You actually want me to...
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It was a mistake to have trusted the wrong person.
Just as the DK bot lane duo was mentally lecturing their jungler, the minimap was constantly showing Miss signals from mid laner Showmaker.
The Enchantress is going offline!
It's not that he couldn't suppress Knight's roaming, but rather that Xu Xiu, in order to break the deadlock, took the initiative to push the lane and then roam, trying to help Yasuo in the top lane gain an advantage.
Let's not keep going at it.
If Yasuo doesn't make a difference, even if they don't get a 1557 score this game, they're bound to get a 2557 score.
Yasuo's strength lies in his flexible movement and his crucial W skill, Wind Wall.
If they place the wind wall well, their dash can find an opportunity to engage the enemy AD carry, and this game might not be hopeless.
But...
Just as he headed to the top lane and started marking the MISS signal for the opposing mid lane halfway there, the five positions of TES on the map began their respective tasks in perfect unison.
While pulling and expending energy, Dahuang silently recited the mantra his coach had taught him.
When you discover that the enemy mid laner is missing, don't hesitate. Pretend to poke and poke, but actually use this illusion to quickly teleport away.
According to White Crescent's understanding of DK's matches, they have two actions they like to do in the early game. One is to place a ward or TP pack in the middle bush of the three bushes in the top lane, and the other is for the three of them, mid, top and jungle, to tower dive.
As for the prince, after the mid laner started moving down the lane in front of the enemy, he more decisively began his big flank.
Using his EQ combo for mobility, he managed to bypass vision and circle into the most difficult jungle route. Only when he sensed that he might be passing through a place with vision would he activate his scanner, which could temporarily disable the enemy's wards.
Then, start diving the tower!
The jungler and support both just gave away a kill, so enemy kills are now valuable.
Even if it's not worth much, it doesn't matter. Draven mainly relies on getting kills to gain passive ability. Compared to that, the gold from kills is more like a bonus. Everyone is trying to make Ah Shui even fatter, and Ah Shui, of course, lives up to everyone's expectations.
Looking at the entire LPL
He is the only player with numerous honors who is constantly compared to others and relentlessly trampled on. Even the official organizers occasionally take advantage of him. If he didn't have so many honors, he might not be able to withstand such pressure.
Just imagine.
No one cares about your efforts, your failures will be drowned in ridicule, and your successes will be exploited by capital—what a terrifying picture.
However, with proper guidance, all of this could undergo a dramatic transformation.
Your efforts will be talked about endlessly by those who admire you, your failures will linger in the hearts of those who feel sorry for you, and your successes will be seen by those who yearn for success. Future generations will dig out your efforts, study your failures, and follow in your footsteps to achieve success.
Yes.
He reached the summit at a young age, but also encountered the right guidance during his period of confusion.
I am not the one who lights lamps, but I do the work of passing on the fire.
He didn't know who had influenced his support player to become the way he was, but if he could do something similar and cultivate a player similar to Roland but with a style more like his own...
Perhaps it will be quite interesting?
Thinking of this, he felt a surge of excitement and shouted into the team voice chat, "OK yet?"
"Number One is in position, please give instructions."
"Number Two is in position, please give instructions."
"Number Three is about to be in position, please rest assured, organization!"
"Alright, let's start the killing!"
Strategy, version, signature move, killer move?
If there's anything else, just reveal it. No matter what moves you, DK, make, just remember, when you release Draven into my hands...
I am the ultimate killer!
Basic attack, swing the axe, activate W, keep pushing forward, then attack minions again to accelerate.
Once he calculated that the next wave of minions from the enemy bottom lane should be arriving soon, JKL didn't even wait for the support to initiate the team fight; he grabbed his axe and charged in all by himself.
"No... wait for me! I didn't accelerate or use any movement abilities! I didn't accelerate or use any movement abilities!!!"
Roland was shocked. Logically, shouldn't Draven wait for his teammates to engage first to hold off the enemy, then use his E skill to close the gap and lock them down, and finally have the AD carry come in and finish them off with two hits? How come Draven just charged in all by himself with his ultimate ability activated?
"Didn't you say you were in position?"
"I'm in position, but I don't have a sixth-generation ID card, so I can't operate it remotely."
"Oh, then you can follow behind. I'll leave you some health so you can get an assist."
"???"
Faced with Draven charging straight towards them, Ghost instinctively used his W skill to block Draven's path, preparing to deter him and escape.
You're insane!
An ADC who can snowball even better than those crazy top laners? Did the League of Legends designers lose their minds when they designed this champion? Even if they did lose their minds, they should have recovered by now. Didn't this guy already crush them once last year?
The designer also expressed his grievances.
Draven may be tough to play, but nobody plays him in ranked games normally. There are countless LOL players worldwide, but how many people can play Draven well?
削?
No way! The designers said they only nerf the most played heroes and the most frequently seen heroes in competitive play. Draven is so rarely picked in both competitive and ranked games, so they definitely won't nerf him; in fact, they might even buff him!
JKL frowned at the Bomber's W, but it was fine; he could just go around it.
Anyway...the other side can't escape, can they?
Just as Bomber and Rakan continued their retreat, preparing to defend the second tower, a graceful figure suddenly darted out from behind the wall in their own jungle, near the location of Frog Queen. Before either of them could react, the R-W combo plus QE had already been executed, and the chains were now attached to Rakan's body.
Are you surprised to see me?
The enchantress has arrived.
Compared to the enemy top laner's attempt to gank but ending up empty-handed, the DK bottom lane duo didn't have any Teleport to mess with them.
Top TP, mid laner goes down, jungler flanks and ganks, stuffing all the resources into Ah Shui's mouth.
This is TES's core strategy in this game.
what?
You mean the mid-to-late game?
If a fed Draven is standing in front of you, what the hell are you talking about in the mid-to-late game? If you can't reliably take down a backline JKL with three hits in 20 minutes, you can eat the chairs sitting behind you.
Genshin Impact's creator has already tried his best.
He had considered playing the bot lane against TES and needing to withstand pressure, but he didn't expect the opponent to pick Draven against the meta.
He thought that playing passively and farming in the bottom lane would at least give him a chance, but he didn't expect the other side to be so willing to trade kills for kills.
He had considered that since the bottom lane had already collapsed, they could retreat to the bushes or, at worst, to the second tower. They might be able to maintain their momentum by roaming. However, behind their second tower, he saw a jungler named Jarvan IV who had somehow ended up there.
First there was Draven and Leona, then Jarvan IV blocked the shot, and on the other hand, LeBlanc kept harassing and provoking them.
Seeing this ambush-like scene, Genshin Impact and Oni King looked at each other helplessly, and then both took their hands off the keyboard.
Wasting the top laner's teleport, destroying their own jungle, giving up the mid lane advantage, and then just feeding their own bot lane like that.
What kind of team has cerebral palsy?
I'm so angry!
Final Chapter: Chapter Fifty-Five: This is—Draven!
When Draven had five kills on the field and pulled out his first Mythic item, the Immortal Shield Bow, in less than ten minutes, the two commentators immediately issued a death sentence to DK.
clam?
Why are there two of you?
Because the Grand Colonel was directly sealed by Remember and Miller. Of course, it's hard to say whether the Grand Colonel himself had any intention in doing so. After all, before the match, based on the idea that one can choose not to believe in metaphysics but cannot be without it, Roland also encouraged the club's operations team to send money to the Grand Colonel's live stream.
As for the strategy of building Shield Bow with Mythic items, it's actually quite easy to understand. It makes it easier to tower dive and kill. Moreover, the enemy's top, mid, and jungle are all melee fighters, and building armor penetration and critical strike items will easily lead to instant death. So, build Shield Bow first, then Bloodthirster, and the third item is a large armor penetration item.
When your equipment is ahead of your opponent's in terms of timeline, even if you randomly generate damage, it will be ridiculously high, so there is no question of whether it is reasonable or not.
Just chop it down!
"DK's bot lane is completely unable to compete in lane."
The colonel sighed with mixed feelings, "You know, this is already two BO5s, and DK has already fallen victim to the same AD Draven twice. How come they still haven't been prepared at all for the third time?"
He even wondered if, since Draven had appeared twice in a row, the game might end with Roland's Gragas taking the final blow.
Is it really a natural counter?
In fact, there's nothing that can be done about it.
The bans in the S11 World Championship were so predictable that even the audience could see and guess what would be banned, because the overpowered heroes were always the same ones, and the high-forgiveness choices were also pretty much the same, almost like playing cards with your hand out in the open.
Koma even thought that to beat TES in this version, you would need ten bans, otherwise you simply wouldn't be able to ban all of their items.
Now, DK is not going to wait any longer!
The bottom lane was breached, and the elemental dragon was taken by the enemy. Although DK managed to get their first Herald due to TES's shift in focus, the problem is... where to put this Herald?
Put it down; everyone's waiting there.
In the middle lane, Huang's Graves used all his skills to clear the wave without giving them any chance. He even suspected that if they pushed them too far, the opponent might use their ultimate to clear the wave in an exaggerated way.
So, the only option left was to set off.
Whether Yasuo can counter Graves is unclear at the moment, but one thing is certain: even if the Rift Herald is given to the top lane, it does indeed allow the top laner to farm like crazy for several waves. However, Yasuo is a champion who doesn't deal much damage in the early game before he gets his three core items.
But what can we do?
Just as DK's top, mid, and jungle players had all acquired Mythic items, and TES was preparing to secure their second Elemental Dragon, DK had to launch an attack.
Even if you lose the team fight, you must kill the enemy AD carry and disrupt Draven's rhythm.
Otherwise, with this rate of development, no one can withstand Draven's three strikes without Wind Wall, because they lack tankiness.
Yes.
The tankiest hero in the DK lineup is Irelia, but even Irelia isn't particularly durable without using her W, which makes her quite unpredictable.
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