially 3 against 5.

With such a huge numerical disadvantage, how did the other side dare to do that?

Just like T1, HLE has fallen into the trap of LCK's inherent mindset. In their minds, after the jungler gets separated and dies, the opponent should definitely give up. It's already good enough that they don't chase after them. So why are they almost wiped out now?

"Kill! Kill! Kill! Big Yellow, use your invincible shotgun to take down every kid with one shot."

"Kill them! Kill them! Brother Shui, give me some space!"

"Huh? Why didn't you say so earlier?"

A second before Da Huang finished speaking, JKL's basic attack had already followed up with his gun. Morgan's Irelia was also in a bad situation. He originally intended to take out Poppy and Jarvan IV in the front row first, and then go to the back row when he used his second set of skills. He had already used up most of his skills. Who would have thought that the enemy support would be so inhumane and forcibly push him to the back row position.

Yes, it saved them a lot of movement.

But damn it, how can he face the back row's damage head-on without any skills? Isn't that just a trap?

A 2-for-4 exchange.

Morgan gritted his teeth and forcefully killed the support Poppy who had pushed him into the pit. At the same time, seeing that things were not going well, Chovy immediately started his temple parkour routine, and he was incredibly fast.

"What a pity, Chovy got away."

"It's alright, at least we stunned the enemy jungler and support at first. Otherwise, it would be hard to say what would have happened if they had realized what was going on."

Why are LCK teams so good at mitigating losses?

Because they have spent years playing Shakespearean games, they have an extremely calm mind when it comes to commanding. Even though LCK's performance has not been very good in recent years, LCK teams' command ability is indeed slightly stronger than LPL's, which must be admitted.

After all, it's common knowledge that LPL focuses on fighting while LCK focuses on minimizing losses.

In the previous wave, if HLE had calmed down, they wouldn't have been focused down by TES with such powerful attacks. The problem mainly stemmed from HLE's poor command and mentality, which is an external factor, but it indirectly shows the importance of command to the team.

Just like the importance of political commissars to the army in the past.

However...

In the whole world, I guess only our country's political commissars, from shooting games to real battlefields, are always charging ahead like a brute. There's even a joke that goes: it takes more strength to hold down a political commissar than to charge alongside him.

Don't be skeptical.

In the past, to prevent political commissars from charging to the front alone with a gun, the army removed their guns and replaced them with pistols. However, when they found that political commissars were still charging to the front even with pistols, the army stopped issuing pistols and instead gave them knives and a few bodyguards.

The political commissar position was arguably the one that suffered the most losses in the early stages of the war, and this was also true on the battlefield.

For example, in TES, Roland is like the political commissar, responsible for the command and coordination of the entire team. And then what? He still charges to the forefront of the team, even flanking alone, playing like a berserker.

After the devastating defeat of the vanguard team, HLE was met with a relentless onslaught from TES.

However, they are not completely out of the game.

As long as Miss Fortune's power spike hasn't ended, they have endless possibilities.

then.

The pilot delivered a huge blow right at the start of the 20-minute mark.

And then...

The Dragon team, which had been waiting for 24 minutes, saw a level 9 Poppy with a huge bottle of Steel Elixir in his inventory, and everyone fell silent.

Steel compound.

500 gold is equivalent to a Ruby Crystal, Boots of Tenacity, and the old Galio E skill, which means teammates behind you will have increased movement speed.

It can't be killed instantly, it can't be escaped, its movement is interrupted in various ways, and the control effect of the wall slam lasts for a very long time.

With Prince and Poppy charging in unison, HLE was unable to withstand TES's subsequent output. Finally, at 27 minutes, when Graves was able to flank and kill the pilot with two critical shots, HLE finally succumbed to the pressure and fell.

With the destruction of the main crystal, TES took the lead and secured the victory, taking a 1-0 lead.

[Wuhu, a killing spree!]

[Thanks to Morgan for the two waves of support; the boss is generous, we love you!]

[The pilot is as consistent as ever; even with such poor performance, he manages to find opportunities to feed a huge amount of damage. Why didn't HLE's assist system pin his hands to the keyboard?]

[After all, they're North Korean pilots; those who know, know.]

If the match two days ago was like a royal banquet with both sides of the game, then today's match was like an ice-cold can of cola in the sweltering heat of summer, making LPL viewers feel refreshed from beginning to end, and even making it easier to defecate while watching the match.

Is such that.

Since ancient times, the concepts of male-oriented and female-oriented fiction have not only applied to novels but also to various real-life scenarios.

Male-oriented: I'm invincible, and beauties from all directions love me.

Female-oriented: All the princes and nobles love me, but my mother-in-law is making things difficult for me.

It's all about following the same pattern.

Settled: Chapter Thirty-Five: Victory or Defeat Uncertain

At this moment, in the TES rest room.

"After careful consideration, although your teaching quality is widely recognized and your tactics are theoretically feasible, they are too complex in some aspects and require a delicate balance in practice. Therefore, in principle, the wise and prudent approach is to consider teaching in more detail, strengthen the continuity between teaching and existing tactics, and allow instructors to provide tactical suggestions during teaching, so as to better implement your quality and tactics."

"Your paper must have a very low plagiarism rate, right? Can you speak like a normal person?"

"Coach, I am truly innocent."

Although the "Four Green Beans" build and the "Iron Elixir" build did achieve some success, as a coach, White Crescent had to reprimand him for his approach. In the eyes of other LPL teams, this kind of behavior would be seen as playing around and slacking off. High returns always come with a high-risk cliff. Once a team fight is lost or even just a draw, the side effects of this build will immediately be reflected in the support, thus affecting the bottom lane's combat power.

Unfortunately, their core strategy in the last game revolved around Aphelios in the bottom lane.

JKL had no idea what was going on and just narrowly escaped death. It wasn't until after the match, when he saw Roland looking aggrieved as White Crescent scolded him, that he belatedly realized what had happened on the field.

"Holy crap, it's one thing to troll others, but you troll the AD carry too?"

"That's right, shouldn't you be used to it by now?" Ha Huang sensed the need to soothe JKL's emotions, then tilted his head and said, "To be honest, I feel the same way when I'm matched as support. Sometimes I feel like I have to make a breakthrough to break the deadlock. Maybe A-Ban feels the same way?"

"really?"

"Of course it's fake." After being scolded, Roland had just escaped from the clutches of White Crescent a second ago, and the next second he heard the discussion between the two in the jungle. He said without any politeness, "These days, when you play support, you feel like the game is not hard to win at all, but when you play AD, it's just because you feel like you've been having too good a time lately, and you want to mess with yourself. I wasn't going to be so decisive at first, but when I thought about your successful life as an e-sports male protagonist, I instantly became ruthless."

"Damn, this even works?"

"Why not? If you don't believe me, open the window and shout outside. See if anyone doesn't acknowledge your status as a winner in life?"

A genius debut, a peak debut, three appearances in the World Championship in four years, pleasing looks and a decent personality, and his technical style has earned him numerous endorsement deals. The most outrageous thing is that not only did he catch the eye of a rich girl from a prominent family, but in reality, the League of Legends also played a villain role to highlight his existence. He has all the qualities of a protagonist. The only downside is that he has received a lot of criticism because of his high profile.

But if you ask other professional players if they would like to live like him, they would absolutely love it.

Even Roland, whose career experience is similar to JKL's, is less than a quarter as popular as JKL because he plays the support role.

Thinking of this, the other players and coaches in the room nodded in agreement, and even felt that Roland's actions were relatively humane, since he only occasionally messed up the AD carry.

What kind of support truly ruins the AD carry's game?

When I'm low on health, I'm reckless; when I'm at full health, I'll fight back fiercely.

You retreat, I advance; you advance, I retreat.

Either both of them go to jail, or they wait to die and be overthrown.

"AD advantage is useless; they still die as soon as they charge in."

You criticize me, you accuse me, then let's get started, 15 PM.

Don't teach me how to play games...

Whose subordinate is this? (Random player/support)

This is the kind of support that truly ruins the AD carry's game. And don't think it doesn't happen in professional matches. JKL's former support, Lan Ge, was like this most of the time. As for his former support, Zhuo Ge, in the original world, he wasn't much better.

"Alright, let's get back to business. We missed the trap set by the red side in the first game. Next game is our turn, A-Ban, it's your time to shine. Can you take it?"

"Taking it is definitely not a problem, but I'm afraid I won't be able to hold down AD when I take that one."

"Give me a break. You're the one who's been playing with that stuff longer than me, and you have the nerve to criticize me?"

"It's different. I have healing, crowd control, and incredibly high basic attack damage. Why can't I stand in front of you?"

"Your Luna is like Nami running in front to use her E to deal damage to herself? Get lost!"

Watching the two bot lane duo start arguing again, the rest of the TES players looked helpless.

Yes, the Luna duo.

In the first round, TES chose to let Luna go because after seeing how strong the Luna combo was in the group stage and play-in stage, they had been splitting up the combo and putting it in the ban list, while secretly practicing it themselves.

While practicing, one will naturally want to try to see if they can counter this strategy.

OK, so who should we test it on?

TES's only strong opponent in the group stage, T1, was already giving them the advantage of having Yuumi. If they had used both Yuumi and Nami, it wouldn't have been a test of their lineups but rather a battle of wits. As a result, TES never tried to break the Luna system on their own during the group stage.

But in the quarterfinals, the opportunity has arrived.

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